At the Time of Writing
Game: The Spatials
Price: $13.99*
Genre: building/exploration/simulation
Time Played: 30 hours**
Personal Enjoyment Rating: ☺☺☺☺☻
Links I Found Helpful***A YouTube let’s play by
Blitzkriegsler. This video gives you a good idea of what the game is actually like to play as the narrator explores it, although there have been some improvements since the video was made on 14 Jan 2015.
https://www.youtube.com/watch?v=MwTi-Vilyw8General
A very fun and very reasonably priced little game. I think that there are a fair few “Spacebase Refugees” that have come to look at The Spatials. This is a completed game, although the devs seem to have ideas for improvement in the future. Speaking of the devs, Carlos is very good about responding to questions and concerns and generally communicating with the community.
The Spatials is a weird mix of activities, including base building, “dungeon” exploration, looting, production lines, economy simulation, and character simulation (meeting their needs/keeping them happy). Despite all of these different things sounding too disparate, the game does come together into a cohesive whole which is fun and different. I would say that there is room in the future to strengthen each segment of the game and expand upon them, but right now this is a completed game which (as all games should) stands to be improved upon.
The humour is delightful and it’s great to have a game where you don’t feel too much pressure (yet if you want to challenge yourself with low level characters on a high level planet you can!).
All in all, considering that I've played 30 hours of this game already, and I'm likely to play another 30 of it and get all the achievements now that it's on Steam - I'd say that it's a good game, a fun game, and a great buy. If this is your sort of thing, it will entertain
you for ages too!
Gameplay
Most of your gameplay does consist of away missions, exploring the planet and defeating all the enemies. This gets a little monotonous after a while. There could be a tad more variety in the fauna, flora, and layout of planets as well as in the mission objectives.
Back at the asteroid though, you build up your base by choosing what to build and where to build it, albeit you probably want to eventually build at least one of everything. The idea is you need different sorts of rooms to provide goods to visitors (to earn money) and to your officers (to keep them happy). This includes things like sleep, hygiene, food variety, intellectual stimulation, and entertainment.
One fun feature of the game that is right up my alley is the inclusion of collectables. You have a garden and a museum room which allow you to show off your collectables, and you find the collectables whilst exploring planets. (Tip: they are generally found somewhere around the centre of a planet so that you don’t have to search every square inch of every planet).
Controls
I find mostly use the mouse, and it would be a little tricky to not use the mouse. On away missions there are hotkeys for using each character’s special ability.
Storyline
There isn’t a story per se, however I’ve only got about halfway through the galaxy. There are hints at a storyline as you do major missions to unlock the next solar system, however this isn’t a story-driven sort of game.
Sound
Nothing amazing, nothing bad. The music is quite fun, although some tracks get on my personal nerves due to some repetitive high pitch noises. Meanwhile the phaser fire during fights can get quite monotonous. However this is a case of not being able to think of much to say about the sound, I just didn’t find it particularly remarkable.
Graphics
I really enjoy the artwork in this game. It’s got a clear style and it sticks with it. The interesting thing is how the art style supports the game’s attitude of being a little bit of a star trek farce - it doesn’t take itself too seriously and doesn’t want the player to take it too seriously either.
I’ve had a lot of fun with the randomized portraits and my imagination to find characters that look vaguely like other characters. So far I’ve found a Locutus, Jean Luc Picard, Beverly Crusher, Geordi LaForge, Miles O’brien, The Doctor, Tom Paris, Katherine Janeway, Kes, Julian Bashir, B’elanna Torres, Wesley Crusher, and Lando Cairissian. I’ve also found a TARDIS collectable, which totally made my day.
Pros
+ complete and fun game to play
+ great potential, great concept
+ fun artwork
+ interesting universe
+ supportive devs
Cons
- sounds could use some work
- could use more depth
- some UI organization could be improved upon
Help Me Help You
Please• give me constructive criticism in the comments - tell me why the review wasn’t helpful
• upvote my Steam review if you liked it so that others are more likely to find it too!
Rothana's Steam Review Archive
For those that are interested in seeing more of my reviews, I have set up an archive of them at an external website. I don't earn anything off of this at all, it's just a little side project that I add to when I can. Steam won't let me create a direct link though, so you'll need to make your own way to the URL I describe now:
rothana dot weebly dot comFootnotes*Any prices that I mention are in CDN because that is what I see.
**I bought the game before its release on Steam. =)
***I will not be keeping an eye on whether the links are up to date, so if they are broken I apologise. Remember that these are external websites and I'm just trying to be helpful - I'm not responsible for the content on the other end.
Edit Log30/03/2015 formatting
02/04/2015 typo corrections, thank you ilfar.drachadi