Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the...
User reviews:
Recent:
Overwhelmingly Positive (1,213 reviews) - 97% of the 1,213 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (18,976 reviews) - 96% of the 18,976 user reviews for this game are positive.
Release Date: Jan 28, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access essentially puts us in dialogue with the community and the players. We want Besiege to be easy to access, and we would like to involve and address player feedback as the game progresses. Also, we really love to see how far everyone can push the building mechanics, and we want to be able to respond to the crazy methods people are discovering that we weren't even aware of!”

Approximately how long will this game be in Early Access?

“We aren't entirely sure how long it will take to release the game in its finished form. A rough and cautious estimate would be 1.5 - 2 years from now until version 1.0. We don't want to say any earlier than that!”

How is the full version planned to differ from the Early Access version?

“The full version will contain many more levels, in the form of islands to conquer. These islands will have different aesthetics and will feature objective types not found in the current Alpha, hopefully encouraging different tactics! If all goes to plan, the final game should boast more variety. As well as this, there will be more building pieces to utilise, potentially a level editor, and more expansive creation and sandbox options. The final game will also hopefully be significantly more polished than what it is currently!”

What is the current state of the Early Access version?

“The Early Access version contains 15 levels, comprising the kingdom of Ipsilon. There is a sand-box level to test creations and in any given level you can disable all limitations, allowing for experimentation. There is also a time-dilation dial, allowing the game to be viewed in slowmotion, or at 2X the normal speed. There is also a broad suite of building tools and pieces, including flying pieces, flamethrowers, cannons, contractible springs, axels, detachable joints, explosives and much more. You can also save and load machines in any given level.”

Will the game be priced differently during and after Early Access?

“We are going to scale the price with the amount of content available. So as more features, game modes and levels are added we will add to the cost incrementally. We hope that players will feel they paid the appropriate price for the amount of content available at any given stage of the games development.”

How are you planning on involving the Community in your development process?

“We are already being surprised by what people are constructing and discovering. It is quite amazing, and we want to expand and address features that the community finds or wants. For example, some members of the community are building an immense Siege Walker type thing – we never even realised this was possible. We want to facilitate such creativity, so we will be constantly looking toward what everyone is doing!”
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Recent updates View all (22)

November 5

Update 17 - V0.4



Hello Everyone!

Today we’ve got another update for you to sink your teeth into, V 0.4. Version 0.4 brings you the first 4 levels of the new island Valfross!

Valfross is a freezing ice continent inhabited by ferocious axe wielding warriors. The island is littered with ancient holy sites and legendary strongholds that have withstood the ice and snow throughout the ages. No-one has ever been able to withstand the warriors of Valfross, their monstrous armies lay waste to all before them.



We’re sorry that this next set of levels has taken us longer than we previously predicted, unfortunately the final layer of polish took a bit longer than we’d planned and we experienced some performance issues with one of the levels.

Cheers,

Von

Changelog V0.4

ADDITIONAL CONTENT

Added 4 new campaign levels and a new island, Valfross

FIXES

Fixed issues affecting Water Cannon particles. They now collide with all the blocks they should again.

Fixed an issue where the boundaries grid wouldn't show up in building mode upon translating the machine.

113 comments Read more

October 19

Development Post 19/10/2016

Hello!
Its been a while since our last post so we thought we'd bring you some more information about what we're working on at the moment!

Today we'd like to give you a sneak peak into the new island Valfross, with a look at one of the new levels that will be coming in the next update as well as a first look at the inhabitants of the frozen isle.

The new island is inhabited by a fabled, ferocious civilization of axe wielding warriors. Their holy sites and legendary fortresses have stood firm against the ice & snow throughout the ages, their monstrous armies laying waste to all before them. They stand unmatched & undefeated, in the frozen expanse that is Valfross.



In tandem with the new level production we've also been working on an improved AI system for the new civilization that you will find on the new Island. This new system allows the AI to better navigate obstacles, right themselves if they fall and gives them a slightly more strategic approach to attacking your war machines (Not that it'll help much because you guys and girls are absolute maniacs!)



In other news work on our long-term features is going very well and we're all really excited to see what you make of them. We're hoping to announce them next month so watch this space!

Well I'm afraid that's all we've got for you for now but the next update is just around the corner and as previously mentioned it will contain the first few levels of the new island Valfross!

Cheers,

Von

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About This Game

Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the desperate enemies have at their disposal. Create a trundling behemoth, or take clumsily to the skies, and cause carnage in fully destructible environments. Ultimately, you must conquer every Kingdom by crippling their castles and killing their men and livestock, in as creative or clinical a manner as possible!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP (latest SP)
    • Processor: 2.2Ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512mb Dedicated VRAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Minimum:
    • OS: OSX 10+
    • Processor: 2.2Ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible, 512 MB VRAM
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Processor: 2.2Ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible, 512 MB VRAM
    • Storage: 1 GB available space
    • Sound Card: ALSA compatible

What Curators Say

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Customer reviews
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Recent:
Overwhelmingly Positive (1,213 reviews)
Overall:
Overwhelmingly Positive (18,976 reviews)
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