Alternativa is a story that will take you to a world much different to what you'd expect in 2045. To a world destroyed by war and revolutions, a world led by an oppressive and cruel dictatorship. Classic point&click adventure game based on the original sci-fi/cyber-punk script which is composed of a number of shorter stories that lead us...
사용자 평가:
Overall:
복합적 (평가 134 개) - 이 게임에 대한 사용자 평가 134개 중 46% 가 긍정적입니다.
출시 날짜: 2010년 11월 3일

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Alternativa 구매

 

게임에 대해

Alternativa is a story that will take you to a world much different to what you'd expect in 2045. To a world destroyed by war and revolutions, a world led by an oppressive and cruel dictatorship.

Classic point&click adventure game based on the original sci-fi/cyber-punk script which is composed of a number of shorter stories that lead us through the lives of individual characters as well as the fictional world of the future.

Murder of one, power of a few, betrayal of all!


Key features:

  • Classic point&click adventure game
  • More than 120 backgrounds modeled in detail
  • Play as up to 4 different characters in the story
  • Original sci-fi story in an elaborate world
  • Simple and easy controls using just a mouse
  • Rendered video sequences
  • 2 levels of difficulty
  • Interactive dialogues with choices
  • Original soundtrack

시스템 요구 사항

    Minimum:

    • OS: Windows XP ® or Windows ®Vista
    • Processor: Intel Pentium IV ® 2.0 GHz or compatible
    • Memory: 2 GB RAM
    • Graphics: Graphic card with 512 MB RAM (Shader 2.0 compatible)
    • DirectX®: DirectX®: 9.0c
    • Hard Drive: 2 GB free space
    • Sound: DirectX 9.0c ® compatible sound card
유용한 고객 평가
5명 중 3명(60%)이 이 평가가 유용하다고 함
8.3 시간 기록
게시 일시: 2015년 11월 4일
Painfully unfinished, Alternativa may be the worst point and clink game Ive played in years. Firstly, the game crashes a lot. This can be remedied by running in as an admin, but the game will still however crash sometimes during cutscenes (which it did during the bloody ending credts).

Some puzzles are nonsensical (the very first for example) and a lot of the time lacks any clear hints about what you need to do. This could be down to a poor translation, but some of the solutions are just down to bad game design. Does the story make up for this?
No....Not even a little.
Theres an interesting Distopian setting presented here, but its wasted on a plot that travels so fast, that the story itself isnt even fleshed out. There was a twist at one point, that Im guessing was supposed to be dramatic, but as a player you werent given enough background to actually care. As other reviewers have mentioned, the game end on an abrupt note, and feels very unfinished. If the plot was good, I would complain, but I was just happy it was over.

Graphics and voice acting can always be forgiven, bad puzzles and narrative however, cannot.

Avoid, and go play a game published by Wadget Eye instead
이 평가가 유용한가요? 아니요 재미있음
17명 중 17명(100%)이 이 평가가 유용하다고 함
3.7 시간 기록
게시 일시: 2015년 5월 18일
이게 영화였다면 관객들은 상영이 끝나고 욕지거리를 내뱉을겁니다.

장점

+멀티 엔딩
+난이도 선택 가능
+디스토피아식 아트와 분위기


단점

-수동 세이브
-끔찍한 연기력
-용두사미식 구성
-변화가 없는 테이블
-가끔씩 튀어나오는 버그


주의점

강제 종료되는 버그가 있으므로 플레이시 세이브를 자주 하세요.


이런 분들에게 추천합니다.

게임에 흠이 많아도 분위기에 취할 수 있는 게이머분


이런 분들에게 비추천합니다.

명수작 어드벤처 게임만 즐겨온 게이머분
이 평가가 유용한가요? 아니요 재미있음
193명 중 172명(89%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
9.2 시간 기록
게시 일시: 2014년 1월 11일
I cannot really recommend this game. Even thought I had whishlisted it for a long time and expected a lot.

The beginning starts quite well. The base of the plot is well... not very original but one can feel it could get interesting.

Also, the graphics isn't bad -- even though everything is 1024 capped with 4/3 aspect ratio, but I don't mind.

But then you start to notice the very bad voice acting, the clumsy gameplay where you basically have to go back and forth in countless areas just to get an item that you couldn't pick earlier...

Talk to this guy, go there, pick item, come back to the guy, new dialog is unlocked, etc.
Alright that's like the basics of adventures games, but for this game this is really a waste of time.
All of that is made to make the game longer. Really.

The gameplay was so pointless that at the middle of the game I started to use a walkthrough just to PLAY the game instead of wandering aimlessly everywhere just to find a piece of paper or a piece of grass (yeah, true story) or whatnot. I just wanted the story to continue.

Also, the closer you get towards the end of the game and the less detailed everythings gets.
You cannot click on random stuff anymore and have your character comment on it, or having nice description of the surrounding. I believe even the music is gone too near the end. Even though it wasn't that great in the first chapters, it was still a little bit immersive.

And, when the end of the game comes, we can saddly notice that everything has been rushed. The story falls appart and then comes dissapointement.

However there are some dialogues and comments that are kinda funny.
There is a little bit of humour in that game that will make you laugh for sure.

But yeah... no I cannot recommend this game.
이 평가가 유용한가요? 아니요 재미있음
85명 중 65명(76%)이 이 평가가 유용하다고 함
10.1 시간 기록
게시 일시: 2013년 12월 2일
While the overall story/plot has alot of potential and The graphics are decent , the very line driven must look at A before you can do B play style leaves alot ot be desired. The game ending made me feel like I had only gotten the first couple of chapters in a novel rather then a whole book
이 평가가 유용한가요? 아니요 재미있음
56명 중 43명(77%)이 이 평가가 유용하다고 함
8.1 시간 기록
게시 일시: 2014년 4월 6일
"Wait... Really? That was it? WTF!" That's pretty much the reaction you'll have at the end of the game. The story isn't very engaging and by the time you get any sort of meat to sink your teeth into, it ends. You get a few solid plot nuggets throughout the game which ultimately go unresolved leaving you unsatisfied and wondering what the point of it all was in the first place. Honestly, it feels as though they had unfinished 3 plot concepts squished them together and hoped for the best.

Well, at least it was a challenge and fun to play right? Nope... It encapsulates one of the most reviled characteristics of the classic point and click adventure games. In order to progress through an obvious puzzle you first have to interact with something 10 screens away so that the option then becomes available. The constant backtracking, the inability to collect stuff without you'll obviously need before interacting with something unnecessary and the occasional pixel hunt make the game play nearly insufferable.

The sad thing is, despite the game having a largely unfinished feel... Actually, I think it's safe to say it is unfinished. The art work is actually pretty good. Some of the sub plots are fairly dark and interesting, even though most of the story is just hinted at, and no real plot is there. This game could have really had potential but it is ultimately doomed by a clear disinterest in actually finishing it.
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