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Massive Assault: Phantom Renaissance is the sequel to highly acclaimed turn-based strategy game Massive Assault. Massive Assault: Phantom Renaissance features a renewed global conflict between the Free Nations Union and Phantom League in distant space colonies.
發售日: 2005年3月3日
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包含 3 個項目: Massive Assault, Massive Assault: Phantom Renaissance, Massive Assault Network 2

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Massive Assault: Phantom Renaissance is the sequel to highly acclaimed turn-based strategy game Massive Assault. Massive Assault: Phantom Renaissance features a renewed global conflict between the Free Nations Union and Phantom League in distant space colonies. The game is based on the Massive Assault’s original "Secret Allies" concept, acknowledged by the press and the players as innovative and easy to learn and hard to master one and in many respects rejuvenating turn-based genre.

  • 6 new planets for World Wars including massive-sized deathmatch maps
  • 2 Mega Campaigns
  • 20 new single-player scenarios with new mission types and twists
  • All-new Assault game mode
  • New A.I. - with various computer opponent profiles
  • 10 new units, unique for each side, leading to different strategies
  • Enhanced 3D engine: remade unit, terrain and effect visualization technology
  • Additional battle music
  • 2 new viewing modes: CNN-style fancy camera and historic-atlas-style 2D strategic map mode

系統需求

    • OS: Win98/2000/ME/XP
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: NVIDIA GeForce 4, ATI Radeon 8500 or better video card
    • Hard Drive: 1.5 GB free hard disk space
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Basically the best turn-based strategy game there is. Except possibly XCOM. That's no exaggeration, this is easily one of my top five games ever!
As a single-player game, it's better than the other Massive Assault games, but it doesn't have multiplayer. There's a separate game for that.


I'll compare it to two games here:
Advance Wars is a turn-based military strategy game. You build units, you attack with them one at a time, and you try capture cities so that you can build more units.
Hearthstone is a turn-based card game. It's selling point is that every turn is a maths-based puzzle, trying to work out the most effective way to attack.
Massive Assault combines the two. It's a turn-based strategy game with no probabilities and simple figures, so it's possible to work out how a turn will go as soon as you start it. And that's just the START of why it's brilliantly designed!

Oh, and it has undos. Because there's no probabilities or unknowns, you can redo everything up to the start of your turn. Which is excellent!


The big downside is the story and voice acting. The story is just another excuse plot, but at least it's not the main focus, and the voice acting.... oh, it's hilariously bad! Seriously, you haven't lived until you've seen a former soviet try to do an Italian accent!
For the record, at the time it was behind in terms of graphics and sound too. Sound effects, the music is still great. But, like Mischief Makers, now it just looks like a regular old game. Which is good!
張貼於:2013年1月22日
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