This Steam Special Edition includes three exclusive maps and Steam Achievements.
User reviews: Mixed (183 reviews) - 54% of the 183 user reviews for this game are positive.
Release Date: Jul 16, 2010

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Buy Disciples III - Renaissance Steam Special Edition

Packages that include this game

Buy Disciples III: Gold Edition

Includes 2 items: Disciples III - Renaissance Steam Special Edition, Disciples III - Resurrection


Recommended By Curators

""Overall, I can only say the long time of waiting wasn't wasted at all. You'll get a nice sequel to the eight years old Disciples 2: Dark Prophecy.""

Steam Exclusive Offer

This Steam Special Edition includes three exclusive maps and Steam Achievements

  • Three Steam-Exclusive additional maps for single player and hot seat mode: The Fall of Londeron, Secret Knowledge, Borderlands
  • Over 50 Steam Achievements to unlock

About This Game

Disciples III: Renaissance is the next title in the award-winning Disciples series and represents a leap forward in the evolution of the turn-based strategy RPG genre. Building on the overwhelming successes of the first two games, Disciples III: Renaissance introduces a host of new features as well as the compelling gameplay that made the previous titles so popular.

  • Three playable races - the Empire, the Legions of the Damned and the Elven Alliance fight for control of the fantasy world of Nevendar. Each race features unique skills and styles.
  • Beautiful 3D graphics – a new gameplay engine offers lush 3D worlds, a rarity in the tactical turn-based strategy genre.
  • Become a hero – create a custom hero and lead a party into battle with a huge variety of creatures. Equip your hero from a selection of more than 450 weapons, spells and artifacts.
  • Unique characters and classes – recruit party members to aid you in battle. Paladins, Mages, Healers and more feature distinct and visually stunning spells and powers.
  • A vast world to explore -19 missions spread across three campaigns take place in a vast fantasy world rendered in stunning detail.
  • Extensive single-player gameplay – over 70 hours of campaign play across 19 missions.
  • Local multi-player gameplay

System Requirements

    • OS: Windows XP SP 2 / Vista / Windows 7
    • Processor: 2 GHz Single Core
    • Memory: 1 GB
    • Hard Disk Space: 5 GB
    • Video: DirectX 9.0 compatible, 128 MB (Shader Model 2.0 required)
    • Sound: DirectX compatible
    • DirectX®: 9.0c
Helpful customer reviews
15 of 21 people (71%) found this review helpful
0.7 hrs on record
Posted: June 1
Disciples III, is my first introduction to the series, so I have no basis for comparison with previous Disciples games. Disciples III is a turn-based strategy game, utilizing a combination of point and click movement when out of combat, and a turn-based game grid whenever combat is initatied, each featuring varied terrain. You can play as one of three races; The Elven Alliance, The Legion of the Damned, and The Empire. It seems like an interesting game. The visuals are not bad, and there appears to be a backstory, for those interested in an all around experience. It isn't a bad game by any means, but probably not one I would go out of my way to play. It feels generic to me, but that could be because I've seen dozens of other games all with a similar premise, and varying degrees of similarity in graphics, movement, and style. Disciples III is well done and deserved a thumbs up, but make sure before you buy it, that it is the kind of game you are going to enjoy.
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49 of 56 people (88%) found this review helpful
8.4 hrs on record
Posted: March 17, 2014
This game makes me sad. I loved Disciples II, and I really wanted to like the third version, but the longer I played the game the more I kept asking myself "why?" The story is drivel. You have to fully watch the 20 second animation for every spell you cast. The user interface is a completely overwraught, tangled mess. Worse there's no gameplay to speak of. See, all the difficulty is frontloaded. The first ~20 turns are just unreasonably hard, even to a veteran of the series on normal difficulty. Worse, after you level up basically once, you are just coasting on easy mode with an unstoppable army. Why bother playing?
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43 of 50 people (86%) found this review helpful
32.2 hrs on record
Posted: November 26, 2013
OK, let's say "recommended" because the dark fantasy universe is really nice and because that makes a good-looking tactical RPG catchy enough to stay stucked on it a few hours.

For the rest, I would say that this game is far too easy if you are patient enough to do some levelling (to be started again at EACH of the game level from the beginning) thus making it awfully repeatitive, with too few tactical possibilities. At the end, I was just leaving the computer resolving automatically the fights... well, that's not really what you expect from a game.

So recommended for a short time and as a starter if you cannot bear teddy-bears high-fantasy worlds, but unfortunately quite fast boring.
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25 of 29 people (86%) found this review helpful
4 people found this review funny
161.2 hrs on record
Posted: April 23
After playing previous games in the series, and finishing all the Heroes games but still wanting a fix of this sort of game, I ended up getting this on a bundle sale.
Started disappointing due to the clunky dialog and lacklustre gameplay, but I continued on if only to keep me visually stimulated whilst listening to audiobooks (the background musics alright, but not for over 50 hours of play).
Midway the bugs started kicking in, including (but not limited to) units stacking inside each other, inventory screens and city screens remaining visible on the overworld, level ups not registering... but usually restarting the game would fix these and I figured I'd got halfway through so may as well finish.
Then I reached the elf campaign. I pride myself on not resorting to easy modes as a general rule, but this game makes it nigh-on impossible to get past the first couple of enemies on any higher difficulty. After that point I was disappointed to find I couldn't raise the difficulty, meaning the rest of the game I was auto-battling every fight including bosses with little to no casualties. The only input I had as a player was clicking from fight to fight, following a relatively linear path until completing the map. But still, near the end of the game... I may as well see how the (bland and generic) story plays out.
Final map. I'm tired of this game now and just want it to be finished. I level up my party to their highest ranks but then I ignore all treasure in favour of getting to the end. I reach the final gate, get a cutscene preparing for the final boss, and...? That's it. A script error causes a new objective to come up to destroy the city you just destroyed. Some say they fixed it by downloading a revised script, but no luck for me. 161 hours of gameplay (half of which was actual playing as I'm afk a lot), only to reach a brick wall at the very end.
Nevertheless I'll be playing the expansion, as I paid for it as part of the bundle, but seriously- don't bother starting the same journey as me.
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25 of 36 people (69%) found this review helpful
26.1 hrs on record
Posted: December 20, 2013
Pre-Release Review
Disappointing. Disciples 2 was an amazing game with everything good about turn-based games. Disciples 3 falls very short with too much simplicity and a strange storyline, plus the voice acting is terrible.
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