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Alternativa is a story that will take you to a world much different to what you'd expect in 2045. To a world destroyed by war and revolutions, a world led by an oppressive and cruel dictatorship. Classic point&click adventure game based on the original sci-fi/cyber-punk script which is composed of a number of shorter stories that lead us...
发行日期: 2010年11月3日
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Alternativa is a story that will take you to a world much different to what you'd expect in 2045. To a world destroyed by war and revolutions, a world led by an oppressive and cruel dictatorship.

Classic point&click adventure game based on the original sci-fi/cyber-punk script which is composed of a number of shorter stories that lead us through the lives of individual characters as well as the fictional world of the future.

Murder of one, power of a few, betrayal of all!


Key features:

  • Classic point&click adventure game
  • More than 120 backgrounds modeled in detail
  • Play as up to 4 different characters in the story
  • Original sci-fi story in an elaborate world
  • Simple and easy controls using just a mouse
  • Rendered video sequences
  • 2 levels of difficulty
  • Interactive dialogues with choices
  • Original soundtrack

系统需求

    Minimum:

    • OS: Windows XP ® or Windows ®Vista
    • Processor: Intel Pentium IV ® 2.0 GHz or compatible
    • Memory: 2 GB RAM
    • Graphics: Graphic card with 512 MB RAM (Shader 2.0 compatible)
    • DirectX®: DirectX®: 9.0c
    • Hard Drive: 2 GB free space
    • Sound: DirectX 9.0c ® compatible sound card
有价值的用户评测
37 人中的 28 人(76%)觉得这篇评测有价值
帐号内拥有 906 项产品
8 篇评测
4.6 小时(记录在案的)
this is another example of the point and click adventure games' resurgence that has been happening lately.

the best part of the game is undoubtedly its art style. backgrounds are nicely prerendered/drawn, locations do feel different, yet appropriate and both backgrounds and charactess have the same art style. animation of characters could be better at times but is definitely passable (or even surprisingly good for a budget game). 3d characters on prerendered/drawn backgrounds is a decidedly oldschool way of doing things and the developer has chosen to fully accept the limitations apparently without seriously considering mitigating these. it is not all bad as you might think, fixed resolution inherently means that the visuals do fit together incredibly well.

a bit on the technical aspects - i want to say visuals are great in general but unfortunately these remain within the confines of the technical capabilities of the game (or the engine). resolution is limited to 1024x768 and aspect ratio setting only changes the ratio leaving resolution the same - the ar correction setting (that has been mostly misunderstood in forum conversations) is aimed at displays not able to preserve the aspect ratio by themselves. looking at the other settings - without antialiasing the characters are horribly aliased thanks to the low resolution but fortunately enabling it incurs only a very minor performance hit.

story is about a near-future dystopia-ish society with a decidedly eastern- or middle-european take on the sci-fi genre. it is focused on the society and people with sci-fi technology remaining essentially just a backdrop. as customary for this, story does not wrap up too nicely and does not reveal all the details. story progression is slow and calm but not overly so.

story follows richard, a man who in a world of big corporations and oppressive state (more hinted than shown) gets fired from one of the all-powerful corporations of the future and whose future prospects with that go from bleak to worse. standard fare of resistance, conspiracies, family history etc. ensues.

point and click works as well as expected from such a game today. there are not too many interactive objects and these can be hinted at to prevent pixelhunting. puzzles are very logical (but not always easy), the only annoyance is some degree of having to move over 4-5 screens and back for some puzzles. this is not critical though thanks to double-click acting like a quick-move (run to the object when double-clicking on one and practically immediately get to the next screen when clicked on screen transition).

finishing the game took me around 5 hours. definitely recommended for an adventure game fan (who does not dislike sci-fi setting) - it contains several hours of very good fun.
发布于:2014年3月9日
这篇评测是否有价值?
19 人中的 17 人(89%)觉得这篇评测有价值
帐号内拥有 551 项产品
356 篇评测
5.2 小时(记录在案的)
Alternativa is a sci-fi adventure that recreates a credible alternative future. Unfortunately many of its ideas are not properly developed and the final result is not as good as could have been.Remarkable adventure shows how the world could end after the next global war and its catching story lets you (most of time) forget about the obsolete visuals.
发布于:2014年3月8日
这篇评测是否有价值?
7 人中的 7 人(100%)觉得这篇评测有价值
帐号内拥有 153 项产品
2 篇评测
8.1 小时(记录在案的)
"Wait... Really? That was it? WTF!" That's pretty much the reaction you'll have at the end of the game. The story isn't very engaging and by the time you get any sort of meat to sink your teeth into, it ends. You get a few solid plot nuggets throughout the game which ultimately go unresolved leaving you unsatisfied and wondering what the point of it all was in the first place. Honestly, it feels as though they had unfinished 3 plot concepts squished them together and hoped for the best.

Well, at least it was a challenge and fun to play right? Nope... It encapsulates one of the most reviled characteristics of the classic point and click adventure games. In order to progress through an obvious puzzle you first have to interact with something 10 screens away so that the option then becomes available. The constant backtracking, the inability to collect stuff without you'll obviously need before interacting with something unnecessary and the occasional pixel hunt make the game play nearly insufferable.

The sad thing is, despite the game having a largely unfinished feel... Actually, I think it's safe to say it is unfinished. The art work is actually pretty good. Some of the sub plots are fairly dark and interesting, even though most of the story is just hinted at, and no real plot is there. This game could have really had potential but it is ultimately doomed by a clear disinterest in actually finishing it.
发布于:2014年4月6日
这篇评测是否有价值?
61 人中的 33 人(54%)觉得这篇评测有价值
帐号内拥有 186 项产品
1 篇评测
10.0 小时(记录在案的)
a half finished point-and-click adventure game. Do not recommend
发布于:2014年2月14日
这篇评测是否有价值?
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 430 项产品
67 篇评测
5.7 小时(记录在案的)
Wasted potential here. Good ideas, good setting, but sloppy and clunky game. Also, very short. Not bad if it goes down to £1-£3, but can't really recommend it to anyone but a hardcore adventure gamer.
发布于:2014年5月28日
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