I met her in her penthouse, expecting payment for the freelance job-and perhaps a little more. But I got more than I bargained for. I'm now part of an exclusive fraternity that moves catlike in the night through a world of high technology and senseless violence.
User reviews:
Overall:
Mostly Negative (21 reviews) - 23% of the 21 user reviews for this game are positive.
Release Date: Jan 1, 1993

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Includes 5 items: BloodNet, Darklands, Dragonsphere, Rex Nebular and the Cosmic Gender Bender, Sword of the Samurai

 

About This Game

Manhattan 2094,

I met her in her penthouse, expecting payment for the freelance job-and perhaps a little more. But I got more than I bargained for. I'm now part of an exclusive fraternity that moves catlike in the night through a world of high technology and senseless violence. I need to find a cure for this curse, even if it means hacking through every ICE in cyberspace, every rage ganger in Manhattan, every corrupt executive in the mega-corporate hierarchy of faceless fools. My name is Ransom Stark. I'm a vampire....

  • Cyberpunk: set in a gritty, urban near future ruled by high-tech computer interfacing, oppressive mega-corporations, cybernetics, and dark, unleashed secrets of the soul.
  • Vampires: sensual, Gothic, and terrifying; a mesmerizing combination of allure and danger, trust and treachery. Combine these two powerful genres and you have BloodNet, the only Cyberpunk Vampire game.

  • Recruit cyberpunks, rage gangers, mercenaries and hackers to aid in your fight against the vampires.
  • Immerse yourself in the bizarre virtual reality or cyberspace, where anything is possible.
  • Experience a breakthrough in role-playing with astonishing 3-D Hallucinographic(TM) art.
  • Includes Soundtrack!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Storage: 500 MB available space
    • Sound Card: 100% DirectX compatible card or onboard sound
    Recommended:
    • OS: Windows 7
    • Processor: 1.5 GHz Processor
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    • Sound Card: 100% DirectX compatible card or onboard sound
    Minimum:
    • OS: OS X Leopard 10.7
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Storage: 500 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    Recommended:
    • OS: OS X Leopard 10.7 or newer
    • Processor: 1.5 GHz Processor
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 100% OpenGL accelerated card or onboard graphics
    • Storage: 500 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.5 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 100% OpenGL accelerated card or onboard graphics
    • Storage: 500 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Negative (21 reviews)
Recently Posted
CHKnDaemon
0.1 hrs
Posted: January 2
Ever wanted to trip balls on every drug known to man and then wash it down with an 8ball of c0ca!ne while simultaneasuly eating your best friends flesh and watching Nosferatu on HIIIIGGGGHHH DEFINITIOOOOON!!!?!???!?! Then play this game because thats what a stroke feels like.
Helpful? Yes No Funny
Benevolent pineapple
2.2 hrs
Posted: November 28, 2015
I really wanted to like this game; it has vampiers, cyberpunk, and that quirky 90's PC game vibe. Being a big fan of all the above, i was eager to play it...two big problems that really soured it for me: the controls and the lack of direction. First off the controls are not intuitive at all, over complex, and after two hours i still hadn't figuerd them out.
And the lack of direction...i get that you've got a limited time to free yourself of the vampier curse before it's permanent, but how one goes about doing that i don't get at all. Having the whole city open for you would normally be fine, ecxept for a time limit situation that discorages wasting time exploring.

4/10
I'd only recomend this to hardcore retro masochists with more paticence then me.
Helpful? Yes No Funny
DΔNIEL
0.5 hrs
Posted: November 26, 2015
DESTROY ALL EVEIDENCE OF THIS EVER EXISTING!!!!!!!!!!!!
Helpful? Yes No Funny
EmP
10.2 hrs
Posted: October 31, 2015
It would be easy for me to talk about how time has been harsh to Bloodnet. The game’s original release was all the way back in 1993, and over two decades of advancement would conspire to make almost any game not called X-Com struggle for relevance. But it would be a kind-hearted ruse of sorts; even at its time of release, Bloodnet was insanely awkward, counter-productive and suspiciously confusing. It’s as if someone went out to tenaciously create the most infuriatingly obtuse interface imaginable and then somehow managed to outdo themselves.

Full Review // http://www.honestgamers.com/12719/pc/bloodnet-a-cyberpunk-gothic/review.html
Helpful? Yes No Funny
chrisamass67
0.3 hrs
Posted: August 18, 2015
rubbish!!
Helpful? Yes No Funny
-̶̯͡»̶̥Ş.P.Ŷ.R.Ŏ
0.1 hrs
Posted: July 6, 2015
WTF was that !!!! o_O
Helpful? Yes No Funny
Nasty Pirate
0.3 hrs
Posted: July 4, 2015
Got it in a bundle with other games. Not really recommended for concurrent PCs. Really old school but good enough game for the hardcore players. I remember it back in the 90s when I used to play it.
Helpful? Yes No Funny
Notoremo
0.2 hrs
Posted: July 2, 2015
Don't mind the hours spent in the game. After refunding it, I ended up buying it on GOG to give it another try.

I first want to preface this review by saying I went in totally blind. I have no nostalgia attached to it, and I come from a background of loving point-and-clicks. I also seek out any game of the cyberpunk genre I can get my hands on.

That said, I wanted to like this game, but it felt impossible to. I saw it and I thought it was some kind of miracle I hadn't played it already. Even its subtitle "The Cyberpunk Vampire Game" seemed perfect (as well as amazingly corny) to me. The screenshots made it look fantastic in that old time-y gritty moody kind of way. I felt like whatever its cons were, I wouldn't let it keep me from enjoying a game that looked like I would love. But despite playing for long enough to get a handle on it, it still didn't work for me.

Right off the bat the introduction has dialogue remeniscent of a real terrible early 80s B-movie, and the entire game follows a real similar note. I love B-movies, but I like the ones that have some kind of substance to them. To those who do not discriminate amongst the B-grade film and enjoy them all, you may enjoy the game's dialogue and story. I came in expecting cheesy shlock but the interactions in the game are just completely unentertaining and soulless. There's too much of it, and it all felt incredibly empty.

At first glance Bloodnet looks like an adventure game, but it's very much an RPG as well as point-and-click. Even moreso, I'd say. You construct a character in detail from the very beginning. After making one, you're thrown in with absolutely no explaination of how anything in it works. I fumbled around with the controls and tried to figure them out, but they were so convoluted and made so little sense I ended up just getting frustrated, on more than one occasion. It's very, very easy to get frustrated at this game.

The game's combat get a special mention for making absolutely no sense. After taking more than a few hours of mastering it I still have no idea how it works. Imagine arranging a bunch of sprites on a wallpaper and mashing a few keys on the keyboard; it would be about the same experience, and the only difference is doing the latter would save you from all the needlessly complicated aspects of the literal sprite-war. Speaking of, one of the more amusing things I noticed while playing was that moving your character around on the screen makes very little difference whatsoever ultimately, because you can just drag all the items in the room around the screen anyway.

The music, while I initially thought helped add to the mood and atmosphere, eventually got grating to a point I had to turn it off. It's a mish-mash of totally random notes thrown into a midi blender and forcefully churned out. I turned general sound off too because not only was voice acting painfully sub-par, but it's neccessary in order to see subtitles/text. I was just playing it in total silence at that point, which wasn't too pleasant.

I love games that throw you in with no explaination and don't hold your hand as they play, but Bloodnet goes too far with this. Even with a walkthrough, it's unbelievably difficult to get any sense of progression.

Visually, however, this is where the game succeeds. It does an absolutely fantastic job setting a mood, almost unlike any other game I've ever played before. This is what had wowed me when I first found out about the title, and the screenshots essentially secured my purchase. It reminds me of Synnergist, which is a relatively unknown cyberpunk point-and-click adventure that was released in 1996, 3 years after Bloodnet. It really puts it into perspective -- it's amazing how well even now Bloodnet works on its visuals alone. It's what sparked my interest and it's probably what's going to spark others' too. Atmospherically it's a spectacle to look at and simply experience, and if only the rest of the game followed, it could have been something a lot more.

There's a lot of potential. But I feel like the designers were too ambitious and tried too much at once. It ends up overall being a mess. It's a neat-to-look-at mess, but an unplayable one. Like others have said before me, the easiest way to sum it up is to say it has not aged well in the slightest.

Recommended only to those who have the nostalgia factor I don't, or an insane amount of patience. Looking through the flaws and figuring out all the nonsense would be tough, but there are things to like about it for those who are willing to stomach its more unpleasant aspects.
Helpful? Yes No Funny
PatsDark
0.3 hrs
Posted: July 1, 2015
After about 20 years, being reacquainted with this good ole cyberpunk game is something nostalgic, this was one of the few games i played back then when i first had a computer. I used to play that in a time where i was not much into games as i am now, and as such perhaps i was never hard on it and liked it for what it was. If you never played it however you might find it extremely hard to understand, some might say it didn't age well. They would be right. This is not for the typical gamer of today who likes to have it's hand held like a little baby. I don't think the version i had came with full voice work, this one does, and they are actually decent.

Altough i give this a thumbs up, be warned, if you get on with it without the nostalgia factor you might hate it. This is as old school as it gets.
Helpful? Yes No Funny
yglazer
7.0 hrs
Posted: March 24, 2015
Bottom line (conveniently at the top): Avoid at any cost (that Steam will charge you)

I bought this game out of nostalgia, because I originally played it as a kid when it first came out. I couldn't finish it as kid and I figured that with my greater mental capabilities and the experience of an adult gamer I would be able to finish it now and get some closure. I was wrong.

The gameplay is simply awful and counterintuitive. The design is basic and confusing (Hey, let's make every weapon and every item with the exact same grey design, then not give any information about it so no one will ever know what is better than what!)

Dialogue is endless and dull. You need to scroll through endless text to get one nugget of information that you can easily miss.

I gave up quite quickly and wanted to just finish the game using a video walkthrough. But the brave men and wo..(let's face it, just men) making these videos made it perfectly clear that it's still a boring, nightmarish experience to play the game, even when you know what you have to do. Never have I heard such grunts of frustration in a video walkthrough. This game will break you.
Bottom line: See above.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
60 of 68 people (88%) found this review helpful
2 people found this review funny
Recommended
4.2 hrs on record
Posted: January 24, 2015
This is a true Microprose masterpiece from the good old days! As a teenager I`ve been playing it for weeks, trying to figure out all the puzzles and quests, find every recruitable NPC with unique items\ inventory graphics, installing every possible cutting-edge cyberware, jury-rigging protective suits (about 12 of them) and weapons from junk and spare components. Background artwork is simply beautiful, music is haunting and atmospheric. Combat is complex and intense - in some situations it is highly recomended to use extra gear like doppelganger, virus-loaded data spiders against drones at TransTechnicals, holy water and wooden stakes against vampires (aim for torso, nothing else will work). You can kill almost anyone you want to at will, but please be carefull not to harm guards at Hellfire Club - it breaks the plot, making game unbeatable (learned it the hard way back then). Narrative is also intriguing, with many interesting characters and subplots.

If you are a fan of cyberpunk genre and Gibson`s Neuromancer, this game is a must have! The main drawback imo is somewhat obscure UI and general difficulty level, especially for modern player. Takes some time to get into it, and a little bit of thinking - no one is going to hold your hand and explain what to do next.

P.S About subtitles problem - you can activate them by turning off the sound in game options. It`s a pity we can`t have them with voice acting simultaneously.
Was this review helpful? Yes No Funny
59 of 79 people (75%) found this review helpful
9 people found this review funny
Recommended
0.1 hrs on record
Posted: December 12, 2014
Bloodnet is the single most influential game I've ever played. The characters are very rich, all with unique portraits and voice over dialogs, hundreds of them. There are also lots of recruitable characters, I'd say about 25, each with their own body graphics. The music is awesome and original, the script and dialog are amazing work of fiction, the whole making the game very immersive. But it's old, it's extremely non-linear, and some features are buggy. My favorite game of all time. Heck, my nickname and my email address and both from things in this game!
Was this review helpful? Yes No Funny
30 of 38 people (79%) found this review helpful
1 person found this review funny
Recommended
0.3 hrs on record
Posted: July 1, 2015
After about 20 years, being reacquainted with this good ole cyberpunk game is something nostalgic, this was one of the few games i played back then when i first had a computer. I used to play that in a time where i was not much into games as i am now, and as such perhaps i was never hard on it and liked it for what it was. If you never played it however you might find it extremely hard to understand, some might say it didn't age well. They would be right. This is not for the typical gamer of today who likes to have it's hand held like a little baby. I don't think the version i had came with full voice work, this one does, and they are actually decent.

Altough i give this a thumbs up, be warned, if you get on with it without the nostalgia factor you might hate it. This is as old school as it gets.
Was this review helpful? Yes No Funny
41 of 61 people (67%) found this review helpful
2 people found this review funny
Not Recommended
0.2 hrs on record
Posted: July 2, 2015
Don't mind the hours spent in the game. After refunding it, I ended up buying it on GOG to give it another try.

I first want to preface this review by saying I went in totally blind. I have no nostalgia attached to it, and I come from a background of loving point-and-clicks. I also seek out any game of the cyberpunk genre I can get my hands on.

That said, I wanted to like this game, but it felt impossible to. I saw it and I thought it was some kind of miracle I hadn't played it already. Even its subtitle "The Cyberpunk Vampire Game" seemed perfect (as well as amazingly corny) to me. The screenshots made it look fantastic in that old time-y gritty moody kind of way. I felt like whatever its cons were, I wouldn't let it keep me from enjoying a game that looked like I would love. But despite playing for long enough to get a handle on it, it still didn't work for me.

Right off the bat the introduction has dialogue remeniscent of a real terrible early 80s B-movie, and the entire game follows a real similar note. I love B-movies, but I like the ones that have some kind of substance to them. To those who do not discriminate amongst the B-grade film and enjoy them all, you may enjoy the game's dialogue and story. I came in expecting cheesy shlock but the interactions in the game are just completely unentertaining and soulless. There's too much of it, and it all felt incredibly empty.

At first glance Bloodnet looks like an adventure game, but it's very much an RPG as well as point-and-click. Even moreso, I'd say. You construct a character in detail from the very beginning. After making one, you're thrown in with absolutely no explaination of how anything in it works. I fumbled around with the controls and tried to figure them out, but they were so convoluted and made so little sense I ended up just getting frustrated, on more than one occasion. It's very, very easy to get frustrated at this game.

The game's combat get a special mention for making absolutely no sense. After taking more than a few hours of mastering it I still have no idea how it works. Imagine arranging a bunch of sprites on a wallpaper and mashing a few keys on the keyboard; it would be about the same experience, and the only difference is doing the latter would save you from all the needlessly complicated aspects of the literal sprite-war. Speaking of, one of the more amusing things I noticed while playing was that moving your character around on the screen makes very little difference whatsoever ultimately, because you can just drag all the items in the room around the screen anyway.

The music, while I initially thought helped add to the mood and atmosphere, eventually got grating to a point I had to turn it off. It's a mish-mash of totally random notes thrown into a midi blender and forcefully churned out. I turned general sound off too because not only was voice acting painfully sub-par, but it's neccessary in order to see subtitles/text. I was just playing it in total silence at that point, which wasn't too pleasant.

I love games that throw you in with no explaination and don't hold your hand as they play, but Bloodnet goes too far with this. Even with a walkthrough, it's unbelievably difficult to get any sense of progression.

Visually, however, this is where the game succeeds. It does an absolutely fantastic job setting a mood, almost unlike any other game I've ever played before. This is what had wowed me when I first found out about the title, and the screenshots essentially secured my purchase. It reminds me of Synnergist, which is a relatively unknown cyberpunk point-and-click adventure that was released in 1996, 3 years after Bloodnet. It really puts it into perspective -- it's amazing how well even now Bloodnet works on its visuals alone. It's what sparked my interest and it's probably what's going to spark others' too. Atmospherically it's a spectacle to look at and simply experience, and if only the rest of the game followed, it could have been something a lot more.

There's a lot of potential. But I feel like the designers were too ambitious and tried too much at once. It ends up overall being a mess. It's a neat-to-look-at mess, but an unplayable one. Like others have said before me, the easiest way to sum it up is to say it has not aged well in the slightest.

Recommended only to those who have the nostalgia factor I don't, or an insane amount of patience. Looking through the flaws and figuring out all the nonsense would be tough, but there are things to like about it for those who are willing to stomach its more unpleasant aspects.
Was this review helpful? Yes No Funny
47 of 80 people (59%) found this review helpful
3 people found this review funny
Not Recommended
2.3 hrs on record
Posted: February 6, 2015
A game that hasn't aged quite well.

Even with the manual and a walkthrough in hand, Bloodnet remains confusing and nonsensical. Things are poorly explained, the UI and controls are awful despite the fact that most of the game is controlled by the mouse.

That said, The game isn't necessarily bad. I didn't explore it that much during my playtime, but from what i saw; There's a lot here for the patient person. It is a truly non-linear game with no hand holding whatsoever. And it encourages you to sink hours into exploring and smelling the roses in its sprawling world full of NPCs, sidequests and things to do. Almost to the point of being a simulation of life. Whether the story or quests are fun and engaging... i wouldn't know. I got stuck even though i used a walkthrough and my patience ran out. So i didn't experience it.

If you have a lot of time on your hands and are one of those patient adventure-game types, You could consider getting it, although it would be a gamble on whether or not you would enjoy it.
But for most of us; either we're too stupid for games like this these days. Or it's simply too slow, too overwhelming, too disorienting and too much work by today's standards.
Was this review helpful? Yes No Funny
10 of 15 people (67%) found this review helpful
1 person found this review funny
Not Recommended
2.2 hrs on record
Posted: November 28, 2015
I really wanted to like this game; it has vampiers, cyberpunk, and that quirky 90's PC game vibe. Being a big fan of all the above, i was eager to play it...two big problems that really soured it for me: the controls and the lack of direction. First off the controls are not intuitive at all, over complex, and after two hours i still hadn't figuerd them out.
And the lack of direction...i get that you've got a limited time to free yourself of the vampier curse before it's permanent, but how one goes about doing that i don't get at all. Having the whole city open for you would normally be fine, ecxept for a time limit situation that discorages wasting time exploring.

4/10
I'd only recomend this to hardcore retro masochists with more paticence then me.
Was this review helpful? Yes No Funny
9 of 17 people (53%) found this review helpful
1 person found this review funny
Not Recommended
10.2 hrs on record
Posted: October 31, 2015
It would be easy for me to talk about how time has been harsh to Bloodnet. The game’s original release was all the way back in 1993, and over two decades of advancement would conspire to make almost any game not called X-Com struggle for relevance. But it would be a kind-hearted ruse of sorts; even at its time of release, Bloodnet was insanely awkward, counter-productive and suspiciously confusing. It’s as if someone went out to tenaciously create the most infuriatingly obtuse interface imaginable and then somehow managed to outdo themselves.

Full Review // http://www.honestgamers.com/12719/pc/bloodnet-a-cyberpunk-gothic/review.html
Was this review helpful? Yes No Funny
14 of 30 people (47%) found this review helpful
2 people found this review funny
Not Recommended
7.0 hrs on record
Posted: March 24, 2015
Bottom line (conveniently at the top): Avoid at any cost (that Steam will charge you)

I bought this game out of nostalgia, because I originally played it as a kid when it first came out. I couldn't finish it as kid and I figured that with my greater mental capabilities and the experience of an adult gamer I would be able to finish it now and get some closure. I was wrong.

The gameplay is simply awful and counterintuitive. The design is basic and confusing (Hey, let's make every weapon and every item with the exact same grey design, then not give any information about it so no one will ever know what is better than what!)

Dialogue is endless and dull. You need to scroll through endless text to get one nugget of information that you can easily miss.

I gave up quite quickly and wanted to just finish the game using a video walkthrough. But the brave men and wo..(let's face it, just men) making these videos made it perfectly clear that it's still a boring, nightmarish experience to play the game, even when you know what you have to do. Never have I heard such grunts of frustration in a video walkthrough. This game will break you.
Bottom line: See above.
Was this review helpful? Yes No Funny
2 of 10 people (20%) found this review helpful
Recommended
0.3 hrs on record
Posted: July 4, 2015
Got it in a bundle with other games. Not really recommended for concurrent PCs. Really old school but good enough game for the hardcore players. I remember it back in the 90s when I used to play it.
Was this review helpful? Yes No Funny
0 of 10 people (0%) found this review helpful
3 people found this review funny
Not Recommended
0.5 hrs on record
Posted: November 26, 2015
DESTROY ALL EVEIDENCE OF THIS EVER EXISTING!!!!!!!!!!!!
Was this review helpful? Yes No Funny