Inspired by Star Fox, Panzer Dragoon, and Space Harrier, Sun Blast is the best 3d space shooter on Steam. Earn upgrades as you fight your way through a huge seleciton of levels. Full gamepad support!
User reviews:
Overall:
Mixed (422 reviews) - 62% of the 422 user reviews for this game are positive.
Release Date: Apr 2, 2015

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About This Game

Inspired by Star Fox, Panzer Dragoon, and Space Harrier, Sun Blast is the best 3d space shooter on Steam. Earn upgrades as you fight your way through a massive seleciton of levels.

In a period of 48 hours, an alien race utterly annihilated Earth's military forces. Only one colonial ship remains, and it's humanity's last chance.

Choose your starfighter and join the desperate counter-assault on the alien forces. You're massively overpowered and ridiculously outgunned, but with cunning and a lot of luck, you can prevail.

As you prove your worth in combat, you'll rise in rank and gain the ability to upgrade your ships weapons and defenses. This is the 3d space shooter you've been waiting for!

Features:

  • Full gamepad support
  • Three ship designs to choose from, each with unique look and behavior
  • Fight against stealthy fighters and gigantic starships
  • Huge level selection, from planet orbits to underground tunnels to infested military bases
  • Replay levels to earn medals
  • Steam achievements and leaderboards

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.8 GHz or faster
    • Memory: 512 MB RAM
    • Graphics: 128 MB, OpenGL compatible video card with latest drivers installed
    • Storage: 200 MB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: OS X 10.6 or later
    • Processor: 1.8 GHz or faster
    • Memory: 512 MB RAM
    • Graphics: 128 MB, OpenGL compatible video card with latest drivers installed
    • Storage: 200 MB available space
    • Sound Card: Standard audio
    Minimum:
    • OS: Ubuntu 14.04 or later, SteamOS
    • Processor: 1.8 GHz or faster
    • Memory: 512 MB RAM
    • Graphics: 128 MB, OpenGL compatible video card with latest drivers installed
    • Storage: 200 MB available space
    • Sound Card: Standard audio
Customer reviews
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Overall:
Mixed (422 reviews)
Recently Posted
BOOM! Nutshot
( 3.8 hrs on record )
Posted: June 2
Game with that old classic feel but with better graphics. Was able to get all the way to the final boss but I just couldn't beat the dam thing and its just so frustrating. Especially when you die, you go all the way back to first level you did after you beat a level, if your just starting then I assume you go back to level 1 if you died to the first boss. Theres 4 levels before getting to that final guy and part of the reason I'm mad at the dam thing is because that giant bar going across the top of the screen that shows your buffs, it gets in the way whenever the final boss fired something at me from behind it and I wouldn't know so I couldn't dodge it half the time. Besides that little annoyance, fun game.
Helpful? Yes No Funny
pepsimanvsjoe
( 3.3 hrs on record )
Posted: May 10
Here we have another game that can be summed up in a single word: YIKES!

It's cute that Sun Blast's store description not only has the gall to claim that it was inspired by Star Fox, Space Harrier, and Panzer Dragoon, but it also says that it's "the best 3d space shooter on Steam".

Sun Blast was inspired by a dumpster fire. Never before have I played a shooter with such poor mechanics, sluggish controls, and awful mission-design. Dodging enemy ships and their bullets should be a relatively simple task, but instead it's messy and somewhat convoluted. This can be attributed to the odd perspective. It's not always clear where objects are in relation to the player-ship. So this results in lots of collisions. The bosses tend to have homing weapons, and they're exceedingly frustrating to deal with. Why? Because the player-ship can't maneuver around them, and the angle makes it difficult to tell where the homing shots are heading.

In shootemups, dodging a single bullet should be as easy as breathing. The developer makes the game more difficult by increasing the speed of that bullet, adding more of them, giving them unique properties, and so on. It's the constantly building intensity that keeps these games challenging. Sun Blast somehow manages to accomplish the opposite. Dodging a single bullet is far more trouble than in any other game I've played.

The missions are exceedingly generic and dull. For the most part they're also extremely easy, except for the bosses. Whenever I had to replay the last few stages, because I died at the boss, all I could do was nod my head and think "Yep. I expected this ♥♥♥♥♥♥♥t."

If I spend enough time with Sun Blast, eventually I could learn to handle it's many terrible qualities.
But why? This game suffers from a total dearth of entertainment value.

Before I forget, let's take a look at this statement: "the best 3d space shooter on Steam". I can't claim to know the Steam Store's library well enough to confirm that this is false. However, I will point out that Space Harrier II is available on the service. While it hasn't aged well, and the frame-rate is worse than Sun Blast's, this relic from the 16-bit era is a much better game. I suppose it doesn't include enough "3D" or "space" to fit the criteria, but it might actually be worth your time.
Helpful? Yes No Funny
Horror Fox :3
( 7.1 hrs on record )
Posted: May 8
Hey everyone and this is my review about the game!

This is a Do not buy this Space game.


Interface/Menu/Settings

There is a music volume slidebar.
There is a sound volume slidebar.
You are able to play Fullscreen or windowed mode.
You are able to choose between alot resolution sizes.

About the game.

You are a spaceship.... That is destroying incoming enemies or asteroids... You have to avoid them too otherwise u take damage. You need to destroy the X ammount in order to complete a level. That's it. Game isnt very interesting to be honest.


Clunky controls.
Game is super Repetitive.
Music too repetitive.
Game isn't even close to fun.
Athmosphere is too basic.

Other things.

Just don't get this game. Not even for Cards.

-------------------

I Give this game a 1/10
Helpful? Yes No Funny
pssturg
( 1.6 hrs on record )
Posted: April 17
Its not that bad of a game overall, but it really doen't bring anything new to the table at all. There are so many other games in this genre that are much much better that I cannot honestly reccomend someone spend even the $2 on this
Helpful? Yes No Funny
EverlastingD
( 1.3 hrs on record )
Posted: April 16
A friend trolled me by buying this game. It's destroying my achivement statistics. The troll was successful.

Why the hell is this so difficult? Its dfficulty is based on popping obstacles as late as possible. Reactions have to be super-quick or you'll get hit. As you are slowed down after a hit AND you do not gain any immunity after getting hit, you might just lose 30%-50% HP on the spot. I can't even see some obstacles (purple ennemy on purple background??).

Seriously... Not even going to waste my breath on all the other terrible aspects (sound, gameplay, bindings, etc.).
Helpful? Yes No Funny
Saint Aaron
( 9.2 hrs on record )
Posted: April 12
An enjoyable arcade shooter, pretty good music that fits the mood. A challenging game that gets tougher each time you hit the next level!!

Pros
When you lose you dont restart the entire game
Controller support
Unlockable challenges
3 ships
Steam trading cards and achievements
3 different game modes

Cons
Little variation in levels
Too short
Movement isn't that good
camera angle is what will cause you get hit alot due to objects on the screen blocking your view.
Helpful? Yes No Funny
B a l l a g e
( 2.5 hrs on record )
Posted: April 9
This game is bad.
The gameplay is bad and the control too but the backround is good. And the achievements are hards. And the game is not short so you have to play a lot if you want to see end of the game.
This game is expensive so you have to wait for a good deal if you want to buy it cheaper.
And you can get trading cards.
Helpful? Yes No Funny
dishbird
( 0.1 hrs on record )
Posted: April 7
NOT good
Helpful? Yes No Funny
Welcome to the family, son.
( 0.1 hrs on record )
Posted: April 6
Holy ♥♥♥♥ don't ever
Helpful? Yes No Funny
alanbox4
( 0.1 hrs on record )
Posted: April 2
i played it for 10 minutes.
I GOT BORED
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: June 2
Game with that old classic feel but with better graphics. Was able to get all the way to the final boss but I just couldn't beat the dam thing and its just so frustrating. Especially when you die, you go all the way back to first level you did after you beat a level, if your just starting then I assume you go back to level 1 if you died to the first boss. Theres 4 levels before getting to that final guy and part of the reason I'm mad at the dam thing is because that giant bar going across the top of the screen that shows your buffs, it gets in the way whenever the final boss fired something at me from behind it and I wouldn't know so I couldn't dodge it half the time. Besides that little annoyance, fun game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
112 of 135 people (83%) found this review helpful
7 people found this review funny
Not Recommended
0.2 hrs on record
Posted: August 23, 2015
The top-rated helpful review compares this game positively to 3D shmups like Star Fox and urges the reader to purchase this game immediately if they enjoy the others. Don't do that.

Since the comparison to Star Fox has already been made, I'm going to roll with it. We're going to be focusing on the similarities and differences between this game and Star Fox 64, which might seem unfair once I get into it, but 64 is eighteen years old and this game came out this year.

First off, the flying. Your ship (no matter which one you select,) has no real weight to it. It floats gleefully around the screen with such speed that it highlights more especially than anything the stirring lack of actual control you have over it and the lack of any real animation to it. The ship floats where you point it and that's it. No maneuvering, no complexity of control, and no real animation to the motion besides a slight tilt in the direction you're heading.

Okay, the flying's not great, but 3D shmups are more about the shooting anyway. Star Fox 64 had satisfyingly fast shooting with incrimental power upgrades for your lasers. This game SORT OF has a similar upgrade, but it is automatically collected - no challenge there - and only serves to slightly speed up your INCREDIBLY SLOW AND INACCURATE SHOOTING. Your shots don't arc based on motion or follow the angle of your ship, they go forward on a fixed line, meaning you need to line up perfectly with your enemy to shoot them. This would be a small flaw if your ship didn't block most of the screen and make actually seeing and lining up with an enemy an incredibly difficult effort that ultimately only serves to crash your ship into the target and not actually give any meaningful award or feedback for shooting the target down.

The screen is locked exactly as it is, so your range of motion is incredibly limited. This wouldn't be an issue considering the complete LACK OF DIFFICULTY for most of the game, but sooner rather than later, enemies and their attacks start tracking you. With the screen locked as it is and your ship as floaty and unresponsive as it is, you very quickly start losing life to attacks you've got almost no chance of escaping. This is what we call ARTIFICIAL DIFFICULTY. It's when a stupidly easy game makes a stupid and hamfisted attempt to make itself not so stupidly easy.

There's little to no variety in the levels. Honestly, the major difference between one level and the next is what enemy or threat you're meant to be shooting or avoiding. There's briefly an in-door segment with metal walls to avoid, but it's not contextualized as a huge enemy ship or planet or base or anything, and once it's done you're back to the completely linear space hallway.

The visual style is incredibly lazy. Nothing looks interesting or memorable in any way, and the utter lack of animation beyond direct motion kills any sort of interest the bland designs and lazy attacks might generate.

I'd like to say there's something positive to this game to help redeem it or maybe make it more aggrieving that the rest is so lazy and boring, but there isn't.

I can't put in the effort to be mad at a game that didn't have any effort put into at all.

TL;DR Slow, boring, lazy, ugly, and uninpsired. No matter what other games you enjoy, pass this one up. It's not worth your time, let alone your money.
0/10 (NOT WORTH RATING)
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37 of 52 people (71%) found this review helpful
5 people found this review funny
Recommended
0.4 hrs on record
Posted: April 4, 2015
My First Impressions Video:
https://www.youtube.com/watch?v=rEkczmNjA1I

Old school 3D graphics with the ability to move both horizontally side to side and vertically as well.
The game is pretty fun with different levels each changing up the targets and obstacles on screen, everything from asteriods to big spiked indesuctible metal balls to enemy ships.

Pros:
- Acceptable 3D old school sprite style graphics
- Movement is responsive and fast paced
- Dodging the oncoming asteroids and ships is actually fun
- Blowing stuff up, despite the lackluster explosions is satisfying
- levels change it up each time you advance, so you're always doing something a little different from the last level

Cons:
- No 360 twin stick controller support (at the time of this review but a developer has said such support is planned)
- No score to be seen while playing the levels (Even though it adds up your score at the end of each level, the score could still be kept during the gameplay, and an assessment of the score at the level end could be done and then player could recieve a bonus is applicable)
- No real power ups or ability to "skill up" your ship to move faster, shoot faster etc that I saw
- defeating enemies and blowing up asteroids is wayyy too basic and lackluster. Big explosions would be very nice in a game like this, especially in the year 2015, not seeing more satisfying explosions is disappointing


Overall, this game is easily worth it's asking price of $3.99 USD and certainly it's sale price. While you likely won't be spending dozens of hours in this game, if you get an hour or two of fun out of it total over the next month or two, then it's more then worth the price tag.

Advice: I would wait until the support is added for a twin stick controller (Xbox 360 controller support) especially if you enjoy playing games like this with a controller over a keyboard.

My Rating: 65% out of 100 (But this rating is moved up to a 75% considering its low price tag)



Was this review helpful? Yes No Funny
15 of 17 people (88%) found this review helpful
2 people found this review funny
Not Recommended
15.8 hrs on record
Posted: February 7
A interesting and ok game with the feel of Star Fox

+Cheap
+Gamepad support
+Unlockable challenges
+3 different game modes
+Has achievements and trading cards
+While not the same or largely similar it does have a Star Fox feel to it
+Simple gameplay, easy to pick up and play, also has the option for autofiring

-The levels are short
-Little variation in levels
-Shooting system is bad
-Movement isn't that good
-The 3 ships have little in differences
-Identical enemies, not a lot of variation
-Difficulty, the game gets hard rather fast
-Some attacks just seem impossible to dodge
-The ships are too big and cover a lot of the screen
-Terrible compard to Star Fox which is what people compare this game to

Download Size: 89mb
Trading Cards: 5 cards in the set
Achievement Difficulty: Moderately difficult to 100%
Hours to 100%: 10-14

I do not recommend this game at it's full price, it's mediocre at best and doesn't offer a lot of enjoyment due to repetitive material in the game. If it is on sale and is very cheap I'd say give it a go since it usually goes for like 19p on sale.
Was this review helpful? Yes No Funny
15 of 17 people (88%) found this review helpful
2 people found this review funny
Not Recommended
3.3 hrs on record
Posted: May 10
Here we have another game that can be summed up in a single word: YIKES!

It's cute that Sun Blast's store description not only has the gall to claim that it was inspired by Star Fox, Space Harrier, and Panzer Dragoon, but it also says that it's "the best 3d space shooter on Steam".

Sun Blast was inspired by a dumpster fire. Never before have I played a shooter with such poor mechanics, sluggish controls, and awful mission-design. Dodging enemy ships and their bullets should be a relatively simple task, but instead it's messy and somewhat convoluted. This can be attributed to the odd perspective. It's not always clear where objects are in relation to the player-ship. So this results in lots of collisions. The bosses tend to have homing weapons, and they're exceedingly frustrating to deal with. Why? Because the player-ship can't maneuver around them, and the angle makes it difficult to tell where the homing shots are heading.

In shootemups, dodging a single bullet should be as easy as breathing. The developer makes the game more difficult by increasing the speed of that bullet, adding more of them, giving them unique properties, and so on. It's the constantly building intensity that keeps these games challenging. Sun Blast somehow manages to accomplish the opposite. Dodging a single bullet is far more trouble than in any other game I've played.

The missions are exceedingly generic and dull. For the most part they're also extremely easy, except for the bosses. Whenever I had to replay the last few stages, because I died at the boss, all I could do was nod my head and think "Yep. I expected this ♥♥♥♥♥♥♥t."

If I spend enough time with Sun Blast, eventually I could learn to handle it's many terrible qualities.
But why? This game suffers from a total dearth of entertainment value.

Before I forget, let's take a look at this statement: "the best 3d space shooter on Steam". I can't claim to know the Steam Store's library well enough to confirm that this is false. However, I will point out that Space Harrier II is available on the service. While it hasn't aged well, and the frame-rate is worse than Sun Blast's, this relic from the 16-bit era is a much better game. I suppose it doesn't include enough "3D" or "space" to fit the criteria, but it might actually be worth your time.
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19 of 30 people (63%) found this review helpful
Recommended
0.2 hrs on record
Posted: August 17, 2015
At £0.19, this game is worth it. I would in no way recommend buying at £4.

I've not played a lot of this game, but I don't really need to: it is a slightly clunky but perfectly playable game. It's the kind of thing you'd expect to find in a bargin bin, but along side the original Virtua Fighter or Pac-Man: Good but dated. Which is funny, because this isn't an old game, it just isn't very complicated.

Comparisons against classics of the genre are overly generous, but fans of the genre looking for a cheap & cheerful time-filler will enjoy this game's flatter-by-mimicry content. It even has unlockable 'challenges', which is a nice touch! Add to that the fact that this game will probably run on a toaster and what you have is a nice little offering.

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11 of 15 people (73%) found this review helpful
11 people found this review funny
23 of 38 people (61%) found this review helpful
2 people found this review funny
Recommended
2.6 hrs on record
Posted: August 22, 2015
Sun Blast bills itself as a game inspired by Star Fox. Having played it, I would say it more accurately reminds me of an arcade game with a Star Fox feel to it. You have the choice of three ships to play as and each level consists of different types of enemies or obstacles. Survive an Asteroid bombardment, defeat fleets of enemy ships, collect upgrades to your ship, and go head to head with a mothership. I think the game is fun for an arcade-style game. I would have liked to see a little more variety, but visually it looks pretty good for an arcade-style game.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
Not Recommended
2.9 hrs on record
Posted: October 8, 2015
Really really mediocre indie 3d space shooter. Weapons are boring to shoot. Only 3 ships that barely vary at all. There is very little story. Graphics look a decade old. Enemies are uninteresting. Soundtrack is overall meh. Also why must I continue from right after the last boss fight if I die on a level before the next boss/at the next boss rather then just restarting on that level. Health is always fully restored so there is no reason for this checkpoint system.
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9 of 12 people (75%) found this review helpful
1 person found this review funny
Recommended
2.7 hrs on record
Posted: August 20, 2015
Disclosure: Received review copy

A Wii game that hits late the PC scene and one that tries to sell itself as a Starfox, Space Harrier type of flying game. Wii roots can be seen right away on the loading screen where the player is recommended to keep the wrist strap on at all time. Now just how many play this with a remote like on the Wii?

So is it any good? Well yes with some caveats:

Pro's:
+ Pricing
+ Simple gameplay - Pick it up and off you go. There is even an autofire so you dont need to mash fire button.
+ Challenge. Simple to learn but achievement stats speak for themselves: Those gold medals are tough.
+ Content and variation. Yes it's listed below as a Con too but considering the base idea this game tries to get everything out of the formula with excellent variation and details. Sometimes you fly in space shooting things, sometimes you either fly in space or in a tunnel and try to avoid hitting things. And lets not forget the Boss fights.

Con's:
- Limited content in the end no matter what. This is one of those small games you pick and play and then put away. Forget about tens of hours of gameplay.
- Truly casual gamers with no will or skill to advance further will hit a wall relatively quick. Difficulty ramps up quite fast.
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