A fast paced action shooter inspired by the arcade classic Super Pang! Use a wide selection of weapons and powerups to tear through increasingly challenging levels.
User reviews:
Overall:
Very Positive (645 reviews) - 94% of the 645 user reviews for this game are positive.
Release Date: Jan 19, 2016

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Recent updates View all (35)

April 22

Level loading bug fix.



Fixed a bug where the leves were not loading correctly.

2 comments Read more

April 18

Quick Fix



Every bigger update is followed by a smaller update.
Our latest update introduced a bad bug where the weapons in panic mode got jammed. This should be fixed now along with some language fixes.

0 comments Read more

About This Game

The Bug Butcher is an action-packed 2D side scrolling shoot em up game where peril comes from above.
So in a nutshell, pest control with machine guns in space.
The core mechanics hold old ties from the classic arcade shooter “Super Pang” where you shoot vertically, but with modern day twists. You are Harry, a brash and tenacious exterminator who has a knack for decimating bugs.



Harry’s current assignment takes him to the infested futuristic research facility on planet Zoit. The surviving and dwindling number of scientists employed him for his slaughtering skills. Harry’s mission: survive until the decontamination of the building is complete, hoard coins like his life depended on it, and protect the scientists at all costs. Watch out for the spiders they have a particular fondness for rubber encased science/scientist. After landing, you will move from room to room through the facility blasting rockets, lasers, and wielding the power of lighting upwards at anything not human.
Ravenous swarms and ferocious waves of bugs of every size will attempt to kill you, but luckily there will be weapon and health pick-ups to aid Harry on his quest. Fierce reflexes are mandatory for survival, but Harry’s brutal power-ups will let the guts fly and make the larva cry! If you love games with humor, perfect platforming, grotesquely cute art, nightmarish bosses, and real personality then The Bug Butcher will suit your fancy.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or Later
    • Processor: Intel Core Duo or faster
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0 compliant video card
    • Storage: 1 GB available space
    • Sound Card: Standard Sound Card
    • Additional Notes: Gamepad highly recommended
    Recommended:
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Minimum:
    • OS: OS 10.6+
    • Processor: 2.8 GHz Intel Core 2 Duo or better
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    • Sound Card: Standard Sound Card
    • Additional Notes: Gamepad highly recommended
    Recommended:
    • Memory: 8 GB RAM
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu
    • Processor: Any processor with 2 cores
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    • Additional Notes: Gamepad highly recommended
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (645 reviews)
Recently Posted
PaperThick
( 2.4 hrs on record )
Posted: June 25
A duo originally from Blizzard certainly put this game together with a lot of polish. You can definitely tell it has mobile roots but feels right at home on the PC. Highly addictive pick up and go gameplay.
Helpful? Yes No Funny
WizNick
( 3.2 hrs on record )
Posted: June 23
It's like the good old days of gaming : simple and fun!
Helpful? Yes No Funny
B3NB4IL
( 0.2 hrs on record )
Posted: June 11
Product received for free
This day and age, 2D games seem to be rapidly becoming the norm with new game developers starting off their careers with a 2D side-scroller. There’s a market for these high-quality, retro-style titles – just look at our coverage over the last week, two of the main titles were Axel The Penguin and The Aquatic Adventure of the Last Human. Fair enough, these aren’t necessarily the first games the devs have created, but they are certainly ones that got them noticed. The Bug Butcher is one.

The Bug Butcher is a nice 2D game by Awfully Nice Studios with fluid animations, a fancy soundtrack, and a cartoon-themed art style, it follows the protagonist – “Harry” – as he embarks on an assignment to a planet know as Zolt, proving his worth as a bug destroying expert, The scientists on the planet hired him because their numbers are dropping… like flies; and to kill the various bug monsters that are slaughtering them all, Harry must kill the bugs…like flies.

Your aim, kill all the bugs, collect all the coins, and save the scientists. Sounds like a nice little story, and fair enough, it’s a nice little game! It boasts similarities to other games wherein the player can only fire upwards, just like Space Invaders, or a vertical version of R-Type.

It looks slightly like, Alien Hominid, remember that? The Bug Butcher seems very based on it, with similar art styles, similar interfaces, but with more modern, sleek graphics, and more bugs.

Read the rest: http://bigbossbattle.com/review-the-bug-butcher/
Helpful? Yes No Funny
Doriko
( 1.0 hrs on record )
Posted: June 3
If you like slimy disgusting rainbow powerup bugs that jump on your head in too many different ways in order to kill you, buy this game.
Helpful? Yes No Funny
BigPopPauly
( 0.7 hrs on record )
Posted: May 27
Repetitive...lasted 11 levels...and then fell asleep. Play the demo...you know the whole game. LIke watching a Spin Doctors concert at the Idaho State Fair.
Helpful? Yes No Funny
Lumenaught
( 1.5 hrs on record )
Posted: May 14
TRY THE DEMO FIRST! One look and you're thinking "Castle Crashers with guns?" that's about right. It has a similar feel but can't beat Castle Crashers (A+++). This was made to be a frantic heart-pounding game due to a deadly threat. Your immersion is based on reaction, timing and power. But the game just keeps breaking it's own rhythm with forced pauses and inability. A great looking game (Solid B) but loaded with petty gameplay flaws; Buy it on sale.

Top 5 Cons=
One Hit Kills: The game is on easy. I have eight life. Why do we have monsters that kill me in one hit for no reason? In fact, most of my Cons are based on this kind of mob since I have such a limited way to fight them. Easy=/=instadeath.

You Can Only Shoot in One Direction (up): This is an intentional game design decision that is just painful and crippling. Being unable to shoot at angles or just in front of you breaks immersion; especially when you have a bug standing right next to you. Maybe they did it so you can't just laser the whole room? /shrug Sure... but they could have just made a limit to the laser range.

Bug Boys Can't Jump: When you have a bug standing right next to you while commanding the powers of Ice Gernades and a Fire Imbued Laser of pure deadly hellfire, but can't jump over an immobile bug that is in your way... /sigh... You get crippling immersion breaking again.

No Seemless Transition: You finish a "room". The score pops. Fade to black. Load the next "room" in the same "room". I should be running from room to room or never leave the same room since the background stays the same. The game shouldn't need to stop and reload for each level. Just have me walk into the next room on the same floor or signal to begin the next phase in the same room. My immersion ends with each "room" completion. Castle Crashers got this right, how did Bug Butcher get this wrong?

Upgrades vs Difficulty vs The Timer: I should be able to keep my upgrades regardless of the difficulty. The difficulty should effect my cash rewards. I shouldn't be able to upgrade my weapon only twice depending on the difficulty. My timer should be based on my abilities to keep it balanced. All of these things were not made to work with each other. They are each a part of the whole, when they should be one whole organism with co-dependant organs.

The Good Stuff=
5. The Art: Looks great but not enough of it. I just see the same fantastic background for too many rooms.

4. The Controls: Seemless reaction time and configureable layouts. The game fits to you, not the other way around.

3. The Combat: This is where you fall in love with frantic heart-pounding. The power-ups and weapons were well thought out. Their balance give each weapon a personality rather than a weakness, Wanted to outrun bugs with normal movement though.

2. The Animation: I dont feel like I'm seeing mobs. I feel like I'm seeing "real" bug/monster movement for their universe. In a way, this is so good it is bad. This gives you the most immersion (IMO).

1. Epic Music. The trailer song "Two Steps From Hell-Invincible" played and you knew you had just been hooked with an AMV (Animated music video). If this didn't follow up the actual game with epic and/or techno music the only answer would be righteous fury for such a sin. Thank you for all the ear ♥♥♥♥♥♥♥s.
Helpful? Yes No Funny
Takamura Mamoru
( 20.4 hrs on record )
Posted: May 7
This game is all about fun :D
Helpful? Yes No Funny
Cruentus Liber
( 8.1 hrs on record )
Posted: May 3
an awesome Pang-clone game, my only complain is that the campaign doesnt have coop, only the endless mode has
Helpful? Yes No Funny
AlexWrench
( 0.5 hrs on record )
Posted: May 1
A solid re-imagining of a classic arcade game that wasn't quite a platformer, wasn't quite a shooter, wasn't exactly a puzzle game, and never left my heart.
Helpful? Yes No Funny
Fabio Falcone
( 8.4 hrs on record )
Posted: May 1
Bug Butcher is a nice little game and it does not
try to be more than it is. While playing it I enjoyed
it a lot. The game mechanics are simple and
the enemy design and variety is decent.

If you like Shoot'em Ups you should have a
look at it.

I finished the game with all achievements in less
than 10 hours, so do not pay too much for the
game and get it rather when it is on sale.
However, I have not tested the Coop-Mode.

For me there is no reason to play the game again.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
Recommended
0.2 hrs on record
Posted: June 11
Product received for free
This day and age, 2D games seem to be rapidly becoming the norm with new game developers starting off their careers with a 2D side-scroller. There’s a market for these high-quality, retro-style titles – just look at our coverage over the last week, two of the main titles were Axel The Penguin and The Aquatic Adventure of the Last Human. Fair enough, these aren’t necessarily the first games the devs have created, but they are certainly ones that got them noticed. The Bug Butcher is one.

The Bug Butcher is a nice 2D game by Awfully Nice Studios with fluid animations, a fancy soundtrack, and a cartoon-themed art style, it follows the protagonist – “Harry” – as he embarks on an assignment to a planet know as Zolt, proving his worth as a bug destroying expert, The scientists on the planet hired him because their numbers are dropping… like flies; and to kill the various bug monsters that are slaughtering them all, Harry must kill the bugs…like flies.

Your aim, kill all the bugs, collect all the coins, and save the scientists. Sounds like a nice little story, and fair enough, it’s a nice little game! It boasts similarities to other games wherein the player can only fire upwards, just like Space Invaders, or a vertical version of R-Type.

It looks slightly like, Alien Hominid, remember that? The Bug Butcher seems very based on it, with similar art styles, similar interfaces, but with more modern, sleek graphics, and more bugs.

Read the rest: http://bigbossbattle.com/review-the-bug-butcher/
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: June 25
A duo originally from Blizzard certainly put this game together with a lot of polish. You can definitely tell it has mobile roots but feels right at home on the PC. Highly addictive pick up and go gameplay.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
30 of 37 people (81%) found this review helpful
4 people found this review funny
Recommended
2.5 hrs on record
Posted: January 20
Summary:
Even in this time of indie games reviving game genres of old, the Pang genre hasn't exactly gotten a plethora of games. The Bug Butcher however does the genre proud, with its twitch gameplay doing its best to bring out the strengths of the genre. Great visuals complement action that forces you to keep shooting and killing, but being smart about it and not being reckless. While the game could use a little bit more variety for the long haul, what's there is extremely polished. Great performance plus loading times that are practically non-existent help in getting you right back in the action and keeping you there. It's a genre that gets to the basics, and The Bug Butcher is no exception to that. But small smart decisions regarding the gameplay helps make a game that kept me entertained throughout me playing it, and well worth the price point in question. Definitely a worthy successor in the genre, updated for the new age.

Video Review: https://www.youtube.com/watch?v=0-8_5-Suh28

Lists:
+:
  • Tight twitch gameplay that keeps the action going. Takes me back to the old arcade days.
  • Solid controls that give you the right amount of control, and can allow you to be reckless and deal damage to yourself. That may sound weird to say, but part of the appeal of these games is the twitch gameplay, and consequences.
  • Strong aesthetic that complements gameplay. Great use of color choice to make action clear for the player.
  • Great performance, and minimal load times. How an arcade game should play.
  • Like the gravity mechanics with enemies and hitting them with your gun. It increases the skill ceiling especially with the combo multiplier.
  • Honestly, the game is probably under priced, even at it's full price. Feel like for the experience, you get your money's worth and then some.

-:
  • Do wish there was a little bit more variety in the long run. A couple more weapons, levels, and enemy types would have done wonders.
  • Feel like the upgrade system doesn't really do much other then add a bulletpoint feature to the game. Very basic.
  • I really can't put my finger on it, but something feels missing with the sound design. I didn't see a real difference in gameplay when turning the sound off, which is unusual for games like this. But I can't say WHAT is missing.
Was this review helpful? Yes No Funny
24 of 29 people (83%) found this review helpful
1 person found this review funny
Recommended
10.5 hrs on record
Posted: February 12
Excellent competitive based shooter.

+ Cell shaded, well animated and colorful.
+ Well thought out mechanics with diverse gun and character power-ups.
+ Requires strategic thinking with hard to achieve score and combo based goals.
+ Good enemy variety with imaginative behaviors.
+ Single player and local coop wave based survival.
+ Arcade mode spanning 30 stages across 5 environments.
+ Steam integrated leader-boards, achievements and cloud saving.
+ Responsive developers. Example; re-wrote the entire save system based on user feedback.
Was this review helpful? Yes No Funny
28 of 36 people (78%) found this review helpful
3 people found this review funny
Recommended
8.7 hrs on record
Posted: February 8
[Disclaimer: Key provided free by publisher/developer]

Score
✰80%✰

Pros
~Well-animated characters
~Balanced, satisfying and sometimes chaotic gameplay
~High replay value
~Free demo
~Cheap

Cons
~Lack of any advanced challenges
~Lack of game modes
~No online multiplayer
~Menu navigation is a pain

First, I would like to address the elephant in the room. Yes, this game is essentially a 90's arcade darling "Pang" with a fresh coat of paint. I used to love going out with my parents for dinner, because most pub restaurants around at the time had arcade machines. Pang was one of my favourites, because it was obvious just from looking at the screen what you had to do, so you needn't fear wasting your cherished pocket money just to learn the ropes.

The Bug Butcher takes the simplistic and enjoyable core gameplay of Pang and shakes it up just enough so that you wouldn't call it a clone, but you can tell from first glance that it is clearly paying homage. Actually, that isn't giving it enough credit, I would personally say that The Bug Butcher is superior in every way. It's faster paced, rarely feels unfair and has a much better aesthetic.

Rather than "harpooning balls", you play the roll of Harry, a badass bug exterminator, called into a laboratory that has become totally infested with giant mutant creepy crawlies. As Harry, you can only shoot directly upwards, which works out just fine because this is where the majority of critters come into his crosshairs. Most bugs either bounce off the floor over the top of you or fly around. Some will fire projectiles at you, while others will crawl along the roof and try to eat your scientist friends by snagging them on their long tongues. A lot of the chunkier bugs will split into smaller bugs after you've given them a good zapping, adding to the chaos.

Fortunately you rarely find yourself overwhelmed thanks to the wide range of weapons and power-ups available. These range from a high-speed rail gun to a freeze bomb that turns all bugs to ice for a few seconds. No matter what method you use to butcher bugs, each different weapon and power-up feels extremely satisfying, each packing a lot of power compared to your standard blaster which is itself still extremely punchy and enjoyable to use. This is probably down to a combination of audio-visual thump and some precise, responsive controls.

Every bug killed drops more coins for you to spend on passive bonuses that stay permanent throughout the 30 level main arcade campaign. These can increase your damage, power-up duration and increase your combo time. Personally, I always went with the 30% speed boost. The combo system allows you to rack up major points by slaughtering bugs in quick succession, the combo meter itself gets reset every time you take damage or don't land a kill after a couple of seconds. If you're aiming for a perfect rank on each level, you're going to have to get a perfect string of combos throughout the whole level. This becomes much easier when you play the levels again later after having invested coins into more firepower, but can be a source of frustration for the perfectionists when their combo breaks toward the end of the level.

There are two modes included with the game. The first is the Arcade mode, which puts you through 30 levels of increasing difficulty with a new environmental hazard introduced every 5 levels. These include things like floating platforms, laser walls, and a giant hammer that periodically smashes everything underneath. Completing a level will give you a score and a rank out of four stars. Three of these are awarded for reaching a certain score, while the fourth is awarded for a specific number of combos made. Unfortunately, these 30 levels will be over before you know it and leave you wanting more. There are also no boss bugs, despite what the trailer for the game claims. Although the difficulty curve seems to be highly polished, likely from player feedback while the game was in Early Access, I felt it didn't go far enough with the challenge.

The other game mode is called Panic, which will simply throw waves and waves of monsters at you until you are overwhelmed or run out of time. Time can be boosted in this mode, as bugs you've destroyed will frequently drop items that add more time to the counter. So far I've never come close to running out of time. I've found myself totally bombarded with bugs long before that happens. You can also buy power-ups and weapons in this mode from the pause menu, but they only last for the game you're currently in. There is also a two-player co-op version of Panic mode, where if one player dies the other player can revive them, but if just one of you perishes, then it's game over for you both. The multiplayer aspect shows a lot of promise, but it would be a lot better if there were perhaps larger maps for up to four players. It's also local co-op only, there's no online play here. Panic mode might seem like the answer to the lack of challenge on the Arcade mode, but you have to suffer through a lot of repetitive easy waves before the challenge starts to ramp up.

The graphics are sharp and colourful. Each type of bug has a truly unique design and are animated well. They also squish and burst in a way that feels immensely satisfying but doesn't gross you out. Add to that the sound effects which all feel base-like and appropriate for what's happening, from the sound of your gun, to the sticky squish noises of the bugs bouncing. Harry himself stands out well from the backgrounds and all the other objects flying around the stages. I never had an issue with knowing where I was or what dangerous thing was coming towards me. A combination of the camera tracking and Harry's character design, and his eccentric movement all helped. The game shows you in advance where bugs are going to appear from, giving you time to get out of the way if you're standing on a trap door where an insect eruption is imminent.

Aside from the bugs that are supposed to be there, I didn't encounter many problems with the game at all. I did experience a very irritating glitch on the final level of Arcade mode where no bugs were spawning on the final wave, while the background was flashing and glitching up, until I eventually ran out of time and had to repeat it. The UI for the menus is also a mess, with some buttons being labelled and others not. It was clearly designed for a touch-screen or mouse, yet the game itself is best played with a controller. Even without a controller plugged in, it will give you button prompts based on the Xbox controller layout. There are also no options to adjust basic video settings like resolution and refresh rate. The game will run at whatever your desktop resolution is set to, though this should be fine for most people (high refresh-rate displays also work just fine).

The Bug Butcher is a fantastic, highly polished arcade game that unfortunately feels a little barebones, like the framework for a highly re-playable and addictive game is in place, but needs fleshing out to realise its full potential. However, it's well worth the $8 asking price, especially if you have a friend you can do some couch co-op with. Really, the only major gripe I have with this game is that I want more.
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15 of 17 people (88%) found this review helpful
1 person found this review funny
Recommended
8.8 hrs on record
Early Access Review
Posted: October 2, 2015
The Bug Butcher is a cool spin on the classic Pang genre with new school upgrades and boss monsters.

The game is currently in early access where i finished it in around 5 hours but for a good player they could do it much quicker. Hopefully with the full release they add more content as it is a highly addictive game which i completed in just a few sittings but left wanting for more still worth the price of admission if you loved the classic games of the genre.

The content after you finish the 30 missions is just going back to set global high scores which could be quite addictive but very much for the perfectionist. Im just hoping they add another 20 or so missions to flesh the game out.

Im gonna leave this short review here until it goes to full release where i will update it with a full fleshed review.

Even for early access it is well worth owning and playing id give my big thumbs up
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14 of 17 people (82%) found this review helpful
2 people found this review funny
Recommended
0.1 hrs on record
Posted: January 19
Remove the "co-op" tag and keep the "local co-op" tag. Tyvm... Still a fun game, but quite annoyed that I got tricked by the tag as I was looking forward to play some online co-op with a friend.
Was this review helpful? Yes No Funny
12 of 14 people (86%) found this review helpful
1 person found this review funny
Recommended
4.7 hrs on record
Early Access Review
Posted: July 20, 2015
The Bug Butcher starts off as a tribute to 1989 bubble-dividing arcade game Pang, but quickly mutates into a turbo-charged, explosive twitch blaster.

On the surface it's simple - run horizontally, shoot vertically and blast everything before the time runs down. Shoot a large alien and it divides into two medium ones, shoot THEM and they divide again into two small ones. If you fail to mop up the smaller aliens, you become overwhelmed.

But as the game throws more types of alien at you, it becomes a game of tactics and timing. Can you dash under those five bouncing aliens to get to that crucial power-up? When do you set off the kill-everything homing missiles? Which alien is the priority kill?

Gameplay video:
https://www.youtube.com/watch?v=z_sJdW4x58I

Soon enough the aliens require your every reaction to deal with. There's a roof-crawling ant thing that blasts down a vertical pole of lightning for several seconds at a time. There's a leaping facehugger that means instant death. And one plant-like thing slowly sucks up your NPC friend in the background and, if you don't kill the plant in time it'll fail you the level. And so on.

The cartoon art is excellent and funny. The alien pests are full of bug-eyed charm, explosions feel satisfying and your hero Harry gets all the best lines.

The levels are scored in a very Angry Birds three-star system. You can progress just for completing the level, but getting just one star does hurt and you'll want to try again. The key to high scores is keeping a chain of kills (ie combos) going without being hurt. Some levels you'll unlock new weapons and power-ups.

Every coin you collect on a completed level earns you coins that you can spend on permanently upgrading your character (weapon power, power-up strength, speed boost etc). Flipside, there's less incentive to keep plugging away for three-star ratings early on when you know your character can be much stronger after a few more levels.

The levels are split into groups of six, each group taking place in one location in the research facility. Six feels like a lot - by the fifth, it feels a bit "this room AGAIN?!". But then the final level suddenly throws you into a confined elevator level, a kind of boss-style encounter where flames shoot from the walls. Each set of levels is sufficiently different, adding temporary barriers, platforms or a, er, kind of stompy thing. More levels and bosses are planned.

The game never feels unfair, even on hard mode where any contact with an alien is instant death. It's heart-pounding at times, with twitch reactions needed. The only real problem is that the core mechanic doesn't lend itself to huge variations in gameplay, no matter how many alien types are throw at you. It's best played for shorter sessions of score attack than trying to just plough through to the end as soon as possible (which, on easy, won't take too long).

This review is of the pre-release beta of the early access Steam version, with 18 out of a planned 30 levels implemented. Multiplayer is coming soon and should provide twice the laughs.
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11 of 14 people (79%) found this review helpful
25 people found this review funny
Recommended
0.9 hrs on record
Early Access Review
Posted: July 20, 2015
The developer said this game will have bugs.
I don't see any.
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12 of 16 people (75%) found this review helpful
Recommended
6.0 hrs on record
Posted: February 14
The Bug Butcher is an action indie game with both singleplayer and co-op gameplay.
If this review is too long for you, I suggest you to only read the first paragraph about the game's content and the final verdict at the end.

What is happening in the game:
If you're similar with Pang or maybe Bubble Trouble, this is exactly the same type of game. You have to shoot the enemies that are bouncing around the room and the only direction you can shoot at is upwards. You play as The Butcher, who specialises in killing monsters in this exact same situation.

Pros:
  • Gameplay | It's always nice to see when somebody makes a remake of an old classic game, but these remakes are usually just counting on player's nostalgia, instead of making a genuinely good game. Fortunately, this is not the case in The Bug Butcher. The gameplay is smooth and works as well as it should. It doesn't change the principle it's based on, but enhances it.
  • Graphics | This game has a really nice colourful appearance that really makes this game stand out. I mean, just look at the Store page screenshots! All the effects look really nice, although they can get for a slight bit too confusing at times.
  • Weapons | There are different weapons in this game and you can also get a lot of upgrades and pickups that boost your performance, for example faster shooting. Variety plays a really important role in this remake.
  • Co-op | You can of course also play with your buddy, if you're having him in your home. There is also controller support, so you don't have to be cramped on the same keyboard.
  • Pricing | For such a nice game, I don't think $8 is a lot. It has hours and hours of gameplay, Steam Achievements and Leaderboards.
  • Stages | There are 30 story-based stages in different environments and there are also survival mission for both singleplayer and co-op modes. This is great if you want more fun after you completed the story missions.

Cons:
  • Controller Chaos | So, this game sometimes doesn't really let me play with my keyboard. The controls in game are always appearing as controller buttons, but in the options menu, everything is shown as keyboard buttons. This can be sometimes very confusing.
  • Learning Curve | Although this game is very easy to understand, it becomes too hard a little to quickly. But that is just my opinion.

The final verdict:
This game is a really nice remake of old classic called Pang and it's really well-made. The graphics are awesome, there is even some story included. The confusion with controller/keyboard controls are the biggest problem in this game I see.
For its price, I think this game is definitely worth checking out as it offers quite a lot of fun.

Greetings,
BirdCute

Note that my copy of this game was obtained for free for reviewing purposes. However, this did not affect the quality and objectivity of this review.
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