Get your dream job with a company called Project Freedom. Become a space pilot and serve for the corporation. You're going to get all the excitement and adventure you've ever wanted. Perhaps even more... 21 missions in the campaign Outstanding 3D graphics and special effects Original storyline with unexpected turns and surprises A...
User reviews: Mixed (44 reviews)
Release Date: Oct 14, 2009
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About This Game

Get your dream job with a company called Project Freedom. Become a space pilot and serve for the corporation. You're going to get all the excitement and adventure you've ever wanted.

Perhaps even more...
  • 21 missions in the campaign
  • Outstanding 3D graphics and special effects
  • Original storyline with unexpected turns and surprises
  • A variety of space combat missions including escort, strike, and rescue operations
  • Missions in open space, on planets and moons

System Requirements

    • OS: Windows 98/ME/2000/XP
    • Processor: Pentium III 700 MHz processor
    • Memory: 256 MB RAM
    • Graphics: ATI Radeon 7500 or GeForce 2 with 32 MB RAM
    • DirectX®: DirectX 9.0
Helpful customer reviews
10 of 10 people (100%) found this review helpful
4.8 hrs on record
Posted: June 16, 2014
Better than the Strike Suit games, imo. One of the better space fighter combat games I've played. The tech is obviously old, but it runs super smooth, doesn't look half bad design-wise, and most importantly, is actually fun to play. I have some gripes with it: The friendly AI is only useful for distracting enemy fire, so in escort missions (of which there are sadly many) you're practically on your own. Buildings and other structures have invisible walls around them, so even if you think you're nowhere near it, you will likely still crash into it and explode if you get close enough. I have actually been killed by buildings more often than enemy AI. There is also a sky box, which is understandable, but completely unfair considering the enemy AI can go further past it than you can, meaning sometimes pursuing enemies is a drag, with you waiting for them to come back down so you can take them out. Most of these can be put down to the hardware limitations of the time rather than bad design, so I've given these faults the benefit of the doubt and just gone with it, which made the experience more enjoyable. Without taking the game seriously, I was able to have fun with it. That, in my opinion, saves this game.
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11 of 12 people (92%) found this review helpful
4.7 hrs on record
Posted: December 30, 2013
A short Action-Shooter in space (~4h to complete).
No more, no less.
Runs smoothly on my win7 64bit machine.
I bought it for 1€ on Winter Sale, worth it.
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19 of 28 people (68%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: December 10, 2013
It's suppose to be a action based Simulation right? Well it's more a lowered down version of Free lancer, whats diffrent here you think? They take away all your freedom to do as pleased and instead you are forced on each mission but before you go out on mission you can choose which upgrade you want to get upgraded from the reward and the things you can level are Attack, Defence and Speed.

You can to select easyli what upgrade to take and sometimes you get your weapon /sheild / engines upgraded. For being 3€ on steam it's not to bad... but I would recomand this game to people who enjoys being a lapdog and forced doing mission for upgrades.

Oh yeah the lock on missels will miss 90% of the time so if you are lucky with it might hit.
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7 of 8 people (88%) found this review helpful
3.5 hrs on record
Posted: July 13, 2012
It's a very linear space fighter game wherein the general idea is "crush kill destroy you are the STRONGEST IN THE UNIVERSE". You get to upgrade your ship as time passes, but that's the only customization there is; minimal replay value due to exactly one campaign and no modding. Story's okay, voice acting's generally good but has a few terribad spots, mostly where the script obviously wanted characters to be interrupted but the devteam didn't bother making the pauses between different characters speaking have anything other than a fixed interval.

Basically: It's good fun, and it's incredibly cheap at the moment (75 cents) so you don't really have that much to lose by buying it.
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4 of 4 people (100%) found this review helpful
15.0 hrs on record
Posted: October 28, 2014
The game was awesome until we got to mission 21. The end was unfinished when the after objection was complete. Needs conclusion after this, their were no promotion, acknowledgements of any kind. Just nothing really.
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