This Steam Special Edition includes three exclusive maps and Steam Achievements.
User reviews: Mixed (158 reviews)
Release Date: Jul 16, 2010
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Buy Disciples III - Renaissance Steam Special Edition

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Buy Disciples III: Gold Edition

Includes 2 items: Disciples III - Renaissance Steam Special Edition, Disciples III - Resurrection

 

Recommended By Curators

""Overall, I can only say the long time of waiting wasn't wasted at all. You'll get a nice sequel to the eight years old Disciples 2: Dark Prophecy.""

Steam Exclusive Offer

This Steam Special Edition includes three exclusive maps and Steam Achievements

  • Three Steam-Exclusive additional maps for single player and hot seat mode: The Fall of Londeron, Secret Knowledge, Borderlands
  • Over 50 Steam Achievements to unlock

About This Game

Disciples III: Renaissance is the next title in the award-winning Disciples series and represents a leap forward in the evolution of the turn-based strategy RPG genre. Building on the overwhelming successes of the first two games, Disciples III: Renaissance introduces a host of new features as well as the compelling gameplay that made the previous titles so popular.

  • Three playable races - the Empire, the Legions of the Damned and the Elven Alliance fight for control of the fantasy world of Nevendar. Each race features unique skills and styles.
  • Beautiful 3D graphics – a new gameplay engine offers lush 3D worlds, a rarity in the tactical turn-based strategy genre.
  • Become a hero – create a custom hero and lead a party into battle with a huge variety of creatures. Equip your hero from a selection of more than 450 weapons, spells and artifacts.
  • Unique characters and classes – recruit party members to aid you in battle. Paladins, Mages, Healers and more feature distinct and visually stunning spells and powers.
  • A vast world to explore -19 missions spread across three campaigns take place in a vast fantasy world rendered in stunning detail.
  • Extensive single-player gameplay – over 70 hours of campaign play across 19 missions.
  • Local multi-player gameplay

System Requirements

    • OS: Windows XP SP 2 / Vista / Windows 7
    • Processor: 2 GHz Single Core
    • Memory: 1 GB
    • Hard Disk Space: 5 GB
    • Video: DirectX 9.0 compatible, 128 MB (Shader Model 2.0 required)
    • Sound: DirectX compatible
    • DirectX®: 9.0c
Helpful customer reviews
16 of 22 people (73%) found this review helpful
2.5 hrs on record
Posted: October 25, 2014
Disciples III is a hackne, dumbed down, lackluster version of its predecessors. Galleans return was the triumph of the disciples series, and this game comes nowhere close in terms of immersion, tact, or story. The graphics are better (obviously) but that really REALLY doesn't make up for the multiple shortcomings found within this title. DO NOT BUY
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3 of 4 people (75%) found this review helpful
1 person found this review funny
69.2 hrs on record
Posted: November 22, 2014
I played through all 3 stories, but I got the worst bug ever on a computer game. After I did everything to finish the last level, there was supposed to be a portal to enter to fight the final boss. This portal did not appear, so the game just left me stuck on the map with nothing that could be done to finish the game. I got this game in a bundle deal so it we very cheap, but it was a waste of time to play. You play the same battle on the same battle map over and over as you walk down a 1 way path that has encounters closer together than the old RPGs and you can see the enemy on the map, but you have to fight almost every one since the path is too small to walk past them. All they did was reskin the battle map and enemies and units on your team and they have you relevel your units each time you get to a new level even though it is super easy because they put in buildings you can click to buff your party and spells that basically let you cheat in game. When you get to a certain point, you can buy unlimited stat raising items and make an invincible character. I'm not sure if this was a glitch since on some levels the stat potions were limited, but others they were unlimited. I also had a glitch on a few levels where the game would freeze if I ended my turn. I could only play by using editting my movement points so I could complete the level without ending the turn that would freeze the game. I liked the music and the artwork. The story could have been good if it was fleshed out more and had longer cut scenes. The game plays just like King's Bounty or HOMM, but you have single units instead of the moronic stacks that the other games have, so I had hoped this would be the first tactical game on the PC that is similar to the console games like FFT, Fire Emblem, or Shining Force. All of those game had single units that you developed, maps to fight on that changed shape between levels instead of just randomly laying some rocks and bonuses on squares, and could be played through without a game breaking bug. Maybe I should give up on ever having a game like that on the PC. I just wish I had my time back.

Do not buy this game on Steam. If you get this game in a bundle, save yourself a disapointement, and just never play the game. Maybe have Steam hide it or file it to your junk games group.
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1 of 1 people (100%) found this review helpful
13.4 hrs on record
Posted: January 29
The rebirth of hex grid based tactics!

An engaging Turn-Based strategy game with many RPG elements. If you were a fan of the old Heroes of Might & Magic games and you seek a new perspective of that kind You should try this! An immense world with diverse lore wrapped in wonderful and finely detailed graphics.
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1 of 1 people (100%) found this review helpful
92.5 hrs on record
Posted: March 16
Great game but it feels so different from Disciples 2 and took a while to get used to. Sadly the thing that bothered me the most was the fact that you couldn't play as the epic dwarves (the mountain clans). That was my favorite race of all time from Disciples 2 and it was basically left out in this game. Don't get me wrong you can still fight the random dwarf groups on the map but you weren't allowed to play as them. And I really wanted to own the enemy with my giants (Son of Ymir's)... but nope.


They were going to make an expansion that added the dwarves as a playable class like they did with the undead. But sadly that's not gonna happen since they're going out of business and they released some remastered garbage of the previous Disciple 3 games.
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1 of 2 people (50%) found this review helpful
0.3 hrs on record
Posted: December 7, 2014
Cool game but had issues with the mouse not moving on the screen but still moving but invisible. It would highlight anything it could normal interact with when over it, but it was a guess of where it was located most of the time. I got frusturated and did not wish to pursue a full answer as to why it wasnt working at the time so I havent played much of the game.
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1 of 2 people (50%) found this review helpful
19.0 hrs on record
Posted: December 10, 2014
It feels like it wants to be among Heroes of Might and Magic and Kings bounty. Although I only managed to play through half the human campaign before giving up out of boredom it felt just lazy and boring.

You get only one Choice of units for each scenarioas you got only 1 city to upgrade, and although you can recruit more heroes, there is really no point. You can also get permanent stat icreases from potions and money is not a problem as long as you can wait some turns and since there is nothing else to buy, why not.

Speaking of turns... They are nigh irrelevant as most of the turns you're the only one active.

The only good thing about the game I saw so far was the theme of the humans. It's the rabid theocratical one that is very close to the one in Warhammer 40K and that brought me a big smile.

All in all a bland repetetive game. 3/10
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4 of 8 people (50%) found this review helpful
14.7 hrs on record
Posted: October 3, 2014
Starts well, but then becomes boring because it's too repetitive before finishing the Empire campaign. Also, it's too hard to the point of frustration or too easy to the point of meh.
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42 of 49 people (86%) found this review helpful
32.2 hrs on record
Posted: November 26, 2013
OK, let's say "recommended" because the dark fantasy universe is really nice and because that makes a good-looking tactical RPG catchy enough to stay stucked on it a few hours.

For the rest, I would say that this game is far too easy if you are patient enough to do some levelling (to be started again at EACH of the game level from the beginning) thus making it awfully repeatitive, with too few tactical possibilities. At the end, I was just leaving the computer resolving automatically the fights... well, that's not really what you expect from a game.

So recommended for a short time and as a starter if you cannot bear teddy-bears high-fantasy worlds, but unfortunately quite fast boring.
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41 of 48 people (85%) found this review helpful
8.4 hrs on record
Posted: March 17, 2014
This game makes me sad. I loved Disciples II, and I really wanted to like the third version, but the longer I played the game the more I kept asking myself "why?" The story is drivel. You have to fully watch the 20 second animation for every spell you cast. The user interface is a completely overwraught, tangled mess. Worse there's no gameplay to speak of. See, all the difficulty is frontloaded. The first ~20 turns are just unreasonably hard, even to a veteran of the series on normal difficulty. Worse, after you level up basically once, you are just coasting on easy mode with an unstoppable army. Why bother playing?
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24 of 35 people (69%) found this review helpful
26.1 hrs on record
Posted: December 20, 2013
Pre-Release Review
Disappointing. Disciples 2 was an amazing game with everything good about turn-based games. Disciples 3 falls very short with too much simplicity and a strange storyline, plus the voice acting is terrible.
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20 of 29 people (69%) found this review helpful
0.4 hrs on record
Posted: March 19, 2014
Hideous clunky UI. Absurd keyboard shortcut choices. Sluggish camera.

Grayish units that all look just the same...

Thanks god I've got this in a bundle. Don't buy this.
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22 of 35 people (63%) found this review helpful
4.1 hrs on record
Posted: February 28, 2014
Eh. Save yourself the money, go get Disciples II, ROTE. Aside from graphics, they gutted the love from this game and dressed it up like ♥♥♥♥♥♥♥ honey boo boo.
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16 of 25 people (64%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: March 15, 2014
Do not expect an improvement on Disciples II. This is diabolical in comparison.
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11 of 16 people (69%) found this review helpful
5.2 hrs on record
Posted: January 21, 2014
Pre-Release Review
Completely different from Disciples 2 they've lost the magic that was in the second game.
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16 of 27 people (59%) found this review helpful
34.5 hrs on record
Posted: May 18, 2014
The art and musical score in this game were great! The gameplay however was slow, sluggish and very reapeatitive. If the developers didn't include a auto resolve function in the game it would be unplayable. Buy it if its cheap.
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5 of 6 people (83%) found this review helpful
44.9 hrs on record
Posted: August 25, 2014
I was a HUGE fan of the original franchise. Turn based, somewhat interesting combat, and all kinds of fun mechanics to learn and optimize. Disciples III seems to have precisely one thing in common with the previous games: the name. I guess the turn based combat is also shared, but is vastly different. Indeed, this entire game feels more like someone saw the gorgeous art of the first two, and thought, "Hey, we own this franchise. Let's make more gorgeous art, and redo everything else! They'll come crawling for it!" The only real positive I can say beyond how pretty it is is that I didn't pay full price. The engine is .... stupid. The world economies are 'smoothed out' to the point of being stupid. Now, suddenly, you can only control parts of the world with strategically placed control points: there are no 'holy person's to drop a control rod to annoy the opposition. The inventory system is atrocious (Really?? I have to scroll to the right one column at a time, after I select the right interface screen, just to consume the potion I just got??) as is the advancement system. I'm all for advancement trees, but this is just ludicrous. And the story is .... shallow, to say the least. Oh, and thank you soooooooooooooooooo much Game Designers and Developers for not allowing me to turn off the spell animations. Sure they're pretty once or twice, and I admire them for that. But EVERY TIME???? Come on!

EDIT: Oh, and I entirely forgot! I've watched the CPU's heroes literally walk through encounters to take over resources. Walking through encounters applied to my own avatar, so they could just go about their thievery and bypass me completely. And let's also not forget that not only can the computer target you with offensive spells when there is Absolutely No Way It Could Know Where to Target the Spell, but their low level attack spell does damage AND removes my ability to cast a spell that turn as well. You know, because it's "fun" and "challenging".

Trust me. Save your money and get Disciples 1 or 2. They're much better games.
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17 of 30 people (57%) found this review helpful
1.2 hrs on record
Posted: January 5, 2014
I haven't played any of the previous Disciples titles. Maybe that's my advantage, because so far I like it.

What you certainly should not expect is a challenging strategy game of the good old days. This is a dumbed down version with a lot less freedom and strategic variety and you possibly will play the campaign only once and possibly never touch multiplayer at all because the game does not really allow enough strategic options for that and the gameplay by itself is not as compelling.

That said: what you should expect is up-to-date graphics (with a darker theme than the Heroes series), charming musical themes and a nice story with some twists. The story itself is not new I'm afraid: fallen angel trying to take over the world (again). To do that the dark overlord needs a "Mc Guffin" that in turn everybody chases after. That's it.
Same old story of the devil taking over the world that has been told so many times now that it's hard to tell which game is a rip-off of which. However: it's nicely told and has some compelling bells and whistles and twists.
Three factions are available in three campaigns that build up on one another. Cutscenes (so far as I have seen any) are rare and are mostly zooming in and out of hand-drawn black and white still-images with (really good) voice-over.

Over all the game will keep you busy for a few days.
It's not brilliant, it's not perfect. But if you are looking for an entertaining, easy-going distraction with simple (not too complicated) gameplay, it is worth taking a look at. If you are a looking for any more than that, this game is not for you.
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8 of 13 people (62%) found this review helpful
16.8 hrs on record
Posted: December 25, 2011
Compared to King's Bounty and Heroes it might seem kind of light but the graphics and themes and the mature and compelling story-telling will certainly make you fall for it!! If you already have spent some precious couples of unforgetable hours onto DISCIPLES II and its adds-on then you would have to make way up to that one asap. This is some award winning strategy game and those are not so well spread and distributed so seize this oportunity folks!
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3 of 4 people (75%) found this review helpful
36.0 hrs on record
Posted: September 1, 2014
I was among those people who waited release of this game with excitement! However, as many other fans of Disciples II, I was disappointed.

I completed the story with the Empire (Humans) and started to play with the Legions (Demons), hoping that I will find something that will get me going, however I didn't. Although the story is quite interesting and I wanted to find out what will happen next, the battles are so repetitive, that I just caught myself thinking: why do I even play this game?

I guess it's faster to just watch the intro in Disciples 3: Resurrection - it gives a pretty good summary of what happened in Disciples 3: Renaissance.
I feel too much influence from Heroes of Might and Magic V in this game, which, in my opinion, is not a good example of turn-based strategy. I think the developers should have sticked to their own principles as seen in Disciples II.

This game is not all bad, there are also some good things and improvements, so to be fair I'll list both pros and cons.

Pros:

- Great graphics, although sometimes there are so many details, that it is hard to distinguish objects.
- Zoom in/zoom out - missed that one in Disciples II.
- The player has very specific choices about how one can develop his character. I particularly liked that you can develop your leadership up to 7 (and even 8 with specific items). Also transform, revive and other additional leader skills come quite handy.
- It's much easier to conquer enemy capitals. In Disciples II you had to use whole arsenal of potions, artefacts and spells to atleast have a chance against defenders of the capital (and not always it was enough).
- Node guardians is a good idea. They are strong and most of the time they are able to defend themselves, so you don't need to worry about loosing your resources and burdensome rod-planting character management as in Disciples II.
- Achievements. Atleast for me they provide a bit of extra motivation.
- Thief is a fully-functional leader with initial leadership of 3. In Disciples II, Thief had no leadership.
- You can carry all you items to the next act. In Disciples II, you could only take five items with you.

Cons:

- Battle system is the worst aspect of this game. The battles are long and repetitive. After few level ups, when it's not possible to lose anymore, I think everyone finds himself pressing the Quick resolve button. Also I found the obstacles annoying. They needlessly limit the movement of units. Also I'd rather prefer the static battles without tactical map movement as in Disciples II. Thus the initiative actually had some meaning.
- No shortcuts, except for Space (End turn)
- Camera rotation and zoom level in battles also are far from perfect. It's not possible to rotate the battlefield 360 degrees and zoom level is not sufficient - all units look small. The lower corners are almost out of reach. If an enemy is hiding in the right lower corner, you have to turn camera to that corner on every attack to actually perform it. And that is annoying.
- Sometimes it's hard to find the way, because there are trees or building covering the field of view.
- Not only spells are limited to once per turn (twice for Archmage), but this limitation apply to whole of the spellbook. In Disciples II, this limitation applied only to a particular spell. So, spells are not actually that important for victory and it's not worth to research them all. Most of the time I used only healing and damage spells.
- I never had a need to use a thief. I don't actually know what is his special trait. So Guild as a building is useless. Atleast for me.
- Due to spell limitations and lack of Thief actions, it does not make that much of a difference which gameplay style you choose (Warlord, Archmage or Guildmaster).
- Also the interface is not very intuitive. It took me about 45 minutes to understand how this game works.

My overall rating is 5/10.

I think I will return to this game just to enjoy the story and graphics, when I will have nothing better to play. And perhaps my opinion will change. But for now, I can't recommend this game to anyone.

p.s. Disciples 3: Reincarnation is out, which is sort of a remake of Renaissance and Resurrection. Perhaps it is better. So if you are considering to try Disciples 3 afterall, perhaps you should buy Reincarnaction.
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5 of 8 people (63%) found this review helpful
76.5 hrs on record
Posted: July 6, 2013
70 hours in and all campaigns complete except Elven final. After first being disapointed when comparing to the classic D2 this game rocks and still brings on the table what made original Disciples II + expansions such classic games. 'Good ol' Disciples!' is what a scarred veteran would say.

If you are experienced with the series you will dislike the tactical map and some bugs/balance issues as the game was rushed to production. Game contains some 'press button to win' -type of strategies but cranking up the difficutly and maybe using some iron man rules will ensure that the AI will beat you so hard your (unborn) kids will get bruises. As is normal to the series. Not kidding here: this game series is known to be unfair. ganking AI, tough fights, extremely hard boss fights is what made D2 a classic. D3 is on the same track but more accessible and easier - if user so wants so no more going through all missions and then getting stuck on the last boss. A very good thing actualy as this part was usualy the last straw before a rage quit in D2.

What game newbies should play is harder to say. This game series is incredibly tough on newbies as this is not HOMM. D2 has no bugs and is extremely streamlined and hard as hell. D3 is easier but with bugs/exploits and easier on the eyes.

Nevertheless newbies should expect nothing but hard missions and a very, very unhappy ending once you finaly reach the end of a campaign. This is no happy-happy joy HOMM frolicking around collecting resources -game.
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