Explosive twin stick shooter. Lots of upgrades. Full controller support. Awesome soundtrack.
User reviews:
Overall:
Mixed (32 reviews) - 53% of the 32 user reviews for this game are positive.
Release Date: Feb 27, 2015

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Reviews

“Possibly one of the best Shoot 'Em ups ever”
79/100 – Gamers Haven

“A game everyone should own”
87/100 – Modvive

About This Game

About the game


Heckabomb is a twin-stick shooter for Windows. Works great with any controller. Supports mouse+keys play too. It has varied levels based in a circular arena and a host of upgradeable stats including bullet spread, rate of fire, turbo boosters and magnetic collectors. There are six varied add-on weapons too, including a chain-lightning gun, bullet-reflecting satellites and a rapid-fire swirly thing! (a legal requirement of any arcade shooter) Loads of different of enemies, including huge boss warships, missile batteries, tractor beams and a deadly enemy ace pilot will challenge your arcade reflexes and endurance.

  • Twin-stick (controller or mouse+keys)
  • Visually intense, massive explosions, huge debris clouds, trails everywhere
  • Spectacular arcade soundtrack
  • Campaign mode, Survival Mode, Hardcore Mode, AI Duel Challenge
  • Online hiscores

Your planet is dead


The Heckabomber is a doomsday weapon, the only thing that survived the destruction of your home planet by the alien armada. Loaded with devastating planet-destroying bombs, you'll fight across the Universe. Seek out enemy worlds to obliterate, crush their defenders, crack their planet and harvest the remains for construction materials to upgrade your ship and continue your rampage.

Asteroids


Asteroids exist throughout the Universe and are often the leftovers of planet formation. With Heckabombs detonating across the galaxy, asteroids are often the leftovers of planet destruction too! Mining them for resources allows you to build new weapons, upgrade equipment and resupply smartbombs.

Every second level you'll race to harvest asteroids before the blast wave reaches you from the planet you just blew up!

Planets


After charging up on ship upgrades, you'll take on aggressive enemy ships, crash through their defensive lines and try to get close enough to their planet to drop a single, devastating Heckabomb onto it.

Enemies come in various shapes and sizes from tiny fast-moving divebombers to massive lumbering tractor-beam transports that'll try to pin you down for other enemies to shoot.

Warships


Every 10th level, you'll face increasingly huge enemy Warships. Each one carries a unique bonus upgrade that you can only get if you choose to engage the Warship rather than steer clear of it's deadly weapons and fighter launch bay.

Hardcore


In Hardcore mode you get no continues and enemy accuracy, rate of fire and bullet speed all increase substantially. One life only, extra challenging fights, vie for a place on the elite hiscore table.

Casual


Casual mode unlocks when you complete just one level of the main campaign. It offers a lot less challenge and a lot more salvage loot, making for a relaxing shoot-em-up ride up through the game as far as the first Warship encounter. Practice your moves in relative safety, or just watch the pretty explosions.

Survival


Unlocking the bonus Survival Mode gives you a huge upgrade budget to customize your ship just once then hurls you into an endless battle against increasingly ferocious odds and a limitless armada of enemy Warships.

Duel


Face the elite enemy ace pilot in the campaign and you'll unlock the bonus Duel Mode where you can challenge the ace alone (with his 5 elite henchmen... hey, he is a bad guy!)

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2+ Cores, e.g. Intel Core i3
    • Memory: 1 GB RAM
    • Graphics: GeForce 100 series, Radeon HD 4000 series
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 800 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 4+ Cores, e.g. Intel Core i7
    • Memory: 2 GB RAM
    • Graphics: GeForce 300 series, Radeon HD 6000 series
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Customer reviews
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Overall:
Mixed (32 reviews)
Recently Posted
JunglePredator
( 0.2 hrs on record )
Posted: May 13
Obtaining it through an indie bundle I have to say I'm glad I didn't purchase this game; the bundle was obtained using store credit with 2 other games at the same time.
Buggy, requiring internet for a simple asteroids clone, the game lacks pizzazz.
On first launch the game failed to load past the loading screen/twitter account advertisement because I had blocked the game from accessing the network via a firewall.
Once I sorted through that it requires internet to play I found that the first level was confusing; it said collect salvage to continue. However there was no control listing & didn't seem to be any way to locate items.
Turns out that this was the first bug rearing it's head... the game had failed to load the asteroids that were supposed to be present instead just showing the background which is a series of silhouetted asteroids which lead to confusion about how the game was supposed to operate.
Further the firing in the game seems to be off; some asteroid clones use a type of bullet lag to shoot where your aiming retical was instead of where your rectical is, a time tested model that has worked well for several games,... this game however feels wrong. It almost feels like the rectical itself has been placed under lag so that you're shooting in the dircetion your ship was pointing when you clicked & not where you were aiming.
Over all I cannot recommend this game & instead point you to other asteroid clones both on & off Steam. There are several basic freeware (not open source) ones that are considerably smaller than this using Google & on Steam you can obtain Dark Matter for a cheap price which is a much better product.
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Flexo
( 4.0 hrs on record )
Posted: April 16
this game really could be fun, but unfortunately I don't get past level 10 for some reason. i have to end the game over the task manager.
so from that point of view i sadly can't recommand this game.
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Cheese sandvich
( 0.3 hrs on record )
Posted: March 4
After purchasing the game I can safely say that I regret buying Heckabomb.
Which is quite a pity for me as I would like to see the Indie developer who made the game to succeed and make other games.



So If you want him to succeed then you could always buy the game just to support him.
Anyway I’ll get back on topic and tell you why I think the game is bad.


When you first start the game it drops you right into the first mission. I’m ok that there are no cutscenes when you start the game but I would have liked to see the controls before being shoved in to the game.


This is one of my smaller gripes though.

Here are the other reasons why I don’t like the game.


#1 The controls feel a bit unresponsive. It’s just a little, but this is the type of game were you need to be super accurate to survive the enemy waves it throws at you.

I was using a controller by the way, but I have been as accurate in other games while using as much skill in them as I did in Heckabomb.

#2 The screen gets horribly cluttered at times. This is not good, as some enemies shoot blue tipped missiles at you.


These are extremely hard to see as they blend into the background.

Many times I didn’t see the missile until I crashed into it while I was dodging the harmless asteroid chunks that where left over.

#3 Asteroids are OP. The bigger asteroids are way too fast, have more health than they need to and spawn way too much.


One of them tanked enough bullets that it smashed into me and taken off 2 and a half of my shields.
I only had 3 shields at the time.


The enemy ships in this game can only take half a shield off at the very most, whereas asteroids can kill you in two hits.
Shields aren’t just shields in this game by the way, they are your health.


So once you run out of them, instead of being shield-less you die.



#4 The super bomb is underwhelming. In games like Beat Hazard and Waves the bombs will blow up the entire screen, whereas this one will explode like it’s afraid of being too big and loud for its own good.

I regret spending my in game money on the Super Bomb at all when I could have purchased fire rate upgrades instead.


#5 Unfair enemies.
On one of the levels there are these space landmines that cannot be harmed until they activate and come after you.


And when they do they are far too accurate, can take way too much damage and also take 2 and a half shields off.
Which makes them the second thing that can kill you in 2 hits.


And lastly reason #6. Unexplained game mechanics.

Both the mines and a big gold asteroid I found would reflect your bullets back if you shot them.

I had no way of knowing this, other than by finding out first hand. I am ok that the asteroid reflects bullets, but I’m not ok that the mines reflect bullets, as they are already too deadly.


Something I can give the game praise for is its soundtrack.
It’s quite unique and sounds great. But a great soundtrack does not make up for poor or lacking gameplay as it is the case here.


That’s all I have to say.
So now you can decide if you want to get this game or not.
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Lord Dyran
( 3.7 hrs on record )
Posted: January 22
Not cohesive enough.
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amishmonster
( 8.0 hrs on record )
Posted: January 12
A very solid twin-stick shooter. Not the best out there, but quite good. It's responsive and smooth, and the music is great. I found the difficulty ramp good at the beginning, but it climbed a bit too high for me about 75% through the game, but that may have been the upgrades I chose.

There are some frustrating deaths and the backdrop of the planet levels sometimes obscure enemy fire, but most of the time it felt fair and challenging. It's a good time, especially for the price (and doubly so if it's on sale).
Helpful? Yes No Funny
tautology
( 1.5 hrs on record )
Posted: December 31, 2015
It's a bullet hell game where you can't actually see the bullets. This makes it a game of random dodging to try and game enough scrap to buy enough weapons to take out the enemies before they shoot.

Either reduce the complexity of the background, make the enemy shots not the same colour as aforementioned background or make the various ships not all the same shade of grey.
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Gladys Maria
( 5.2 hrs on record )
Posted: December 30, 2015
I cannot give this game a good review even though i do like a good twin stick shooter which this sadly is not,the main problem is you cannot see what the hell is hitting you half the time,you can shoot a big asteroid from half a screen away and the bits that fly off come straight to the side of you every time its stupid and really annoying.

The levels which have planets you cant see enemy missles clearly enough or enemies for that matter,the side of the arena is hard to tell where it ends so you end up stuck sometimes and trapped.

The way the upgrades work is not really explained some are useless so a lot of trial and error will be needed ,buy the wrong one at the wrong time and you will get stuck unable to progress.

If you are patient and don't mind really hard games look for it in the sale you may get a few hours out of it there are some good things about it like the nusic and for the money you get a lot of levels and they do vary.
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tqwert14
( 4.3 hrs on record )
Posted: December 19, 2015
Nope
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Sheep!
( 1.6 hrs on record )
Posted: November 28, 2015
The 2D space shooter has a long arcade pedigree, going right back to Asteroids. Heckabomb is clearly a proud descendant of that line, but is rather too arcade-like for a modern PC game.

It may seem odd to chastise a game obviously trying to be arcade-like for succeeding too much at it, but some of the throwback elements of the game are clearly retrograde steps. For instance, Heckabomb puts a lot of emphasis on a numerical score, giving it pride of place at the top of the screen, and rewarding certain in-game feats with score bonuses. Most gamers in my own circle, these days, rate their play by progress or achievements, and pay no attention at all to a numerical score -- I know that I don't even glance at high scores anymore.

Beyond a few additional play modes (Survival and the like, none of which couldn't really have been unlocked from the start) or the ability to start from a higher level Heckabomb doesn't offer any form of progress -- every game is like a fresh quarter in the machine. There's an upgrade shop (with balance issues; some upgrades are downright traps) but your upgrades are tied to your playthrough, and vanish with your destruction. This gives the game no sense of long-term reward. It's more akin to an arcade machine that offers the same experience to each new player than a modern PC game that rewards investment of time and development of skill.

Beyond the "arcadiness" issues, which, for better or worse, were clearly intentional, Heckabomb has some small problems. The balance issues with the upgrade shop have already been mentioned. More importantly though, the devs fell into a graphical trap that afflicts some space games. Game devs sometimes see pretty pictures of nebulae, and realize that space doesn't have to be a boring black starfield. Space can be colourful and interesting! So they fill their spacebackround with exciting, vibrant colour! That same excitingly coloured background, however, can camouflage enemy shots that you would like to avoid, unless the graphics are carefully managed to prevent this problem. Heckabomb does not succeed at avoiding the problem, and, in the chaos of lots of shooting enemies on-screen at a time, certain types of enemy fire can be completely lost against the background.

There is a good deal of polish in Heckabomb. but its flaws and odd throwback mentality make it a poor choice compared to a more contemporary take on the same style of gameplay, such as Space Pirates and Zombies.
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Feared aLIEn Voodoo
( 0.9 hrs on record )
Posted: November 24, 2015
Heckagame!
Buy now you know it is about cracking asteroids.
If you thought"That looks fun!"
when you saw the screenshot
then you will not be disapointed
If you witnessed the birth of video games
the nostalgia is strong with this one.

Warning:
Some hypnotic and blinding effects
which programmed me
to immediately
recommend to you
after playing only once.

OBEY. CONSUME.
AND
AVOID
PANIC SHOPPING.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
28 of 33 people (85%) found this review helpful
1 person found this review funny
Not Recommended
4.5 hrs on record
Posted: June 17, 2015
Hummm good game in general. Not a bullet hell unless you can't kill the enemies fast enough 8) Graphics and music are standard, action is constant, ship can be upgraded. A decent release.

Now about the things that aren't mentioned:

Game has 3 checkpoints and a "continue" system. At levels 11, 21 and 31 your progress is saved so if you use all your "continues" you'll restart at these checkpoints. Past level 31 you have to make it to the end with the "continues" you have. The game does save the level you're playing and the number of lives left so you can stop playing at anytime you want and resume later.

The very bad thing about this game is how you can gimp your ship by choosing the wrong upgrades. The game is linear; you can't just replay levels to make more money or try to get a better score on them so if you reach a checkpoint with the bad upgrades then well.... you can't repick them and chances are you won't be able to advance any further.

Also, once you quit the upgrade screen you are stuck to the secondary weapon you chose and the shield level you bought... meaning that you have to finish the level before changing anything to your ship. When i left the upgrade screen at level 45 i forgot to equip my satellites and was stuck with the beam laser and of course i had only 2 shields. Used up 12 "continues" before uninstalling the game.

I though "getting stuck with your choices" was a 90's thing. When stuff can be upgraded we need to be able to either reverse it or farm for more cash, espescially if you can end up gimping you to the point you can't advance in the game.

Was my 2 cents anyway.
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15 of 18 people (83%) found this review helpful
1 person found this review funny
Recommended
1.8 hrs on record
Posted: February 27, 2015
I love these action games.

Heckabomb is a twin stick shooter - xbox360 controller is best

The game alternates between a score stage, where you have to collect salvage from destroying asteroids, to a survival like stage where you are required to 'move' (fly around) a certain distance. At the completion of each stage you can hyperspace out.
You can upgrade weapons, armour, salvage collectors etc. and the game CAN be saved.

Visually its appealling, the gameplay is action/arcade that is not a bullet hell style game, but one that can be successfully played with some practice.

If you like twin stick shooters - get it

8/10

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26 of 39 people (67%) found this review helpful
1 person found this review funny
Recommended
2.9 hrs on record
Posted: February 27, 2015
First solo effort from Allicorn Games (1 half of Puppygames). Does not disappoint.
As a Doomday Weapon, your only goal is to travel through the galaxy destroying everything in the way. What's not to love.
https://www.youtube.com/watch?v=WvyQNkXevLc
Starting in casual mode at level one at a steady pace, you alternate between either salvage collection or traveling close enough to each planets surface to deploy the Heckabomb and turn it into space dust. Between levels getting the opportunity to spend the salvage collected on upgrades which range from enhancing your base stats and gear to backup weapons, bombs and defenses.

Every 10 levels you get challenged by a boss, which you can either face up to or shy away from and just survive long enough activate the Heckabomb. Killing them without using the bomb rewards you with special upgrades, so it's well worth your time. Progress through the game will also unlock new modes. Hardcore, Survival and AI Duel, which all speak for themselves really.

Visuals that didn't skip a beat, extremely responsive controls, fantastic psy-trance soundtrack and a decent price point, all make this an easy recommend. If you're looking for a twin stick shooter to scratch that itch, this is most likely the game for you. :)
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7 of 9 people (78%) found this review helpful
Not Recommended
5.2 hrs on record
Posted: December 30, 2015
I cannot give this game a good review even though i do like a good twin stick shooter which this sadly is not,the main problem is you cannot see what the hell is hitting you half the time,you can shoot a big asteroid from half a screen away and the bits that fly off come straight to the side of you every time its stupid and really annoying.

The levels which have planets you cant see enemy missles clearly enough or enemies for that matter,the side of the arena is hard to tell where it ends so you end up stuck sometimes and trapped.

The way the upgrades work is not really explained some are useless so a lot of trial and error will be needed ,buy the wrong one at the wrong time and you will get stuck unable to progress.

If you are patient and don't mind really hard games look for it in the sale you may get a few hours out of it there are some good things about it like the nusic and for the money you get a lot of levels and they do vary.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
Recommended
1.8 hrs on record
Posted: February 27, 2015
Simple old fashioned fun. Its one of those games that makes you want to go one more time. Get one level farther, get that high score.
With a really neat upgrading system, a player can come up with a multitude of play styles and ways to conquer the levels.
With 4 modes, plenty of steamy goodness and tight controller support. Heckabomb will please any fan of arcade style games.

I made a video review to show off some of the features and gameplay of this game!
http://youtu.be/bGy1TEuqzck
I hope you enjoy!
Martyr
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7 of 10 people (70%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: November 20, 2015
Whilst this seems to have potential, some amateurish mistakes make it less than fun to play

First and foremost, cheap deaths are too common and they come from

- Asteroids split when shot, fragments then 'appear out of nowhere' and that can be an unavoidable collision (they often appear some distance from the original explosion)
- Loads of debris/bullets/rockets is common and it's not always obvious what is and isn't harmful
- Your entire ship is a target (not just it's core) and it's pretty big wheras the play area is small so - well that's a thing...
- Backgrounds are poorly designed - bright areas/areas of deep color which disguise enemies/missiles and generally make the game hard to look at for long periods

All that deters me from bothering to play it any longer...

Another issue lies in the upgrade system - it's obvious after a couple of playthroughs that there are traps/things which won't help you much and things which you MUST take to survive too. You can obviously learn which are which but some skills appear fairly useless so this could get a bit grindy

The main issues are the unfair deaths tho - without some fixes to make 'harmful stuff' clearer and less unfairly positioned, I can't recommend this
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10 of 16 people (63%) found this review helpful
2 people found this review funny
Recommended
2.6 hrs on record
Posted: February 27, 2015
First Play Video: https://www.youtube.com/watch?v=zum1ApjMf-E

Even with a mouse and keyboard because my old RumblePad2 isn't supported in this twin stick shooter, I still had a blast!

Game runs super smooth and fast. Very colorful and vibrate gameplay makes this game easy to look at and enjoy.

For any fan of the old school asteroids, Super Stardust on the Playstation console, or the mega popular Geometry Wars games, this game is "Must Buy" period. 8.5 out of 10.

Best feature IMO: The ability to use salvage points acquired in the gameplay to choose your own powerups and add-on perks for your ship. Making your ship the way you want is a nice feature missing from a lot of these Asteroid genre shooter games. Love it!

Great jobs devs! Thanks for delivering a huge punch for the price and giving gamers their moneys worth! On Steam these days, that's saying something!



- Zaxx
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4 of 5 people (80%) found this review helpful
Recommended
1.2 hrs on record
Posted: February 27, 2015
Nice little stardust type shooter. accompanied by a good trance\techno type soundtrack.
might take a while to get used the controls, as there's alot going on at the same time!

The difficulty is about right and the ship/weapon upgrades do help you pull through each level.

I like it but I'm an old asteroids/invaders nerd. Kind of a 2015 asteroids/super stardust makeover but a good one :)


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4 of 6 people (67%) found this review helpful
Recommended
2.2 hrs on record
Posted: February 27, 2015
Pretty strait forward game heavy on the Shoot 'Em up, and a little on the bullet hell.
Your ship is easily upgradable by collecting salvage you get from destroying asteroids and enemy ships.
Controls are incredibly strait forward and is played basically with the left and right joystick on a controller.

Overall? It is amazing game worth buying if you are into shoot 'em ups, or you just want to try
one out for the sake of trying one out.

https://www.youtube.com/watch?v=TJ1twVVB31o
Gamers-Haven
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4 of 7 people (57%) found this review helpful
1 person found this review funny
Recommended
0.9 hrs on record
Posted: May 6, 2015
Asteroids and Geometry Wars fans would like this: a twin-stick shooter that is fun in bursts. An inexpensive and solid game!
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