I am only 6 hours in, but definitely worth the 5 bucks I paid for it if not more. Not too far in but there are a few things that jumped out at me right away:
1. It's very much like Dragon Warrior 4, and it borrows concepts from Final Fantasy. They don't try to reinvent the wheel, which is a good thing, eg the thing that revives a dead ally is called a "phoenix feather," that which cures poison is an antidote. Simple and good.
2. tl;dr - You can avoid battles when you want to /tl;dr. The battle system is turned based, and each character's time bar fills up at a rate based on the character's agility. Time stops when a bar is full. Encounters are not random on the world map or in encounter zones. Instead, a "battle bar" fills up with each step you take. When the bar is full, there's a battle. If you stand still for a second or two, the bar will begin to empty until it is.
3. The characters and their abilities are good and balanced, and they don't contain fluff or spam.
4. They did a good job of taking the elements of classic rpgs that drive you nuts / are overdone / are unrealistic out, and instead put in refreshing updates to an older genre. I don't want to give out spoilers but the protagonist is a bad ♥♥♥, not some wet behind the ears kid who just had his mind blown learning that he's the savior of the world or some whiney teenager with "teen angst." Npcs for the most part don't have duplicate dialog, meaning every npc you talk to has something different to say. They've completely removed unnecessary hyper-morality that is common in old school rpgs. The story and dialogue are interesting but not overbearing. There are many, many more examples of times you will find yourself smiling just because they did something better than it's been done in the past.
5. Lesbians
I have only a few criticisms of the game at this point, and none of them are "bad."
1. Character sprites in battle are the same as they are on the map, while enemies' sprites in battle are elaborate. I would have made artfully elaborate battle sprites for each of the characters to give them more depth, personality, and make them more likeable over all.
2. There are two areas in the game so far where it seemed to be "laggy," which doesn't make sense because it's basically a super nintendo game. One area had "fog" which seems like it could almost make sense, but the other was in a castle i beleive.
3. If you turn off all three sound options (listening to music, at work, etc), there are two sounds during battle that are still heard. Issuing battle commands and critical strikes.
As you can tell from these "criticisms," there's nothing not to like about this game. Buy it.
I don't often write reviews, but this game only had two at the time of this writing, so i wanted to endorse a good game. I will update this review once I have more time in.