GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment.
Release Date: Arriving January 2015
Popular user-defined tags for this product:

Sign in to add this game to your wishlist or mark as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“So far BitMonster has been working on GRAV for about five months and we think it's time to get the community involved. We are super excited to get the community's input on the development of GRAV from here on out and Early Access is the perfect tool for it. The closer we work with the fans, the closer GRAV will be to the game everyone wants to play.”

Approximately how long will this game be in Early Access?

“Until we (but more importantly, the community) feel the game is living up to its full potential.”

How is the full version planned to differ from the Early Access version?

“More features, more stable, more optimized, more monsters, more buildings, more weapons, and of course more dancing! Basically, everything you see now but more of it along with many new features.”

What is the current state of the Early Access version?

“We do internal playtests every day! Enough of the game is implemented that it's fun and rewarding. It's certainly far from done, but enough is there to start the journey. A huge swath of features are already implemented and every day more great stuff is put in!”

Will the game be priced differently during and after Early Access?

“We plan to keep the same price. Get in now to help shape the game!”

How are you planning on involving the Community in your development process?

“We plan to utilize great community tools like trello and let the community direct where they want development time spent. Additionally, we plan to have new builds of the game updated very frequently so players can actually experience the progress with BitMonster as the game is developed.”
Read more

Available: Arriving January 2015

 

Recent updates View all (12)

16 December

Prepare Yourself! The Official GRAV Launch WINDOW Announcement!!!!!

A lot of people have been wanting some clarity on our GRAV Early Access Window! Well Here It Is! The official GRAV Launch WINDOW Announcement!!!!!

TL;DR – GRAV STEAM EARLY ACCESS WILL BE RELEASED JANUARY 2015!


Ok, the details…

Some of our core mottos here at BitMonster are to make games we really want to play and get them out there to the fans as fast as possible. We are having an absolute blast with not only developing GRAV but playtesting it whenever we get a chance (I will be doing that right after I send this out). As far as the FAST part, we have been moving at breakneck game development speeds and have done an incredible amount of work for a small team of 6 in just a little over a 6 month window.

The point of Steam's Early Access is to get people playing GRAV and be involved with the development process from the beginning. We want to grow GRAV with the community and we are overwhelmed at how much positive feedback we have received from you all so far. We are shooting for January 2015 to offer GRAV Steam Early Access to you all.

We are having a blast playing daily and we can't wait for you to join us in Developing GRAV!

-The BitMonster Team

29 comments Read more

12 December

Dec 12th, 2014 - Developing, Testing and Getting things Ready!

GRAV Update!

We appreciate all of the supportive emails and comments we have been receiving about GRAV from the community. We continue to work non-stop putting the Early Access version of GRAV together and we have been doing many tests internally. We recently had a fantastic GRAV PvP test session with our friends and neighbors over at Boss Key Productions. A lot of very valuable data from that test and many laughs from people mining, crafting, building, killing, exploring and of course dancing. :)

Here is new shot of a player exploring another procedurally created planet.



To check out the full-sized version CLICK HERE.

We also answered another "Question of the Day" about Is There An Option To Stay Neutral In GRAV?

Again, we will continue you to post more information as soon as we are able!

11 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game



GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment.

We here at BitMonster has been working on GRAV for about 5 months and feel that getting the community involved earlier is vital to a great game. We plan to launch GRAV as Early Access and work closely with the community on how we evolve and move GRAV forward!



Note: these are features already in the game. They may be fleshed out more in the future, but they will be ready to rock from day 1


Endless Worlds - The planets of GRAV are procedurally generated from composite parts. This allows for a near infinite combination of biomes, alien sites, and dungeons.

Gorgeous Visuals - Genre re-defining visuals allow you to experience fear, excitement, and trepidation in a way never seen before.

Frenzied Combat - Compared to the zen-like calm of harvesting resources, combat is a wild ride which you can only hope to survive. Both Melee and Shooting are the tools of death in GRAV.

Player vs Player - Create alliances with other players, viciously kill them and take their belongings, or run from it all! It's up to you how you interact with your fellow players.

Play With Friends - GRAV is all about enjoying the experience with your friends. GRAV is client-server based so put up a server or join an official one!

Powerful Base Construction - Supporting a modular contextual room based construction system allows for building bases quickly. GRAV's building system can be used for creating an entire city, a quick base to fight off enemy players, or building an outpost deep in a dungeon to defend against the aggressive hordes.

Extensive Crafting - Anything you can harvest or kill has a chance to drop Crafting Materials. Building everything from the armor you wear, weapons you kill with, to the actual bases themselves comes from crafting.

Dynamic Environmental Events - GRAV employs a procedural system to create world events for players. A night could consist of blossoming night flowers, meteors raining down from the heavens, or even a horde of very angry alien wildlife trying to kill you and anything you have ever made.

Procedurally Generated Dungeons - The planets of GRAV are full of dungeons that are created specifically for that planet. Full of rare resources, dangerous foes, and environmental obstacles that provide a high-risk high-reward play area.

Hostile Environments - Alien planets have a combination of semi safe areas and just plain you-are-probably-going to die locations! The planets of GRAV are places where you must do whatever it takes to survive.

System Requirements

    Minimum:
    • OS: 7 64-bit
    • Processor: Intel Core 2 Duo 2 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 560
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: 7 64-bit
    • Processor: Intel i5 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 760
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
There are no public reviews for this product in your language
You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.