Decisive Campaigns: The Blitzkrieg from Warsaw to Paris
Decisive Campaigns: The Blitzkrieg from Warsaw to Paris is the first in an innovative series of operational World War II wargames that also include a strategic element. The Blitzkrieg from Warsaw to Paris simulates Germany’s military successes in Poland and France in 1939 and 1940 .
User reviews:
Overall:
Positive (20 reviews) - 85% of the 20 user reviews for this game are positive.
Release Date: Aug 26, 2010

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Reviews

“Decisive Campaigns: The Blitzkrieg from Warsaw to Paris is a fine game and takes its place as an example of simplified but accessible World War II games.”
88/100 – Armchair General

“For me, DC is one of the most fun hex-strategy titles I've played in a long time. The game offers a manageable interface and attractive presentation of an elaborate set of rules with many details, but remains largely intuitively accessible.”
84/100 – GamersHall

About This Game

From Warsaw to Paris… and then on to London!

The development team behind the award-winning game Advanced Tactics: World War II is back with a new and improved game engine that focuses on the decisive early days of World War II! Decisive Campaigns: The Blitzkrieg from Warsaw to Paris is the first in an innovative series of operational World War II wargames that also include a strategic element.  The Blitzkrieg from Warsaw to Paris simulates Germany’s military successes in Poland and France in 1939 and 1940 (including also a hypothetical “Sea Lion” invasion of Great Britain if you do well enough).

Well researched and packed with depth, including detailed unit data down to the squad and vehicle level and historically realistic combined arms gameplay, The Blitzkrieg from Warsaw to Paris also features an easy-to-learn interface and a ferocious AI.  Before each campaign, players choose actions and options at a strategic level which can have far-reaching effects on how the actual battle unfolds, with many plausible hypothetical outcomes. 

Once in the battle, players move regiments and divisions, coordinate attacks and manage logistics in what we feel is the definitive game on the campaigns of the early Blitzkrieg.  There are also unique actions for individual historical generals to give a particular objective or front the extra needed push to victory.  Decisive Campaigns: The Blitzkrieg from Warsaw to Paris also includes a unique multiplayer feature where players can split up Axis or Allied armies between several people to add an added level of realism and cooperation!

Features


  • Thoroughly researched scenarios that provide fantastic realism and depth
  • Scenarios come with multiple What if? options that you can mix and match for added replayability
  • A campaign option that allows play of all three scenarios with continuity so losses, etc. transfer over
  • Meticulously researched units, officers, troops and equipment with plenty of historical background and information
  • Historical OOBs of Dutch, Belgian, French, British, Polish and German armies in 1939/1940
  • Officers represented on Corps level and higher with biographies, individualized stats and special action cards
  • Bonuses for concentric attack, divisional cohesion and HQ influence
  • Realistic logistics modelling supply and replacements
  • Team play options to allow up to 9 people to PBEM it out against each other or the AI
  • Free setup variant to change the initial historical dispositions and try different defensive or offensive strategies
  • Three map zoom levels to aid in portraying the strategic, operational, and tactical picture
  • Detailed combat resolution so you can analyze the performance of your forces in combat
  • Very large screen resolutions supported for massive displays (appropriate system specifications required)

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7
    • Processor: 1.5 GHZ Processor or Equivalent (Running the game in higher resolution requires more processing power.)
    • Memory: 2 GB RAM
    • Graphics: 8MB video memory
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (20 reviews)
Recently Posted
the.grognard
( 4.5 hrs on record )
Posted: April 29
This is a refreshing old-school hex war-game that doesn't ignore the fact that computers can do book-keeping abstractions better and deeper then Europa type board games, You get all of the minutia of old school games with 100% less rules lawyering.

So, yeah, you are going to have to work a little harder then a lot of these type games, but not much harder. The in-game tutorial gets you started, but if you don't go through the manual you're going to screw up. Maintaining operational and support channels from OKH to divisional units is at first frustrating, and a bit of a learning curve, but you were the one who wanted to invade Poland. The game makes sure you can get the gas, bullets, and beans where it needs to go, but you're the one who needs to include those logistics in your strategy.

Happily. once you get it, IT really comes together and you can get on to wrestling with the issue of conquering Western Europe. The Sealion scenario, and linking Case White, Case Yellow, and Sealion into an extended unified campaign is brilliant.
Helpful? Yes No Funny
youarethemusic
( 8.9 hrs on record )
Posted: March 15
Decisive campaigns is a great series in terms of getting to play within the confines of history. Be sure to check out Decisive Campaigns: Barbarossa, which I still don't see on Steam. That's how I got hooked on this series and I just bought Case Blue and Warsaw to Paris because I wanted more. That one is the latest in the series and it reflects the human aspect of operational command unlike you will find in other games.
Helpful? Yes No Funny
ramyland_maelstrom
( 237.0 hrs on record )
Posted: February 16
Decisive Campaigns Series

I recommend very warmly this turn based little gem strategy game at operational level with a very good intuitive interface&gameplay mechanics not overly convoluted , for those who want a greater challenge&have free time to spend - and also a more detailed historical background regarding the units in combat ( im still struggling with first map - Poland - but that's because I set the campaign on hard difficulty ) - the description on the game page is very accurate from my POV - i eagerly await the release of DC3 - Barbarossa :D - 10/10 !
Helpful? Yes No Funny
Gaius
( 53.6 hrs on record )
Posted: December 25, 2015
Sadly can´t recommend, if you like me expect at least some realism and don´t only want to "beat the system":

- very bad tutorial, exhausting usability, ignorance of KISS-principles, manual explains nothing in detail
- Very clunky, user unfriendly interface (no undo command, bad overview of units, ...)
- very unrealistiv combat results (open field, non-entrenced, retreated morale-low infantry without AT-guns not only delays but outright defeats 100+ panzers..., crowded chaotic mega-stacks of morale-low units withstand one and another coordinated attack by combined arms... Surrounded? Hefty losses? No supply lines? HQs and Utility Units in combat? Wayne, we nonetheless hold the line...)
- air force and artillery effect way too low (but many losses because of one (!) enemy AA-Unit...)
- impossible to deploy real blitzkrieg-tactics: overall too slow unit movement, no strategic (i.e. no combat) movement bonus, too hefty AP-penalty for ZOCs/attacks, attacker penalized by system & too many losses overall (e.g. germany lost about 1% combat strength in the polish campaign, here you try to stay below 10%), no motorized/mechanized/armored overrun system, enemy uses HQ/AA/Artillery-units to block and slow the advance without consequences, because they just retreat in order, attackers have no AP left to attack again... rinse and repeat..., no surrender of surrounded units without attacking them...
- way too random results (roll the dice aaaaaand...)
- confusing display of combat results (and nearly no explanation why things happen the way they do)

Sad, because the game has its strengths:
+ nice, easy supply system
+ very easy air force handling
+ medium complexity, easy access to game system (between PanzerCorps and WitE)
+ easy organization of corps units
+ rewards for good planing
+ good atmopshere
+ coop play possible
+ interesting historical variants

But all in all: We are not in the 90s anymore... perhaps in a sale.
Helpful? Yes No Funny
Tweedledumb
( 131.7 hrs on record )
Posted: December 14, 2015
Simply an amazingly good WWII operational computer wargame.

The controls are intuitive - the graphics, while not stunning, are very clear - the gameplay is both deep but with an ease of play which is surprising.

Played against a human opponent, the fog of war and strategic options make this a top shelf game.

Heavier than Unity of Command (another excellent game) simply due to unit density and operational options.

Highly recommended for anyone into computer wargames.
Helpful? Yes No Funny
Mortifa
( 52.6 hrs on record )
Posted: November 1, 2015
Well, this game is well worth the money.

Pleasently surprised by the way this game plays and am just exploring still but the game has many gems.

The AI is good and does what a good opponent should do, I gave up on strategy games because of poor AI but this game has got me back on the hook.

So I have played more and can seriously say this game is a gem.

Do yourself a favour and give the manual a quick once over as there are a few details that actaully add to the gameplay.
Helpful? Yes No Funny
SKRAM
( 62.2 hrs on record )
Posted: September 15, 2015
I own all the VR Design games. Adv Tactics is good, but the 2 Decisive Campaigns games are much better. Nothing like hex turn based wargames.
Helpful? Yes No Funny
JakseSA
( 58.0 hrs on record )
Posted: July 9, 2015
This is my favorite wargame and it isn't even close. It has a great scope, good operational and tactical combat, and so many varieties.

MP options are amazing. Nothing like having 7 idiots try and cooperate to barely conquer Poland.

There are a ton of number, but overall integrity and readiness should be enough for most people. Combat value is more of an estimate than anything, but troop quality is a big part of that.

10/10 DC3 please come out soon.
Helpful? Yes No Funny
Old_Newbie
( 134.2 hrs on record )
Posted: February 2, 2015
After 30+ hours, I can't seem to get enough. Even after losing first campaign in Poland by 3 points. Always one more turn. The unique play makes it very interesting. I consider it one of the better operational level games I have played in a while. More meat than Unity of Command, yet not a huge learning curve either. Just have to think about what you want to do and how to do it without a lot of casualties and in the fastest amout of time. It is tough.
I recommend it highly, but wait till a sale. It is a older game and not worth $40. I found it hard to even pay $19.99, but it has been worth it so far. Be prepared to spend a lot of time with it thinking "what If I moved here.....: or "what is in that hex". Seem to never have enough recon planes!
Helpful? Yes No Funny
Most Helpful Reviews  Overall
143 of 157 people (91%) found this review helpful
2 people found this review funny
Recommended
0.1 hrs on record
Posted: January 22, 2015
Disclaimer: I've owned this game for quite a long time, well before it became available on steam. I've put literally hundreds of hours into it, so the time shown in my steam profile isn't reflective of my experience with the game.

This is one of, if not the best operational level wargames I've played. It's the next logical step up in complexity for people who are comfortable with games like Panzer Corps, Unity of Command and Commander: The Great War. It is both realistic and complex, yet still accessible with a rather gentle learning curve. That said, Blitzkrieg from Warsaw to Paris is quite deep, and you'll be learning something new about the system with each campaign you play.

Included with the game is the 1939 invasion of Poland, the invasion of France and the Low Countries and a hypothetical invasion of Great Britain. There are other minor scenarios available, and tons of variants to keep things interesting and unpredictable. There are also elements to the gameplay like playing decision cards which make Blitzkrieg from Warsaw to Paris unique among its contemporaries.

I recommend this game to anyone who is interested in wargames and ready for a greater challenge (HQs, supply and logistics, etc.) than what is available in more introductory level wargames. Blitzkrieg from Warsaw to Paris presents these more complex concepts in an approachable and elegant manner, resulting in a rewarding and thoroughly enjoyable wargame experience.
Was this review helpful? Yes No Funny
40 of 55 people (73%) found this review helpful
Not Recommended
53.6 hrs on record
Posted: December 25, 2015
Sadly can´t recommend, if you like me expect at least some realism and don´t only want to "beat the system":

- very bad tutorial, exhausting usability, ignorance of KISS-principles, manual explains nothing in detail
- Very clunky, user unfriendly interface (no undo command, bad overview of units, ...)
- very unrealistiv combat results (open field, non-entrenced, retreated morale-low infantry without AT-guns not only delays but outright defeats 100+ panzers..., crowded chaotic mega-stacks of morale-low units withstand one and another coordinated attack by combined arms... Surrounded? Hefty losses? No supply lines? HQs and Utility Units in combat? Wayne, we nonetheless hold the line...)
- air force and artillery effect way too low (but many losses because of one (!) enemy AA-Unit...)
- impossible to deploy real blitzkrieg-tactics: overall too slow unit movement, no strategic (i.e. no combat) movement bonus, too hefty AP-penalty for ZOCs/attacks, attacker penalized by system & too many losses overall (e.g. germany lost about 1% combat strength in the polish campaign, here you try to stay below 10%), no motorized/mechanized/armored overrun system, enemy uses HQ/AA/Artillery-units to block and slow the advance without consequences, because they just retreat in order, attackers have no AP left to attack again... rinse and repeat..., no surrender of surrounded units without attacking them...
- way too random results (roll the dice aaaaaand...)
- confusing display of combat results (and nearly no explanation why things happen the way they do)

Sad, because the game has its strengths:
+ nice, easy supply system
+ very easy air force handling
+ medium complexity, easy access to game system (between PanzerCorps and WitE)
+ easy organization of corps units
+ rewards for good planing
+ good atmopshere
+ coop play possible
+ interesting historical variants

But all in all: We are not in the 90s anymore... perhaps in a sale.
Was this review helpful? Yes No Funny
23 of 29 people (79%) found this review helpful
Recommended
1.2 hrs on record
Posted: January 25, 2015
The tutorial is good and gets right to the stuff you have to know. There is no standard interface for this kind of war game, so you need a good tutorial on how to set up attacks, get supply status etc. The icons are pretty clear for what they are doing and you get visual feedback on how your attacks went and why.

Another good sign is you can let the AI run longer so it can find better moves.

IF the AI is good I will add to this review. As of now, if you like wargames it is worth a try.
Was this review helpful? Yes No Funny
22 of 28 people (79%) found this review helpful
Recommended
22.9 hrs on record
Posted: January 25, 2015
Like operational strategy games?
Like WW2 scenarios?
Like a 50% sale?

then add to your basket (for the amount of hours your going to get out of this, i would buy even without the sale)

There is something about this style of operational strategy wargaming that is appealing and Decisive campaigns nails just right, easy enough to get right into it, with enough depth to keep you occupied and learning, the maps, unit cards etc for this style of wargame excellent.. for me pure strategy gaming at its best.

Replayability - There is always that new plan to try, para drops at strategic locations - panzer breakthrough to link up or massed artillery with infantry push..air support, the possibilities are endless but dont forget to factor in supply or bonuses your generals can bring.

There are a lot of operational ww2 wargames out there, for me this one is at the top 10/10.

Thank you Slitherine, cant wait for Decisive Campaigns: case blue to come on steam.
Was this review helpful? Yes No Funny
10 of 10 people (100%) found this review helpful
1 person found this review funny
Recommended
4.5 hrs on record
Posted: April 29
This is a refreshing old-school hex war-game that doesn't ignore the fact that computers can do book-keeping abstractions better and deeper then Europa type board games, You get all of the minutia of old school games with 100% less rules lawyering.

So, yeah, you are going to have to work a little harder then a lot of these type games, but not much harder. The in-game tutorial gets you started, but if you don't go through the manual you're going to screw up. Maintaining operational and support channels from OKH to divisional units is at first frustrating, and a bit of a learning curve, but you were the one who wanted to invade Poland. The game makes sure you can get the gas, bullets, and beans where it needs to go, but you're the one who needs to include those logistics in your strategy.

Happily. once you get it, IT really comes together and you can get on to wrestling with the issue of conquering Western Europe. The Sealion scenario, and linking Case White, Case Yellow, and Sealion into an extended unified campaign is brilliant.
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
1 person found this review funny
Recommended
134.2 hrs on record
Posted: February 2, 2015
After 30+ hours, I can't seem to get enough. Even after losing first campaign in Poland by 3 points. Always one more turn. The unique play makes it very interesting. I consider it one of the better operational level games I have played in a while. More meat than Unity of Command, yet not a huge learning curve either. Just have to think about what you want to do and how to do it without a lot of casualties and in the fastest amout of time. It is tough.
I recommend it highly, but wait till a sale. It is a older game and not worth $40. I found it hard to even pay $19.99, but it has been worth it so far. Be prepared to spend a lot of time with it thinking "what If I moved here.....: or "what is in that hex". Seem to never have enough recon planes!
Was this review helpful? Yes No Funny
15 of 20 people (75%) found this review helpful
Recommended
70.8 hrs on record
Posted: January 26, 2015
Excellent wargame. I hope this sells well, because Matrix needs to put more titles on Steam, at these great prices. I never try these games because they're too expensive to try from their website.

The author of this title is really involved in the community. There are a couple graphical overhauls that update the maps and unit graphics really nicely. I'm really getting into the first scenario, which is exciting. I have had every Hearts of Iron, and I love those games, but to be honest I haven't been able to really play them. This game is very playable, and gives me hope that I'll be able to better tackle HoI in the future.
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Recommended
52.6 hrs on record
Posted: November 1, 2015
Well, this game is well worth the money.

Pleasently surprised by the way this game plays and am just exploring still but the game has many gems.

The AI is good and does what a good opponent should do, I gave up on strategy games because of poor AI but this game has got me back on the hook.

So I have played more and can seriously say this game is a gem.

Do yourself a favour and give the manual a quick once over as there are a few details that actaully add to the gameplay.
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
2 people found this review funny
Recommended
58.0 hrs on record
Posted: July 9, 2015
This is my favorite wargame and it isn't even close. It has a great scope, good operational and tactical combat, and so many varieties.

MP options are amazing. Nothing like having 7 idiots try and cooperate to barely conquer Poland.

There are a ton of number, but overall integrity and readiness should be enough for most people. Combat value is more of an estimate than anything, but troop quality is a big part of that.

10/10 DC3 please come out soon.
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
Recommended
131.7 hrs on record
Posted: December 14, 2015
Simply an amazingly good WWII operational computer wargame.

The controls are intuitive - the graphics, while not stunning, are very clear - the gameplay is both deep but with an ease of play which is surprising.

Played against a human opponent, the fog of war and strategic options make this a top shelf game.

Heavier than Unity of Command (another excellent game) simply due to unit density and operational options.

Highly recommended for anyone into computer wargames.
Was this review helpful? Yes No Funny