Design steampunk pixel airships out of functional modules and conquer the skies!
Recent Reviews:
Veldig positive (33) - 90% of the 33 user reviews in the last 30 days are positive.
All Reviews:
Overveldende positive (1,062) - 96% av 1,062 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
25. feb., 2015
Utvikler:
Utgiver:

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Early Access-spill

Få umiddelbar tilgang og spill med en gang; bli involvert i spillet mens det utvikles.

Merk: Dette Early Access-spillet er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Lær mer

Hva utviklerne har å si:

Hvorfor Early Access?

“Right from the start, the development of Airships has been extensively covered in the development blog. So as soon as the basics of gameplay were complete, the game became available to interested players to collect reactions and gauge interest.”

Hvor lenge antas det at dette spillet vil være i Early Access?

“The development plan projects another six months of work before the final release. Most of this will be spent on polishing the game.”

Hvordan er det planlagt at fullversjonen vil være forskjellig fra Early Access-versjonen?

“The following major features are planned:
  • Extended strategic conquest mode.
  • Land-ships with wheels and limbs.
  • Dragons and other aerial monsters.

Beyond this, there will be a plethora of minor additions, new modules, visual improvements and general polish.”

Hva er nåværende tilstand på Early Access-versjonen?

“The ship design mode and core aerial combat gameplay are complete. You can design airships and buildings by assembling them from modules, conquer the world in single-player strategic mode, fight battles against other players in multiplayer, and design your own coats of arms.”

Vil spillet være priset annerledes under og etter Early Access?

“When the game exits Early Access, its price will increase.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“The community is reporting issues, making suggestions for additional features, trying out game balance, helping with localization, and already creating mods.

While I cannot guarantee that all suggestions will be included, several features such as paintable ships, flamethrowers, and decks were originally suggested by players.”
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Nylige oppdateringer Vis alle (133)

25. februar

Version 9.7.1

Version 9.7.1 fixes a few crashes and introduces three massive new weapons:







Have fun!
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20. februar

Strategic Multiplayer Dev Log 3

So here we are, two months later, with the third instalment of the strategic multiplayer dev log. While Christmas and a busy January took their time, a lot of work has gone into making the details of conquest multiplayer work.

The setup GUI now works in the same way as resume, with a set of slots available to players. Any number of players can join in LAN and server-based MP mode, and players can also spectate.



Like in the single-player version, players are now able to do combat setup and use reserves. Combat chat is also much nicer now. Finally, there's now a detailed desync detection system that will report when the world state of two players deviates.

So now is the time to start testing this in earnest! Because it's a big update that changes a lot of things under the hood, I don't just want to dump this on all players. Instead, I'm going to start with a closed alpha.

I'm looking for a small number of players - you, perhaps - who would like to thoroughly test strategic multiplayer. I need feedback both at the technical level with detailed bug reports and at the game experience level, where you tell me what the user interface and game balance needs.

Are you up for it? Join the Discord and message me.
7 kommentarer Les mer
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Om dette spillet

Design steampunk pixel airships out of functional modules and conquer the skies!

In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: 1.8 Ghz+
    • Minne: 256 MB RAM
    • Graphics: 128 MB VRAM+ w/OpenGL
    • Lagring: 200 MB available space
    Anbefalt:
    • OS: Windows 7 or later
    • Processor: 2.2 Ghz+ Dual-core
    • Minne: 1 GB RAM
    • Graphics: 1 GB VRAM+ w/OpenGL
    • Network: Broadband Internet connection
    • Lagring: 200 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 1.8 Ghz+
    • Minne: 256 MB RAM
    • Graphics: Intel HD Graphics
    • Lagring: 200 MB available space
    Anbefalt:
    • OS: 10.10
    • Processor: 2.2 Ghz+ Dual-core
    • Minne: 1 GB RAM
    • Graphics: 1 GB VRAM+
    • Network: Broadband Internet connection
    • Lagring: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.0 or similar
    • Processor: 1.8 Ghz+
    • Minne: 256 MB RAM
    • Graphics: 128 MB VRAM+
    • Lagring: 200 MB available space
    Anbefalt:
    • OS: Ubuntu 14.10 or similar
    • Processor: 2.2Ghz+ Dual-core
    • Minne: 1 GB RAM
    • Graphics: 1 GB VRAM+
    • Network: Broadband Internet connection
    • Lagring: 200 MB available space

Hva kuratorene sier

19 Curators have reviewed this product. Click here to see them.
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