Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
User reviews:
Recent:
Very Positive (206 reviews) - 93% of the 206 user reviews in the last 30 days are positive.
Overall:
Very Positive (3,122 reviews) - 93% of the 3,122 user reviews for this game are positive.
Release Date: Oct 13, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With Paint the Town Red we're developing a number of unique systems that haven't been seen before in other games. The fully destructible, voxel based characters and the melee combat system with a multitude of weapon types present numerous gameplay opportunities. We decided the best way to develop the game would be to watch and work with the community as they played the game through development so we could have more data with which to design the levels and experience.

The core gameplay and systems are complete for the first Early Access release as are 2 of the levels, but we hope to find unexpected places we can take the game through this process. No matter what we're sure this will lead to a more stable, optimised and simply better version of the game for final release.”

Approximately how long will this game be in Early Access?

“We're aiming to be feature complete in 2016 with a release around the end of 2016 or early 2017 depending on the time it takes to polish everything for the full release.”

How is the full version planned to differ from the Early Access version?

“The Early Access version will continue to be updated to the point where it is ready for full release. Modes, levels, etc that will be in the final release will not be in the Early Access version until they have been completed.

The final version will also feature the final Achievements and Trading Cards that can't be added until the game is complete.”

What is the current state of the Early Access version?

“The Early Access version features most of the Scenario levels that will be in the final version and has the beginning of the Arena Challenges. Soon the Co-op multiplayer will be available followed by the level editor/Steam Workshop support and the rogue-like mode Beneath.”

Will the game be priced differently during and after Early Access?

“We expect we will raise the price slightly on release and later in the early access process once some of the larger features are implemented and working correctly. We've priced the game lower for now because we don't believe people should be charged full price before most features are available in the game. Any future price adjustments will be minor.”

How are you planning on involving the Community in your development process?

“We plan on being very involved with the community throughout development as this is the whole point of Early Access to us.

  • We'll be involved in discussions on the game with the community.
  • We'll have frequent development updates on our web site, Steam Community, Twitter, etc
  • We have a number of detailed development diaries breaking down the development process of the game planned
  • We'd also like to live stream development of the game
Read more

Buy Paint the Town Red

 

Recent updates View all (27)

October 9

Version 0.6.4 Changelist

Patch Info & News

Version 0.6.4 is now available with a number of improvements to multiplayer, improved weapon and button highlight rendering, fixes for various enemy and scene regression bugs and some performance improvements compared to the last update.

There are a few changes worth pointing out. The afros, beards, hats, etc on enemies will now work in multiplayer so you can attempt to run a coop barbershop in the Disco. Players will now start in one of a handful of different starting positions in multiplayer and will have level appropriate clothing.

Version 0.6.4
  • Multiplayer: Afros, beards, hats, etc working on enemies
  • Multiplayer: Other player's Berserk mode visually represented
  • Multiplayer: Different starting positions for players
  • Multiplayer: Fixed triggered enemies not always going for players
  • Multiplayer: Fixed enemies holding some weapons wrong pre-combat
  • Multiplayer: Fixed Scenario non-combat animations not working after playing Arena
  • Multiplayer: Fixed issue with clients not getting menu at Arena wave end
  • Multiplayer: Fixed chat not showing in lobby after playing a level
  • Multiplayer: Other players textures now match level
  • Fixed bouncers spawning in Disco way too early
  • Fixed some missing doors in Biker Bar
  • Fixed standing enemies that should be sitting
  • Fixed some issues with enemies targeting player
  • Fixed some path holes near booths in bar
  • Improved weapon/button highlight rendering and visibility
  • Fixed Disco DJ not having headphones
  • Fixed some causes of enemies living without heads
  • Fixed duplicated hat on Blackbeard
  • Fixed player textures not matching level
  • Some performance and memory improvements

79 comments Read more

October 5

Version 0.6.3 Changelist

Patch Info & News

Version 0.6.2 is now available with a couple of minor multiplayer improvements for syncing the visuals of enemies being shocked and smited, some Arena weapons in the Sandbox and a number of post processing effect changes and improvements that will improve image quality.

This version is also using an updated version of the engine which might have unforeseen side-effects so let us know in the comments or forum if there are any new issues.

This version adds version checking to the multiplayer so you can't join servers hosted from a different version of the game. Note that while people transition to 0.6.2, there might be issues if people on 0.6.1 or older join a 0.6.2 server which will be possible at the moment. Make sure you're updated before trying to play multiplayer to avoid issues.

Temporal Anti-aliasing (TAA) is now available in the graphics options which gives an improved result over the previous highest setting SMAA with similar performance.

Edit: To fix a significant new bug (as of version 0.6.0) where heads, arms, etc would disappear when a body was cut in two, 0.6.3 is now available.

Version 0.6.3
  • Fixed bug from 0.6.0 where body parts would disappear when bodies were cut through
  • Performance improvements when spawning enemies in Sandbox

Version 0.6.2
  • Multiplayer: Other player's Smite visually represented
  • Multiplayer: Sync enemies getting electrocuted
  • Prevent joining coop games hosted from a different version
  • Added Arena weapons to Sandbox
  • Added Temporal Antialiasing option
  • Improved SMAA and FXAA Antialiasing
  • Fixed blood in the Arena covering dropped weapons
  • Improved Motion Blur
  • Optimisation of some post processing effects

Version 0.6.1
  • Fixed groin censor on naked prisoner in single player

39 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.

You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.

We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.

Current Features

  • Completely destructible voxel-based enemies
  • Biker Bar, Disco, Prison and Pirate Cove scenarios with unique enemies, weapons, etc
  • Arena mode with new challenges added frequently
  • Online Co-op Multiplayer
  • Sandbox level to test features, weapons and mechanics
  • Leaderboards for the Arena and 'Challenge' versions of Scenarios
  • Vast array of level and period appropriate weaponry
  • Boss enemies that present unique challenges and rewards
  • Full controller support

Upcoming Features

  • A rogue-like mode with character progression and persistent unlockables
  • A Level Editor and Steam Workshop support
  • More scenario levels set in the past, present and future
  • An endless Arena mode for single player and co-op
  • Many more enemy and weapon types

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2
    • Processor: Intel Dual-Core 2 GHz (or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: DirectX 9c, Shader Model 3 GPU with 512MB Video RAM
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
    Recommended:
    • OS: Windows 7 or later, 64 Bit
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 670+
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: OSX 10.9 or Higher
    • Processor: Intel Dual-Core 2 GHz
    • Graphics: OpenGL 3 Compatible GPU with 512MB Video RAM
    • Storage: 2 GB available space
    • Additional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
    Minimum:
    • OS: 64-bit Ubuntu 12.04+/Equivalent or SteamOS
    • Processor: 2 GHz 64-bit CPU
    • Graphics: OpenGL 3 Compatible GPU with 512MB Video RAM
    • Storage: 2 GB available space
    • Additional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (206 reviews)
Overall:
Very Positive (3,122 reviews)
Review Type


Purchase Type


Language


Display As:


(what is this?)
2,079 reviews match the filters above ( Very Positive)
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews