I don't play a lot of "God games" but for me From Dust was fresh and different. Tasked with guiding a primitive tribe on a quest for answers about their past you are given control of the environment, picking up dirt, water, and lava, to clear paths or build them, while fighting off nature itself.
Visually From Dust is appealing with beautiful tropical islands to arid deserts and lava crusted mountains. The way your powers mold the environment also looks very good. The campaign is just about the right length with a lot of extra content in challenges or open worlds if you're craving more in the end.
For the most part everything works as expected. Occasionally you will drown or burn some of your people but almost always it's because of your own mistake. That being said, occasionally the AI has some pathing issues that lead them into unnecessary danger and get them killed. More common though is having trouble telling where the AI will allow you to go, mostly involving how steep a slope they will walk up. This can cause problems when you think you have a clear path but the AI refuses to move and reverts to complaining about how much they are now on fire. It was never bad enough for me to make me stop playing though.
From Dust is a nice change of scenery and play style that is definitely worth your time.
Опубликовано: 15 января 2014