An ancient conspiracy. A broken Code. An unsolved murder. Welcome to Broken Sword – The Sleeping Dragon, the multi BAFTA-nominated adventure. Once more George and Nico must travel the world, wrestling danger, and piecing together the clues that will unravel the secrets of the Sleeping Dragon. Powerful seismic events are shaking the world.
User reviews:
Mixed (203 reviews) - 52% of the 203 user reviews for this game are positive.
Release Date: Dec 2, 2009

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Buy Broken Sword 3 - the Sleeping Dragon

Packages that include this game

Buy Broken Sword Trilogy

Includes 3 items: Broken Sword: Director's Cut, Broken Sword 2 - the Smoking Mirror: Remastered, Broken Sword 3 - the Sleeping Dragon



"The near perfect script is delivered with humour and subtlety by a brilliant cast. The magnificent facial animation system says as much as the dialogue, adding nuance to the simplest of lines. In terms of narrative-led video gaming it is leagues above anything else in recent times" - Edge, 9/10 (Issue 131)

" adventure game that does the genre proud." - Gamespot 8.1/10

About This Game

An ancient conspiracy. A broken Code. An unsolved murder. Welcome to Broken Sword – The Sleeping Dragon, the multi BAFTA-nominated adventure. Once more George and Nico must travel the world, wrestling danger, and piecing together the clues that will unravel the secrets of the Sleeping Dragon.
Powerful seismic events are shaking the world. Something sinister is emerging. An Ancient Conspiracy, the Secret of the Templars, and a fiendish source of pure Evil are responsible. The death of a back bedroom computer hacker in Paris is just the beginning of another extraordinary adventure for George Stobbart and Nico Collard. Welcome to the world of Broken Sword.
  • Breathtaking graphics driven by cutting edge technology.
  • Compelling contemporary non-linear gameplay driven by a powerful and unique interface.
  • Proprietary real-time Ray Tracing technology creates a unique visual style with free-roaming camera.
  • Movie quality script and voice acting, choreographed by Revolution’s proprietary Virtual Actor Engine.

System Requirements

    • OS: Windows 10 / 8 / 7 / Vista
    • Processor: Pentium3 750MHz or equivalent
    • Memory: 128 MB
    • Graphics: 64 MB
    • DirectX®: 8.1
    • Hard Drive: 1 GB
    • Controller Support: Yes
Customer reviews
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Mixed (203 reviews)
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102 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
37 of 41 people (90%) found this review helpful
2 people found this review funny
4.7 hrs on record
Posted: December 4, 2013
Even though Broken Sword 3 departed from the point-and-click 2D adventure, I am trying to be open-minded and not afraid of changes, when it comes to games that I literally grew up with.
But in general:

+ Good story, nice dialogues;
+ The characters remain faithful to the first two games;
+ More cut-scenes than the previous 2 games;
+ You get to play with George and Nico equal time;
+ The character animations feel quite much human.

- They could've made the ending a bit more satisfying;
- No, seriously. DO NOT PUT CRATE PUSHING PUZZLES IN YOUR GAME! EVER! If I wanted to play a game that you push crates, that game should not be named "Broken Sword".

Anyway, this game is pretty much enjoyable and I recommend it. But only after you finished the first 2 Broken Sword games.
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25 of 28 people (89%) found this review helpful
23.8 hrs on record
Posted: January 16
When I first played this game, I hated it. I loved the 2D animation and the point and click interface of the first two Broken Sword games. This was so different that the experience was almost ruined for me. I'm glad I saw it through, because this is a great game. We still have the George and Nico that we have loved from the previous games (same voice actors and a great script) and the story is great, stemming back to the first Broken Sword game. The 3D is decent, with some awesome set pieces, and the rest being average. The controls can take a bit to get used to, and may turn off a lot of people. A point and click adventure has turned into an only use your keyboard adventure. That was difficult for me to swallow at first. For the most part, the puzzles are pretty good.....except....for all...the BOXES!! There were way too many move-the-box puzzles. One here or there isn't a sin, but the amount in here makes them feel like filler, as if the game needed to be longer. I don't think the game would have suffered had they removed some of these tedious box puzzles. A minor complaint is that there are moments in the game in which you have just moments to react, and you have to press the right button to avoid death. It kind of kills when the button doesn't appear till after you die. Luckily, the game loads right back to the perilous situation and you now know what button to push. This doesn't happen often though, so it is a minor annoyance. This game will probably not be considered as good as the first two, but it is definitely still worth playing. There is enough Broken Sword goodness to soften the leap from 2D to 3D adventure.
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20 of 21 people (95%) found this review helpful
1 person found this review funny
9.1 hrs on record
Pre-Release Review
Posted: July 12, 2012
Too many block pushing puzzles fail to provide any real challenge, off-putting controls make you wish you invested in a proper gamepad, but characters you know and love make you want to see it thorugh the end. Overall, very basic adventure game. 3-D wasn't a way to go.
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36 of 49 people (73%) found this review helpful
3 people found this review funny
Not Recommended
12.2 hrs on record
Posted: January 16, 2014
Broken Sword 3 is host to some big problems that unfortunately overshadows a lot of the good aspects of the game.

Just like the previous Broken Sword games, the story is decent though not special. The dialogue and voice acting is definitely one of the strongest aspects of the series, and BS 3 has that too. Most of the puzzles range from okay to pretty interesting.

However, the controls are an unholy collection of awful and rubbish. They suck, they suck in every way possible. Combine the bad controls with the terrible camera and you got a special kind of awful. The camera uses weird angels and it switches them constantly. CONSTANTLY. It jumps back and forth, sometimes as much as five times in a few "meters" of road. It's enough to make you seasick... and it causes you to run the wrong way since what was one direction a second ago is suddenly the opposite direction or sideways. It also prevents you from seeing the things you wish to see.

Maybe it is easier to play on a controller, but as far as I can tell there is no way to do so.

The move to 3D really did not help this game in any way. The visuals look dated compared to the other two older games. The controls and camera are, as I said, horrific. To the puzzles it has apparently only added crate/block dragging and hidden climb points. The block puzzles are unfortunately uninspired and the hidden climb points are either obvious or frustrating. It has, however, added a bunch of empty space that you have to transverse, filled with an endless supply of locked doors that you can for some reason try to open, look at and listen to. It is a frustrating test of patience. It adds nothing to the puzzles when five endless corridors still only contain one object and one place to use it. It does not make the world feel larger and more alive, it just creates even more space you have to get through with your bad controls and camera.

Then we have the fact that you can't skip dialogue or cutscenes. Which is going to be a problem considering BS3, like all adventure games, encourage interacting with objects numerous times... which means that it sure would be nice to be able to skip past having to hear them say they can't open the door for the thousands time until you find the door you ARE supposed to open. Not being able to skip cutscenes is even worse since they had decided to match almost every cutscene with either quick time events or chases... and if you miss you die... and if you die... YOU HAVE TO WATCH THE WHOLE FREAKING CUTSCENE AGAIN... AND AGAIN... AND AGAIN.

It's a shame, because underneath it all is a pretty nice adventure game. The problem is that the amount of frustration you have to go through to get to the good parts is just not worth it. The only reason I played to the end is stubborness. There are good moments, but the only way I can recommend this game is if you have a high tolerance for bad controls, bad cameras, watching the same cutscenes over and over again, and just generally feel like the game is wasting your time for no good reason.
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19 of 21 people (90%) found this review helpful
2 people found this review funny
13.0 hrs on record
Posted: October 29, 2014
Not as good as 1 & 2 and the controls can be pretty awkward at times.

Quite a few box puzzles, which are more time consuming than difficult. The worst parts are the 'sneaking' sections which highlight poor controls and some odd camera angles which often lead to multiple attempts to get past them.

Also having moved away from the cartoon graphics of 1 & 2 this one hasn't aged quite as well.

I'd still recommend the game if you have played 1 & 2 and liked them. It's still good fun and humorous, enjoyed playing through.
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22 of 28 people (79%) found this review helpful
1 person found this review funny
Not Recommended
11.5 hrs on record
Posted: February 8, 2015
NOT recommended, unless you're a completionist ...and want to torture yourself.

This is a non-point & click Broken Sword game. The controls are really wonky, even after adjusting them to the typical WASD setup.

You waste a lot of time on box puzzles, as others have mentioned. The "stealth" sections are extremely tedious, frustrating, and don't add to the story.

There were two points in the game that really drove me crazy. At one point, while dungeon-crawling, I missed an item at the very beginning. Yep, you guessed it, no way to backtrack! I had to grab a save file to continue. Secondly, there was a puzzle that required you to check your notes. That was the ONLY time I found myself having to look at the notebook, so it was the furthest thing from my mind!

The dialogue and videos are NOT skippable, so have fun if you have to repeat sections because you missed your window of opportunity to not be killed. Those windows of opportunity involve paying attention to the action buttons and pressing it when required. Most of the time, I was too involved watching what was happening in the video only to realize I had died, because I didn't see the action pop up. Sigh.

And the ending... boss fight, really? Another pointless section!

Not sure what they were thinking with this game compared to 1 & 2 (which I enjoyed), but I was quite pleased when it ended... That says something.
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17 of 22 people (77%) found this review helpful
Not Recommended
9.3 hrs on record
Posted: April 15, 2015
Having finished Broken Sword 1 and 2 I decided to immediatly play Broken Sword 3 expecting the same quality as before....sadly this was not the case. This game takes everything great from the past 2 games and completely ignores it.

The Bad:

- This game came out roughly 10 years after the first game and has aged worse than the previous games. This is what happens when you focus on technical graphics over art style. Gone is the cartoonish look and animations replaced with a more realistic look that doesn't even come close to holding up in modern times. Obviously a decade old game isn't going to look good compared to modern times but when the game is harder to look at than the previous games, you know you have a problem.

-The areas in this game feel so lifeless and soulless. All the charm has been lost. Every area is devoid of anything and now that you have to manually control your character it feels even emptier than before. I remember areas from the first two games that felt vibrant filled with people and unique locations. This game, every area feels the same. The feeling of being on an exotic adventure is gone.

- The game suffers with poor controls and camera angles.

- Designed with controller in mind

- The dialogue is atrociously bad and painful to listen to with some of the worst sounding accents I've heard in a game. To make matters worse you can't skip any dialogue. It's like getting punched in the face repeatedly and there is nothing you can do about it.

-The puzzles are not very good and most of them are 'crate puzzles'- moving crates around to access new areas. On some occasions you have to use 'stealth' or risk being killed. These stealth sections are also poorly done given the camera angles and controls.

The Good:

+ The only bright spot I can think of is if you enjoyed the characters from the first game than you will enjoy seeing the same characters and revisiting familiar locations.


I don't blame the developers for this. Point and Click Adventure games were all but dead in the early 2000's so trying to make them relevant and porting them to consoles only seemed like the logical choice given that is where the money was at. This game sadly did not make the transition so smoothly. As a standalone game I could recommend it, problem is 2 other games came out before it and did a much better job in every area.
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11 of 12 people (92%) found this review helpful
12.8 hrs on record
Posted: May 20, 2014
Regardless of the change to 3d, this installment still manages to maintain the charm we all came to know Broken Sword by. Defintely recommended for veterans of the series.
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12 of 14 people (86%) found this review helpful
12.4 hrs on record
Posted: January 19, 2014
Just completed the game and actually wanted to vote a "Neutral" rating for the game, but unfortunately, there is no such choice. Went with "Recommended", but only if you are a fan of the series.

I previously played part 1 and 2 of the series, and this game was, IMHO, the poorest of the 3.

The game had lesser puzzles! I don't count box pushing as puzzles and there were really too many of them! They also added Quick Time Events (QTEs), some action sequences (usually running away or hiding) and sneaking around. Well, my preference would have that it been more puzzle-oriented.

The 3D perspective would have been fine, but the camera angles made it terrible. The camera kept switching and the controls are relative to the angle at that point, and so making it difficult to move the character. For example, I might end up running towards the enemy rather than away. And certain sequences had time constraints, which made it frustrating when I can't move the character to the correct position, and had to keep repeating till I get it right. It is also irritating that I couldn't skip cutscenes when repeating these sequences. For these reasons, I prefer the 2D view in the first 2 games. The shift to 3D was refreshing (reminded me of Uncharted a couple of times), but implementation was really poor.

Well, having said all these, I love George and Nico and won't hesistate to buy the next game (was also wondering why The Angel of Death is not on Steam?), though newcomers that start with this game first will probably think otherwise.

Will probably get The Serpent's Curse (glad that it went back to the series' 2D roots) on the Playstation Vita once, or if, it releases in the Asian PS Store (probably the region with the worst store updates).
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8 of 9 people (89%) found this review helpful
13.5 hrs on record
Posted: September 9, 2014
If you like mystery games that involve a lot of puzzle work then you will love this one. I am a great fan of the whole Broken Sword sequel and I am looking forward to playing the next one shortly. Overall, the game has improved from the previous version by intergrating 3D animation. However, I thought the point and click concept that was present in the first two games was more user friendly. It's a good idea to buy it when it's on sale (also look for the collection package I recommend it).

-Expect to put in a lot of hours because many puzzles are simple but long to solve (they are also fun though).
-Expect to see interesting character developments.
-I liked the references to the previous games.
-The story line is once again amazing.

-Very hard to control the character movements in the game (only done by keyboard).
-Some puzzles are redundant and get annoying after a while.
-Too many sudden camera angle changes.
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Recently Posted
800x600 Aimbot
3.8 hrs
Posted: September 6
Used to play this back in the day on my xbox
Very funny game to play and great puzzle game.
Helpful? Yes No Funny
2.3 hrs
Posted: August 28
I really enjoyed the previous 2 pieces from the series.

This one, however, was a serious downer.

I guess the year of release coincides with some massive games done in 3D period. Was that move really necessary? As if it wasn't enough tthe two main characters are the la creme of cliche, and I don't even bother typing this the way it's spelled. I am that ♥♥♥♥♥♥.

Video options are scarce and the game runs in resolution that does not match any of my two monitors'.

Am I going to try the next game in the series? Probably, but it won't be thanks to the Sleeping Dragon.
Helpful? Yes No Funny
The Sacred Submarine
6.1 hrs
Posted: August 7
An unforgivable amount of unimportant doors, kindergarten block pushing puzzles, and unskippable dialogue.
Helpful? Yes No Funny
11.3 hrs
Posted: July 28
Lack of variety in puzzles, all the time moving boxes. The essence of Broken Sword 1, 2 and 5 is not here.

There is a game from the late 80s called Soko-Ban (based on moving boxes in a warehouse), this is more entertaining than BS3.
Helpful? Yes No Funny
Orange Jews
0.6 hrs
Posted: July 7
Hey, how about we make another one of those point-and-click games, but remove the ability to point and to click?
Helpful? Yes No Funny
11.9 hrs
Posted: July 5
I played the first 2 games and loved them, I know how good and humorous the story can be and even thought I still have to finish this one, it looks like it got both characteristics.
So why am I disliking it so much?
This game is PAINFUL: I don't even care about playing it anymore, I just want the story, it could be all dialogues from now on and I'd be happier.
Awful keyboard controls, can't stand moving with directional arrow keys: I keep confusing them with WASD but those are for selecting actions.
Dreadful camera angle changes: i'm tryina run, not getting shot, solving puzzles etc etc WHY DO YOU KEEP BOTHERING ME!?!
WHY AM I CONSTANTLY MOVING BOXES? DIDN'T THEY THINK HAVING TO QUICKLY PRESS A RANDOM KEY (you never really know where the action icon is gonna appear in that 1 second window they give you to select it so you can fail and watch the cutscene other 5 times because you can't skip it and you'll eventuallly fail at running) PLENTY OF TIMES WASN'T *screams* ENOUGH?
Buy it if you played the first two games and plan to get the 4th and 5th as I did.
Don't buy it out of curiosity.
Helpful? Yes No Funny
5.6 hrs
Posted: July 2
Broken Sword: Sleeping Dragon is my favourite game in the Broken Sword series.
Full of action, adventure, puzzles, humour and George Sobbart in a tight, black tshirt....
Helpful? Yes No Funny
24.1 hrs
Posted: June 26
I enjoyed this game's first half but it is let down by a weak, weird and trashy second half. It features all the same characters but this time instead of relying on you solving puzzles, you're relyed on to push boxes back and forth and sometimes pull a lever. The graphics are nice, and the script is still strong. It made me laugh a few times, it's not often that games succeed in that more than once so it deserves some credit. I was still, though, bitterly disappointed, but happy to report Broken Sword 3 is not entirely a lost cause, however it is also not entirely worthy of a great amount of comment or discussion.
Helpful? Yes No Funny
10.2 hrs
Posted: June 11
This game is pretty good. Maybe not as good as the first or the second one. I really enjoyed it even with the worst controls ever possible. If you like broken sword series you should try this one. No matter what people say about graphics controls or stupid camera. You won't regret it.
Helpful? Yes No Funny
0.1 hrs
Posted: June 2
After so much love for BS 1 and 2 came this 3D version... Hated it so much. :(
Helpful? Yes No Funny