As John Tanner, take chase in a relentless manhunt through the City by the Bay. Experience the thrill of long drifts, sharp bends and high-speed pursuits!
Gebruikersrecensies: Erg positief (828 recensies)
Releasedatum: 27 sep 2011

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Driver San Francisco kopen

Driver: San Francisco - Deluxe Edition kopen

 

Recommended By Curators

""So you go: Hey, I want that car that's there" *Magics to other car* "Just go and drive that car that's there. THIS IS REALLY FUN.""
Read the full review here.

Luxe digitale editie

De Deluxe Edition bevat vier nieuwe uitdagingen voor singeplayer en 3 auto's voor multiplayer.

Over dit spel

With crime lord Charles Jericho now on the loose, San Francisco faces a terrible threat. Only one man can stand against him. He has driven the streets of a hundred cities and spent his whole life putting criminals behind bars. But to take Jericho down, there can be no turning back, and he knows that this may very well be his last ride. His name is John Tanner. He is the DRIVER.
Developed by Ubisoft Reflections, creators of the original title, DRIVER SAN FRANCISCO is the return of the established action driving video game series that has sold 14 million copies worldwide. Play as John Tanner, a hardened detective involved in a relentless manhunt throughout the City by the Bay. Thanks to a groundbreaking gameplay feature, players can now seamlessly shift between more than a 120 licensed vehicles, keeping them constantly in the heart of the action. With its timeless atmosphere, unique car handling and renewed playability, DRIVER SAN FRANCISCO will revitalize the classic free-roaming, cinematic car chase experience for this generation of gaming platforms.

Key Features:

THE TRUE CAR CHASE EXPERIENCE

Rediscover the cinematic driving sensations of DRIVER: loose suspension, long drifts, sharp bends, and high-speed pursuits in dense traffic. Drive over 120 licensed cars involved in some of the most intense chase sequences ever witnessed.
A RELENTLESS MANHUNT

Uncover a thrilling storyline in which personal revenge fuels Tanner’s relentless manhunt for Jericho. Follow Tanner's survival race across San Francisco and discover how this chase will bring him to the point of no return.
SHIFT

As Tanner recovers from a terrible crash, he realizes he has acquired a new ability that enables him to instantly change vehicles and take control: SHIFT. Experience unprecedented intensity, diversity, and freedom; shift into a faster car, deploy civilian vehicles to destroy your enemies, and even take control of your opponents' car to force their demise!
A CAR CHASE PLAYGROUND

Drive on more than 200 kilometers of road network, over the Golden Gate Bridge, and along iconic locations throughout San Francisco. Shift from one car to the next and dip into the lives of different residents; a head-spinning array of characters, each with a unique perspective on their city under siege.
MULTIPLAYER MAYHEM

Experience 11 different, frantic, and addictive online modes, where the SHIFT feature allows you to be anywhere at any time.
…AND MORE

Record your best stunts and chases with the Film Director replay mode to edit and share your movies. Test your driving skills with 20 challenging races and 80 “dares” spread all across the city. Listen to over 60 music tracks with songs from famous artists, including the theme from the original Driver.

Systeemeisen

Pc
Mac
    • OS: Windows XP (32/64 bit), Windows Vista (32/64 bit), Windows 7 (32/64 bit)
    • Processor: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz (Intel Core2Quad Q6600 2.4Ghz or Athlon II X4 620 2.6Ghz recommended)
    • Memory: 1GB Windows XP / 2GB Windows Vista - Windows 7 (2GB for XP / Vista / 7 recommended)
    • Graphics: 256 MB DirectX–compliant, Shader 4.0–enabled video card (512 MB DirectX compliant, Shader 4.0 enabled video card recommended)
    • DirectX®: 9.0c libraries (included)
    • Hard Drive: 10GB
    • Sound: DirectX 9.0c – compliant sound card (5.1 PCI sound device recommended)
    • Internet: An Internet connection is required to activate the game during initial installation
    • Multiplayer: Permanent broadband Internet connection is required (128+ kbps)
    • Supported Peripherals:Windows-compliant keyboard, mouse, wired and wireless X360 controller, Logitech Momo Racing Force Feedback steering wheel, Thrustmaster Rally GT Force Feedback Pro Clutch Edition steering wheel, Thrustmaster Ferrari GT 2-in-1 Force Feedback steering wheel, Thrustmaster Ferrari GT Experience 3-in-1 steering wheel, Thrustmaster Ferrari F430 Force Feedback steering wheel, Thrustmaster Universal Challenge 5-in-1 steering wheel.
    • Supported Video Cards:ATI®: Radeon HD2600XT & above, HD3850 & above, HD4650 & above, HD5650 & above, HD6450 & above.
      nVidia®: GeForce 8600GT & above, 9600GT & above), GT130 & above, GT240 & above, GT320 & above, GT430 & above, GT 530 & above.
    • OS: Only Mac OS X 10.6 Snow Leopard, Mac OS X 10.7 Lion
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB
    • Graphics: 512MB video card (see supported list*)
    • Hard Drive: 11 GB
    * Supported list of video cards:

    - ATI Radeon Radeon HD 2000 Series, Radeon HD 4000 Series, Radeon HD 5000 Series, Radeon HD 6000 Series

    Laptop models of these cards may work but are not supported.
    • OS: Only Mac OS X 10.6 Snow Leopard, Mac OS X 10.7 Lion
    • Processor: Intel Core i7
    • Memory: 3GB RAM
    • Graphics: 1024MB video card (see supported list*)
    • Hard Drive: 11 GB
    * Supported list of video cards:

    - ATI Radeon Radeon HD 2000 Series, Radeon HD 4000 Series, Radeon HD 5000 Series, Radeon HD 6000 Series

    Laptop models of these cards may work but are not supported.
Nuttige klantrecensies
32 van de 34 mensen (94%) vonden deze recensie nuttig
27.5 uur in totaal
This is a brilliant driving game & a great storyline game, I play the first Driver series since I was like 5 yrs old, I love this game so much.. Drive San Francisco is an excellent production values and an enormous fun factor. The city, music, cars and story create a 'Starsky and Hutch' style. Humor in various dialogues is genuinely funny. Driving/shifting mechanics are perfect. The handling, feel, response, and sound of each vehicle feels very right. Using keyboard is a bit hard to turn just a little to the right or the left but if you're using the controller it's much better.
Geplaatst: 22 augustus
Was deze recensie nuttig? Ja Nee
7 van de 7 mensen (100%) vonden deze recensie nuttig
42.9 uur in totaal
The wheelman is back!
Driver San Francisco is a story-driven racing game, an underrated, surprisingly enjoyable and memorable gem from Ubisoft Reflections (and Martin Edmonson, the developer who worked on Driver 1, 2 and 3), and it's especially an original racing game, with a very original multiplayer as well.
John Tanner, the undercover cop, returns in action to finish his mission once and for all, but in a weird way. He goes into a coma after a huge car crash, and while he is dreaming, he gains a special power called "Shift" that gives him the ability to get into any driver's body at any time. In other words, he can switch to any car he sees around the city.

...Please don't go away! You may think that this is way too ridicolous. I thought so too, until I started playing this game and I was hooked. I'm an avid fan of the old Driver series, but even this one kicks ♥♥♥! The Shift surprisingly works well, it makes the action non-stop and less boring. The core of the storyline may be weird too, but it's well interpreted and well executed! Because of these, and because of how the entire atmosphere of the game is not the same as the old Driver games, I personally like to think this is a reboot of the series rather than the sequel of Driv3r.

Pros:
- Shift ability makes the game less boring and more strategical, bringing the racing genre to a whole new level.
- Surprisingly not repetitive, especially the story missions.
- Awesome driving physics with very smooth steering, even when using keyboard.
- Licensed cars, trucks, vans, from 70's muscles to modern supercars.
- Contains both licensed songs and original OST.
- Lots of challenges, activities, story missions, chases based on famous car chase movies and high-speed pursuits. Single-player alone lasts for many hours!
- Intriguing storyline with interesting characters and well-detailed cutscenes.
- Low price tag actually!
- Very original multiplayer...

Cons:
- ...But not very active.
- AI cop cars totally predictable and always faster than you, no matter what car you're using.
- Lifeless city: all traffic cars going at the same speed, only-walking civilians, no particular/interesting scenery.
- Yellow-ish graphics.
- No different weathers and day/night cycle.
- Stiff car physics with no interesting car crashes, except in rare cases.
- Very limited and overhyped film director mode, could have been much better.
- Inability to repeat a story mission of choice.
- Terrible PC port: missing HDR and some lighting sources, missing minor features such as varied traffic after storyline, crashes and other general bugs... and guess what, the console versions have been patched a lot more with added features and many fixes... the PC version is left in the dark (that's Ubisoft for you).

Personal rating: 8.4/10
Worth every penny if you can go past the issues - especially with this current low price tag.
Geplaatst: 4 september
Was deze recensie nuttig? Ja Nee
6 van de 6 mensen (100%) vonden deze recensie nuttig
16.9 uur in totaal
For those who want to get to the point quick, buy this game, and if you can afford it, buy the Deluxe Edition. Driver: San Francisco is an extremely well made and outrageously enjoyable title well worth it's full price or lower. Every car model is licensed, from old family sedans to powerful muscle cars to zippy super cars, and everything in between. Driving a heavy vehichle like a bus or a transport truck feels fun and weighty, like your really pushing the car to its limits as you perform burnouts, jumps, and weave between oncoming traffic.

The story so far has been relatively camp, the usual villian breaks out of jail and you are the only one who can stop him, but takes interesting new directions in how it tells that story. One of my favorite parts is how all cutscenes use a fusion of CGI for charachters talking mixed with actual in engine gameplay (Which means you aren't looking at a cutscene that's been prettied up and doesn't look like what you'll see in game.)

For those worried about the Uplay integration, don't be. I was originally of the camp that hated the service, but so long as your system is able to run the game you shouldn't have too much issue with it. Would I rather it be removed entirely? Yes, but I'll give Ubisoft a pass with this, so long as the service isn't discontinued and the game breaks because of it.

For those who need a score, I'll give the game a 9/10.
Geplaatst: 28 juni
Was deze recensie nuttig? Ja Nee
8 van de 11 mensen (73%) vonden deze recensie nuttig
377.8 uur in totaal
THIS GAME IS WORTH IT, imagine GTA but as a cop. There are no guns but the action is non-stop, a must buy for lovers of car chases and extreme stunts!
Geplaatst: 22 juni
Was deze recensie nuttig? Ja Nee
4 van de 4 mensen (100%) vonden deze recensie nuttig
21.1 uur in totaal
Having grown up by San Francisco, the setting of this game is just right for me. The music goes a long way to setting the tone, as do the cutscenes, all of which embody 70's era cop movie. Being in San Francisco gives the game lots of opportunities to to exploit elevation with large hills and jumps, something you're incentivized to explore through the Dare system as well.

Driving is fun, though not without some frustration. I'm a big fan of games that let you hold on the accelerator the whole way and control your course with careful steering and application of drift, but this game is anything but. It'll take a lot more planning than that to succeed, and quite often holding the gas at max will make you fishtail or wildly spin in circles. Not that these are bad things, mind you, but like I said, not how I prefer my racing games. Some cars are better at holding a straight line than others too. There's also the matter of traffic. There's a lot of it, and running into it will slow you down significantly. It does help make the world feel full, and sometimes you'll see active police chases going on around you as well, but other times it just feels in the way. While this game certainly isn't as realistic as a proper simulator (and more on that in a second), it is much less forgiving than your average arcadey racing game, so keep that in mind if realistic racers aren't your style.

The thing that sets this game apart is the ability system, most notably the Shift ability. Shift allows you to jump into (almost) any other car in the world and do with it as you will. Chasing down a criminal trying to get away from cops? Shift into a bus in the opposite lane and have them meet an unfortunate accident. You're also often not alone in the car; passengers will talk to you about their troubles or comment on your driving. I've only had a couple repeats so far and most of the lines are pretty funny. You can also boost or ram cars on a shared cooldown or shift instantly between any other car on your team. The game gives you a lot of options in tackling different missions, but cracks start to show up when it takes away these options. For Dares it doesn't matter so much, but full-fledged Challenges where they do things like take away all your abilities and ask you to take out a car quickly become frustrating.

I'm normally not a fan of open world games and end up feeling lost and aimless, but some games, such as this one, do manage to get a hold of me. The building blocks of story missions and Challenges are the same, though story missions tend to be more involved and obviously will have cutscenes strung through them as well. Dares are simpler than either system and take place in free roam, having you accomplish a single task, often with some restriction such as having to do it in first person, do it without hitting other cars, do it in a certain amount of time, and so on. There are a pretty wide variety of missions to take on, but there are a few that are just really bad and show up time and time again. The one where you need to defend an armored van comes to mind, as does the one where you need to smash objects to add time to the countdown. The former Is just repetitive, the latter runs into problems with how cars handle. Too often you don't have the precise control you want and end up missing what should be an easy hit. Traffic is a big problem here too.

The one open world part of this that still feels too open to me is navigation. The game provides very limited options for navigation, requiring you to pause the game to memorize a full size map, multitask trying to read the expanded map that covers your screen while you drive, or trying to read the tiny minimap while you drive. What I'd really like is a Saint's Row: The Third-style GPS, but instead of picking a single endpoint and having the computer plot the route, draw the route you want to take. The road system is quite complex, so putting human intelligence to the task seems like the best option (and perhaps difficulty programming automatic routes may be a reason they weren't included).

The PC port is decent. It runs well enough, though it doesn't have much in the way of options. I do get hiccups sometimes and outright drops to single-digit FPS in the presence of fire. Some textures, such as the ground, will randomly flicker on and off sometimes. I do have to say though, I've never seen such nice looking tire smoke, and it doesn't even trash my wimpy little card like I'd expect.
Geplaatst: 30 juni
Was deze recensie nuttig? Ja Nee
157 van de 165 mensen (95%) vonden deze recensie nuttig
44.8 uur in totaal
People look at me like I'm crazy when they ask me what my favourite driving game is, and I say Driver: San Francisco. "Never heard of it", they tell me, "What's it about?". Well, it's a story-based driving game. "Intriguing", they say, "and you're playing as a criminal, I take it?". No, in fact you're a detective.

A detective in a coma. I know, I know, it's serious.

The most ignorant people usually walk away at this point, and never listen to my opinions again. Or are those the ones who stay to hear more? I can never tell. Anyway, there's a filtration.

Here's the great thing about Detective In A Coma: he can fly out of his own body into that of another driver, and take control of their car. What you do with it is up to you, and at the touch of a button you can fly back into your own car. You aren't restricted to the cars you can see, either; you can fly right up into the clouds and zoom out until the world is a virtual map, and choose cars to enter from the entire game world, zooming seamlessly down into the gameplay again. Yes, you've seen that in GTA V recently, but don't forget this game came out in 2011. And there are other abilities you'll gain later that I won't spoil now, but trust me - something FANTASTIC happens before the game's end, and you will never see anything like it in any driving game ever again.

Yes, this game is trashy and silly, but it's intentionally so. It's a spirited, madcap take on decades of buddy action movies. You should buy it. Maybe it'll become your favourite driving game too.
Geplaatst: 29 november 2013
Was deze recensie nuttig? Ja Nee