GCM2 is fierce arena combat with an RPG job system for 1-4 local players. Battle to the top of the class tree and get massively powered-up!
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Hovedsagelig positive (21) - 71% af de 21 brugeranmeldelser for dette spil er positive.
2. feb 2015

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Spil med tidlig adgang

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Bemærk: Dette spil med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente for at se, om spillet skrider frem længere inde i udviklingen. Lær mere

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UPDATED 02/21/17: Grand Class Melee 2 is a fun & furious LOCAL MULTIPLAYER fight and we're taking it further with Steamworks integration so we can offer players a fully featured Steam game with achievements, trading cards, leaderboards, Workshop support, the whole shebang. Your interest now is important because it provides us the feedback and resources to better focus on building more game <3”

Hvor lang tid vil dette spil være i tidlig adgang?

“New stuff has been coming together update by update through Early Access and sooner or later we'll be satisfied that the game fulfills the definition of full release. It's already been in the oven awhile and if GCM2 needs to cook a bit longer, so be it!”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“A fleshed out set of Steam features and additional game modes are the big ticket items in active Early Access development. In addition to good stuff like trading cards & achievements which we've been rolling out since Early Access launch, the whole thing's only going to become more polished, bugfixed and complete as development continues.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The current build offers a stable and thoroughly tested couch multiplayer brawl with full controller support, audio/video/gameplay configurability, near-finished assets and no shortage of fantasy fisticuffs to be found in that giant class tree. Have a peek down below at the store page to get the full scoop of features :)”

Ændrer spillets pris sig under og efter tidlig adgang?

“We'll be discontinuing the GCM2 4-Pack when the game transitions out of Early Access, so now's the time to share that local multiplayer goodness with your fightin'-ist friends and get 'em trained up! Single copies sport the same price today as they will once the game exits Early Access.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“As more people play and get to know the game, we're paying close attention to player feedback to help us prioritize features in development. In addition, bug reports received from the Steam community have been an invaluable aid towards this game being as seamless as possible and we seriously dig the exciting ideas our fans share with us for things they'd like to see in GCM2. Don't hesitate to let us know what's on your mind, we'd love to hear it! :D

Thank you for taking the time to read through this Early Access interview and for informing yourself on the status of Grand Class Melee 2's development. Here's to a game that's fun today, tomorrow and in between.”
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Seneste opdateringer Vis alle (26)

26. oktober 2017

GCM2 v1.1.8 Changelog

  • Roaming monsters have been replaced with glowing Jack-o-Lanterns for Halloween, you can toggle between these and regular monsters by hitting F2 at the player select / interround screen (wet splat sound = pumpkins, squeak sound = monsters)
  • A few bugs in the 8th round job sprite casting animations fixed
  • "Start Game" at the title menu now reads "To Battle!"
  • Adjustable round time under Gameplay options now includes a 1:30 setting
  • The spritesheet for Whirlwind has been added to "Tools & Resources\Assets\Ability Effects" having been accidentally omitted previously
  • The Mod Uploader tool has been updated to v1.1 and now accepts 10-digit fileIDs, necessary for updating any newly-uploaded mods

To all those intending to celebrate in spooky fashion, Happy Halloween! Go ahead and smush a few virtual pumpkins to get in the spirit :)
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“A new challenger approaches in the realm of tournament fighting games.”
8/10 – Co-op Couple

“GCM2 delivers on its promise of a frantic local arena game.”
Indie Roundup

“Whether you’re playing alone or with friends, the replay value is enormous.”

Om dette spil

Grand Class Melee 2 is an RPG job system arena fighter featuring a huge roster of over 60 character classes to battle with. Drawing inspiration from JRPG favorites and the competitive classics of console multiplayer, players progress through 8 intensifying rounds of fierce combat, gain new abilities each round and build up their arsenals to the top of the class tree.

To bolster the slash/thrust/parry weapons-based melee, every player pairs the new ability of their chosen job with one earned from an earlier job for an ever-evolving, two-fisted loadout. With up to 4 players mixing & matching, the possibilities are sprawling!

The fight gets fleshed out further by bots, teams, custom scoring, deeply tweakable procedurally generated battlefields and beyond with additional gameplay options.

GCM2 is in EARLY ACCESS (v1.1.8), offering a stable, configurable, extensively tested couch multiplayer brawl supporting up to 4 players on gamepads & keyboard.

Features available in Early Access include:

  • Steam Workshop Class Tree Modding that gives players the power to create & customize classes (live as of v1.1.0!)
  • FFA & Team Quickmatch Modes with leaderboard support to bring fame to your hard-fought victories (live as of v1.0.16 & v1.0.14!)
  • Spectator Mode to set the AI on autopilot and relax as the melee unfolds (live as of v1.0.12!)
  • Achievements & Trading Cards to round out the Steam game experience (live as of v1.0.16 & v1.0.13!)

In the tradition of Street Fighter II, Warcraft II, Bomberman 2, Seiken Densetsu 2 and other greats you may not have played until they hit with part two, Gigatross presents Grand Class Melee 2 -- a game for those who like a little variety in their job system arena combat.


    • Styresystem: Windows XP SP3
    • Processor: Intel Atom 1.6 GHz
    • Hukommelse: 3 GB RAM
    • Grafik: Shader Model 2.0 support
    • DirectX: Version 9.0
    • Diskplads: 250 MB tilgængelig plads
    • Yderligere bemærkninger: XNA Framework 4.0, .NET Framework 4.0 Client Profile

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