“Dispatcher” is a first-person horror with RPG elements. The game takes place in the near future on a spaceship “Dispatcher” which crew got into an accident and trapped with alien monsters.
User reviews:
Recent:
Mostly Negative (24 reviews) - 37% of the 24 user reviews in the last 30 days are positive.
Overall:
Mixed (538 reviews) - 65% of the 538 user reviews for this game are positive.
Release Date: Nov 12, 2015

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July 8

Our new game "Watch This!" is now available

Check out our new game "Watch This!"
It's a first-person single player platformer with horror elements.

You are the star of the newest, most spectacular show. Avoid traps, hide from the monsters, rescues out of the maze ... Or die. The key is to entertain billions of viewers!

http://store.steampowered.com/app/457440/

4 comments Read more

March 29

Second DLC is now available for free

This free DLC contains a pack of high quality arts from Dispatcher.

Files are downloaded to the directory "Steam/Steamapps/common/Dispatcher/Dispatcher Arts"

http://store.steampowered.com/app/455330/

6 comments Read more

About This Game

“Humanity found a way into the depths of the space. First brave hearts set off to grasp the unknown. It found them first.
Dreams of pathfinders crashed against the cold flesh of the space. Now and on only one thing matters: what are you capable of to survive?”

Dispatcher” is a first-person horror with RPG elements.

The game takes place in the near future on a spaceship “Dispatcher” which crew got into an accident and trapped with alien monsters. The few survivors have been infected and are not as friendly as you think.
But was it an accident?

Clue features
  • - Scary mixture of survival horror and atmosphere of classic space science fiction of 60-80’s;
  • - Stealth-based gameplay with RPG elements;
  • - System of characters’ upgrade that unlock according to the amount of gained experience;
  • - 6 character classes, each of which has its own strengths and weaknesses;
  • - 4 unique kinds of unpredictable monsters;
  • - Partial random generation of levels;
  • - Hardcore mode for the most daring players;
  • - Beautiful graphic that can fully immerse you into the atmosphere of fear and terror;
  • - Also chicks in skinny clothes, blood, screams and other possibility.

System Requirements

    Minimum:
    • OS: Windows 7/8
    • Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 5200+
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 470 / AMD Radeon HD 7850
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: You may need to update the driver for your video card and sound card
    Recommended:
    • OS: Windows 7 (64-bit)
    • Processor: Intel Core i5 @ 3.4 GHz / AMD Phenom II X4 @ 3.6 GHz
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce GTX 670 / AMD Radeon HD 7990
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: You may need to update the driver for your video card and sound card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (24 reviews)
Overall:
Mixed (538 reviews)
Recently Posted
Solitaire
0.5 hrs
Posted: August 27
Little to no game play, and you are just does into the game with no knowledge of what to do. I started the game, created a character, started a new game and 45 seconds I was killed. I was on easy...
Helpful? Yes No Funny
Ash Williams
1.9 hrs
Posted: August 20
A beautiful tech demo. Nothing more.
Helpful? Yes No Funny
✡911nsidejob✈
0.2 hrs
Posted: August 18
Game is too hard from the start and your left with not knowing what to do, there is no itroduction.
Helpful? Yes No Funny
Macho
3.7 hrs
Posted: August 14
worst game ever!! Don't buy this! My money..
Helpful? Yes No Funny
Frisky Carrot
0.1 hrs
Posted: August 13
Opened the game, planned to stream it with a friend, Put it in fullscreen, Now cannot open the game, Whatever I try I can't play the game, If you want to refund something, Then get this game.. :D
Helpful? Yes No Funny
Michael Flatley
0.2 hrs
Posted: August 13
It is ♥♥♥♥♥!!!!!!!♥♥♥♥ing lazy ♥♥♥ devs should be banned off steam until their product actually work and pass the perimeters of what can be eligible as a game. FFS!!!
Helpful? Yes No Funny
Rapxtor
12.7 hrs
Posted: July 30
I dont even know here to start, this game is build based in good idea but doesnt really work in pratice, using the Alien Isolation comparation (not was game itself but some aspects), here, you have no mean to avoid or get away of the monster, the tin corridor sections with nothing to interact or use to your advantage if you get spotted, no object you can hide behind, and even if you run away very quickly, the monster at his pace is going to reach you no matter what, if you add the lack of autosave or quicksave, you are left with trial and error game that you hope to reach the end with bit of luck.

There is also the crouch bug that leave you stuck in objects that it is even worse that the monster bc it can happen anytime and restart is the only fix.

I usually like to explore the games a little before making a opinion, but in this case, there was alot of things that should had been fixed before leaving EA state, also the lack of features like binding keys ingame and ini files disable that prevent you from doing it outside of the game, wich using the unreal engine it comes was surprise to me, this is the second game i play in UE that doesnt allow manual config (the first one had the files ecrypted mind you).

Not all are bad things bc the graphic are decent, sometimes a little blur, but still nice for indie game, the sound give a somewhat immersion feeling that is only lost by the appearance of the monster itself, also it is important that devs make games dificult but they should keep in mind to give players alternative, be it with weapons, objects or even map interactions, restart only bc you have no means doesnt make a game dificult, only annoying.
Helpful? Yes No Funny
Tiina
2.6 hrs
Posted: July 19
There's only a couple of things I liked in this game lol, scifi/graphics (in cinematic mode). So yeah that's about it...I'm a huge fan of anything to related on scifi but this game was just wtf?!? experience for me...
Helpful? Yes No Funny
Phoenix
0.4 hrs
Posted: July 4
hey guys,

what shall i say ? dont want to knock the game down too much but I am really disappointed and this after only playing abt 30 mins.

Let me say that I love sience fiction and sneaking arnd and idea to combine a game a la dead space/alien setting (so my hope) with sneaky gameplay like splinter cell and alien isolation made me buy this game.

Pro:

1. the idea to that game

Con:

1. graphics are too blurry for my taste even with lowest post processing and anti aliasing settings

2. you realize after minutes that AI is patrolling only very small patterns. no reaction to flashlight from behind

3. very small feedback abt the happenings of your surrounding. monsters very suddenly just stay in front of you and your dead (yes you hear some foodsteps but it isnt possible to locate monsters exactly in advance before they appear)

4.still bugs like you sit in a corner in crouched position while waiting for the monster to pass and after it you try to move and your stucked at the corner forever. very bad after you made a game for 20 mins and then you have to restart cause of this.

As a summary I can say that I had a few hopes in this game but it is still very unpolished for something that carries the released status so go and spend your money for some other game in this category.
Helpful? Yes No Funny
dogsonofawolf
0.2 hrs
Posted: July 3
The worst game I have played in recent times. There is no defending this joke of a piece of software. The translations are laughable, the UI is a stunning recreament of dog barf through the guise of a HUD, the story is.. wait nevwermind, no story. There is no gameplay. The gameplay is walking down a hallway until a spiked sex toy appears and collides with your bounding boxm, after which a 'restart?' prompt appears. There is only one correct answer to that question.

This game will give you five minutes of entertainment laughing at how such an awful thing was published, which disappears when you remember you paid a nonzero amount of money for it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 6 people (67%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: August 13
It is ♥♥♥♥♥!!!!!!!♥♥♥♥ing lazy ♥♥♥ devs should be banned off steam until their product actually work and pass the perimeters of what can be eligible as a game. FFS!!!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
3.7 hrs on record
Posted: August 14
worst game ever!! Don't buy this! My money..
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: August 18
Game is too hard from the start and your left with not knowing what to do, there is no itroduction.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
12.7 hrs on record
Posted: July 30
I dont even know here to start, this game is build based in good idea but doesnt really work in pratice, using the Alien Isolation comparation (not was game itself but some aspects), here, you have no mean to avoid or get away of the monster, the tin corridor sections with nothing to interact or use to your advantage if you get spotted, no object you can hide behind, and even if you run away very quickly, the monster at his pace is going to reach you no matter what, if you add the lack of autosave or quicksave, you are left with trial and error game that you hope to reach the end with bit of luck.

There is also the crouch bug that leave you stuck in objects that it is even worse that the monster bc it can happen anytime and restart is the only fix.

I usually like to explore the games a little before making a opinion, but in this case, there was alot of things that should had been fixed before leaving EA state, also the lack of features like binding keys ingame and ini files disable that prevent you from doing it outside of the game, wich using the unreal engine it comes was surprise to me, this is the second game i play in UE that doesnt allow manual config (the first one had the files ecrypted mind you).

Not all are bad things bc the graphic are decent, sometimes a little blur, but still nice for indie game, the sound give a somewhat immersion feeling that is only lost by the appearance of the monster itself, also it is important that devs make games dificult but they should keep in mind to give players alternative, be it with weapons, objects or even map interactions, restart only bc you have no means doesnt make a game dificult, only annoying.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: August 20
A beautiful tech demo. Nothing more.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
86 of 98 people (88%) found this review helpful
2 people found this review funny
Not Recommended
0.4 hrs on record
Posted: December 4, 2015
The Good
+Looks Good
+A few good jumps

The Neutral
+/-Controls work, but turn is controlled by mouse wheel and is problematic
+/-Monster looks okay but grows boring after a couple rounds
+/-Upgrade system neat feature but unusable as currency never carries

The Bad
-Short rounds
-Currency doesn't carry if you die
-No Defense against Monster

I truly tried to get into Dispatcher. The game looks great! The sea monster creature looked scary the first couple times, but then like the game it grew old. At first it took me awhile to learn the controls and mechanics of the game. With the detailed character creator I had a nagging suspicion that I was missing something. Somehow I wasn't playing my engineer right. Quickly I learned that was not the case.

The game past it's character creator is entirely simple and poorly balanced. The fact I went engineer meant absolutely nothing to the game. You gain no special abilities, no access to tools others would be without, no entry into areas that a scientist or pilot would be denied. It's just stats, and so you'd better make sure you make great choices because you'll never be able to level up in the game.

The game relies not on experience but a currency you pick up throughout the maps. No problem there except you must survive in order to carry over the money you've found to be able to level your character up. That runs into a major issue since survival is almost impossible once the monster sees you and it will see you.

Once spotted you must run, but there is no means of escape, no means to halt the creatures progress or to slow it down. It can follow you into duct and once it has you confirmed it will not let go. There is no way to lure the creature elsewhere when you enter its patrol area. Essentially the game is a chase simulator with no mechanics other than running.

As I said I tried to get into the game, but with no means of progression, the monster stale, the game gets incredibly boring. Perhaps it would be fun online, but no one plays the multiplayer. Although the multiplayer is a good way to give yourself multiple lives.

In the end the game could have improved itself in a number of ways. It could have included NPCs that the game seems more than capable of rendering in funny hunt, but are entirely missing in single player. Even as cannon fodder they'd provide a great distraction. There are no abilities, the monster isn't hampered by in world hazards nor are you capable of exploiting them to your advantage. That's the theme with this game it feels as if there are all these features that can be added, that are meant to be there, but just aren't.

Not Recommended
Was this review helpful? Yes No Funny
174 of 235 people (74%) found this review helpful
6 people found this review funny
Recommended
5.2 hrs on record
Pre-Release Review
Posted: September 7, 2015
OUTDATED REVIEW. WILL UPDATE WHEN I CAN!

Dispatcher
Developer: CivilSavages
Publisher: CivilSavages

Note: A key for this game was provided by the developer for the purpose of writing an unbiased informative review. No other compensation was given.

Note: My play time is not accurate, as I played several hours in Offline Mode.

Introduction
==========
The horror genre is super saturated right now, with only a small handful of titles standing head and shoulders above the other. Every now and then there comes a new horror title that really shakes things up and sets a new standard for the genre. Dispatcher......is not one of those titles. HOWEVER, that's not to say it's a bad game. It does a lot of things right, but there are also a lot of things that need a heap of improvement. I was really torn on whether to give this game a thumbs up or down...however I have ultimately decided to give it a thumbs up due to how well it accomplishes the good things, and for the potential it shows.

Gameplay
==========
Dispatcher is set in the near future on a spaceship called...."Dispatcher". Odd name, but the crew ran into an accident and now alien creatures are roaming the ship along with some sort of infection. In typical horror game style, it's your mission to find out what happened as well as escape the ship with your life. Let's go over some of the finer points.

First up is character creation. You have a small array of choices with which to customize your character. First, you choose a profession...this can be a pilot, an engineer, or a scientist. Each profession gives you certain stats, which as far as I can see do not affect gameplay in a major way yet. If they did, I did not notice much of a difference. I could be wrong. Next you choose a hobby, which can be things like a bully, gamer, farmer, or alcoholic. Each of these has a small effect on your character as well, such as how fast they gain experience, or how silent they can be while moving. Next, you choose whether you are male or female, your voice, and a name. This must be done in the Database section of the main menu before you can start a game, by the way.

Once you hop into a game, you are presented with a few more options to customize the game. These include whether or not you have infinite battery charge in your flashlight, how many monsters appear (or none at all), or how much the infection spreads. Once you get this sorted out the way you like it, you are dropped into the game into a small room of the ship. A short prompt on screen introduces you to the story, which after this point is told entirely via Notes you find laying around the ship. Speaking of these Notes, Dispatcher was developed by a Russian devteam, and as such Russian is the game's main language. Even your character voices are in Russian. There is an English option (does not apply to voices), but when used the entire game looks like the original Russian script was just ran through Google Translate. As a result, things might not make a whole lot of sense as there are a LOT of errors.

Once you get past that, you actually have a genuinely terrifying game. What Dispatcher does best is the immersion. You can hear your own footsteps, the monsters prowling about, and sometimes your own breathing. Every so often you will hear one of the monsters growl, making it sound like it's very close by, even if they are not. This keeps you on edge the entire game, so that when you do finally see one of the monsters, it's a terrifying experience and you will literally freak out. You have to keep your cool and find a way to shake it off your tail, whether it be staying in the darkness (TURN OFF YOUR FLASHLIGHT!), keeping very quiet, or hiding inside a ventilation shaft. Due to this terror I recommend the game be played in short bursts, unless you are a glutton for punishment. I do not recommend using headphones or playing in total darkness!

There are a small number of items you can find and use throughout the game. Batteries are useful if you chose to leave Infinite Battery unchecked, as you will need them to continue to use your flashlight. Pills are basically your way of healing yourself, should you be able to escape a monstrous encounter. Laying around literally everywhere you will find small amounts of what I call credits, which you can spend on upgrades or to unlock new professions/hobbies.

Graphics
==========
Developed in the Unreal 4 Engine, the game looks stunning. However everything appeared a bit glossy...at least to me. This made distant objects look rather bland, but up-close everything was amazing. Set inside a spaceship, you will definitely see the setting upon every corner you turn. Vents, lights, doors, some windows, even a few living quarters are all accounted for here, and detailed out the wazoo. It almost reminds me of Alien: Isolation. Perhaps that was one source of inspiration?

The in-game models looks nice, as well as your character portrait in the character creator. One of the loading screens features a very striking resemblance to the YouTuber known as PewDiePie...perhaps the devs are fans? The "hot chicks" they advertise on the store page...? Create a female character, hop in-game, and look straight down. That's it.

My only complaint is how generic, weak, and underdeveloped the monsters look. One is literally a humanoid with what looks like pus-filled bubbles all over its body, while another looks like a running shark (this one will chase you into vents!!!). I am inclined to believe that the monsters will see some improvements in the future as Early Access runs it's course.

Sound and Music
==========
The music, while simple, is only used in the menus so far. The main menu screen's theme gives you a dreadful chill as you prepare to dive into the game. The best part of the game is the sound direction. As mentioned before, you will hear the monsters wandering the ship, and occassionally growling to let you know that they are coming for you! Again, I do not recommend playing this game with headphones, as this only serves to help the terror settle into you deeper! While that is the point of the game, it can be a bit overwhelming to people who are not used to the horror genre.

Performance
==========
My only complaint is that when you first boot up a game, it may take a few minutes to load. After that everything loads a lot faster. So far, I have seen 60 FPS consistently, with no crashing, glitches, framerate drops, or lag. I honestly forgot to see if the game had controller support, as for this type of game I usually default to mouse and keyboard.

Final Thoughts
==========
DIspatcher does not have a lot going for it right now, but it has a ton of potential. Once it's finally finished and released from Early Access, I can see it being one helluva horror title with great immersion. It's definitely worth a look for diehard horror fans, but not so much for everyone else. Thankfully it has a somewhat small pricetag, so even those who aren't horror fans aren't burned too badly should they find themselves disappointed or too scared to continue playing.

Gameplay Demo
==========
https://youtu.be/On9fLhpnObA

Nerd House Verdict:
==========
Recommended


If you liked this review or found it helpful, please consider rating it up. Feel free to rate it down if you did not find if helpful, and please leave a comment letting me know what you didn't like so that I can improve my reviews in the future!

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87 of 109 people (80%) found this review helpful
6 people found this review funny
Not Recommended
11.5 hrs on record
Posted: December 24, 2015
I don't even understand why this is on Steam or how it made it out of early access. What you have here is seemingly just parts of a game, not even a full game. It's like an extra-♥♥♥♥♥♥ Alien: Isolation proof-of-concept.

There's no tutorial level or anything to at least give you some clues as to WTF is going on. You just seem to wander around hallways, collecting stuff that only seems to be of value to you so you can continue to go around and collect stuff.

It's not even worth the money at $5.

EDIT: I forgot to ad: the game wouldn't even launch properly on my computer-- I would just get a black screen, with sound in the background. I was only able to get the game working by streaming it from another computer, then changing the default resolution settings, and THEN launching it on my computer again. Then it's in a window, but it's playable. Imagine doing all that work to figure out how to launch it only to have it be kinda lame.
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151 of 215 people (70%) found this review helpful
85 people found this review funny
Recommended
1.0 hrs on record
Early Access Review
Posted: July 9, 2015
Dispatcher is a space-Horror game, that places you on a abonded space station, with monsters.

You have to collect items to open doors, batterys to get light and pills for health.

Overall, the game is really good. Even the monsters. They are not the typicall with bad patrolling.

The game it self is really good with the UE4 engine, and runs smoothly. About horror, well.. I'm just a chicken, so i can easy explain i had a hard time playing this game. It's interesting to survive and run from the monsters, but you have to understand, that you DO NOT put this game on HARD-Mode.

Well... Wanna know why?

This happens: https://www.youtube.com/watch?v=3-eBzn7LL5g
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63 of 79 people (80%) found this review helpful
4 people found this review funny
Not Recommended
1.2 hrs on record
Posted: January 4
Umless you like opening door after door after door after door and repetitive dull searching of room after room. Then this game is not for you.
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