Throbax TD is the "Tower Defense" game you are looking for: Help Ughlar fight his way through 50 levels, buy over 100 upgrades and get all of the 50+ achievements.
All Reviews:
Mostly Positive (16) - 75% of the 16 user reviews for this game are positive.
Release Date:
Nov 5, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“During the early access phase of Throbax we want to gather as much feedback and input from players all over the world as possible.

So far only our small team has played Throbax and we are eager to get different views on the game.”

Approximately how long will this game be in Early Access?

“Our current time-schedule is to end early access phase in 2016 - a more detailed time-plan will be announced later.”

How is the full version planned to differ from the Early Access version?

“Currently we plan the following key features for Throbax TD:

  • Battle your way through 50 levels, buy over 100 upgrades and get all of the 50+ achievements.
  • Captivating story that takes place in a universe created for this game only (sequel pending)
  • More than 10 different types of enemies
  • 25 level circle tower defense mode
  • 25 level standard tower defense mode
  • Over 100 upgrades for towers and your hero
  • Achievements
  • English / German
  • English / German voiceover in all cut-scenes
  • Towers with individual effects
  • Spells

What is the current state of the Early Access version?

“The current status of Throbax is that the gameplay is fully implemented and the player can dive into thrilling levels with different mechanics and different types of towers.

Currently we have 25 fully functional levels, 6 different types of towers and 11 different types of enemies which await you!”

Will the game be priced differently during and after Early Access?

“We plan to raise the price of Throbax as we ship the final version including all features and content.”

How are you planning on involving the Community in your development process?

“We want to use all available steam communication channels in order to get as much feedback as possible. So please tell us your thoughts and contact us via Steam forums, chat or email.”
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Recent updates View all (59)

November 6

Throbax TD update in calendar week 44 2017 - Final Levels Done!

Improvements
Update to MonoGame version 3.7.0.960
Add wave-number to next-wave-display. Done.
Finish level 48 / 50.
Finish level 49 / 50.
Finish level 50 / 50.
Add a visual mark to the spell-buttons that they are currently pressed (when casting or selecting). Done.

We are looking forward to you feedback!


Bugfixes
Z-fighting of the hero resulting in a flicker of a ghosted tower. Done.
When selecting towers and selling them, the hero doesn't get re-selected once the towers are sold. Done.
When in spectator-mode the pin (show position) shows the name of the actual player, not the viewer. Done.
Double-click on lightning-bolt and poison-plume activates hit-overlay (red circles).
Click on lightning-bolt and poison-plume, when disabled because of recharge, gives a target-cursor. Done.
When spell is recharging and I click the spell button, the hero's casting-animation is started nevertheless. Done.
On certain resolution settings the textbox of the lobby-chat overlaps with the chat history. Done.
Saving of enemies is off when reloading. They seem to have different hitpoints. Done.
Saving problem: Enemies don't get shield back when reloading. Done.
Dirt-spawning propability of screwdrivers is way too high. Done
Sometimes, when attacking an enemy with the hero, the heroes A* goes to position (0,0). Done.

PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/
PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/
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October 22

Throbax TD Update in Calendar Week 42

Hi all!

We know it's a long time since our last update but we just wanted to let you know that we are still working on ThrobaxTD and the final levels are scheduled for November.

Best regards
Mercury on behalf of the ThrobaxTD team
0 comments Read more
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About This Game

THIS GAME IS CURRENTLY IN ALPHA STAGE

Throbax TD is a "Tower Defense" game with a twist. You have to survive wave after wave of fiendish enemies in a struggle for nothing less than your whole planet.

Key-Features

  • Battle your way through 50 levels, buy over 100 upgrades and get all of the 50+ achievements.
  • Captivating story that takes place in a universe created for this game only (sequel pending)
  • More than 10 different types of enemies
  • 25 level circle tower defense mode
  • 25 level standard tower defense mode
  • Over 100 upgrades for towers and your hero
  • Achievements
  • English / German
  • English / German voiceover in all cut-scenes
  • Towers with individual effects
  • Spells

About the game

The game was planned as an old-school tower defense game (like Blizzard's tower-defense map in Frozen Throne), but with a twist.

We wanted the game to have an immersive story and the first half of it to be a circle-tower-defense-game, meaning that the monsters will not vanish in a portal of some sort, but stay on the screen until you have destroyed them, or there are 100 of them on the screen (in which case you have lost).

But other than that, no bells and whistles, just basic action, but neatly balanced, good controls and not too easy.

The games controls are RTS-like (that means, that you control a hero, who will do most of the work in-game) and the second half of the levels will change the gameplay to a standard tower-defense game.

System Requirements

Windows XP, Vista, Windows 7 or Windows 8
Processor: Any processor with 2 Cores
Memory: 2 GB RAM
Graphics Card: ATI or Nvidia Videocard with at least 256MB, or Intel GMA 950 or newer
Hard Drive: 750 MB HD space

Follow us:
Facebook: http://www.facebook.com/ThrobaxTD
Twitter: http://twitter.com/throbax

System Requirements

    Minimum:
    • OS: Windows XP, Vista, Windows 7, Windows 8, Windows 10
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia Videocard with at least 256MB or Intel GMA 950 or newer
    • Storage: 2 GB available space
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