Your adventure is not over yet, the real enemy has appeared. Dr. Wolf has taken your lovely girl and you won't stop until you find her. To accomplish your mission, you will pass through many difficult challenges, putting your own life at risk.
User reviews:
Overall:
Very Positive (185 reviews) - 89% of the 185 user reviews for this game are positive.
Release Date: Mar 17, 2015

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Reviews

“Should you play it? Yes! A game that shows effort and quality deserves it”
7/10 – Checkpoint VG

About This Game

The story of Vox Populi Vox Dei: Episode 2 continues where the original left off: Dr. Wolf has taken the lovely girl and tried to kill our hero, but he doesn't know just how hard that that is to accomplish.
The adventure begins with the ninja waking up inside a cave, with no clue as to what happened to his girl. When he started his mission, a long time ago, he didn't realize how big the problem was: the wolves had created an empire, the enemy is stronger that ever.
Through his path he discovers a new world that forces him to expand his journey and fight not just on the ground. Dr. Wolf's army is waiting for him, the ninja must pass different challenges without hesitation, but little does he know of what awaits him next.

Game Features
  • New improved graphics
  • Boss fights
  • Original soundtrack
  • Ingame/Not Ingame Cinematics
  • More blood that ever
  • Multiple ways of dying
  • +50 Levels
  • Different game mechanics
  • Steam achievements
  • Xbox-360 Gamepad Support

System Requirements

    Minimum:
    • OS: Windows XP/Vista
    • Processor: Intel Pentium 4 @ 2.0 GHz / AMD Athlon XP 2000+
    • Memory: 256 MB RAM
    • Graphics: nVidia GeForce FX 5500 / ATI Radeon 9500
    • Network: Broadband Internet connection
    • Storage: 150 MB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Keyboard & Mouse
    Recommended:
    • OS: Windows XP/Vista
    • Processor: Intel Pentium 4 @ 3.0 GHz / AMD Athlon 64 3200+
    • Memory: 512 MB RAM
    • Graphics: nVidia GeForce 6600 / ATI Radeon x700
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Keyboard & Mouse
Customer reviews
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Overall:
Very Positive (185 reviews)
Recently Posted
VES
( 2.6 hrs on record )
Posted: June 28
A decent platformer that takes a bit under two hours to get through. Not a perfect game, but the nice pixel art and low price make it worth a buy. There is little in the way of storytelling or narrative, which I would say makes exploring this game all the more interesting. The attention to detail in the visual design of each level is also quite effective.

One thing worth mentioning is the difficulty. A fair number of levels pretty much require trial and error to get through. Repeating your attempts until you eventually progress is the standard for some of the later levels. Be prepared to die many many times. Discovering each new level is great, but it will probably take many retries to do so at later points in the game, killing the momentum a bit.

A nice short game overall - worth getting if you don't mind the difficulty.
Helpful? Yes No Funny
cheie din Germania
( 3.9 hrs on record )
Posted: June 24
n-am inteles ce trebuie sa fac l-am lasat in bara
Helpful? Yes No Funny
Tildy
( 4.0 hrs on record )
Posted: June 13
I think I liked this even a little better than the original Vox Populi Vox Dei. The gameplay varies nicely and it's not very expensive, and although you will die ALL. THE. TIME. you rarely have to start over from very far back. I think the only stage where the backtracking felt really obnoxious was the side-scrolling crow-flying wolf-shooting stage, and at least with that you could just shoot bad guys instead of jumping on them and then awkwardly ripping their guts out for fifteen minutes.

Oh, and the mechanic where you have to reveal the floor with the blood of enemies is a nice little mechanic, considering how much of the stuff splattered everywhere in both games.
Helpful? Yes No Funny
ChrisP
( 3.5 hrs on record )
Posted: June 5
Product received for free
Introduction
Developed and published by Great Cogs, Vox Populi Vox Dei 2 (Latin for “the voice of the people is the voice of God”) is as the name suggests, a sequel. Unfortunately, the first one in the series (launched in 2009) is not yet available on Steam. I have played both for quite a few hours and I’m pleased to say that we’re dealing with a worthy sequel here, which only improves upon the foundation of the series. This may be Great Cogs’ first game on Steam, but they managed to provide a fine pixelart platformer with plenty of gore and diversity. It most certainly stands out from your run-of-the-mill platforming games.

Gameplay
Vox Populi Vox Dei 2 has medium-sized levels with both enemies (werewolves) and obstacles to pass through. The platforming sections are balanced with combat and several puzzles along the way. It may seem a bit difficult after the first few levels, as the game has boss fights and one of the few gameplay flaws, has to be the limited number of checkpoints found between the levels. It is true that the old school platformers had next to no saving system, but the mark of a modern game has to be it’s potential to pick up and also pause or leave the game state intact, between gaming sessions. This is indeed a game in which you get used to dying quite a lot so having to restart the level or even further than that, might become troublesome for some new players.

The game’s graphics are more than decent and the slightly limited color palette fits the atmosphere. The character sprites are well made and the many gory ways to die within the game provide ample animation diversity. The level design doesn’t get repetitive fast and there over 50 levels to complete.

The game’s sounds and music fit the style and while it is most certainly not as limited as many other platformers, some sounds do get repetitive eventually. Quite rare for a 2D platformer, are the presence of ingame cinematics Not once did the game steer away from it’s intended lycanthrope theme.

Pros
+ Classic type of gameplay
+ Horror and gore themes are well defined
+ Pleasant graphics and character sprites
+ Steam Trading Cards & Achievements


Cons
- It requires some trial and error
- The checkpoint save system is quite sparse
- A few repetitive sounds

Result / Final thoughts
This game never felt boring and while it did prove a bit difficult, the story was worth it. For a platformer, it mixed very well the gory elements along with combat sections and obstacle avoiding. The checkpoints could have been a bit more but once you get accustomed to the levels, passing them was never too hard. It is a game which knows it’s value and provides both Achievements and Trading Cards, making it a good addition to any Steam game collector and not just the nostalgic platforming gamers looking for a new challenge.

Rating 8/10

This review was submitted for Elite Giveaways, check us out for more reviews ranging from Indie games to AAA titles.
Helpful? Yes No Funny
Code:(blank)
( 2.6 hrs on record )
Posted: May 7
9/10
I like this game alot, i played it years ago as a flash game and forgot the name of it. After searching for a good week and a half i gave up trying to fing it again. But seeing the sequel for such a low price, it was an easy buy. The game is short, but i already can't wait for the next game.
Helpful? Yes No Funny
Cetais
( 3.4 hrs on record )
Posted: April 21
Can I just hug and show affection for those wolves instead of ripping their intestines? They are way too cute. ♥
Helpful? Yes No Funny
jeun
( 5.8 hrs on record )
Posted: April 12
Good pixel art, m&k board controls are great and the challenge was just right.
The game isn't too long probably two hours or less if you're good at platformers and timing things right. But for me the length was just right for wasting a few hours on a day off.
Helpful? Yes No Funny
Zealia
( 3.5 hrs on record )
Posted: March 28
Do you like a challenge?
Are you good at remembering patterns?
Do you like boss fights with epic music?

If you said 'yes', then this game is right for you.

I got this game on sale, but it's worth full price.
Helpful? Yes No Funny
The Guardian ♛
( 9.2 hrs on record )
Posted: March 19
I enjoyed this game quite a bit.
8/10
Helpful? Yes No Funny
Red E Force X
( 4.7 hrs on record )
Posted: March 19
Semi hard and sometimes frustrating action platformer that awards achievements for dying in many different and cool ways (not even sarcastic). 10/5.7
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
18 of 18 people (100%) found this review helpful
Recommended
3.5 hrs on record
Posted: June 5
Product received for free
Introduction
Developed and published by Great Cogs, Vox Populi Vox Dei 2 (Latin for “the voice of the people is the voice of God”) is as the name suggests, a sequel. Unfortunately, the first one in the series (launched in 2009) is not yet available on Steam. I have played both for quite a few hours and I’m pleased to say that we’re dealing with a worthy sequel here, which only improves upon the foundation of the series. This may be Great Cogs’ first game on Steam, but they managed to provide a fine pixelart platformer with plenty of gore and diversity. It most certainly stands out from your run-of-the-mill platforming games.

Gameplay
Vox Populi Vox Dei 2 has medium-sized levels with both enemies (werewolves) and obstacles to pass through. The platforming sections are balanced with combat and several puzzles along the way. It may seem a bit difficult after the first few levels, as the game has boss fights and one of the few gameplay flaws, has to be the limited number of checkpoints found between the levels. It is true that the old school platformers had next to no saving system, but the mark of a modern game has to be it’s potential to pick up and also pause or leave the game state intact, between gaming sessions. This is indeed a game in which you get used to dying quite a lot so having to restart the level or even further than that, might become troublesome for some new players.

The game’s graphics are more than decent and the slightly limited color palette fits the atmosphere. The character sprites are well made and the many gory ways to die within the game provide ample animation diversity. The level design doesn’t get repetitive fast and there over 50 levels to complete.

The game’s sounds and music fit the style and while it is most certainly not as limited as many other platformers, some sounds do get repetitive eventually. Quite rare for a 2D platformer, are the presence of ingame cinematics Not once did the game steer away from it’s intended lycanthrope theme.

Pros
+ Classic type of gameplay
+ Horror and gore themes are well defined
+ Pleasant graphics and character sprites
+ Steam Trading Cards & Achievements


Cons
- It requires some trial and error
- The checkpoint save system is quite sparse
- A few repetitive sounds

Result / Final thoughts
This game never felt boring and while it did prove a bit difficult, the story was worth it. For a platformer, it mixed very well the gory elements along with combat sections and obstacle avoiding. The checkpoints could have been a bit more but once you get accustomed to the levels, passing them was never too hard. It is a game which knows it’s value and provides both Achievements and Trading Cards, making it a good addition to any Steam game collector and not just the nostalgic platforming gamers looking for a new challenge.

Rating 8/10

This review was submitted for Elite Giveaways, check us out for more reviews ranging from Indie games to AAA titles.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.0 hrs on record
Posted: June 13
I think I liked this even a little better than the original Vox Populi Vox Dei. The gameplay varies nicely and it's not very expensive, and although you will die ALL. THE. TIME. you rarely have to start over from very far back. I think the only stage where the backtracking felt really obnoxious was the side-scrolling crow-flying wolf-shooting stage, and at least with that you could just shoot bad guys instead of jumping on them and then awkwardly ripping their guts out for fifteen minutes.

Oh, and the mechanic where you have to reveal the floor with the blood of enemies is a nice little mechanic, considering how much of the stuff splattered everywhere in both games.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
53 of 68 people (78%) found this review helpful
1 person found this review funny
Not Recommended
2.0 hrs on record
Posted: May 1, 2015
Allow me to preface this by saying that I adored Vox Populi Vox Dei 1. I played it all the time in high school and loved it, it was a welcome change of pace from the standard flash platformers that overwhelm the market and was challenging, but still fair. I'm also a seasoned veteran of the platformer genre.

With that out of the way I need to state that Vox Populi 2 is not Vox Populi 1.

VP1 was a puzzle game with a side-scroller facade. There were minor platforming elements, but on the whole the game's focus was progressing past the baddies in your way by a means of stealth, planning and timing. Platforming mechanics like death pits and jumping gaps took a backseat to the design elements of the game.

VP2, however, tosses most of this out the window and stages itself like your typical indie platforming game. It has spike traps, projectile hazards, and jumping puzzles. A lot of the game relies on trial and error and sheer persistence to get through, so much so in fact that I feel compelled to compare it to "I Wanna Be the Guy".

At this point, although episodic, the story feels almost negligable. While the first game's plot was simple yet engaging, the story to this point has taken so many twists and turns that it feels more like a parody then something I'm interested in seeing through to the end.

The learning curve is pretty relentless as well: I found myself dying more than dozens of time on the first level of platforming. Maybe I'm just rusty, but I'm more inclined to blame the game's controls. They're simply not tight enough for the kind of precision platforming that VP2 demands of it's player. They feel slippery and it takes too long in some cases to get the horizontal momentum you need to be making it from platform A to platform B, which is why I found myself needing to take most of the jumps while hanging off the edge of platform A to compensate. In a game where you need to be making sudden stops and precise landings the controls should be built to match it.

Attacking werewolves also feels much less rewarding because of the controls, since mashing the space bar to do it at maximum speed is no longer an option. It seems to me to be because the player character can make another slash at his enemy after the previous attacking animation has ended. This makes the mashing feeling of destroying another creature feel far less rewarding and take the same amount of time every time instead of spurting blood on every key press a-la VP1.

The level design is poor as well. There are many cases in which you'll be committing to blind jumps and falls, relying primarily on the level to give you a checkpoint or platform to land safely onto. Even the spacing of checkpoints is relentless, one of the first jumping segments has you complete six different finicky jumping segments before allowing you a checkpoint.

There's another level early on where you encounter a machine stamping the floor of a hallway with spikes from above. By and large it's your standard 'wait until this hazard stops functioning before moving past it' type of timing puzzle, but it takes a good 10 seconds before complete its loop, which feels far too long to be waiting around to study it's pattern. What's more is there are 4 of them, each one is larger then the last and takes longer to complete as a result. Big elements of the design just feel poorly thought out at times which drags the gameplay to a screeching halt.

The design does attempt a few interesting turns later on when a stage uses it's blood particle mechanic to help the player see platforms. But for some reason it decides it needs a space shooter stage and a level that mirrors the player on the top and bottom half of the screen, forcing you to keep both sides alive. On the whole it's nothing that hasn't been used in a platformer game before, and to better effect then it achieves, so the question remains as to why they would choose to implement it at all?

Design issues aside, that's my main point of contention. I'm just left bewildered as to why the creators decided to scrap the puzzle formula to adopt a platformer approach. Vox Populi 1 was a game that used it's puzzle game design to great effect and I really was excited to see all the places a sequel could possibly go. However Vox Populi 2 just adapts to a saturated market and is just another platformer which makes the sequel immensely disappointing, and it's certainly not the game I was hoping for it to be.


-----------


tl;dr

If you're a fan of difficult indie platformer/action games and willing to lose one or two lives to design choices, this game may be for you.

But

If you're expecting a sequel to Vox Populi 2 in the same style of gameplay, you may want to hold off on playing this one.
Was this review helpful? Yes No Funny
30 of 34 people (88%) found this review helpful
13 people found this review funny
Recommended
2.7 hrs on record
Posted: March 18, 2015
This game is weird. Super weird. One of the reasons you should buy it.

Other reasons:

*You play a ninja who murders werewolves who shoot lasers from their chest
*You murder a statue, a tree, and a giant lizard.
*You navagate a giant monster's intestines by popping its blood vessels and using the blood to reveal hidden blocks.
*The non-game (promotional, ect) art has an awesome Art Deco aesthetic, and who doesn't love Art Deco?
*It's cheap.
*It's challenging.
*If you buy it, they'll make an episode 3.
Was this review helpful? Yes No Funny
30 of 35 people (86%) found this review helpful
11 people found this review funny
Recommended
4.1 hrs on record
Posted: July 22, 2015
Good old times... I remember playing the first game years ago. It's been six years, wow. I remember that I searched the whole internet for the second game. Now there it is. I almost forgot this series existed. Anyway, let's get to it.

Pros:
-Interesting and confusing story
-Gameplay
-Musics
-Laser shooting epic wolves.
-Epic boss fights.

Cons:
-Wolves don't have ding-dongs anymore.

Was this review helpful? Yes No Funny
21 of 22 people (95%) found this review helpful
1 person found this review funny
Recommended
2.8 hrs on record
Posted: March 17, 2015
edit: finished the game. the end throws some really interesting puzzle mechanics at you. overall nice, but the one complaint about the entire game that i have is that the difficulty spikes a LOT. it's still fun, just kinda annoying sometimes.

the original was a nice puzzle-platformer that was immensely satisfying yet pretty short. go look it up if you haven't played it, it's free.

anyways, this game has more elements of "platform hell" than it does "puzzle", but both elements are still there. it reminds me of 1001 spikes in that aspect. speaking of 1001 spikes, expect a lot of unfair deaths here and there, but levels are typically short enough that it feels like a slap in the wrist. (at least where i'm at, i've beaten the game halfway and will update this review when i finish it). it's not really for everyone in this aspect

the platforming is VERY wonky and slip-slidey to begin with but you get used to it fast. beating the ♥♥♥♥ out of the werewolves is a lot more satisfying in this game because they're a lot harder to get at, but the button-mashing doesn't really feel right. minor inconvenience at most. just realize that it's probably gonna take 4-5 seconds to kill them compared to the first game, which was a lot faster if i remember correctly

the graphics are nice, gives me an "another world" vibe. before you complain about the pixel aesthetic keep in mind that the first one was made in a time before that kind of stuff became the norm. music is almost non-existant for atmospheric reasons, i'd assume.

verdict: a nice little puzzler that's worth its price but not for everyone. if you're on the fence about it, wait for a sale.
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20 of 25 people (80%) found this review helpful
1 person found this review funny
Recommended
5.7 hrs on record
Posted: August 16, 2015
Vox Populi Vox Dei 2 is a pretty hard but fair platformer with puzzle parts and it has even a side-scrolling shooter insert.

Pixel art at its finest!
If you like this style and retro game mechanics you will be satisfied for sure.

It isnt too long but varied. It took me a few enjoyable hours to finish it. In view of the price its a really good deal.
Was this review helpful? Yes No Funny
13 of 17 people (76%) found this review helpful
1 person found this review funny
Recommended
3.4 hrs on record
Posted: August 7, 2015
Vox Populi Vox Dei 2 does a good job at keeping the game fresh throughout levels. Make no mistake. This game is hard.
A Gameplay & Review video showcasing the features I will talk about
https://www.youtube.com/watch?v=x69ZYchAjSo
Killing enemies is satisfying as you mash the button to rip out their guts, and see blood with cool physics cover your environment.
The game doesn't always play music, but when it does, it makes moments that much better. The soundtrack is very cool.
There are bosses, which look cool but lack as much diversity as the rest of the levels. They mostly play the same way.

One of my favourite things about the game was how main gameplay mechanics constantly change. At one point you'll being doing some basic, but hard platforming. The next moment you'll be in a flying segment shooting at enemies ahead of you. The next will have you worry about 2 characters at once, running through asymmetrical levels for each.

I play hard platformers regularly, and am quite damn good at them. The first few levels were decently tough, but not much to get me frustrated. I'm a bit halfway now and the game is quite challenging. Not in a bad or frustrating way, which is good. The controls are very tight, so you don't feel cheated when you die.

Overall, it's a really cool little game that improves on everything from the first game. If you like the look of it, give it a try. It's really cheap after all.
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7 of 9 people (78%) found this review helpful
Recommended
18.5 hrs on record
Posted: January 19
7.4/10 - Great Pixel Platformer with an Extra Side of Difficulty.

If you love challenging Pixel games; this is the one for you! This game relies on your skill, smarts and reflexes. Your character must constantly dodge weapon fire, boulders and tackle and kill wolfs in a charmingly bloody way.

This game will make you pull your hair out. The puzzles and objectives are simple enough but force you to do it flawlessly of you die and get sent to the last checkpoint. The checkpoints are few and far between so you really need to be on your A game.

Definitely worth the $3!

Accidently Reviewed
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7 of 9 people (78%) found this review helpful
Recommended
4.1 hrs on record
Posted: August 19, 2015
I enjoyed this game quite a bit. It's a short but fun platformer.
There were a couple of hard sections, but nothing to make you pull your hair out.

The environments were great, and reminded me a lot of Another World (Out of This World).

I recommend playing the free flash version of Episode 1 just so you are caught up on the story, but it's not necessary.

I can't wait for Episode 3. :D

Edit: I forgot to mention, the music is amazing.
If they don't add it as a DLC, the bandcamp for the soundtrack is here: https://hernanmarandino.bandcamp.com/album/vox-populi-vox-dei-2-official-soundtrack
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