Wow... I got everything I wanted from a Real TIme Tactics game... yet I felt disappointed. This blows away RTW series for melee based combat. There are so many dynamics to the game, and better yet the stats are not hidden, but layed out in the interface. RTW and other combat games leave a few simple options available to the players. In this game, you can see the effect of open/regular/closed spacing, the effect of other troops nearby, the defestation of ranged archers, plus the usual damage/armor/defense and much more.
Yet... I felt disappointed. The battles were challenging, but I still craved the empire building of the RTW series. I wanted to create my army, my way, and not get stuck with historical units.
I know this seems like a negative review, but I feel that I got everything I wanted from this game... and at the same time, self discovered I wanted more freedom. Perhaps, if they took this level of detail and allowed me to construct empires and armies of my own design, I would have loved this game.
Posted: November 25th, 2013