Continuação do popular RPG de ação Mágica de Sangue O imortal Modo foi derrubado. Tentando destruir a Terra, ele morreu sem cumprir seus planos monstruosos. Mas o mal não deixará o mundo sem uma luta desesperada. O absoluto está destruído, o frágil equilíbrio de forças que restaram por 10 anos despedaçou-se.
Data de lançamento: 11 Set 2009
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Continuação do popular RPG de ação Mágica de Sangue

O imortal Modo foi derrubado. Tentando destruir a Terra, ele morreu sem cumprir seus planos monstruosos. Mas o mal não deixará o mundo sem uma luta desesperada. O absoluto está destruído, o frágil equilíbrio de forças que restaram por 10 anos despedaçou-se. O mundo permaneceu desprotegido e legiões de sombras o atou e o afogou em dor, horror e sofrimento. Não resta praticamente tempo algum. O Herói precisa começar uma jornada arriscada em labirintos de outros mundos para parar a invasão de criaturas nada naturais.

Principais características

  • Sistema equilibrado de magias incluindo 12 escolas de magia e mais de 100 feitiços que podem ser combinados
  • Sistema de combate dinâmico usando combos, habilidades e magias.
  • Dezenas de personagens e monstros elaborados
  • Sistema de NPCs (personagens não jogáveis) avançado
  • Aventuras perigosas e investigações fascinantes no inexplorado mundo das sombras
  • Sons atmosféricos e temas musicais

Requisitos de sistema

    Minimum:

    • OS: Windows® 2000/XP
    • Processor: Pentium 4 1.6 GHz or Athlon XP+ 1800 CPU (SSE support required)
    • Memory: 512 MB
    • Graphics: 128MB video board supporting vertex and pixel shaders 1.1 (nVidia GF4Ti4200 or ATI Radeon 9700, for example)
    • DirectX®: 9.0c
    • Hard Drive: 2.5 GB
    • Sound: DirectX Compatible Sound Card

    Recommended:

    • OS: Windows® 2000/XP
    • Processor: Pentium 4 2.4 GHz or Athlon XP+ 2500 CPU
    • Memory: 1 GB
    • Graphics: 128 MB video board supporting vertex and pixel shaders 2.0 (GeForce 6800 or Radeon 9800, for example)
    • DirectX®: 9.0c
    • Hard Drive: 2.5 GB
    • Sound: DirectX Compatible Sound Card
Análises úteis de usuários
27 de 27 pessoas (100%) acharam esta análise útil
104 produtos na conta
1 análise
14.2 hrs registradas
I'm not entirely sure why the other reviews for this game say that this game is bad. While yes the four starting characters are a bit odd they make very little difference as to what you can achieve in this game. If you like being able to do whatever you want whenenver you want as a mage then this game is simply amazing. Want to be an evil Necromancer and go on a rampage in town turning the people you kill into mindless fodder then go right ahead. Want to be an Air mage calling down lightining on your foes then by all means do it. There are Twelve seperate schools of magic each with there own spells and passive's. Or you can go the way of the warrior and bash your foes heads in with a myriad of weapons. Plus the spells that you chose to specialize in change the way that your character looks and provide passive buffs and debuffs of their own.
Publicada: 4 março 2014
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5 de 5 pessoas (100%) acharam esta análise útil
128 produtos na conta
18 análises
0.7 hrs registradas
I find this game new and inventive on its methods. I like it and its open world even better. I do recommend using the tutorial to learn how to play it.
Publicada: 13 março 2014
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15 produtos na conta
1 análise
0.9 hrs registradas
The greatest flaw with this game is the design of the gameworld. The very first area I was thrown into was wide and open...and completely barren. And I'm not just talking in terms of the appearance of the area, but of the design. Yes, there was a huge area for me to go around in, but that space was filled with nothing. Repeated textures for trees and dry bushes, random enemies with no rhyme or reason to their design were rampant, and I was left with the feeling I was walking around a huge chessboard, not the desert area I was supposedly wandering in.

Heading to what I could only presume was the hub city, I was greeted with more of the same. The city was a wide open space, but still empty. What fills the world are either a combination of random swarms of enemies you combat with a subpar, unrealized magic system, and NPCs with mismatched voicework and little to no reason to care for them. This on top of the needlessly cluttered, unorganized spellbook make the game a chore, and all for little to no reward.

Maybe the game gets better later. Maybe those first few areas are the black sheep and the world becomes alive and interesting later, and somehow the magic system starts functioning without being needlessly obtuse. But if just playing the tutorial and two starting areas make me as unexcited and eye-rollingly critical as this game's starting areas made me, I doubt the rest of it is worth it.

Publicada: 6 julho 2014
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