October 22, 2009 - Update Wargaming.net has released free Downloadable Content for Order of War. The DLC will download automatically the next time you launch the game. This DLC contains all the formerly exclusive pre-order items which include: Heavy Bomber Squadrons - Addition of German Arado and Allied B-24 Marauder heavy bomber units...
Gebruikersrecensies:
Totaal:
Grotendeels positief (219 recensies) - 77% van de 219 gebruikersrecensies voor deze game is positief.
Releasedatum: 22 sep 2009

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Recensies

"A stunning game…" - http://gameinformer.com/games/order_of_war/b/pc/archive/2009/10/06/review.aspx (8.25 out of 10)

"Great mechanics and a beautiful presentation make Order of War shine brightly among some incredible WWII strategy games." - GameZone (8.2 out of 10)

Over dit spel

October 22, 2009 - Update
Wargaming.net has released free Downloadable Content for Order of War. The DLC will download automatically the next time you launch the game. This DLC contains all the formerly exclusive pre-order items which include:
  • Heavy Bomber Squadrons - Addition of German Arado and Allied B-24 Marauder heavy bomber units to air support
  • Infantry Mortar Launchers - Addition of infantry mortar units
  • Off-Map Heavy Artillery - Addition of heavy artillery strikes to the air support menu
  • Survival Mission Mode - New survival mission mode where you fend off waves of attacking enemies for as long as possible
 

About Order of War

In the summer of 1944, the Second World War entered its end-game when the Allies launched two major operations that would drive back German forces on both the Western and Eastern Fronts at once.
Their names were Overlord and Bagration. Overlord famously commenced with the D-Day landings in Normandy and ended in the Liberation of Paris, while Bagration - a far less well-known but far larger Russian operation - crushed the invading German forces in the east, leading to their complete withdrawal from Soviet territory. Had either operation been unsuccessful, history could have been very different.
In the ultimate test of military strategy, Order of War will challenge you not only to lead America's finest to victory in the west, but also place you in command of the German forces charged with repelling the Red Army's seemingly unstoppable offensive in the east. Even the keenest military minds will find that it's one thing to make history, but quite another to change it.

...Do you have what it takes to command?

Key features:

  • Experience WWII warfare on an epic, cinematic stage; that truly captures the intensity and scale of the battlefield.
  • Take Command of an entire armoured force consisting of up to 1000 soldiers, tank divisions, armoured vehicles, heavy artillery and air force.
  • Players can choose between two different campaign modes offering completely different storyline, missions, objectives and environments.
  • Experience the unique dynamic camera that allows players to command troops over huge geographical scale whilst maintaining movie-like vistas and detail.

Systeemeisen

    Minimum:
    • OS: Windows® XP SP2/Windows Vista SP1/Windows 7
    • Processor: 3.0 GHz, DUO 2.0 GHz
    • Memory: 2 GB
    • Graphics: 256MB NVIDIA GeForce 7600/Radeon HD2400
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 10 GB free space
    • Sound: Sound card
    Recommended:
    • OS: Windows® XP SP2/Windows Vista SP1/Windows 7
    • Processor: DUO 3.2 GHz or better
    • Memory: 3 GB or better
    • Graphics: 512MB GeForce 9800/Radeon HD4850 or better
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 10 GB free space
    • Sound: Sound card
    • Note: Increased performance will be noticed on an Alienware Area 51® X58 Desktop
Klantenrecensies
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Totaal:
Grotendeels positief (219 recensies)
Recentelijk geplaatst
Ethan The Warrior
( 8.0 uur in totaal )
Geplaatst: 25 juni
This game is very good because it gives me a more tactical feel than company of heroes 1 or 2 and men of war making me feel like i am a real general commanding my men. I also think darkest hour is the best of all american missions because not only do you take the beach you have to take vierville
Behulpzaam? Ja Nee Grappig
Craz_Gamer2212
( 24.2 uur in totaal )
Geplaatst: 26 mei
The game always crashes at the end of mision 2 always but still I got to shoot a Nazi YAY! :)
Behulpzaam? Ja Nee Grappig
SickTouch
( 37.9 uur in totaal )
Geplaatst: 14 mei
U CANT DO ALT TAB IN THIS GAME I PLAY MISSON 3 HOURS AND IT JUST CRASH PLS FIX IT AND ADD AUTOSAVE CUZ GAME IS SUCH A BUG BUT IT IS GOOOD FFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCKKKKKKKKKKKKKKKK
Behulpzaam? Ja Nee Grappig
ste.bu
( 37.7 uur in totaal )
Geplaatst: 11 mei
Game style :
* RTS in World War 2 with historical battle situations.
* Strategy : positioning of units (on a hill, in a building, flanking tactics, evading field of vision) mixed with the classic 'rock paper scissor mechanism'.
* no base building.
* no fog of war.
* in essence only infantry and armory (tanks, artillary) so no air or naval battles.
* off line air support sometimes available (dropping commandos, air attack, artillery attack)
* no healing and repairing units, dead is dead, lost is lost.
* no indepth tactics needed or reading a thick manual but RTS experience is necessary.
* limited units due to limited resources and unit cap.
* capture control points to acquire resources and by doing so to order extra ( and new) units.
* tutorial available.

Difficulty : played on 'standard' level which is though enough.

Story line (x/10) :
Each mission comes with a movie composed of retro footage mixed with 3D-presentations.
Followed by in-game footage and explanation of mission objectives.
Short and flashy with style.

Mission objectives :
Each map comes of course with several primary and secondary objectives.
Everything is well explained during combat by your commander.
New objectives will become available on the map when you succeed in the current one.
Big bummer, every enemy attack and movement is scripted when you move from one
objective to another.
Defend hill -> Attack town -> Help you ally in defending another hill -> new wave of attack etc.

Campaigns : Two, Americain (vs Germany) and Germain (vs Russia) campaign.
Americain campaign gets interesting starting halfway mission 6 (Road to Paris) up to the end, mission 9 (Breaking the wall), as you will have more freedom to take on the battles.
Germain campaing kicks really of at mission 3 (Sandomierz bridgehead) till
the end mission 9 (Kesselschlacht)

Medals and victory points :
For completion missions, you will get a medal award and overall rating pending
on following parameters : completing the missions (main + side) and a positive kill versus dead ratio.
Based on this achievements, you will earn victory points which can be used to improve your units for further missions (more armor, more accuracy, more damage, faster moving)

Interface : Very intuitive and easy to use, very well done.
You can pause the game to issue orders which i like in an RTS.

Graphics (6/10) :
Good overview when zoomed out (detailed)
Zooming in shows the age of time, simply out-dated graphs and modelling.

AI (5/10) :
The enemy attacks and movement is scripted so AI was a second priority of
the game developers. (assumption)

Sound (5/10) : the same fanfare (trumpets - horns) sound over and over again.
Units produces the standard text lines.
After mission 5, i turned music off preventing an ear trauma.

Bugs : Yes, sometimes not possible anymore to control units (point and click) including no
menu access, solution ctrl+alt+del and forcing to close the game.
Game can also be more direct when an instant crash to desktop happens :=P
And last but not least, file loading errors.

To play or not to play :
It has it's flaws like the scripted events. Some bugs. Stupic music. Nearly half of the missions are linear (no room for being creative). For the occasional RTS-player or the new bie might be difficult as manual does not tell you which unit is effective against ?
I give it still a thumb up if you know what to expect.
Behulpzaam? Ja Nee Grappig
Whiteswart
( 129.3 uur in totaal )
Geplaatst: 10 mei
With all my sincere respect for the developer of this WWII strategy game, Wargaming-dot-net studio, I'm having a hard time with actually recommending this game. At least there, on Steam, with its current unpatched state. You see, this game heavily suffers from the memory leakage bug, which ends up in crushing after every mission or even during the long ones (especially when they interrupted by videoclips). There is a cure, sure, but you have to look for it yourself, and it will not be a quick search. So I clearly understand some of the people, who wants to buy that game, but Not-On-Steam, considering the fact Steam is really, really Slow with updating non-mainstream games, even if it's obvious gems like Fallout 1&2, which was unplayable on Steam (with modern system) for several years!

Now, when I said that, let's get on with an actual review. Order of War is an interesting approach on the field of modern strategies, when everyone knows one-two games, three at most. So, generally, no, it is not like the Company of Heroes, totally another scale, more like in the Total War... quite different in details, but close at feeling out of the game session.
For many people, Order of War is looking like World in Conflict... well, yeah, there are some common points, like lack of many core elements of "classic" strategies, like building units, push-pull struggle for resources and other "micromanagement" - all gone. You have some regiments under your command, and for successful operations, you'll be gaining some "points" to upgrade your troops (for better attack, defence etc.) Sometimes there will be small tasks like to conquer 2-3 AA-guns or bunkers, and 1-2 squads for you, and sometimes you'll be ordering full front assault for dozens of tanks, managing large scale army successes. And all that according to history books: paratroopers landing and storming the coasts in Northern France, stalemate at Bulge, and all other noticable operations - all there. I've seen some whinings from people who trying to play for Nazies, like "upgrades costs too much, there are less reinforcements and resources for Germans, that's not fair!" Oh, yeah, it's fair. Here's a short morale lesson: it is always easier on Bad side at first, and miles-harder at finish. And in the year 1944 it was almost the end end of Nazi conquest, their numbers were greatly diminished at East, their productions were at pieces thanks to Allies bombardments... no doubt it is Hard to play for Germans at 1944! Well, think of it as of challenge: a hardest level of it. Save every soldier possible, maneuver like Mars himself, and fight like Leonidas to secure the borders of Vaterland... and postpone the unevitable.

Other than disbalance between sides (which Was really nerfed in skirmishes, BTW), the only real blame I've seen from people about Order of War is that by terms of gameplay you just gotta send your troops straight on frontal assault, every time. That remark shows really how far those critics moved into the game... as that tactic works in first mission, and partly in second. They are kind of tutorial, see - so the player get the flow, such as effective distance of fire, grenade throws, effectiveness and weak points of artilliry and tanks... First mission is forgiving the errors, but if you can't catch the drift, you'll be lost very quickly (maybe the easy setting is different, but who's playing strategies on easy?)

Okay, in the end, I recommend Order of War to all people who have any interest in real-time strategies. There are not enough of them now, as you know... This game provides real battlefields of WWII, with realistic maps of battlefields and ability to resize the view from very close one, where you notice projectiles flying over the ground, to the mile-high-observation post, to see the whole town at once - and your units sieging it from all sides, for example. Also, there are quite enough background info to sink in, as usual in the games from Wargaming, so think of it as of history discourse of sort. The level of challenge is raising from mission to mission, so, even when you see all the map from the start of mission, that certainly doesn't mean you see all on it. That means the game is not simple as it seems at start, when you don't notice "fog of war" and shouldn't count the reinforcements. It's all comes later, when you presumably learned the basics.

The only real downside is that that game has no particular reason to buy it through Steam. If you'll find another source, where you'll be knowing that memory leak problem is already taken care of - maybe it would be better choise to get it there.
Mark 7.2/10.
Behulpzaam? Ja Nee Grappig
Meto_[TR]
( 12.5 uur in totaal )
Geplaatst: 17 april
One of the best strategy game about II.WW Easy to play. Nice graphics.Dozensof different type of units to control.
10/7
Ofc everytime i say .W8 4 Sales to buy...
Behulpzaam? Ja Nee Grappig
greens8
( 82.6 uur in totaal )
Geplaatst: 8 april
This i an amazing game with great graphics and a good campain, the only problem is the german tanks aren't better than the american tanks other than that its a great game i recommend it!
Behulpzaam? Ja Nee Grappig
cbunce322
( 25.8 uur in totaal )
Geplaatst: 8 april
an outstanding game I enjoy it very much because you can play it and replay it
Behulpzaam? Ja Nee Grappig
JamJon1822
( 38.4 uur in totaal )
Geplaatst: 14 maart
Very enjoying to play, makes you think and use your head a bit but i had to stop playing as my game crashed every 3 mins due to not enough space error or i had to completely resart a mission due to an error whle loading a file. Very dissapointed i cant play the other 12 mission :(
Behulpzaam? Ja Nee Grappig
Your Favorite Nazi Germany
( 0.7 uur in totaal )
Geplaatst: 12 maart
It's a really good game if you are in to it's type of strategy,but other than that it can be difficult to just terrible. This isn't saying the game is bad, it's just saying the game is not a good one if you prefer game sliek CoH2 and expect thsi to be like it, if you think it's like CoH2, be ready for a suprise.




Good game, just not my type of game :L. I would recommend trying it though.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
1 van de 1 mensen (100%) vonden deze recensie nuttig
82 van de 115 mensen (71%) vonden deze recensie nuttig
8 mensen vonden deze recensie grappig
Niet aanbevolen
28.3 uur in totaal
Geplaatst: 19 oktober 2014
Before i start - keep in mind that many reviews have been posted before Multiplayer was abandoned by the developers. Anyway:

Order of War is a game of deloying units and taking flags - there is no base building.

It has some good features:

*There is a certain level of tactical gameplay. This is pretty much simply decision-making about which reinforcements will be needed to counter your enemy's deployments.
*The units have a solid WW2 feel if not a little aged in graphical quality.
*There is a good variety of units with various infantry, motorised and armoured units to choose from. Adding to this there is a limited selection of air units available that can be countered by anti-air units.
*There is satisfaction to be had from breaking through the enemy front line and advancing to the next objective (objective meaning 'flag' because the game is essentially 'capture the flag').

Order of War however also has some issues that in my opinion stop this 2/5 game being rated maybe a 3/5 or 4/5.

*There is no Multiplayer any longer. By lack of Multiplayer I also mean no LAN either. This is a major show-stopper as the game seems almost geared towards Multiplayer than Single player. I can see the potential that Multiplayer would turn the routine flag stealing from a tactically-naive AI into an epic struggle of egos.
* The campaign feels a bit routine and by the numbers. It is a fairly monotone experience of basically capturing and defending flags.
*So with no Multiplayer at all and a join-the-dots campaign we need a good skirmish experience to compensate.
The Skirmish option allows some limited customisation but simply borrows campaign maps, uses them as a blank canvas and asks you to capture all the flags - a victory theme we are getting a little too used to in this game. And to limit things even further the developers offer you only a handful of maps.

Don't get me wrong. If you like WW2 RTS games you will still have some fun with elements of this game, but it will only be a temporary distraction from games with more replayability.

I would highly recommend the game if the developers simply:

Added more skirmish maps and make skirmish more customisable.
& Re-implemented LAN and/or MP capability. Why, when developers shut down servers, do they not replace online Multiplay with LAN is beyond me.

It's thumbs down until they restore at least LAN to the game and add some more content. The game feels half-baked.
Was deze recensie nuttig? Ja Nee Grappig
21 van de 22 mensen (95%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
129.3 uur in totaal
Geplaatst: 10 mei
With all my sincere respect for the developer of this WWII strategy game, Wargaming-dot-net studio, I'm having a hard time with actually recommending this game. At least there, on Steam, with its current unpatched state. You see, this game heavily suffers from the memory leakage bug, which ends up in crushing after every mission or even during the long ones (especially when they interrupted by videoclips). There is a cure, sure, but you have to look for it yourself, and it will not be a quick search. So I clearly understand some of the people, who wants to buy that game, but Not-On-Steam, considering the fact Steam is really, really Slow with updating non-mainstream games, even if it's obvious gems like Fallout 1&2, which was unplayable on Steam (with modern system) for several years!

Now, when I said that, let's get on with an actual review. Order of War is an interesting approach on the field of modern strategies, when everyone knows one-two games, three at most. So, generally, no, it is not like the Company of Heroes, totally another scale, more like in the Total War... quite different in details, but close at feeling out of the game session.
For many people, Order of War is looking like World in Conflict... well, yeah, there are some common points, like lack of many core elements of "classic" strategies, like building units, push-pull struggle for resources and other "micromanagement" - all gone. You have some regiments under your command, and for successful operations, you'll be gaining some "points" to upgrade your troops (for better attack, defence etc.) Sometimes there will be small tasks like to conquer 2-3 AA-guns or bunkers, and 1-2 squads for you, and sometimes you'll be ordering full front assault for dozens of tanks, managing large scale army successes. And all that according to history books: paratroopers landing and storming the coasts in Northern France, stalemate at Bulge, and all other noticable operations - all there. I've seen some whinings from people who trying to play for Nazies, like "upgrades costs too much, there are less reinforcements and resources for Germans, that's not fair!" Oh, yeah, it's fair. Here's a short morale lesson: it is always easier on Bad side at first, and miles-harder at finish. And in the year 1944 it was almost the end end of Nazi conquest, their numbers were greatly diminished at East, their productions were at pieces thanks to Allies bombardments... no doubt it is Hard to play for Germans at 1944! Well, think of it as of challenge: a hardest level of it. Save every soldier possible, maneuver like Mars himself, and fight like Leonidas to secure the borders of Vaterland... and postpone the unevitable.

Other than disbalance between sides (which Was really nerfed in skirmishes, BTW), the only real blame I've seen from people about Order of War is that by terms of gameplay you just gotta send your troops straight on frontal assault, every time. That remark shows really how far those critics moved into the game... as that tactic works in first mission, and partly in second. They are kind of tutorial, see - so the player get the flow, such as effective distance of fire, grenade throws, effectiveness and weak points of artilliry and tanks... First mission is forgiving the errors, but if you can't catch the drift, you'll be lost very quickly (maybe the easy setting is different, but who's playing strategies on easy?)

Okay, in the end, I recommend Order of War to all people who have any interest in real-time strategies. There are not enough of them now, as you know... This game provides real battlefields of WWII, with realistic maps of battlefields and ability to resize the view from very close one, where you notice projectiles flying over the ground, to the mile-high-observation post, to see the whole town at once - and your units sieging it from all sides, for example. Also, there are quite enough background info to sink in, as usual in the games from Wargaming, so think of it as of history discourse of sort. The level of challenge is raising from mission to mission, so, even when you see all the map from the start of mission, that certainly doesn't mean you see all on it. That means the game is not simple as it seems at start, when you don't notice "fog of war" and shouldn't count the reinforcements. It's all comes later, when you presumably learned the basics.

The only real downside is that that game has no particular reason to buy it through Steam. If you'll find another source, where you'll be knowing that memory leak problem is already taken care of - maybe it would be better choise to get it there.
Mark 7.2/10.
Was deze recensie nuttig? Ja Nee Grappig
24 van de 30 mensen (80%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
52.8 uur in totaal
Geplaatst: 19 januari 2014
Order of War is an awesome WWII strategy game, it has decent graphics giving you a better feel for the game. This game puts you in command of the American, Soviet and Nazi German war machines. Its simular to the Company of Heroes series but in a wider scale. Its a real test for your skills in strategy and over all its an awesome game which I definetly recommend!
Was deze recensie nuttig? Ja Nee Grappig
19 van de 25 mensen (76%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
Aanbevolen
6.1 uur in totaal
Geplaatst: 29 november 2013
Great game the graphics are really good and the terrain on the battfield gets all torn up one of the better strategy games ive played
Was deze recensie nuttig? Ja Nee Grappig
8 van de 8 mensen (100%) vonden deze recensie nuttig
Aanbevolen
40.7 uur in totaal
Geplaatst: 27 september 2015
Played it long ago, good and bad game. Was considered a flop by companies but most still held it as a fun time killer. Good graphics for a old game and fun units, annoying slow painful turtling through the entire game. Your units sit around and get shot at when they try to fight and make NO effort to evade.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 13 mensen (77%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
Aanbevolen
11.2 uur in totaal
Geplaatst: 8 oktober 2014
I like it so far, Ive only played skirmishes so far and they are very good I love the huge infantry-tank charges. To bad its not multiplayer anymore. But I recommend it to people who like Massive warfare, but you may think it looks complex but its really not if you've played any Total War games, or Men of War, or Company or Heros, Ect...
Was deze recensie nuttig? Ja Nee Grappig
7 van de 8 mensen (88%) vonden deze recensie nuttig
Aanbevolen
23.3 uur in totaal
Geplaatst: 21 september 2015
5/10 for the game

This is an ok game, has some nice touches in it with a lot of unit variety. It's basically as another reviewer said Company of Heroes but a big scale (for example your tank units come with 5 in each section) so you feel like a real General rather than a company commander. It's also in my opinion more realistic in some ways - infantry get slaughtered, tanks get knocked out pretty quickly vs the right defences like anti tank guns or tank destroyers and artillery really does play havoc when it lands accurately. You can play as either the Americans invading Normandy or the Germans fighting on the Eastern front in the campaign. In Skirmish mode you can play as America, Germany and the USSR (Russia) which gives nice unit look variety.

However there is still a lot to be desired - the gameplay does become easily boring as it's pretty much the same. You call in reinforcements using credits you earn from capture points (no base building) and can win every map just by dominating in artillery if you plan it right. In some maps I only needed one tank unit and the rest was anti tank guns and artillery destroying everything that moved. Units like infantry are basically obsolete and they will be wiped out the second anything fires so it doesn't allow many tactics apart from tank rushing in my opinion. The units are pretty much identical however for all nations - I've not noticed any special tactics or way of playing myself.

Overall if it's on sale (around half the asking price now) it is certainly worth a buy and you'll get a good few hours out of it.

I also have read that the multiplayer has gone offline - while this doesn't bother me personally that would be a downside for most. The option still is in the menu though so I'm not sure what is going on with that.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 12 mensen (75%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
35.4 uur in totaal
Geplaatst: 25 maart 2014
Game is ok, nothing more nothing less, but considering it's cheap it's a must for every rts fan even though it has oversimplified unit commands and is only a challenge due to poorly designed missions. Wargaming does have a lot of lessons to learn.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 14 mensen (64%) vonden deze recensie nuttig
Aanbevolen
23.8 uur in totaal
Geplaatst: 3 februari 2014
Great game for the price. The graphics and the gameplay are sure to make this game a no-brainer for hours to come!
Was deze recensie nuttig? Ja Nee Grappig