A spaceship building and universe-exploration game. Collect resources, expand and grow your fleet, and conquer your personal galaxy. Stellar ambience by Peaks.
User reviews:
Recent:
Very Positive (40 reviews) - 92% of the 40 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,311 reviews) - 94% of the 1,311 user reviews for this game are positive.
Release Date: Feb 19, 2015

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Buy Reassembly

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-50%
$14.99
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Buy Reassembly - Soundtrack Edition

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$18.99
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Downloadable Content For This Game

 

Recent updates View all (31)

May 24

May 24th Update

Some people have been having trouble starting the game since the May 20th update. This update addresses that issue.

The May 20th update switched the game from the Visual Studio 2013 runtime to the Visual Studio 2015 runtime. The new runtime improved performance and fixed some bugs, but apparently does not install properly on many people's computers. I decided to revert that change and move back to the 2013 runtime to make sure that everyone can run the game.

For the record, I am annoyed at Microsoft for not providing solid backwards compatibility on the new runtime. I would love to take advantage of their latest tools, but making the game work for all players is more important.

This update also adds a Simplified Chinese translation by community member fgdfgfthgr and fixes a bug when using modded shapes on launchers.

20 comments Read more

May 20

May 20th Update

Beta updates are finally live! There are new kinds of lasers, an improved test mode, better performance, no more save compacting, and more.

Tournament

* Tournament arena is now octagonal
* Improve camera smoothness in tournament mode at low fps
* Add double elimination tournament brackets
* Improved "Test" mode in editor. Will now spawn ships from nearby factions, and can spawn multiple opponent ships.

Performance/Internal

* More efficient save file format. Eliminates the need to compact saves. Reduce hitching/lagging when flying quickly between sectors. Improve steam cloud sync speed. (backward compatible)
* Various performance improvements, particularly when generating new sectors
* Fix a number of memory leaks and crashes
* Delete old log files if there are an excessive number of them
* Update a number of libraries used by the game: SDL, msvc runtime, steam sdk

Gameplay

* Add healing laser and immobilizer/force laser types. There are a few new blocks and ships using these
* Add better names for many built-in ships
* Allow selecting AI behavior categories from binding screen
* Improved starfield graphics, and tint space based on the current controlling faction
* Allow sorting ships in fleet screen by mass/P/name
* Missiles now remember their initial target instead of chasing the current player target
* Improve AI aim when using fixed weapons and when targeting large ships

Modding

* Mods can now add new block shapes to the game instead of picking from a predefined list
* Allow changing a number of GUI colors from within mods (via cvar)
* Improve error messages when parsing data files
* Increase number of visible mod buttons in mod menu

Misc

* Turkish language translation (courtesy of Odysa Localization)

EDIT:
Pushed a new build to fix a few regressions:
* Fix crash on startup, linux only
* Fix cursor movement visual when using gamepad
* don't pan camera in flying mode

27 comments Read more

Reviews

“My love of video games partly comes down to not owning enough Lego when I was younger to build spaceships to fight each other. Thankfully, digital Lego is plentiful and cheap. Reassembly has lots and lots, letting you use a variety of pre-constructed spaceship sections to build ever-increasing sizes of ship and destroy others....”
Rock, Paper, Shotgun

“...the real magic of the game is the ability to design, tweak, and reconfigure just like I had fantasized when I was a child surrounded by a moat of spilled plastic blocks.”
Big Sushi

“Kaleidoscopic visuals impart a unique look that has a truly alien feel- simple, clean, and rather pretty.”
Bit Pulse

About This Game

And through the Kickstarter gauntlet we have arrived. Yes, we have a procedurally-generated universe to explore. Yes, we have eye-gogglingly gorgeous vector-based gameplay coupled with particle effects so effortlessly effervescent that you won't have time to wonder if "effortlessly effervescent" means anything coherent. And yes, we have noises and musical moods that take a warm soapy sponge to your brain and massage it into cerebral splendor.

BUT YOU DON'T HAVE TIME FOR THAT!!!

You're too busy crafting the perfect vessel, a spaceship pristine and precise and, perhaps, powerful, agile, and envy-inducing. Your shapes and colors will induce both fear and wonder into the electronic hearts of whatever insectoid, angley, squarish, plantlike race of alien ships that you come across in your digital safari.

And then you grow. And it changes everything. Now your left wing must become your right wing in a lopsided arrangement of fancy new weaponry and mega-buffed shields. You recall thinking when you last were destroyed (and you will be destroyed), that you really needed to buff up that armor. Right? Definitely.

And then you grow again. And again. And now you're a battleship capable of producing your own fleet, and each member of your fleet can spawn it's own fleet, and you need it. Your enemies are constantly changing shapes, sizes, and intensities as ships created and honed through the experience of a thousand battles find their way from their creator's computer to yours, leaping into your universe with all the mercy in the world of NONE AT ALL.

It's time to visit the electronic tide pool.

Reassembly

  • Gorgeous Vector-Based Graphics
  • Procedurally Generated Universes
  • Ridiculously User-Friendly Spaceship Designer
  • A Beautiful and Haunting Soundtrack by Peter Brown (Peaks)
  • More Particle Effects Than You can Shake a Stick At
  • Very Smart and Reactive AI
  • Physics that Give Weight to Your Creations
  • Asynchronous Multiplayer: Universes Populated by Fellow Players

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1
    • Storage: 150 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.3 GHz+, Quad Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+, 256MB+
    • Storage: 250 MB available space
    Minimum:
    • OS: 10.7
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1
    • Storage: 150 MB available space
    Recommended:
    • OS: 10.7
    • Processor: 2.3 GHz+, Quad Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+, 256MB+
    • Storage: 250 MB available space
    Minimum:
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1
    • Storage: 150 MB available space
    Recommended:
    • Processor: 2.3 GHz+, Quad Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+, 256MB+
    • Storage: 250 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (40 reviews)
Overall:
Very Positive (1,311 reviews)
Recently Posted
Percival Kekingsworth
( 8.5 hrs on record )
Posted: June 26
This is the nectar of the mind.

Nothing beats kicking back, relaxing, and playing a simple sandbox space shooter with strategy elements.

You can build your own ♥♥♥♥ing spaceship.

Gold.
Helpful? Yes No Funny
KillMasterJosh
( 20.6 hrs on record )
Posted: June 25
Awesome game, love the music and art style. I would love to see this game enter the vast space that is multiplayer. But I hate the size limits sometimes, but other wise, I'd say this game is a 9.5/10.
Helpful? Yes No Funny
sabasNL
( 8.2 hrs on record )
Posted: June 25
While I already know it from the kickstarter, I didn't think much of it. It looked like a fun little arcade shooter. Something to keep you busy for a while, nothing more, nothing less.

I was COMPLETELY WRONG.

Reassembly is much deeper than you'd suspect, offering many hours of gameplay due to its well-executed procedural generation, plenty of weapons and a dozen factions. Although the game lets you roam free immediately after the short but very good tutorial (it teaches you all the basics while still letting you free to do as you please, and you'll have to learn the rest by playing), there is more than enough to do. You can build a sizeable fleet, design perfect ships, take over all space stations, wipe a faction off the map, destroy asteroid fortresses, take down strong fleets created by other players, or warp to an entire new map with your fleet.

Combine the simple, yet deep and very addictive gameplay with the amazing, trance electro music and the colourful, pleasing graphics, and you've got a great game for a great price.

I absolutely recommend it as long as you like top down / twin stick shooters and constantly tweaking your ship designs.
Helpful? Yes No Funny
Wyvyrias
( 18.7 hrs on record )
Posted: June 25
Reassembly more than 1 year old and I actually waited for the Summer Sale 2016? I hate myself for this.
This would have been an instant buy if I would have known how awesome it is.
In fact, if you're a fan of space and building stuff, you simply have to play Reassembly.
I am enjoying it a lot and I didn't even start to use mods yet...though I already picked a few, and I can't wait to try them once I am through with the vanilla-game. Which probably takes a while.

tl;dr
I would have paid the double of the usual price. Right now it's on sale for 7,49€. It's simply a must-buy (for people who like such games, of course).
Helpful? Yes No Funny
Shinigami
( 17.1 hrs on record )
Posted: June 25
Bought this for $7.50 during the Summer Sale, along with literally $100 worth of other games (including MGS: V). I even got a Bottle of Bourbon for the night, to make it a little special (coz you know, $100). 11 Hours in and I've yet to play any other games.

It's like SPAZ, but you can COMLEPETELY customize your ship. You'll spend an hour finding a great design only for it to become obsolete 45 minutes later, but it doesn't feel infuriating, it feels like I've moved closer to becoming the king of this little castle. You'll get cooler guns, bigger Shields, bigger engines, and find different ways to make bigger, cooler ships.

Some CONS:
The Ship Builder often doesn't line up how you'd like and there aren’t enough sizes of different things. Seems like a minor thing, but in a game that’s built around designing ships, when you have to literally entirely redesign your ship just so you don't have big holes in it that can’t be patched, it starts to matter.

Not as many Upgrades as one would like. A good few hours and you'll have pretty much unlocked it all. It's still fun exploring all the things you can make but with the tech limit such as it is, you can very much see an expiration date.

All that being said, 11 hours in and MGS: V is still waiting.

7/10 would get much higher marks for greater longevity, but a GREAT little game nonetheless.
Helpful? Yes No Funny
jeffrey.taylor.d
( 40.3 hrs on record )
Posted: June 24
Overall, I've greatly enjoyed this game. I wasn't expecting much going in because this isn't the type of game I typically play, but I've been very impressed. The open-world style keeps the gameplay interesting, and the ship-building aspect makes for a nearly infinitely customizable experience. The process of acquiring credits to buy new ship components and weapons is a bit of a grind, but the addictive aspects of this game make that issue disappear relatlively quickly. And once you've built up to capital ships with relatively few challenges from default factions, the agent fleets mostly present consistent challenges. Additionally, with Steam Workshop support, there are many customization options.

All together, it's a highly addictive game that I've probably spent too much time playing.
Helpful? Yes No Funny
xeno
( 69.8 hrs on record )
Posted: June 24
it is l33t g4m3 10/9 score 1gn and not gud git gud 5cru8l0rd
Helpful? Yes No Funny
Nightstalker
( 7.9 hrs on record )
Posted: June 23
Simply Awesome!!
Helpful? Yes No Funny
Taco land
( 26.2 hrs on record )
Posted: June 23
You know that game that makes you want to play it so much that when you go to bed you just end up thinking about that game so much that you don't fall asleep... Then it is morning and you had not had an hour of sleep, Then you play the game... after a while you get off and start seeing little particles and stuff from the game....


This is that game.
Helpful? Yes No Funny
Nelgoth
( 76.1 hrs on record )
Posted: June 22
Fantastic game. Build your own ship from discovered and unlocked parts. Multitude of ship parts and weapons. Build fleets of small fighters or giant capital ships. In addition, great modding community and tools sets.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 6 people (83%) found this review helpful
Recommended
72.6 hrs on record
Posted: June 12
A great game focused on building ships from a variaty of parts and weapons, and useing them to fly around fighting other ships.

The ship creation is extremely fun and you can spend hours at a time in it trying to make a perfect ship, though there are few blocks that just don't seem to fit in due to being just the wrong size or shape, the presented challenge of working around this sometimes makes it even more fun working out a good combination between makeing the ship look good and makeing it work well(and not have weak points that one shot will disconnect half you're ship).

The other part of the game, focusing of flying and fighting is also a huge amount of fun, you can really feel the weight of the larger ships and it is always fun to kill a tiny ship with a shot the same size as it. The only limiting factor in this part of the game is the fleet of ships you can build and make, as they seem to lack a bit in the way of AI and commands you can give them, and they tend to just fly around in circles, get in the way, or get lost behind you and leave the fleet because they are too far away. That said it is awesome atacking a huge cluster of spikey plants (or as i call them lag plants) with a massive fleet of ships that you desigened and basicly melting them of the asteroids they cover.

All in all this is a great game for those with a creative streak and spaceship lovers, but keep in mind that if you try to go for the completionist achievement, you are in for the long haul, and may be driven slightly insane.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
18.7 hrs on record
Posted: June 25
Reassembly more than 1 year old and I actually waited for the Summer Sale 2016? I hate myself for this.
This would have been an instant buy if I would have known how awesome it is.
In fact, if you're a fan of space and building stuff, you simply have to play Reassembly.
I am enjoying it a lot and I didn't even start to use mods yet...though I already picked a few, and I can't wait to try them once I am through with the vanilla-game. Which probably takes a while.

tl;dr
I would have paid the double of the usual price. Right now it's on sale for 7,49€. It's simply a must-buy (for people who like such games, of course).
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
76.1 hrs on record
Posted: June 22
Fantastic game. Build your own ship from discovered and unlocked parts. Multitude of ship parts and weapons. Build fleets of small fighters or giant capital ships. In addition, great modding community and tools sets.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
48.3 hrs on record
Posted: May 28
I've had this game a while now, and I can't ever seem to be able to drop it. Every time I reach the endgame in one faction, I start again in another. The game is limitless, and so perfectly well done. If I could, I would give this game an 50/10. Of course, it's not for everyone, but if you like survival games with lots of progressions, sandbox games, and such, then I would recommend this game.
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1 of 1 people (100%) found this review helpful
Recommended
29.7 hrs on record
Posted: June 18
This game is really awesome. The mechanics are good, the AI acts not like a ♥♥♥♥♥ and the factions have beautiful different behaviors, tactics, stations and environment. The graphics are also quite beautiful.

Ship and control depend completely on own crafting skills. In short: It is possible to build a agile, fast and strong battleship without major weak spots.

Conclusion: This game has been made with love and the result is woth every cent.
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2 of 3 people (67%) found this review helpful
Recommended
12.4 hrs on record
Posted: May 28
It's and interesting building game with really cool special effects and mechanics to it
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3 of 5 people (60%) found this review helpful
Recommended
67.5 hrs on record
Posted: May 31
Very Addicting, With Great Mods In The Steam Workshop :D Would Recommend To All Ship Builders
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3 of 5 people (60%) found this review helpful
Recommended
9.5 hrs on record
Posted: June 15
i'm not much of a designer so this game really is not for me.
If you're a person who is a designer you'll probably love this game.
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4 of 7 people (57%) found this review helpful
2 people found this review funny
Recommended
191.0 hrs on record
Posted: June 2
Best game ever! It even has reasonable developers that listen to their community!!!
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2 of 4 people (50%) found this review helpful
2 people found this review funny
Recommended
110.1 hrs on record
Posted: June 2
Its like building LEGO spaceships, except this time they blow stuff up for you.
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