Meat grind your way through an online multi­-player death match...with bunnies. Pick your bunny and enter levels of bunny blitzing mayhem. Take on your friends or meet new people while you smash and stomp them into bloody bunny goo; bouncing your way to bunny bashing victory.
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Release Date: Apr 28, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've decided to put Bunny Bash on early access because we think there's a large scope for community involvement when it comes down to game-play. Since we're a small team, and this is a multi-player game, feedback on most specifically power-ups and game-mode types (capture the flag, king of the hill and equivalent) would be massively beneficial not only to us, as a guide of what you the community think "would add fun" but also to yourselves in having a direct hand in helping us select the best additions to the core of this game.”

Approximately how long will this game be in Early Access?

“We're aiming to work through Early Access in one year, however we feel that the community could, and should, drive this as well. If some great ideas come through the community that might take a little longer, then we'll push this date and update the expected date. If the community feels that this game is "full" and complete earlier than expected then the reverse is true.”

How is the full version planned to differ from the Early Access version?

“The full version of Bunny Bash will have many more levels to choose from, possibly even adding more worlds (these will continue to be added even after the full release). There will be multiple game modes as well, extending the standard death match to add a variety of different challenges based on community feedback and suggestions - with power-ups and pick-ups rounding off the full experience.

Initially the game modes will be limited to standard death-match style game-play and a limited amount of pickups. Through your involvement we'll expand and grow these two feature-sets during Early Access.”

What is the current state of the Early Access version?

“The current state is fully playable, but with only one game mode of standard Death Match and the option of Simple, or Controlled jumping (Quick vs Strategic gameplay) there are several levels from a few worlds available to choose from as well as an offline practice area. There might be one or two bugs, and we ask for your active feedback in letting us know so that we can address these most urgently and quickly.

We've spent a large portion of time since being green-lit on ensuring we have the infrastructure and tools to be able to respond to issues, and deploy fixes, incredibly quickly after patching a problem or adding features.”

Will the game be priced differently during and after Early Access?

“Bunny Bash will be priced the same during early access and final release. There will be no change in the standard pricing.”

How are you planning on involving the Community in your development process?

“We want to hear from you! As a small team it's not viable for us to be able to try every game mode we have in mind on our own in multiplayer and be able to get a real and accurate sense on the "fun meter". Through the forums we'll listen to your suggestions. We will undoubtedly take some of these ideas and incorporate them in a running "live beta" style development with roll-outs of new builds to everyone to "try this new thing" - We expect, sometimes, that a new game mode while great "as an idea" might not work well in practice and this is where your feedback is most valuable, try out new modes, tell us how much it rocks or sucks and we'll either improve and leave it in the game, or remove it and move on to the next great idea.”
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About This Game


Meat grind your way through an online multi­-player death match...with bunnies.

Pick your bunny and enter levels of bunny blitzing mayhem. Take on your friends or meet new people while you smash and stomp them into bloody bunny goo; bouncing your way to bunny bashing victory.

Bunnytropolises that were once filled with tranquil hopping past­ times have turned into bunny bashing nightmares; in what can now be described as a Bunnapocolypse.
Mega cute bunnies grind, smash and bash each other in a state of bunny stomping frenzy.
Come join the carnage.



Stomp and grind your way with these bunny bashing features



  • Online multi­-player death match
  • Play quickly, or strategically, by selecting gameplay modes
  • Level based traps and power­-ups



  • Four distinct, environmentally different worlds
  • Seven Unique bunny blitzing levels
  • ... more levels, and even worlds, already in production



  • Customisation of your own stomping bunny machine
  • Separately adjust fur, fluff & skin colour for each Bunny

Let's bash more bunnies – and with your help, in Early Access – more features to come....

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP+ 64bit
    • Processor: SSE2 instruction set support
    • Memory: 6 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities; 2GB Video RAM or higher
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: 64bit ONLY
    Recommended:
    • OS: Windows 10 64bit
    • Memory: 16 GB RAM
    • Graphics: 4GB Video Ram or more
    Minimum:
    • OS: Mac OS X 10.7+ 64bit
    • Processor: SSE2 instruction set support
    • Memory: 6 GB RAM
    • Graphics: shader model 2.0 capabilities; 2GB Video RAM or higher
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: 64bit ONLY
    Recommended:
    • Memory: 16 GB RAM
    • Graphics: 4GB Video Ram or more
    Minimum:
    • OS: Ubuntu 12.04+ 64bit, SteamOS+ 64bit
    • Processor: SSE2 instruction set support
    • Memory: 6 GB RAM
    • Graphics: shader model 2.0 capabilities; 2GB Video RAM or higher
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: 64bit ONLY
    Recommended:
    • Memory: 16 GB RAM
    • Graphics: 4GB Video Ram or more

What Curators Say

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