Alright, all of the problems asside, slow frame rate, cheap difficulty, bad voice recording and buggy gameplay...Those things could have been forgiven if there was some substance to the story line that might tip the scales in this games favour...but there isn't even that. For some reason, it had to be made "hip" and set in modern day LA, where the previous games were set mainly in boarder towns between the southern USA and Mexico...The McCall brothers have been replaced by a DEA agent, an FBI agent and a street cop sergeant who looks like he was the attempt to rip off Ray McCall in modern day but fails in every way. I haven't gotten ALL the way through the game yet but even after nine hours of gameplay I've heard no mention of anything linking this to the previous two except for a last minute entry great grand son that the previous games never supported. There's not a mention of the gold of Juarez, or the town, or really anything to do with what the game is labeled about THE CALL OF JUAREZ...there's not any mention of the treasure let alone those who go mad searching for it. I'm not normally one to completely can a game unless there's nothing redeemable about it, and (I might not have played it enough, but) there is nothing redeemable about this title at all, I don't care about the characters, the story isn't engaging and the gameplay is broken and the sound design is well below sub-par...Play Call of Juarez, Call of Juarez - Bound in Blood and/or Call of Juarez - Gunslinger, and call those a trilogy, but avoid this one at all costs.
Publisert: 24 Desember 2013