Ghosts prey on the living inside the haunted mansion of a long dead electricity tycoon. Dead Realm is a creepy, multiplayer action game with beautiful, immersive environments. You can play as either a Ghost or a Human character and work with your friends to run, hide, survive… or die.
User reviews:
Recent:
Mostly Negative (36 reviews) - 36% of the 36 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (3,443 reviews) - 72% of the 3,443 user reviews for this game are positive.
Release Date: Aug 3, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dead Realm is 3BLACKDOT's first PC Multiplayer game and has been tested thoroughly to give users the best experience possible. We strongly believe that our game will give users a great experience, but we still welcome and encourage feedback. We need the community to tell us what they think about all aspects of the game and what they would like to see in it. We will do our best to listen carefully to what the community wants and make every effort to add new content as we grow Dead Realm. We want to make Dead Realm as much your game as it is ours!”

Approximately how long will this game be in Early Access?

“Dead Realm will be updated periodically with new content until the final release of the game slated in early 2016.”

How is the full version planned to differ from the Early Access version?

“Dead Realm will have additional maps, ghost characters, and a variety of human characters at full release. We plan on releasing this content based on what the community wants as well as start building additional features and content that will be prioritized to what our communities wants to see.”

What is the current state of the Early Access version?

“Early Access contains 2 Game Modes, 3 Maps, 2 Ghost Characters, 8 Human Characters.”

Will the game be priced differently during and after Early Access?

“We currently do *not* have any plans on increasing the price.”

How are you planning on involving the Community in your development process?

“Our community will be the most important aspect of Dead Realm and its future. Our intentions have always been to work with the community to constantly develop new ghost & human characters, new maps, and new game types.

This early access release is just the beginning of what we hope to be an ever evolving project. We urge you to get involved and provide input into what types of new content you would like to see implemented. We encourage our community to post feedback, comments, questions and bugs on Steam Forum pages as well as using all social network channels to communicate with us on their experience as well as what they want to see in the game. Our team will closely monitor what our community wants and we will make every effort to respond as quickly as possible.”
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Recent updates View all (22)

April 24

NEW UPDATE: The Huxley Manor has Almost Finished Renovations, and will Soon be Welcoming New Guests.

To our dedicated and devoted community, we are very excited to announce that we will soon be leaving Early Access. Our team has been diligently working on a ton of updates, content, and improvements on the game. But before we get into telling you all about the upcoming changes and upgrades, we want to stop and thank all of our early adopters here. You guys were pioneers of the paranormal, opportunists of the occult, our denizens of the Dead Realm. So, to all of our fans who played, who joined in Happy Hours, and who shared valuable feedback, you have our deepest, most sincere gratitude.

As one last thanks to our early players, before the game leaves EA, we will be updating the game and letting you play the upgraded version of DEAD REALM. We will have an exclusive 3 week Beta testing starting tomorrow Tuesday - 4/24 at 1pm PDT, and thus to help fine tune and perfect these changes. We'd appreciate our community's help in testing this new version before full launch.

While we want to save some surprises from the update for when you play it, here's a list of all the new features in the update. We hope you enjoy it and share all your feedback as usual.

NEW FEATURES:

~CHARACTERS

- New Character Selection Screen
- New Ghost: Librarian with Alt Skin

- Character Bios
- Character Taunts/Victory Emotes (11 different emotes for each)

~MAPS

- New Map: DECAY

Decay is a massive, sprawling tri-level arena set in the Huxley Manor's famed greenhouse. Founded by Grandma Huxley, the Greenhouse was the jewel of the property, and a favorite of the town, who would come to visit to see the rare flora inside. For a generation it was the main source of prestige for the family, but when the elder William became head of the family, the fame turned to notoriety, as he closed it to the public and used it for his own twisted amusement.

The centerpiece and middle level of the map is a gigantic hedge maze. The shrub walls are 10 feet tall and filled with twists, turns, and secrets. Interconnected to the is also a balcony level overlooking the maze and root filled underground for players to hide, run, and fight through. It will work for most any game mode, with the size working well for the stealth and search modes like “Seek and Reap” or “Escape.” For those more adventurous players, sitting in the center of the map is a Treehouse, built for—but never used by—Baby William. In this lofty sanctuary, players can hide or hunt the other inhabitants in the match with them.

- New Map: UNDERGROUND

Underground is a dark and grimy map set in an industrial waste treatment facility owned by the Huxley family. It was a source of big revenue for the elder Huxley, but it was abandoned after a series of unrelated, ritualistic murders took place. Something about the site seemed to attract occult obsessed individuals. The first time was a freak incident, the second time, a horrifying coincidence. But when the third and fourth slaughters took place in a week, no wage could convince people to come work there. The remnants (and remains) from the last murder remain as none have entered the premises since the location was condemned.

Set deep below the ground, the air is recycled and the light artificial, and the only place to see the sky is at the top of a massive, winding well (a great place to hide, by the way). Filled with long corridors as well as claustrophobic chambers, the map is filled with multilevel vantages and rooms with varied entry points to heighten the tension in exploration Underground will be great for players who like tense action zones and atmospheric settings.

~BUG FIXES

- Security Camera names and angles
- Gaps in door in The Feast Map
- Floating watches in The Feast and Playhouse maps
- Texture Popping/Graphic issues in Tomb and Dead Silence maps
- Hunter’s vertical blood spatter
- Human Ragdoll

~IMPROVEMENTS AND CHANGES

- Win/Rewards/Unlocks System
- Updated Badge System
- Bounty mode is now called Escape
- Removed modes: Reap and Bounty, Arcade Seek & Reap, and Hardcore Bounty
- Brightened lighting/fixed lighting issues of all levels
- Laserpointer is always functioning in Hunted mode and can be toggled with F
- Removed Laserpointer from secondary equipment
- Hunter now has animations for attack, crouch, and clinging to walls
- Sounds added for Health/Ammo pickups
- Hunter’s grenades disappear from hand after using last grenade
- Human’s radar device disappears after using last radar device
- Removed Aren and Wally characters
- "How to Play" tutorial videos
- Tips/Badges help
- Inputted Localization for all languages
- Steam and Facebook icon links to 3BD page
- “Are you sure you want to quit?” Quit popup
- Changed Wednesday’s name to Thursday






10 comments Read more

January 20

US WEST SERVER FIXED

Hey Folks,

The maintenance on US WEST has been completed. Below is a complete list of additional fixes we have made for version 2.165:

- US West Server Maintenance
- Sanction Lighting and textures
- Player name plates will now appear only in the proper game modes
- Once a player is killed the name of the player that killed them will appear
- Badge Icon will now appear properly on the post lobby screen
- Proper Error Messages now appear when a player can’t join a lobby

We thank you for your patience and apologize for any convenience the server outage might have caused. Please let us know if you are still experiencing any server related issues after this patch note.

Sincerely,
~Dead Realm Team

8 comments Read more
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Reviews

“It's easy to see why Dead Realm became popular on Twitch so quickly: it's fun and goofy, with plenty of opportunities for big reactions.”
PC Gamer

“The multiplayer horror game’s tension definitely got to me. Currently in Steam’s top ten best sellers, Dead Realm is basically hide and seek, except with evil wolves, weird-ass babies, and sound design that makes you feel like there’s always Something Right Behind Youuuuuu.”
Kotaku

“"The petrifying version of hide-and-seek at the core of Dead Realm’s gameplay is as exhilarating to play as it is totally terrifying.”
Scout

About This Game

About This Game:

Dead Realm is a creepy, multiplayer action game with beautiful, immersive environments. You can play as either a Ghost or a Human character and work with your friends to run, hide, survive… or die.

Development Roadmap:
The original concept for Dead Realm was to create a few game types that were simple in nature, while also being addictively fun to play with friends. Our intentions have always been to work with the community to constantly develop new ghost & human characters, new maps, and new game types. This early access release is just the beginning of what we hope to be an ever evolving project. We urge you to get involved and provide input into what types of new content you would like to see implemented.

Lastly, we developed this game to not only be fun to play, but also fun to watch. That being said, we encourage you to capture and share your most terrifying gameplay moments.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: 2 GHz Dual-Core CPU
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX
    • DirectX: Version 10
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i5-3470 3.2GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA 660 GTX
    • DirectX: Version 10
    • Storage: 4 GB available space
    Minimum:
    • OS: Version 10.9: "Mavericks"
    • Processor: Version 10.9: "Mavericks"
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX
    • Storage: 4 GB available space
    Recommended:
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews Learn More
Recent:
Mostly Negative (36 reviews)
Overall:
Mostly Positive (3,443 reviews)
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