Lord of the Dark Castle is a casual turn-based retro style roguelike dungeon crawler with elements of strategy. Randomized levels, lots of skills without dependencies and lots of spells to cast. Challenging Monster AI - play it smart or die. Remember: Death is Permanent!
User reviews:
Overall:
Mixed (14 reviews) - 64% of the 14 user reviews for this game are positive.
Release Date: Apr 20, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Lord of the Dark Castle

 

About This Game

Lord of the Dark Castle is a casual turn-based retro style roguelike dungeon crawler with elements of strategy. Move/attack in Your turn, and the Monsters move/attack in their turn. Each level is randomized and will introduce new monsters as the Hero reaches deeper down into the dungeon. The game is played in Hardcore Mode, meaning no Save Game - death is permanent!

Creator's Visions and Goals with the Game

  • In this game, the monsters are alive: they loot items, use EXACTLY the same armor, weapons and spells as the Hero. Monsters that have gold even go into the shops and buy gear before your Hero gets the chance!
    • Casual, Fast & Easy to get started. Give it a go, and see if you get a good start with Fat Loot!
    • This is STRATEGIC dungeon crawler - NOT a no-brain-dungeon-brawler! Casual does NOT mean easy! Normal mode is pretty difficult, and you may have to try many times before you win the game.
    • Hand painted 2D art in high resolution, using Dark Gothic style.
    • Big replay value! Every new game is a new experience. Level randomness, monster spawns and different skill choices makes up for lots of variety.
    • No Skill Dependencies - Experiment freely! Each skill provides an important strategic advantage on its own.
    • Every hit counts! Making a move that ends next to a monster will let the monster hit first! Don't let that happen.
    • All monsters have unique strengths. An "ordinary thief" may even be worse than a dragon! (Yes... you will see...*evil*)
    In this game monsters are alive. Fewer, harder, more intelligent mobs to provide an interesting challenge.

    On Win64 systems (e.g. Win7, Win8), the game supports 25 integrated Steam Profile Achievements and Stats.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP/ Vista / Windows 7 / Windows 8
    • Memory: 2 GB RAM
    • Storage: 350 MB available space
    • Additional Notes: JRE is bundled with the game. Steam Achievements only supported for 64 bit systems.
    Recommended:
    • OS: Windows 7
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Storage: 350 MB available space
    • Additional Notes: JRE is bundled with the game. Steam Achievements only supported for 64 bit systems.
    Minimum:
    • OS: Mac OS X 10.5
    • Memory: 1 GB RAM
    • Storage: 350 MB available space
    • Additional Notes: Java Runtime (JRE) needs to be installed. Steam Achievements currently not supported on Mac.
    Recommended:
    • OS: Mac OS X 10.7
    • Memory: 4 GB RAM
    • Storage: 350 MB available space
    • Additional Notes: Java Runtime (JRE) needs to be installed. Steam Achievements currently not supported on Mac.
    Minimum:
    • OS: Ubuntu 14
    • Memory: 200 MB RAM
    • Additional Notes: Java Runtime (JRE or OpenJDK) is needed to run the game. Steam Achievements currently not supported on Linux.
    Recommended:
    • OS: Ubuntu 14 or later
    • Memory: 200 MB RAM
    • Additional Notes: Java Runtime (JRE or OpenJDK) is needed to run the game. Steam Achievements currently not supported on Linux.
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (14 reviews)
Recently Posted
HappyFry
38.9 hrs
Posted: August 8
Nice little Roguelike, been playing this way more than I should´ve... ;)
Helpful? Yes No Funny
aoigami
0.7 hrs
Posted: February 15
Just another generic roguelike...not bad but not good.
And you cannot play in window mode.
Helpful? Yes No Funny
pango
0.5 hrs
Posted: February 8
When I first started up this game a lot of things annoyed me: the fact that there was a border round everything, the forced animations where you visibly bump things when you attack them that you had to wait through, the weird choices for keys, the fact that numpad seemed not to work, the font, the graphics which are basically hi-res but harder to read than ASCII etc.

After playing for a bit though, I found the actual game was fun and had a lot going for it compared to most roguelikes on steam. I then found you could redefine the keys, that numpad works for movement if you turn numlock off, you can change the font, speed up the animations and a couple of other things.

Recommended.
Helpful? Yes No Funny
Pedro Q.
0.5 hrs
Posted: November 23, 2015
Very casual rogue-like and a decent introduction to them.
Helpful? Yes No Funny
saargoga
5.2 hrs
Posted: August 28, 2015
It's a nice little roughlike game, looks indie to the core, I have been playing this one during breaks at office or at home, mostly because I haven't still manage to beat it yet, the allure of beating this keep me going I hope not for too long. Previous to this I have only text rouge game on linux so I feel I am playing prettymuch the same game except theya re more descriptive, I feel the UI could ahve been sorted a bit, to much culor and single font/shape makes it harder to gather information fast.
Helpful? Yes No Funny
bakis1
13.1 hrs
Posted: July 8, 2015
This game could be fun,but it isn't.It needs work.If you encounter a spider either run away or try to get close enough to kill it.If you don't it webs you then eventually kills by spitting poison on you and there is nothing you can do.If they don't get you the spectre's will.I cleared the first level(despite the spiders) and then went looking for the entrance to the next level.(couldn't remember exactly where I had found it.)I had 2 healing potions 4 anti-poison potions a great weapon and armor,and full health.While looking for the entrance to the next level I was attacked by a spectre,then another and another and ..well you get the picture.I died trying to get to the stairs to the next level while at full health and 2 potions on me.This while playing on easy.Very frustrating.Vampire's are almost impossible to kill,no fun fighting one until you die.Also a couple of times I went to a pile of gold and the game just stopped working.I could move my mouse and exit the game but I couldn't get my guy to move no matter what I did.If they fix all the bugs,no pun intended,it would be a fun game to play.
Helpful? Yes No Funny
Merillo
1.8 hrs
Early Access Review
Posted: June 14, 2015
I really wants to like the gameplay, however it has some things which creates a rather frustating experience and make the game feel less fun to play which I hope developer fixes. Otherwise there is a risk it will be easily forgotten few monthes later.

1. It's how you die which feels to much of a random affair. For example, there are to many traps which instant kills you, which you have no chance of avoiding with your eye (personal skill) or character skill. This leads often to an instant death which you can't control at all which leads to a waste of time playing the game in the first place. Either make the traps less deadly (higher chance you survive them) or at least let you have a decent chance avoiding them, so the game feels less lucky based.

2. I also hope developer invest more time making the game a longer experience so it takes longer time finishing the game than 1-2h or so. Yeah, I know it's supposed to last that long but it feels a bit short. Make the game last at least 5+ hours.

Other than that I like how most characters and mobs looks like. I will update my review if the game becomes better regarding the issues I have with the game. I don't recommend this game as it is, but hopefully in the future.
Helpful? Yes No Funny
sideways408
4.0 hrs
Early Access Review
Posted: May 18, 2015
So i died about 3-4 times before i managed to beat the game. The game is very short or atleast it was for me. I finished it within an hour i believe. Half later of the game became completely unchalleging as i just went around killing everything with a scythe i found that restored like 20% of the damage i cause to my HP (I forget the exact percentage but it was around there). So i basically felt immortal and was just rampaging through the game. Oh and then came a glitch or i believe it was a glitch maybe around lvl 9 where every time i killed somebody i got an extra skill point. So within the hour of playing i had a weapon that made me immortal and later a glitch that gave me every skill in the game you can have. Oh and then i found some kind of orb i think and i beat the game.

This should be a game on some kind of third rate website not on Steam.
Helpful? Yes No Funny
kalirion
25.6 hrs
Early Access Review
Posted: April 28, 2015
This game is a very fun and addicting roguelike. And it's an actual turn-based roguelike - not a roguelikelike, or rogulelite, or whatever the currently preferred term is for games of other genre which borrow roguelike procedural generation and permadeath.

Lord of the Dark Castle is definitely of a smaller scale than many of it's roguelike peers such as Tales of Maj'Eyal or Dungeons of Dredmor - there are currently only 7 levels (with 3 more to come), only 6 inventory slots (not counting active equipment), and no choice of class/race during character creation. In fact, the character creation consists of choosing the difficulty level, the character's name (optional), the character's appearance, and purchasing some gear in the starting shop. The money you have depends on the chosen difficulty level, and any unlocked in-game achievements - more on this last part later.

After exiting the starting store, you find yourself in a forest level. You see a gold sack, sprint towards to pick it up, and get hit for 20% of your health by a trap. Reeling, you bump into a goblin bandit, who quickly steals that expensive spear you bought in the store, and takes off another 30% of your HP, while you manage to fisticuff him to death. He drops a little gold for your trouble, but your spear is nowhere to be found. Which really makes no difference, because the next beastie you encounter is a spider, which proceeds to web and poison you from a distance. As you struggle to free yourself from the webbing, you watch your HP get lower and lower. Thankfully, a bear stops by to put you out of your misery. And this is on the MEDIUM difficulty setting.

So yeah, this game is HARD :)

Then you create a new character, and maybe think a bit more about your starting equipment choices. Perhaps settle for a simple club and minimal armor, and use the extra money to buy the Detect Traps skill and a Cure Poison potion. Then manage to defeat a few of the weaker looking enemies, and on level-up select the Sneak skill as your first reward - which will play well with the low "Detection Modifier" granted by your lack of armor. Level up more and find out what more skills do, how they impact the game. Encounter new monsters, and discover their strengths and weaknesses. Find *GREAT LOOT*, and try to keep it from being stolen and destroyed. Agonize over what to keep in your meager 6 inventory slots, and what to sell in a shop (or better yet convert to gold directly with the Alchemy skill.) Die over and over, but learn more about the game in the process!

Once you have a basic handle on things, check the Achievements on the main menu (hopefully to be integrated with Steam at some point.) Until unlocked, all you'll see is the achievement name, a "hint" about the unlock requirements, and the gold reward you get for unlocking it. This reward is the starting gold bonus, which means the ability to exit the starting shop more prepared for the dangers!

So yes, this game is very fun, though it does feel unfairly difficult at times - but all the more rewarding when you do manage to overcome it! It *is* still in Early Access as I write this, and there are bugs of varying severity, but the dev is very active in the community hub discussion topics, and receptive to bug reports and suggestions. At the $5 asking price, I'd say this is a very good value for any roguelike lover.
Helpful? Yes No Funny
-F00L-]V[eT@L-
14.4 hrs
Early Access Review
Posted: April 27, 2015
Great game and if you like games like Tales of Maj'eyal, Dungeons of Dredmor, or even Desktop Dungeons you should like this. It does things differently when it comes to leveling up with all skills choices open on your first level up and you pick what fits your playstyle and whats happening at the time you level up. It also does health differently with no constant health regen between turns meaning you can only heal from potions and spells. The game has cool levels,enemies, and loot with secrets and portals sprinkled in. At 5$ you really can't go wrong with this game and the dev already has a good list of things planned. BUT it is EA so you know how that goes but dev seems active and passionate about his game. I recommend this game and if your worried you won't like it there's a demo so you can try before you buy.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
22 of 28 people (79%) found this review helpful
4 people found this review funny
Recommended
25.6 hrs on record
Early Access Review
Posted: April 28, 2015
This game is a very fun and addicting roguelike. And it's an actual turn-based roguelike - not a roguelikelike, or rogulelite, or whatever the currently preferred term is for games of other genre which borrow roguelike procedural generation and permadeath.

Lord of the Dark Castle is definitely of a smaller scale than many of it's roguelike peers such as Tales of Maj'Eyal or Dungeons of Dredmor - there are currently only 7 levels (with 3 more to come), only 6 inventory slots (not counting active equipment), and no choice of class/race during character creation. In fact, the character creation consists of choosing the difficulty level, the character's name (optional), the character's appearance, and purchasing some gear in the starting shop. The money you have depends on the chosen difficulty level, and any unlocked in-game achievements - more on this last part later.

After exiting the starting store, you find yourself in a forest level. You see a gold sack, sprint towards to pick it up, and get hit for 20% of your health by a trap. Reeling, you bump into a goblin bandit, who quickly steals that expensive spear you bought in the store, and takes off another 30% of your HP, while you manage to fisticuff him to death. He drops a little gold for your trouble, but your spear is nowhere to be found. Which really makes no difference, because the next beastie you encounter is a spider, which proceeds to web and poison you from a distance. As you struggle to free yourself from the webbing, you watch your HP get lower and lower. Thankfully, a bear stops by to put you out of your misery. And this is on the MEDIUM difficulty setting.

So yeah, this game is HARD :)

Then you create a new character, and maybe think a bit more about your starting equipment choices. Perhaps settle for a simple club and minimal armor, and use the extra money to buy the Detect Traps skill and a Cure Poison potion. Then manage to defeat a few of the weaker looking enemies, and on level-up select the Sneak skill as your first reward - which will play well with the low "Detection Modifier" granted by your lack of armor. Level up more and find out what more skills do, how they impact the game. Encounter new monsters, and discover their strengths and weaknesses. Find *GREAT LOOT*, and try to keep it from being stolen and destroyed. Agonize over what to keep in your meager 6 inventory slots, and what to sell in a shop (or better yet convert to gold directly with the Alchemy skill.) Die over and over, but learn more about the game in the process!

Once you have a basic handle on things, check the Achievements on the main menu (hopefully to be integrated with Steam at some point.) Until unlocked, all you'll see is the achievement name, a "hint" about the unlock requirements, and the gold reward you get for unlocking it. This reward is the starting gold bonus, which means the ability to exit the starting shop more prepared for the dangers!

So yes, this game is very fun, though it does feel unfairly difficult at times - but all the more rewarding when you do manage to overcome it! It *is* still in Early Access as I write this, and there are bugs of varying severity, but the dev is very active in the community hub discussion topics, and receptive to bug reports and suggestions. At the $5 asking price, I'd say this is a very good value for any roguelike lover.
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
0.5 hrs on record
Posted: February 8
When I first started up this game a lot of things annoyed me: the fact that there was a border round everything, the forced animations where you visibly bump things when you attack them that you had to wait through, the weird choices for keys, the fact that numpad seemed not to work, the font, the graphics which are basically hi-res but harder to read than ASCII etc.

After playing for a bit though, I found the actual game was fun and had a lot going for it compared to most roguelikes on steam. I then found you could redefine the keys, that numpad works for movement if you turn numlock off, you can change the font, speed up the animations and a couple of other things.

Recommended.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
2 people found this review funny
Not Recommended
1.8 hrs on record
Early Access Review
Posted: June 14, 2015
I really wants to like the gameplay, however it has some things which creates a rather frustating experience and make the game feel less fun to play which I hope developer fixes. Otherwise there is a risk it will be easily forgotten few monthes later.

1. It's how you die which feels to much of a random affair. For example, there are to many traps which instant kills you, which you have no chance of avoiding with your eye (personal skill) or character skill. This leads often to an instant death which you can't control at all which leads to a waste of time playing the game in the first place. Either make the traps less deadly (higher chance you survive them) or at least let you have a decent chance avoiding them, so the game feels less lucky based.

2. I also hope developer invest more time making the game a longer experience so it takes longer time finishing the game than 1-2h or so. Yeah, I know it's supposed to last that long but it feels a bit short. Make the game last at least 5+ hours.

Other than that I like how most characters and mobs looks like. I will update my review if the game becomes better regarding the issues I have with the game. I don't recommend this game as it is, but hopefully in the future.
Was this review helpful? Yes No Funny
16 of 28 people (57%) found this review helpful
2 people found this review funny
Not Recommended
4.0 hrs on record
Early Access Review
Posted: May 18, 2015
So i died about 3-4 times before i managed to beat the game. The game is very short or atleast it was for me. I finished it within an hour i believe. Half later of the game became completely unchalleging as i just went around killing everything with a scythe i found that restored like 20% of the damage i cause to my HP (I forget the exact percentage but it was around there). So i basically felt immortal and was just rampaging through the game. Oh and then came a glitch or i believe it was a glitch maybe around lvl 9 where every time i killed somebody i got an extra skill point. So within the hour of playing i had a weapon that made me immortal and later a glitch that gave me every skill in the game you can have. Oh and then i found some kind of orb i think and i beat the game.

This should be a game on some kind of third rate website not on Steam.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
0.5 hrs on record
Posted: November 23, 2015
Very casual rogue-like and a decent introduction to them.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
14.4 hrs on record
Early Access Review
Posted: April 27, 2015
Great game and if you like games like Tales of Maj'eyal, Dungeons of Dredmor, or even Desktop Dungeons you should like this. It does things differently when it comes to leveling up with all skills choices open on your first level up and you pick what fits your playstyle and whats happening at the time you level up. It also does health differently with no constant health regen between turns meaning you can only heal from potions and spells. The game has cool levels,enemies, and loot with secrets and portals sprinkled in. At 5$ you really can't go wrong with this game and the dev already has a good list of things planned. BUT it is EA so you know how that goes but dev seems active and passionate about his game. I recommend this game and if your worried you won't like it there's a demo so you can try before you buy.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
Recommended
1.7 hrs on record
Early Access Review
Posted: April 24, 2015
A great little roguelike. Nothing exceptionnaly original, but it definitely looks solid enough as well as entertaining. The price is right too, and the dev seems to be willing to enhance the game based on feedback and suggestions.

I do not have enough game time yet to judge the interest on long term, but I see no reason not to recommend this game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
5.2 hrs on record
Posted: August 28, 2015
It's a nice little roughlike game, looks indie to the core, I have been playing this one during breaks at office or at home, mostly because I haven't still manage to beat it yet, the allure of beating this keep me going I hope not for too long. Previous to this I have only text rouge game on linux so I feel I am playing prettymuch the same game except theya re more descriptive, I feel the UI could ahve been sorted a bit, to much culor and single font/shape makes it harder to gather information fast.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
13.1 hrs on record
Posted: July 8, 2015
This game could be fun,but it isn't.It needs work.If you encounter a spider either run away or try to get close enough to kill it.If you don't it webs you then eventually kills by spitting poison on you and there is nothing you can do.If they don't get you the spectre's will.I cleared the first level(despite the spiders) and then went looking for the entrance to the next level.(couldn't remember exactly where I had found it.)I had 2 healing potions 4 anti-poison potions a great weapon and armor,and full health.While looking for the entrance to the next level I was attacked by a spectre,then another and another and ..well you get the picture.I died trying to get to the stairs to the next level while at full health and 2 potions on me.This while playing on easy.Very frustrating.Vampire's are almost impossible to kill,no fun fighting one until you die.Also a couple of times I went to a pile of gold and the game just stopped working.I could move my mouse and exit the game but I couldn't get my guy to move no matter what I did.If they fix all the bugs,no pun intended,it would be a fun game to play.
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
Recommended
2.0 hrs on record
Pre-Release Review
Posted: April 26, 2015
Lord of the Dark Castle is a turn based f$cking hard rougelike rpg.

So after smashing my head against Lord of the Dark Castle for the last two hours I've come to the conclusion that it's okay.

It's a turn based rougelike that's incredibly hard. There is a lot of character customization, items, spells, skills, enemies and much more for being an early access title. And with a price point of $5 it's hard to not recommend checking this one out if you like frustratingly difficult rougelikes.

Here's the last 30 minutes or so of the First Look.

https://youtu.be/KM4jHMRmyZE

Now, I enjoyed playing this game. Even though if you were there for the whole two hours you'd probably think otherwise. I cursed a lot, got mad at the game, mad at the mechanics, just ♥♥♥♥ing mad period.

For good reason though, there are several difficulties to choose from: Easy, Medium, Challenging and Some 4th one I can't recall. Each comes with it's own slightly different rulesets, like starting health/gold and enemy behaviors. So you expect the game to ramp up difficulty. However, I tried playing most the time on challenging because I'm adept at this style of game, I get it. So I want a challenge and enjoy being frustrated and feeling accomplished when overcoming that challenge. Much of the reason I like the Dark Souls games.

What this game does after the medium difficulty though and to an extent in general is make the game arbitrarily hard with procedurally generated ♥♥♥♥♥♥♥t. For instance, the bears in the first world can have first strike and knockback. What this means is the bear gets the first hit when in range, it also knocks you back. Which makes you have to get back in range to attack...however, he gets the first hit again. This could easily be fixed by making it first strike just the first attack with that creature. Another incredibly irritating creature to fight is the spider. I died most times to the spider after it was dead. You see the spider will poison you and also shoot web the keeps you in place. You must move a lot and hope rng lets you escape or rng lets the poison wear off. If not you can and will stand there trying to move while the poison slowly kills you.

Now, once going from challenging to medium difficulties it got better. However, just be warned this game isn't really hard as much as it's just rng hard. If you don't get the right items to spawn, while you have the gold to buy them, or get lucky with this dropping out of chests you will have a hard time.

Aside from stuff like that I think at a $5 price point you should check out Lord of the Dark Castle, if you're a glutton for punishment like me you'll love it. If you're not, avoid it like the plague.


For more Reviews, Videos and the Bi-weekly Indie Game Podcast
Early Access Media
Early Access YouTube
Was this review helpful? Yes No Funny