Better than the Strike Suit games, imo. One of the better space fighter combat games I've played. The tech is obviously old, but it runs super smooth, doesn't look half bad design-wise, and most importantly, is actually fun to play. I have some gripes with it: The friendly AI is only useful for distracting enemy fire, so in escort missions (of which there are sadly many) you're practically on your own. Buildings and other structures have invisible walls around them, so even if you think you're nowhere near it, you will likely still crash into it and explode if you get close enough. I have actually been killed by buildings more often than enemy AI. There is also a sky box, which is understandable, but completely unfair considering the enemy AI can go further past it than you can, meaning sometimes pursuing enemies is a drag, with you waiting for them to come back down so you can take them out. Most of these can be put down to the hardware limitations of the time rather than bad design, so I've given these faults the benefit of the doubt and just gone with it, which made the experience more enjoyable. Without taking the game seriously, I was able to have fun with it. That, in my opinion, saves this game.