Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
Recent Reviews:
Very Positive (96) - 86% of the 96 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (460) - 88% of the 460 user reviews for this game are positive.
Release Date:
Aug 1, 2017
Developer:
Publisher:

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Recent updates View all (14)

September 27

Vote for us in the Golden Joystick Awards!



Great news!!! The folks over at Gamesradar+ have put us in the running for a Golden Joystick Award in the Best Storytelling category!

Head on on over and vote for us!

http://www.gamesradar.com/goldenjoystickawards/#best-storytelling

4 comments Read more

September 22

Tacoma housekeeping patch incoming!

Hey all! Today we're pushing a patch to Windows/Mac/Linux on Steam (and other platforms will be rolling out these fixes as well.) No big changes or updates, just housekeeping for the issues listed below! Thanks for playing, and please visit the Technical Support subforum on Steam if you could use further technical assistance.

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Tacoma Patch 1 Notes
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  • Updates to localization for accuracy, particularly for tutorial key bindings.
  • Hair band in Sareh's locker now properly labeled as a hair band. (Note: has nothing to do with the 1980s.)
  • Various small fixes to in-game text formatting.
  • Small fixes to in-game tutorials (text and behavior; rebound keys should display, and tutorial option should save properly).
  • Items should no longer fall through the floor on subsequent reloads into gravitized wings.
  • Improved collision in a few areas to smooth player motion.
  • Mechanical Engineering door should no longer be locked if the player backtracks.
  • Resolution resets should no longer occur inappropriately when in Windowed mode on Windows.
  • Returning from the Biomedical wing and having the skull appear in-hand should only occur the first time (if left behind in Hub); skull can also be carried back to Biomedical should the player so desire.
  • Occupied locations for putting items back in place should no longer prompt the user.
  • Overlay text for in-world writing appears at the proper time when the option is toggled.
  • Player does not lose camera movement from initial animation when pressing a key/button.
  • Loading a save game while an AR desktop is open will now properly allow the player to crouch.
  • End credits display properly in 21:9 screen resolution
  • Darts are properly saved and loaded.
7 comments Read more

Reviews

“I got so caught up in the story, I found myself gasping out loud and putting my hands over my face. That’s how much I liked it.”
95 – Paste Magazine

“A mystery that grabs hold of you the instant your magnetic boots clamp to the station and never lets go... Immensely rewarding.”
84 – PC Gamer

“A story that's both gripping and emotional... The little details packed into the space station are touches of the sublime.”
90 – Destructoid

About This Game

The Venturis Corporation wants their AI back. That’s where you come in.





Tacoma is a narrative adventure set aboard a high-tech space station in the year 2088. As you go about your mission, you’ll explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.

At the heart of Tacoma is the facility’s digital surveillance system, which has captured 3D recordings of pivotal moments in the crew’s life on the station. As you explore, echoes of these captured moments surround you. You’ll use your ability to rewind, fast-forward, and move through the physical space of these complex, interwoven scenes to examine events from every angle, reconstructing the multi-layered narrative as you explore.

Tacoma is the next game from the creators of Gone Home, and carries on that tradition of detailed, immersive, and powerful storytelling, while pulling players deeper into the narrative than ever before.

Features:



A Richly Layered Story Experience:
Six crewmembers lived and worked on space station Tacoma, forming relationships, experiencing love and loss, and facing crisis together. Discover not just what happened to these people, but what makes them who they are, through your role as an interactive investigator. The story is told through a series of fully voiced and animated interactive AR scenes, immersing you in the events on Tacoma.

A Groundbreaking Multi-Path Story System:
In each section of the station, you are surrounded by digital representations of crewmembers following their own parallel story threads that diverge, recombine, and split off again. Rewind, fast-forward, and move through these scenes’ chronologies as they swirl around you. Your interactive tools allow you to discover the tightly-knotted narrative from every angle, and in every detail.

A Deeply Interactive Gameworld:
Explore Tacoma Station both physically and digitally. Unlock doors and drawers to find meaningful objects, notes, and physical artifacts, while simultaneously exploring extensive records of the crew’s digital communications and personal thoughts. Every facet of the crew’s experience on Tacoma is part of your investigation.

A Vision of the Future:
Experience life in the year 2088. Discover a rich fictional universe that depicts humanity’s expansion into low-Earth orbit and beyond. A deeply-imagined speculative vision of the near future from the award-winning story team behind Gone Home and BioShock 2: Minerva’s Den.

A Compact Narrative Game:
Tacoma is estimated to take around 2 to 5 hours to complete. How deep you dig and how much detail you find is up to you. Tacoma is a non-combat, non-puzzle-focused game. The details of the story and gameworld are there for you to discover at your own pace.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or higher, 64-bit
    • Processor: 1.9ghz Intel i5-equivalent processor or higher
    • Memory: 4 GB RAM
    • Graphics: Onboard or dedicated graphics accelerator with 1GB+ of video RAM
    • DirectX: Version 11
    • Storage: 11 GB available space
    Recommended:
    • OS: Windows 7 or higher, 64-bit
    • Processor: 2.9ghz Intel i7-equivalent processor or higher
    • Memory: 8 GB RAM
    • Graphics: Dedicated graphics accelerator with 2GB+ of dedicated video RAM
    • DirectX: Version 11
    • Storage: 11 GB available space
    • Additional Notes: Runs best installed on a SSD
    Minimum:
    • OS: OS X 10.9 or higher
    • Processor: 1.9ghz processor or higher
    • Memory: 4 GB RAM
    • Graphics: Onboard or dedicated graphics accelerator with 1GB+ of video RAM
    • Storage: 11 GB available space
    Recommended:
    • OS: Most recent version of OS X
    • Processor: 2.9ghz Intel i7-equivalent processor or higher
    • Memory: 8 GB RAM
    • Graphics: Dedicated graphics accelerator with 2GB+ of dedicated video RAM
    • Storage: 11 GB available space
    • Additional Notes: Runs best installed on a SSD
    Minimum:
    • OS: 64-bit OS
    • Processor: 1.6ghz Intel i5-equivalent processor or higher
    • Memory: 4 GB RAM
    • Graphics: Onboard or dedicated graphics accelerator with 1GB+ of video RAM
    • Storage: 11 GB available space
    Recommended:
    • OS: Ubuntu 16.04
    • Processor: 2.9ghz Intel i7-equivalent processor or higher
    • Memory: 8 GB RAM
    • Graphics: Dedicated graphics accelerator with 2GB+ of dedicated video RAM
    • Storage: 11 GB available space
    • Additional Notes: Runs best installed on a SSD
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