Struggle to survive in a harsh medieval world. Hunt wildlife, mine resources, build structures, and craft weapons and armor in order to protect yourself. You may form a guild, bring war to all opposition, and try to seize the throne and become king!
User reviews:
Recent:
Mixed (234 reviews) - 41% of the 234 user reviews in the last 30 days are positive.
Overall:
Mixed (10,551 reviews) - 62% of the 10,551 user reviews for this game are positive.
Release Date: Dec 15, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Reign Of Kings

SUMMER SALE! Offer ends July 4

-75%
$19.99
$4.99

Buy Reign Of Kings - Four Pack

Includes four copies of Reign of Kings - send the extras to your friends.

SUMMER SALE! Offer ends July 4

-75%
$59.99
$14.99
 

Recent updates View all (56)

June 22

ROK R8 Update

- Just a notification to community server owners that there are some changes with this update for running multiple servers, please view:

http://steamcommunity.com/sharedfiles/filedetails/?id=435654886

*Update* - Crownland plague village loot bug fixed in a small patch.

*Update* - This is the second time we've posted this update. The previous one had some issues surrounding connection stability & event handling, but we believe we may have fixed the issues now. Update requires a wipe as well (due to R7 exploits being fixed), however, its community servers choice if they wish to wipe.

This release contains some fixes for bugs and exploits that were found which affected different areas of the game. Many back-end networking functions have also been changed to make the game more secure. Official servers have been wiped. We do not believe this update will require a wipe for community servers. Our ping protection system has been upgraded as well, as a result we've also made the majority of official servers ping-protected. If you cannot play on those, we are still running non-ping protected servers, and there are many different community servers with different ping limits that can also be played on.

Please post any bugs you find, or issues with the game in the bug forums:

http://steamcommunity.com/app/344760/discussions/0/

We continue to work with EAC on further changes to prevent hacking. Please remember that any hackers caught will have their access to the game perma-banned.

If you want to report an exploit, or hacker, and learn about our process, please read this thread:

http://steamcommunity.com/app/344760/discussions/4/523890528707976945/

Please continue to list bugs and email us about exploits. We thank everyone for your information you've sent in so far. Normally we do a wipe on the first Tuesday of each month, however, due to the delay in this wipe, we expect the next wipe to be on August 2nd.

- Fixed known exploits
- Fixed iron resource node decals stretching when hit
- Fixed iron resource node harvested model bad specular values
- Fixed bug where water splash audio wasn't effected by any volume sliders
- Hit reaction animations are now less intense
- Fix for bow strings and low framerates
- Switched the Steam Authentication on the ROk Servers to use a more secure method of authentication.
- Added a connection-interrupted screen that blocks input on the client when they have not received or sent messages for more then 5 seconds.
- Reduced the length of the initial Reign Of Kings logo when starting the game.
- Fixed popups not always showing when you get disconnected from a server.
- Ping protection system has been upgraded
- The game time shared between the server and its clients is now more accurate, depending on hardware. This affects some progress bars and events seen in-game.
- Reporting a player is now blocked for 5 minutes after it has been submitted, instead of blocking when the report menu is opened.
- Players will no longer see error messages involving the Ancient Sword or Ancient Crown when a different player caused them.
- Control settings have been reset to ensure that the mouse look axes have no dead zone by default.
- An input blackout will now appear after being disconnected from the server for 5 seconds. Automatic disconnects still occur at 30 seconds.
- The duration and threshold for auto-banning players are now available in the server settings.
- Changed rock colliders to be convex colliders
- Create a filter to make sure placing inside convex colliders should not happen
- Fix player name when a player is kicked from a guild
- Event handling and network performance has been improved

Thanks for Playing,
- The Code}{atch Team

47 comments Read more

April 5

ROK Update R7

This release contains some fixes for bugs, server performance, and exploits that were found which affected different areas of the game. Official servers have been wiped, as it's the first Tuesday of the month. We've also reduced the amount of official servers to encourage more players on each server. Community servers will also need to wipe.

Please post any bugs you find, or issues with the game in the bug forums:

http://steamcommunity.com/app/344760/discussions/0/

We continue to work with EAC on further changes to prevent hacking. Please remember that any hackers caught will have their access to the game perma-banned.

If you want to report an exploit, or hacker, and learn about our process, please read this thread:

http://steamcommunity.com/app/344760/discussions/4/523890528707976945/

Please follow this guide for updating your community server:

http://steamcommunity.com/sharedfiles/filedetails/?id=435654886

Please continue to list bugs, balancing thoughts, and email us about exploits. We plan to do a wipe on the first Tuesday of each month to keep the servers running well, and the game fresh. We expect the next wipe to be on May 3rd.

- Various Exploit fixes
- Fixed issue with crest not always destroying itself when paged in and had run out of fuel
- Made invitation event not spam and not hurt performance as much
- Ragdolled bodies will no longer block loot sacks and other interactions where they spawn.
- Changes to the auto-ban system to make it stricter.
- Removed a faulty auto-ban test based on collision-clipping.
- Loot bags now combine by age, instead of velocity.
- Added local hardware info to the /buildreport.
- Fixed the /buildreport command not making a build for the client.
- Added stream pooling to help optimize the networking on the server and client.
- Fixed a bug on logout that would sometimes make the server freeze when copying the player's inventory to the sleeper.
- Fixed several performance issues across the codebase with regards to networking.
- Added the Reign Of Kings logo in the first scene instead of the tiny ROK icon.
- Improved the performance of the SyncManager when it registers a new object.

Thanks for Playing,
- The Code}{atch Team

109 comments Read more

About This Game

Struggle to survive in a harsh medieval world. Hunt wildlife, mine resources, build structures, and craft weapons and armor in order to protect yourself. You may form a guild, bring war to all opposition, and try to seize the throne and become king!

In Reign of Kings we allow you to collect resources and craft a wide variety of items needed to build a vast and powerful kingdom. We were primarily inspired by Rust & Chivalry in the development of this game.

In addition to standard resources, you may compete over the Ancient Throne which resides in a throne room which overlooks the island. All players who are not part of the King's Guild are taxed on the resources they collect.

The development of a melee combat system adds a gritty and visceral feeling to Reign of Kings that will allow players to become deeply immersed in a realistic and intense medieval survival experience.

The world itself is designed to inspire competition and struggles for power. Resource locations strategically spread throughout the game will create inequity and envy. Players will have the ability to make war, or even capture and hold other players in order to get what they want. Each player will have the power to decide the fate of the kingdom, or choose to entirely forego the responsibility of ruling the kingdom and roam the land as a freeman.


CAPTURE

Players have the ability to capture, hold, and execute other players. The player can capture them with rope or iron shackles. Once shackled, a player is no longer able to access their inventory aside from their orifice slot. The captured player's inventory is accessible for the captor to search them.

Additionally, a rope will be attached to a prisoner which will allow them to be pulled in any direction their captor wishes. In order to avoid severe grieving situations, players can hide a sharp stone or lock pick in their orifice. This "hidden" item can help them escape capture or commit suicide.

PUNISHMENT & DEATH

Punishment & Death Once the player has control of a captive, there are several options available for managing a prisoner. Options range from simply locking them in a cage or dungeon, public humiliation in the pillory, or simply executing them.

THE ANCIENT THRONE

The Ancient Throne can be claimed by any player. Holding the Ancient Throne will grant its owner dominion over the entire map (change name of realm) and taxation rights over every other player. The King of the Ancient Throne will receive the ability to collect the resource tax from every player within the game by visiting the Ravens Treasure Tree. The ravens automatically collect taxes in the game (behind the scenes of course, sneaky little things), and place them in the chests in their Treasure Tree.

In addition, the King of the Ancient Throne will have access to the Ancient Sword and the Ancient Crown.

PRODUCTION & REFINING STATIONS

Players will have the ability to collect resources and to craft them into useful items or building materials. Additionally, the progression mechanic for being able to craft higher valued items will be reliant on upgrading production stations to a higher level. (Need a better quality sword? Upgrade your anvil.) Production and refining stations can craft or refine items as long as there are resources available unless ordered to do otherwise. This allows the player the freedom to do other things while his kingdom remains productive.

COLLECTION STATIONS

Collection stations can be placed for grain and water. Collection stations will passively produce raw materials given they have enough fuel.

These collection stations will be fully interactive and if left un-defended will offer a nice target for unscrupulous or enemy players. With this in mind, the player will want to protect their resources.

SIEGE EQUIPMENT AND RAIDING BASES

Once the players build stone walls and iron doors, players will not be able to simply bash their way inside. Players will now need to employ one of many different techniques for entry.

The ranged option is to build trebuchets and launch large stones from afar at your opponent's castle. Players must place a counterweight to offset their projectile weight in order to get the range and destruction power they need from the stone they are launching. Players may also rotate the trebuchet. This alignment takes some practice but is very rewarding when set correctly.

Players may choose to go a more stealthy route by crafting lock picks. Lock picks, however, are very hard to craft, and do not work on iron doors and iron gates.

Players who like it up close and personal may use the explosive keg, which takes a very large amount of resources to craft, and you'll need a few of them to get through multi-layered walls.

Players defending a base may employ their own trebuchet or set up a ballista which is great for killing other players at range.

FIRST PERSON COMBAT

Our combat systems allow melee and ranged combat to take center stage when war breaks out. Inspired by games like Chivalry, Reign of Kings' combat system is being tuned for satisfying, fast paced action. Players fight over the scarce resources and face off to defend or capture the throne.

MELEE

Players equip brutal weapons and use mouse buttons in an attempt to chop, slice, & stab through an opponent. Players will want to upgrade their weaponry to inflict the highest amount of damage as melee combat will always be dangerous and unpredictable. Armor will be highly prized in Melee as it will keep you in a fight much longer.

We support delimbing and decapitation of an opponent to represent the visceral and brutal experience of medieval close-quarters warfare. A variety of period realistic weapons and armor will be available for the player to craft as they progress toward elder content.

RANGED

Ranged fighting in ROK will encompass the use of the bow, crossbow, javelin, and throwing stones. A good way for a player to stay alive in a fight during the early game will be to use ranged weaponry and speed. Keeping out of sword range from a marauding knight is always a good idea, but even more so if you’re not equipped with the quality of armor that can absorb a hit or two.

A simple bow and spear may be capable of taking down wild game, but may not provide enough piercing power to get through the finest plate male. It’ll be important for the player to learn what kinds of weaponry are most effective in a fight as it will be critical knowledge to stay alive and have impact in a fight. Higher tier Steel-pointed javelins will be able to pierce some armors, but the crossbow is the best option for punching a hole through the most heavily plated opponent at range.

The general rules of ranged weaponry will apply in ROK to determine functionality. The bow will have the highest accuracy and reload speed, the crossbow will have greatest piercing power but is slow to reload, and thrown weapons will have the highest damage output, but are for short range use only.

LOOT

ROK features a plague-ridden village that was cursed and abandoned by the old gods. This village features plague-ridden villagers, loot crates, and some high-end loot drops. It is dangerous to be in the village for long periods of time due to the disease that will damage the player's health.

DEATH

ROK uses a roguelike death model similar to Rust. When players die, they will fall to the ground as a ragdoll container that can be looted by other players. Dead players will be provided with a random re-spawn option that can be improved through bed placement.

CHARACTER CUSTOMIZATION

Players begin the game by creating a unique character. They will be able to refine their look in great detail by editing their body parts, choosing hair, and establishing a banner scheme to help them identify loyal friends during gameplay. You can also choose the voice style of your player's taunts.

BUILDING

Using the standard block, ramp and stairs, ROK building materials will consist of sticks, thatch, clay, wood, re-enforced wood, and stone. Thatch, sticks, wood and clay will be widely available and often the first choice in material for beginning level housing. While these materials will offer shelter from poorly equipped enemies, they are easily breached by other players. Stone will offer much greater resistance to basic attacks and will only be damageable with siege tactics. Players will be able to build their homes, towers and castles any way they like, but will need a great deal of space during elder content play in order to hold a large number of production, refining, and collection stations.

Building castles will be a natural occurrence for players who reach elder content gameplay. With the large number of production stations, refining stations, collection stations, chests, torture devices and respawn beds available for the player to build, comes the need to protect a large footprint of space.

System Requirements

    Minimum:
    • OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
    • Processor: Intel CPU Core i5-2500k / AMD CPU Phenom II X4 970
    • Memory: 6 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 470 1GB / AMD HD 5800 1GB
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
    • Processor: Intel CPU Core i7 3770 / AMD CPU AMD FX-8350
    • Memory: 8 GB RAM
    • Graphics: Nvidia GPU GeForce GTX 580 GTX 2GB / Radeon HD 7870 2GB
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (234 reviews)
Overall:
Mixed (10,551 reviews)
Recently Posted
Commander Kobals
( 28.8 hrs on record )
Posted: June 26
1/4 finished, many hacks, exploits bugs. Combat is trash. Server caps trash. Map trash. Devs should find new occupation.
Helpful? Yes No Funny
G³ || First soldier
( 9.2 hrs on record )
Posted: June 26
اللعبة الصراحة تعتبر جدك غبية

لعدة اسباب
- المطورين سحبو على اللعبة

-الماب نفسة في كل السيرفرات

-اذا اجتمع تيم من 3 لاعبين في بداية السيرفر راح يقتلوك كل شوي يعني من الاخر اتحلم تلعب في السيرفر

-الاسلحة تعتبر مرة قوية بالنسبة للمباني

- الاسلحة لا تتحطم يعني يكسر كل بيتك بسلاح واحد

-نظام اللعبة احمق من حيث الاصدقاء بحين انك تروح تدوري علية في كل الماب عشان تجيبة عندك

المهم اللعبة كلها فشل في فشل
Helpful? Yes No Funny
RazedToThrill
( 0.4 hrs on record )
Pre-Release Review
Posted: June 26
Absolutely ♥♥♥♥ing dreadful, don't play this piece of absolute ♥♥♥♥ that these developers made. You can't just slap v1.0 on something and call it done when it is un♥♥♥♥ingfinished.

Boycott these ♥♥♥♥♥♥♥ developers.
Helpful? Yes No Funny
Skarrum
( 1.2 hrs on record )
Pre-Release Review
Posted: June 26
Is there a way i can refund this i cant load it on my computer ive spent so long waiting for an update to fix it but im done waiting
Helpful? Yes No Funny
t-narg
( 149.2 hrs on record )
Posted: June 26
I would rather have sex with a gay fat NIGxGER than play this game.
Helpful? Yes No Funny
Nie9001
( 63.2 hrs on record )
Pre-Release Review
Posted: June 26
A lot of bugs in this game and even hacker problems. But i'll be damned if I didnt have a blast every second I was playing it with my friends. If you have a group of people to play with I still recommend it.
Helpful? Yes No Funny
Xekyal
( 8.3 hrs on record )
Posted: June 26
Midevil Rust, the perfect game. got on summer sale for 5$ and i must say its so worth it. I havent had a fun survival experience like this in well... forever. def worth 5$ and id say even if the devs did leave it, its still enough game to be worth the 20$. dont listen to the bad reviews, test it for yourself and you shall find the trolls lay within the bad reviews
Helpful? Yes No Funny
xTaylorSwift
( 230.8 hrs on record )
Posted: June 26
It's fun even though it has so many lag issues and stuff its a fun game, if only they continued to develop, wouldn't reccomend the game anymore, they're killing it, no more updates.
Helpful? Yes No Funny
Herogus3xD
( 11.3 hrs on record )
Posted: June 26
this game is amazing i like it ! ;D buy it when its on sale then its worth it ;D
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
67 of 74 people (91%) found this review helpful
Not Recommended
144.1 hrs on record
Pre-Release Review
Posted: June 2
I am not gonna fully review this game as it is not worth it. This game had so much potential and could have been amazing but since the devs have done exactly what they did with Starforge it is dead.

They have completely abandoned it and have released it in a garbage state, the game ran better when it was in early alpha and it is still in alpha state even though it has been 'released' by the delusional developers. No new content worth mentioning was released and hackers are rampant as the devs never released a working anti cheat system. Rest in peace Reign of Kings. Rest in peace Codehatch, I recommend closing your company as nobody will ever invest in anything you make again.
Was this review helpful? Yes No Funny
51 of 59 people (86%) found this review helpful
1 person found this review funny
Not Recommended
5.5 hrs on record
Pre-Release Review
Posted: June 4
Well I bought it at full price. Didn't play alot because it was too buggy and I was waiting for updates. Now they don't update it anymore. What a ripoff...
Was this review helpful? Yes No Funny
217 of 333 people (65%) found this review helpful
271 people found this review funny
Not Recommended
3.0 hrs on record
Posted: May 31
░░░░░░░░░░░█▀▀░░█░░░░░
░░░░░░▄▀▀▀▀░░░░░█▄▄░░░
░░░░░░█░█░░░░░░░░░░▐░░
░░░░░░▐▐░░░░░░░░░▄░▐░░
░░░░░░█░░░░░░░░▄▀▀░▐░░
░░░░▄▀░░░░░░░░▐░▄▄▀░░░
░░▄▀░░░▐░░░░░█▄▀░▐░░░░
░░█░░░▐░░░░░░░░▄░█░░░░
░░░█▄░░▀▄░░░░▄▀▐░█░░░░
░░░█▐▀▀▀░▀▀▀▀░░▐░█░░░░
░░▐█▐▄░░▀░░░░░░▐░█▄▄░░
░░░▀▀░▄Reign of Kings▄░▐▄▄
░░░░░░░░░░░░░░░░░░░░░░
Was this review helpful? Yes No Funny
33 of 39 people (85%) found this review helpful
Not Recommended
879.0 hrs on record
Posted: June 7
Reign of Kings had an infinite amount of potential attached to it upon release, an exciting and innovative PvP system that utilized similarities to Chivalry provided fun fighting, accompanied by interesting building and siege mechanics offered Reign of Kings players a fresh new perspective on survival oriented games. I honestly believe this game still has the potential to be a contender with the likes of Ark and Rust. If I am being candid, the two aforementioned games have stale, dull, and mundane features, but offer certain gameplay aspects and mechanics that make them more attractive to players than Reign of Kings currently is, for a multitude of reasons.


Reign of Kings short comings include:
A: Official servers are virtually unplayable because of the ubiquitous and pervasive Chinese hackers and dupers that flood the servers with colossal citadels of bases that are made out of the best quality building blocks, and encompass the Kings mountain and various proximal areas, which make contesting the King's throne impossible, because you either get killed by one of them hacking, or can not penetrate their duped walls. These official servers are rarely wiped and have no admins moderating play either.

B: Community servers are mostly run by middle aged men who are incredibly self-aggrandizing, and who exhibit astronomical amounts of bias towards their friends/guildmates that lead to spawned in bases and ill-gotten resources/items that individuals playing the game normally would not have access to as readily. The owner bias also leads to individuals being wrongfully banned as well.

C: Developers seem to have jumped the proverbial ship sometime within the past year for reasons unknown, and stopped providing updates to this game to deal with the tremendous optimization and lag issues. Item and weapon balance changes would be nice as well, considering the only viable weapon in PvP are the halberds and the iron-star mace.

D: The amount of hacking that occurs regularly on this game has gotten so out of hand it is becoming patently ridiculous, by now, one would assume that any respectable game whereby the developers give even minutia amounts of cadence to would have already installed a better anti cheat system that would be more difficult to circumvent than the one currently in place.

All in all, Reign of Kings is an amazing game with untold amounts of potential, but that potential in itself is not nearly enough to excuse it's short comings.


~Earl Hooker






Was this review helpful? Yes No Funny
31 of 36 people (86%) found this review helpful
1 person found this review funny
Not Recommended
325.3 hrs on record
Posted: June 15
Reign of kings is a vast majority of good and bad things

Pros:
- Good Survival system
- Awesome Armor and Clothings
- Building is flawless
- Unique Kings throne
- Nice executions

Cons
- Extremely unbalanced fighting
- Archery is useless
- When playing game your computer will use alot of RAM (typically 7,4 GB ram Out of 8)
- Horrible Staff Team
- China Number 1
- Alot of hackers even not caught
- Extremely laggy (Especially Dense Flax fields)
- Lag spikes when people join the server
- Alot of lag even though you have flawless ping and no programs running in the background
- A lot more

3,6/10
Was this review helpful? Yes No Funny
25 of 29 people (86%) found this review helpful
1 person found this review funny
Not Recommended
11.3 hrs on record
Pre-Release Review
Posted: May 31
Dont buy, started off well but now abandoned by the devs. I left this title when it was in EA because it was in a right state and thought id come back in awhile then noticed one day that it had left EA on the store page and i was truly amazed. EA games are getting ♥♥♥♥♥♥♥ and ♥♥♥♥♥♥♥ and im afraid this is one of them, these games are like little pet projects that the devs get to ♥♥♥♥ around with using our money.

Again dont buy, and my advice to you is to just stay clear of EA survival games because lets be honest, they are ♥♥♥♥...
Was this review helpful? Yes No Funny
31 of 43 people (72%) found this review helpful
4 people found this review funny
Not Recommended
964.4 hrs on record
Posted: June 7
♥♥♥♥♥♥ admins plus Chinese hackers = AIDS
Plus crap devs
Was this review helpful? Yes No Funny
16 of 20 people (80%) found this review helpful
6 people found this review funny
Not Recommended
47.4 hrs on record
Posted: May 31
A NAKED WILL KILL YOU IN 3 HITS BUT THREE PEOPLE WONT BE ABLE TO TAKE THEM OUT IN 10 HITS, 0 OUT OF ♥♥♥♥ING TEN GAME IS FULL OF HACKERS 1HR DOWN THE ♥♥♥♥ING DRAIN ♥♥♥♥ YOU ♥♥♥♥♥♥ DEVS ♥♥♥♥ ALL YOU
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
2 people found this review funny
Not Recommended
528.2 hrs on record
Posted: June 11
Remember those days where you could put more than ONE Treb shot in the treb? Remember the real raiding instead of the ♥♥♥♥♥♥♥t raiding now? Remember how you join a server and ping REALLY does matter? Because those days are ♥♥♥♥ing gone.. I remember how good this game was with all the "pick up the rocks to build cobblestone" to "I'm so sorry for cutting your head and not the guy in the pillor". YOU RoK developers ♥♥♥♥ed up this game REAL good, your updates sucked major ♥♥♥, you can't figure out if you want to keep the treb normal and perfect when it came out, to "wtf is this? Counter weight? Adjust aim?" ♥♥♥♥ off. I remember "Yo just aim the dam thing and ♥♥♥♥ing fire" taking the risk of hiting or not. Your game is laggy and ♥♥♥♥, your game has nothing to do after T7 blocks..your siege weapons suck sooo much ♥♥♥ and the "No build on the kings castle" no more is ♥♥♥♥♥♥♥ me off.. Stop ♥♥♥♥ing up the game "thinking" you're doing good when you're really not.. I was so happy playing this game now I cringe when I see a man in full Steel, because it's either he lags into and you FLY like a bird or you keep swinging until one of the shots connect with the lag helping you.. TRASH game I do NOT recommend this game for anyone that is a true "Survival" Player.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
1 person found this review funny
Not Recommended
53.0 hrs on record
Pre-Release Review
Posted: June 15
Reign of ♥♥♥♥♥

Steer clear of this "game" from the same crappy company that almost brought you a playable StarForge Alpha! Has now abandoned another idea that used to be pretty decent. Why make a good game when you can sell an idea for a video game you never intended to visualise completely in the first place.
Wow.. Almost sounds like: Why cure cancer when you can treat it. This is a horrible way of thinking, and cancer patients deserve better and so does gamers willing to pay for this sketchy mumbojumbo.
Was this review helpful? Yes No Funny