Phantom Breaker: Battle Grounds! Enjoy fast and frantic arcade-style beat 'em up gameplay with cute characters. Beat up hordes of weird enemies with awesome special attacks. Local co-op and PVP supported for up to 4 players!
User reviews:
Recent:
Mostly Positive (46 reviews) - 76% of the 46 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,587 reviews) - 81% of the 1,587 user reviews for this game are positive.
Release Date: Jan 23, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

Recent updates View all (9)

June 16

PBBG Multiplayer Public BETA NOW LIVE Plus Upcoming Kemomimi Costumes DLC FREE!

Degica is excited to announce that the PBBG Multiplayer BETA is now open to the public! The beta will run for the next month before being officially released.

To opt into the beta, please follow the instructions at the end of this post.

If you find any bugs while playing the beta, please report them in this thread so we can keep them all in place: http://steamcommunity.com/app/329490/discussions/0/351659808478672849/

As a thank you to our awesome (and patient) fans, we’ll be releasing the Kemomimi Costume DLC FREE for the first month! After that, it will be priced at $4.99. We will post another announcement when the DLC becomes available. Previews below:



Once again, thanks for all your support and we hope to see you online. :)

The Degica Games Team

--

Instructions on how to opt into the Multiplayer beta

1. Navigate to your Steam Library and right-click Phantom Breaker: Battle Grounds. Select Properties from the pop-up menu.

2. In the Properties menu, select the BETAS tab. From the dropdown menu, select “mutliplay - Beta test”. Close the window.

3. Phantom Breaker: Battle Grounds will automatically download the multiplayer update. It should now appear with [multiplay] in the title if you opted into the beta correctly.

4. To access multiplayer, open up the app. From the title menu, select [Play Game] and then [Network]. On the Network screen, you can now select from both [Co-op Mode] and [Battleground Mode].


60 comments Read more

January 28

Online Co-Op Update

Hi Everyone,
Apologies for the very overdue announcement.

We ran into some developmental roadblocks with the Online Multiplayer Integration for Phantom Breaker Battle Grounds on PC.

The good news is that we’ve made significant progress and will be starting alpha testing next month.

We’re hoping to have a full, public release available in the not too distant future.

Here’s a screenshot of the lobby screen working as intended.


Here’s a quick overview of the two different online modes:

4P Co-op
Play arcade mode together with up to 3 other people.

Battleground
Free for all action with 2-4 players

We realize this is much longer than our original target date of August and for this we apologize. We’re working on something cool to make up for the delay.

Thanks very much for your patience and for bearing with us.
We’ll keep you updated as we make further progress on this.

Looking forward to seeing you in online multiplayer soon!!

The Phantom Breaker Team

156 comments Read more

About This Game

Phantom Breaker: Battle Grounds is a 2D beat 'em up from Mages/5pb, the makers of Steins;Gate, Bullet Soul, and other great games. Choose a fighter and battle against the bizarre minions of the evil wizard Phantom. Enjoy classic beat 'em up gameplay with a fighting game twist. Dash through colorful Tokyo locales, strengthen your characters, team up with your friends, fight dragons and killer robots!

  • Story Mode - Enjoy a lighthearted story as you battle Phantom's minions across 8 stages inspired by famous Tokyo districts.

  • Arcade Mode - Challenge yourself to get the biggest combo, the highest score, or the fastest completion time.

  • Local Multiplayer - Easy to learn mechanics make playing with your friends a snap. Team up with your friends for the local co-op campaign, or go to the battlegrounds arena and fight a pitched PVP battle! Up to 4 players supported.

  • Customizable, Persistent Characters - 4 starting characters and 6 unlockable ones. Each character has a fully customizable stat and skill tree, and levels persist between all modes. Choose a favorite character and build them how you like! Every character has unique special attacks.

  • Retro Charm - Vibrant sprite graphics and a catchy chiptune-inspired soundtrack for the discerning retro gamer!

System Requirements

    Minimum:
    • OS: Microsoft Windows Vista or Better
    • Processor: Intel Core i3 2GHz or Better
    • Memory: 3 GB RAM
    • Graphics: nVidia Geforce 210 or Better
    • DirectX: Version 10
    • Storage: 3 GB available space
    • Sound Card: DirectSound-compatible
    Recommended:
    • Additional Notes: Xbox 360 compatible game controller strongly recommended.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (46 reviews)
Overall:
Very Positive (1,587 reviews)
Recently Posted
Hououin Kyouma
( 0.1 hrs on record )
Posted: June 28
Game doesn't work for some people using Windows 10 :/
A real shame because I was really looking forward to
play this game!
Helpful? Yes No Funny
Emperor Cool
( 1.1 hrs on record )
Posted: June 27
Fun beat em up game, sadly can't play this iwth my PS4 controller, which makes the character feel the need to walk to the left constantly.

Update this, fix it, give us multiplayer coop for [Steamed] sake.
Helpful? Yes No Funny
Part-Time Warrior
( 1.2 hrs on record )
Posted: June 26
KURISU MAKISE <3 El Psy Kongroo
Helpful? Yes No Funny
Uber-Pimp Gendo
( 4.7 hrs on record )
Posted: June 26
Scott Pilgrim vs The World: Waifu Edition
Helpful? Yes No Funny
Niro
( 17.3 hrs on record )
Posted: June 24
Well, look what finally came out with online multiplayer. I guess I could give this a try.

Visually, this looks absolutely amazing. the graphical/sound design is great, it's well done pixel art in beautiful 3D environments. The characters are cute, some of the sound choices are odd (there's a few enemy sounds that are literally just ♥♥♥♥♥♥ a mic). I haven't noticed much in the way of performance issues

The gameplay is... okay. I love how progression works, you go through the difficulties one after another through levelling, that's always neat. combat is fairly fluid and varied, but heavily flawed. They could have done with a little less stunlock in this title, and there is virtually no reason to not just spam your special move, which can be used infinitely, forever. The difference in difficulty between stages and bosses is massive, which makes for a fairly boring experience.

Do I recommend this game? ehh kinda. Get it on sale.
Helpful? Yes No Funny
Saurian Feiji
( 16.9 hrs on record )
Posted: June 24
why did i bought this game.... 10/10 best game ever after Undertale.
Helpful? Yes No Funny
CELEBRATE GOOD TIMES
( 10.5 hrs on record )
Posted: June 24
the devs r ♥♥♥♥
Helpful? Yes No Funny
Jamfrost Jamiro
( 4.7 hrs on record )
Posted: June 21
Phantom Breaker is an anime combo brawler where you beat up enemies and fight some bosses against beautiful backgrounds. It also features local co-op and the developer has also continued to support their game and is still working on that online multiplayer. You can opt-in at this time of writing. Despite the positives, the game has some negatives that might make some of you reconsider or wait for a sale. You’ll need to decide if we share the same opinion on how this game presents itself.

The game is easily likeable at first, but doesn't do much to train you and teach the many mechanics it has going for it. You can expect to and should read through the tutorial section or you'll be at a huge disadvantage. Once you're done memorizing, the fighting and brawling provides a satisfying experience due to the combos, abilities (firing projectiles, slowing down time), and animation work. However, the character models seem a bit too pixelated and gives me the sensation that the camera is zoomed in on them. It’s noticeable due to the backgrounds having much finer detail. Slightly unpleasant, but far from a deal breaker. Anyway, you’ll travel to the left or right of the screen while stringing light, medium, and heavy attacks together with the occasional special moves and advanced techniques such as throwing (ground & air), Emergency Mode, and back steps. After a while, the combat does start to feel repetitive, especially when playing with the other characters that I didn’t use the first time around.

There are four characters available for selection from the start and each one needs to be leveled up. This normally wouldn’t be a problem except the game already uses the “take-away-all-your-powers-and-gain-them-back” plot device. After leveling a single character, going back to level 0 characters isn’t fun. All the good stuff is deep in the tree and you have to consider whether a stat or skill is what you need. Having to slog through enemies by killing them in the same, uninteresting way using starting techniques and without access to Overdrive or Phantom Breaker made me weary and worst of all, bored. The available characters don’t seem to play very differently from each other, but have their own unique animations and weapons. There’s a good chance that some of the ones that you unlock could be cool, but I have no desire to reach that content. It seemed like it’d take quite a bit of grinding to have them where they should be. I suppose that some people will not mind and you could probably pair this game with a podcast or movie while you smash things, unless you’re me and hit Stage 6.

Stage 6 has backtracking through areas that look the same, flying enemies that fire homing projectiles that can chain stun you, and large enemies that completely block your vision if you change to the back lane (can happen in other stages). It’s a very unpleasant stage and I dislike how much it interferes with my enjoyment. The flying enemies would swarm me with their projectiles that still hit you when you’re trying to recover off the ground leading to a terrible beat down. They’re not easy to reach sometimes due to their attacks being able to knock you out of the air. Also, small enemies and pick-ups would be hidden by skulls in the foreground of both lanes. At this point, my progress halted. I found this place to be miserable and decided to stop playing.

The game gave a good first impression, but then quickly wore out its welcome. I imagine it plays much differently and is more fun once you bring a co-op partner with you, so you should consider that before dismissing the game. I’m not able to engage with that part of the game and that could be a significant game changer. I can only say that based on my single player experience, I can’t recommend this game with confidence, especially if you’re a tired, jaded person who doesn’t like grinding that much. Also, old and decrepit. I’ll just say again that having all the skills makes the combat much more enjoyable.
Helpful? Yes No Funny
Aumi
( 7.3 hrs on record )
Posted: June 21
I am no coder so i cant say how hard this fix for multiplayer is but this is appalling. Lag issues beyond compare with 2 players +3 players do not work at all full stop ready up button will not stick for the leader when all other players ready up button dose along side more often then not when creating a party all players have the same character name or not showing any names at all. If you are fixing this issue its being fixed very slow if multiplayer dose not work do not advertise it dose because i baught the game thinking it would be great with my mates but no false advertising the game has been released to early. strictly speaking yes its beta so issues are not unherd of but this is beyond bad.I would also say the settings is very limited and i would like to have more control over the game e.g v.sync anti alising and so on, clearly i would say this game needs a lot of work before you decide to buy it and who knows how long that may take to fix it who ever reads my post be warned before you buy its not a fully working game.
Helpful? Yes No Funny
Fallenblade147
( 6.9 hrs on record )
Posted: June 19
i can only say its a nice game and the graphics are somekind ejoyable i just dont know why :P
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
18 of 24 people (75%) found this review helpful
13 people found this review funny
Recommended
9.1 hrs on record
Posted: June 17
Release Date: June 16th, 2016
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
1.2 hrs on record
Posted: June 26
KURISU MAKISE <3 El Psy Kongroo
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
1 person found this review funny
Recommended
11.4 hrs on record
Posted: June 16
After like a year it's finally playable
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
15.1 hrs on record
Posted: June 15
This game is a lot of fun for anybody who loves beat-em-ups from Golden Axe to Streets of Rage to Castle Crashers. This game deserves to be placed among those titles.
It took me a little bit to fully understand all of the mechanics of this game, but to be fair I didn't read the instructions all of the way through.
I only have a few minor problems with this game. The level caps at 50 (unless you buy the DLC) and that seems like a fair number, but it is barely enough to get all of the skills, leaving you with barely anything for stats. I would really like to play the game with all of the abilities and not die once or twice a level because of my lack of health. The other problem I have is a lesser one, and it is that there is no online co-op, or any online modes at all. Lastly there is no good way to change the controls on a controler.
All of those problems are minor and don't subtract from the game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
17.3 hrs on record
Posted: June 24
Well, look what finally came out with online multiplayer. I guess I could give this a try.

Visually, this looks absolutely amazing. the graphical/sound design is great, it's well done pixel art in beautiful 3D environments. The characters are cute, some of the sound choices are odd (there's a few enemy sounds that are literally just ♥♥♥♥♥♥ a mic). I haven't noticed much in the way of performance issues

The gameplay is... okay. I love how progression works, you go through the difficulties one after another through levelling, that's always neat. combat is fairly fluid and varied, but heavily flawed. They could have done with a little less stunlock in this title, and there is virtually no reason to not just spam your special move, which can be used infinitely, forever. The difference in difficulty between stages and bosses is massive, which makes for a fairly boring experience.

Do I recommend this game? ehh kinda. Get it on sale.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.7 hrs on record
Posted: June 26
Scott Pilgrim vs The World: Waifu Edition
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Posted: June 27
Fun beat em up game, sadly can't play this iwth my PS4 controller, which makes the character feel the need to walk to the left constantly.

Update this, fix it, give us multiplayer coop for [Steamed] sake.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
0.2 hrs on record
Posted: June 18
I absolutely LOVE this game! :D Its just as fun on the PC as it is on the XBOX <3
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Not Recommended
4.7 hrs on record
Posted: June 21
Phantom Breaker is an anime combo brawler where you beat up enemies and fight some bosses against beautiful backgrounds. It also features local co-op and the developer has also continued to support their game and is still working on that online multiplayer. You can opt-in at this time of writing. Despite the positives, the game has some negatives that might make some of you reconsider or wait for a sale. You’ll need to decide if we share the same opinion on how this game presents itself.

The game is easily likeable at first, but doesn't do much to train you and teach the many mechanics it has going for it. You can expect to and should read through the tutorial section or you'll be at a huge disadvantage. Once you're done memorizing, the fighting and brawling provides a satisfying experience due to the combos, abilities (firing projectiles, slowing down time), and animation work. However, the character models seem a bit too pixelated and gives me the sensation that the camera is zoomed in on them. It’s noticeable due to the backgrounds having much finer detail. Slightly unpleasant, but far from a deal breaker. Anyway, you’ll travel to the left or right of the screen while stringing light, medium, and heavy attacks together with the occasional special moves and advanced techniques such as throwing (ground & air), Emergency Mode, and back steps. After a while, the combat does start to feel repetitive, especially when playing with the other characters that I didn’t use the first time around.

There are four characters available for selection from the start and each one needs to be leveled up. This normally wouldn’t be a problem except the game already uses the “take-away-all-your-powers-and-gain-them-back” plot device. After leveling a single character, going back to level 0 characters isn’t fun. All the good stuff is deep in the tree and you have to consider whether a stat or skill is what you need. Having to slog through enemies by killing them in the same, uninteresting way using starting techniques and without access to Overdrive or Phantom Breaker made me weary and worst of all, bored. The available characters don’t seem to play very differently from each other, but have their own unique animations and weapons. There’s a good chance that some of the ones that you unlock could be cool, but I have no desire to reach that content. It seemed like it’d take quite a bit of grinding to have them where they should be. I suppose that some people will not mind and you could probably pair this game with a podcast or movie while you smash things, unless you’re me and hit Stage 6.

Stage 6 has backtracking through areas that look the same, flying enemies that fire homing projectiles that can chain stun you, and large enemies that completely block your vision if you change to the back lane (can happen in other stages). It’s a very unpleasant stage and I dislike how much it interferes with my enjoyment. The flying enemies would swarm me with their projectiles that still hit you when you’re trying to recover off the ground leading to a terrible beat down. They’re not easy to reach sometimes due to their attacks being able to knock you out of the air. Also, small enemies and pick-ups would be hidden by skulls in the foreground of both lanes. At this point, my progress halted. I found this place to be miserable and decided to stop playing.

The game gave a good first impression, but then quickly wore out its welcome. I imagine it plays much differently and is more fun once you bring a co-op partner with you, so you should consider that before dismissing the game. I’m not able to engage with that part of the game and that could be a significant game changer. I can only say that based on my single player experience, I can’t recommend this game with confidence, especially if you’re a tired, jaded person who doesn’t like grinding that much. Also, old and decrepit. I’ll just say again that having all the skills makes the combat much more enjoyable.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: June 3
It's hard to complain about repetitive, recolored enemies and relatively simple attack combos in a brawler. For better or worse, those are staples of the genre. By those standards, Phantom Breaker: Battlegrounds actually does pretty well. There's decent enemy variety, especially as you reach later stages, and as you progress you can unlock longer and more varied combos.

But therein lies the problem. Unlock. This is one of those games in which you have a progression system, it's quite slow and grindy, and you're forced to choose between boring but powerful statistical upgrades and the special abilities that actually make the combat fun. I was able to get to a point where I both had enough damage that enemies didn't take an annoyingly long time to kill, and could deal that damage in interesting ways – but in exchange I had to completely ignore defense. To raise both to the levels I would expect in a brawler, I'd have had to double my play time on the earlier stages. Since I was already getting bored with the game by the time it started to become fun, I didn't have much incentive to press on.

Did I mention that those unlocks were for one character, and the game has several, each with their own abilities and dialogue?

Once you finally have enough unlocked that it feels like a complete game, Phantom Breaker: Battlegrounds is a solid brawler. The sprites are large, detailed and cute, the enemies have interesting attack patterns, and locking your character and your opponents onto "tracks" in the foreground and background proves a clever way to smooth out the positional ambiguity that occasionally haunts the genre. It just can't make up for how long it takes before the game gets fun.
Was this review helpful? Yes No Funny