No saving! No checkpoints! No mercy! 50 levels of pure evil, traps, secrets and a lot of ways to die! We challenge every single gamer to complete this game! It's not if you can beat it, but how far you can get! A game that will make you ask WHY SO EVIL...
User reviews:
Recent:
Mixed (79 reviews) - 59% of the 79 user reviews in the last 30 days are positive.
Overall:
Mixed (1,252 reviews) - 53% of the 1,252 user reviews for this game are positive.
Release Date: Nov 10, 2014

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Packages that include this game

Buy Why So Evil Duology Pack

Includes 2 items: Why So Evil, Why So Evil 2: Dystopia

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Buy Zonitron Productions Ten Games Pack

Includes 10 items: Absconding Zatwor, Break Into Zatwor, Brilliant Bob, Fiends of Imprisonment, GooCubelets, GooCubelets 2, GooCubelets: The Algoorithm, They Came From The Moon, Why So Evil, Why So Evil 2: Dystopia

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Recent updates View all (6)

May 9

GooCubelets 1 now on Android

Dont miss your chance to play our best selling game GooCubelets now on Android
https://play.google.com/store/apps/details?id=com.tropicblocks.jellycube

0 comments Read more

April 4

Get 10 games for only 1.43€

Get Why So Evil including 9 other games for super price of only 1.43€

http://store.steampowered.com/sub/91065/

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About This Game

ABOUT THE GAME
• It's hard, really hard, incredibly hard
• No saving (saving and continue option only in practice mode)
• No checkpoints
• This game is pure evil
• It will find a way to kill you on every move
• It's not if you can beat it but how far you can get

We feel like gamers deserve some real challenge after playing games that hold your hand and show you every little secret for years and years, auto save every 5 minutes and try to appeal to masses by being noob friendly.

FEATURES
• 50 levels
• 10 platforms to play on
• Different weather conditions
• 10 challenging secrets
• Realistic fog, rain and physics
• High resolution textures

EXPANSIONS AND DLC
• There will be NO expansions or DLC, we call that an update

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel dual core 2.0 Ghz
    • Memory: 512 MB RAM
    • Graphics: HD 5670
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel dual core 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: HD 5850
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Additional Notes: 2 or more monitors (because you are probably going to break the 1st one)
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (79 reviews)
Overall:
Mixed (1,252 reviews)
Recently Posted
pan^liona
( 0.8 hrs on record )
Posted: June 27
low price + trading cards
Helpful? Yes No Funny
valera777
( 4.3 hrs on record )
Posted: June 27
low price + trading cards
Helpful? Yes No Funny
Evilous
( 1.2 hrs on record )
Posted: June 26
Idlemaster op
Helpful? Yes No Funny
⎛⎝Desu-Chan⎠⎞
( 3.7 hrs on record )
Posted: June 26
ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ัส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์
Helpful? Yes No Funny
Сергей Анисимов
( 3.5 hrs on record )
Posted: June 25
cheap, good, buy it. :)
Helpful? Yes No Funny
shalalamabala
( 5.0 hrs on record )
Posted: June 25
cheap, good, buy it :)
Helpful? Yes No Funny
ATrueSage
( 5.5 hrs on record )
Posted: June 24
Product received for free
Nothing interesting
Helpful? Yes No Funny
Laurawesomes
( 3.6 hrs on record )
Posted: June 24
this game is evil
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: June 1
Product received for free
Boring rolling dice game.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Posted: June 6
Why So Evil sells itself the same way one of those facebook games would. "We challenge every single gamer to complete this game! It's not if you can beat it, but how far you can get."

Don't you ever tell me what to do, game.

See, it'd be cool if the game actually had some sort of genuine challenge to it and wasn't a false difficulty. The only reason this game could be considered hard is because every time you die you have to back to the beginning at level one. You'll get better at the levels and be able to speed through the earlier ones relatively quickly, but if you're impatient with this kind of thing, like I am, then you'll probably screw up and delay getting back to where you were even more. Playing the same levels over and over isn't fun. It isn't a challenge. It's annoying.

I tested out the co-op mode in this game by myself, since I didn't want to make anyone I know suffer through the experience. What a treat it was. One player controls with the arrow keys while the other uses WASD. The thing is; WASD controls both cubes so that kind of negated it being two-player. If one cube dies, you both go back to the beginning. In other words, you'd probably just be better off playing by yourself.

Apparently there are secrets in this game. Like in the first level if you knock the snowman out of the way, there's a diamond hidden behind him. I don't really get what the point of this is. Really, it wouldn't surprise me if you actually did manage to beat the game, that it would tell you you have to go back and beat it again except this time finishing the game with all ten diamonds. Then the game would laugh and smugly claim how it's such a difficult game for not holding your hand.

The music in this game actually isn't too bad. I found it as one of the redeeming factors. I like the bright colours of the cubes because I'm a sucker for lights and crap. Surprisingly, there's some variation in the stage colours and settings which is kind of nice. Too bad you won't really make it far enough to enjoy that.

One thing that sort of irks me is how the game brags about how it's never going to have DLC, and how they "call that an update." Has this game ever even been updated? Has any sort of content or tweaks been added? I mean, it's two years old, and an indie game at the price of twenty cents while on sale, so not much is to really be expected. "We feel like gamers deserve some real challenge after playing games that hold your hand and show you every little secret for years and years..." The tone seems like they think they're doing me a huge favour by letting me play this game. I could play a more challenging game and actually get a better sense of accomplishment from that.

It's decent for the first five minutes and then it's annoying for the next ten and then you close it. Or y'know, keep it running for those cards.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Not Recommended
5.4 hrs on record
Posted: June 8
I bought this game on sale for 20¢ just for the trading cards. The game itself sucks and I wouldnt recommend it to anyone unless it goes on sale for 20¢ again and you want the trading cards.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.4 hrs on record
Posted: June 15
This is a 3D version of any flash game found off of coolmathgames.com

That it. Its just nothing of interest, especially nothing worth paying for.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: June 12
Product received for free
♥♥♥♥
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Most Helpful Reviews  Overall
170 of 186 people (91%) found this review helpful
23 people found this review funny
Not Recommended
28.4 hrs on record
Posted: December 17, 2014
I've played some ridiculously hard games in my time, but none with controls that feel luck-based, obstacles in almost every level that can either desync or become luck-based to dodge. One of the most amazing things about this game is that I'm at Level 49/50 on Practice Mode with around 2794 deaths. Why on practice mode you may ask? Well if I wasn't I'd probably have 10000-100000 deaths, because everytime you die in the other modes you get sent back to Level 1 and there's some ridiculous level design in this game and you will always be fighting the controls. The graphics are awful maybe just barely hitting the PSX mark and with bare bones textures at that. Nothing in this game looks visually appealing in anyway shape or form and it's using a barebones Unity Engine that doesn't even work properly. I literally think with all this it's pretty much impossible to beat the game on anything other than Practice Mode. For anyone curious where I gave up or why I gave up here you go: https://www.youtube.com/watch?v=87l9Eisr5t4
Was this review helpful? Yes No Funny
126 of 141 people (89%) found this review helpful
4 people found this review funny
Not Recommended
2.0 hrs on record
Posted: November 15, 2014
Why We Can't Have Nice Things, or Tragedy of the Commons: Steam Edition

When Why So Evil was on Steam Greenlight, I voiced my concerns politely, but clearly. The developers did little to assuage my concerns, but I am nothing if not forgiving, so I decided to pick this title up and give it a fair shake. This game goes to show exactly what purpose Steam Greenlight served, because now that the gate has been torn asunder and the guardian slain, all manner of hellspawn issueth. And I don't mean in a good way.

This game has a 3D take on the Super Meat Boy style of challenge: unforgiving difficulty with unrelenting learning curve. I ended my first playthrough at Level 9, and I feel like, even in my short time with the game, I got a fair feel for how I'm going to like it long term.

First, the good: The designers show a good head for iteration. Each level (from 1 to 9 admittedly) showed decent improvement challenge-wise from the last. The game was, indeed, challenging, but with a game like this, being unable to beat it is not a fair argument for it being TOO challenging. For now, I will say that I got to level 9, and that level was too frustrating for me to beat at this time.

Now, the bad. The user interface on this game is bare bones, to say the least. Think "Air Control", but slightly better organized. There is no title screen, no introduction, just gameplay. While I can appreciate a minimalist approach to fluff before gameplay, one should seek to emulate Super Crate Box, not SkiFree. The physics in the game are very easily identifiable as Unity's base physics engine, with little safeguards applied to ensure regulation of movement. To be clear, I'm not complaining that the game is hard, I'm complaining that the controls are sloppy.

Now, we move on to the "Ugly". There's a "2P" button which doesn't actually function or do anything, though I don't know if I'd be willing to subject a friend to this experience anyway. The assets in this game seem thrown together, and prebought. I would have appreciated primary colors and shading more than neon floors in a winter background.

Now, let's talk about "no saving, no check points." When I asked the developers about this design decision, they told me they had decided it would make the game harder. This is, ladies and gentlemen, an example of "artificial difficulty". Level design done properly is "real difficulty". Making a player lose all of their progress for a small misstep is just frustrating. A game should be fun to play, even if it's hard or challenging. Now, some people enjoy the concept of hard core, permadeath style gameplay, and I can appreciate that. That's why you add a MODE for no check points and no saving, not make it central to the game. Hell, give people a special achievement for finishing in one go!

My real quandry with this game is I actually want to like it. The level designs I actually experienced seemed pretty interesting, but the thought of starting over at level one again didn't so much as frustrate me as it bored me.

Ultimately, whether or not I will recommend a game comes down to one question. If the developers offered me a refund and I never got to play the game again, would I take the refund? With this game, I would say "Absolutely." Take your $5.00 (Or 2.50 if it's still on sale) to greener pastures. Hopefully the devs will come to their senses and patch this game, and should they do so, I would be happy to revise my review.
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168 of 201 people (84%) found this review helpful
55 people found this review funny
Not Recommended
1.6 hrs on record
Posted: January 21, 2015
Clearly a first attempt at making a videogame. This looks like someone's homework.
Was this review helpful? Yes No Funny
130 of 149 people (87%) found this review helpful
73 people found this review funny
Not Recommended
2.1 hrs on record
Posted: March 18, 2015
Well, that's a very simplistic game idea with messed up controls making it very hard. No idea why they called it 'Why So Evil' instead it should be 'Why Bother At All'.
Was this review helpful? Yes No Funny
122 of 142 people (86%) found this review helpful
13 people found this review funny
Not Recommended
2.7 hrs on record
Posted: January 11, 2015
Another game that claims to be incredibly difficult, but instead just has poor controls.

I got to wave 27, I'd highly suggest staying away from this game unless you are a ego maniac.
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