It's Doom + Nuclear throne. Move through open arenas shooting, slashing and exploding everything that moves - even the environment. Be quick as death is hot on your heels, chasing you into the next stage with more brutal hordes. Choose blessings and curses between stages to build your play-style and drastically change each play-through.
All Reviews:
Positive (21) - 95% of the 21 user reviews for this game are positive.
Release Date:
Jul 10, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to involve the community and expand upon Still Not Dead. The whole game is designed with growth in mind. The randomization and procedural generation systems mean that each new addition really opens up the possibilities of each game.”

Approximately how long will this game be in Early Access?

Until me and the community feel it's ready for an official release.”

How is the full version planned to differ from the Early Access version?

More enemies, more traps, more items, more level variety, more blessing and curses, more modes(?), more unlockables.. cheats.. anything really - simply expand upon the game with the help of the community.”

What is the current state of the Early Access version?

Feels and plays like a finished game, but I want to add even more.”

Will the game be priced differently during and after Early Access?

“The price may increase as the game grows, in order to reflect its value. This is also to reward those who take the leap of early access with me, helping the game to grow in its early stages (they may get a big game, at a small games cost).”

How are you planning on involving the Community in your development process?

“Its a very "community involved" game with lots of potential for expansion - anything you post i'll consider and chat with you. I've been making games and active in the dev community for over 10 years so i'm no stranger to developing games alongside players. It'd be great to have a group of players who love the game and post suggestions on the forums, youtube runs, stream it and then we can build this thing up together
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Recent updates View all (10)

September 21

Update 7 preview

Working on re-doing the level generation. So far so good.

See a small preview here:

New stages should be done within the week, i think..
3 comments Read more

September 7

Update #6

- new progression Skull System
- added 6 difficulty skulls
- 2 new traps
- new music track
- new level details and randomization
- new items are auto mapped to hotkeys
- enemy types are random per stage
- art improvements
- new menu
- frozen fingers lasts 20secs now

Main change is the Skull Progression system. Let me know what you think in the discussion boards! Thanks
4 comments Read more
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Report bugs and leave feedback for this game on the discussion boards


“This... this is okay, actually”
Jim Sterling

About This Game


Shoot everything that moves with super slick and satisfying gunplay in order to unlock the exits before death arrives to chase you out of the stage. Collect money to buy more than 30+ randomly spawning items and weapons. Pick a blessing or curse before moving onto the next procedurally generated stage, which drastically changes how each run plays out. Each stages becomes more bloody and brutal as you progress so make good use of your time before death comes for you. The game combines satisfying gunplay with open environments and tactical semi-random gameplay with a lot of choice as you manage your weapons, items, money, health, stamina, stage time, monsters, blessings, curses..etc

  • 30+ unique weapons and items
  • 40+ blessings and curses that change how you approach each run
  • Fully destructible environments, dynamic fire and weather system
  • Massive hordes of monsters in an open sandbox world
  • 'Pick up n play' gameplay, gets you right into the game
  • Hand drawn pixel-art and original soundtrack

  • Check the discussion boards, I read them and respond
  • I have over 10 years experience making games such as: Use Boxmen, SkullFace, Tony Eagle..etc (which you can play online, some of which have won awards)
  • I respond to every review and video I can find
  • I frequently update the game during early access

System Requirements

    • OS: Windows XP
    • Processor: 2.2ghz
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0
    • Storage: 100 MB available space
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