A post-apocalyptic, turn based, tactical combat and strategy game where you lead your caravan on a quest for revenge.
User reviews:
Mixed (159 reviews) - 44% of the 159 user reviews for this game are positive.
Release Date: Aug 14, 2015

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Includes 2 items: Fallen: A2P Protocol, Fallen: A2P Protocol - Digital Deluxe Edition


Digital Deluxe Edition

The Digital Deluxe Edition includes:

  • Digital Art Book: More than 20 pages flooded with concept art and some fun facts on the development process.
  • Original Soundtrack:

    12 Main tracks remastered for your joy.
The extras can be found in your Steam installation location for Fallen: A2P Protocol. (e.g. C:\Program Files\Steam\SteamApps\common\Fallen: A2P Protocol)


Fallen: A2P Protocol takes place in the near future in a drastically altered world. To fuel continuous expansion and to quench a thirst for human mastery over its domain, a new source of energy was developed.

In 2125, corporate giant GENKORP unveiled A2P, a newly discovered energy source, more powerful than anything previous created by man. While touted as completely safe and environmentally friendly, there were those who foresaw the danger of A2P and opposed its development from the beginning. This opposition gave birth to ARKANE, a rebel group bent on stopping GENKORP's plans to develop A2P.

GENKORP quickly branded ARKANE a terrorist faction and an enemy of all good and upstanding citizens of the world. In control of such a powerful life-giving (and taking) source of energy, GENKORP grew into a massive private military complex, holding the key to life on earth.

But very quickly A2P’s dark side manifested. Earth’s weather was altered forever, with “natural” disasters ravaging our planet, reshaping it and turning much of the world into what is now simply known as “The Dust”.

Fierce endless fighting persists between GENKORP and ARKANE. Meanwhile, those that have not aligned with either faction are branded as bandits and outlaws. Loyal to neither GENKORP nor ARKANE, they fight for survival, etching a difficult existence in The Dust.

About This Game

A post-apocalyptic, turn based, tactical combat and strategy game where you lead your caravan on a quest for revenge.

In a World saved and destroyed by a new energy source, a quest for revenge will unveil the deepest secret on how it all began to fall apart.

Key Features

  • Deep turn based tactical combat: Old school Action Points system, Looting within missions, melee combat and dozens of weapons to choose from and more.
  • Limited ammo and resources: Make every round count and think twice before your shooting spread.
  • Destroyable environment: Destroy cover, walls, cars, graves, barrels and more and make your own paths, or why not kill an enemy that was passing by.
  • Rich story and dialogues: Linear story with voice over actors. Complete the Main Quests to finish the Story or do some side missions in between, your choice.
  • RPG Character progression and skills:: Customize your characters with 20 active and passive skills to choose from, master each weapon type by using it.
  • Adapt to changing events and weather conditions: Adapt to different weather conditions on the battlefield and overcome the penalties to win the mission.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows® Vista SP2/ Windows® 7
    • Processor: 2GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Storage: 1 GB available space
    • OS: 10.9.5 (Mavericks)
    • Processor: 2.5 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6750M 512 MB
    • Storage: 1 GB available space
    • OS: Ubuntu 12.04
    • Processor: 2.4ghz Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • Storage: 1 GB available space
Customer reviews
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Mixed (159 reviews)
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97 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: October 17
I was really enjoying this game until I realized that the bugs are impassable. I reset the game, got past the bug only for it to happen again a few missions later. Hopefully they continue to make improvements but as of this writing it is frustratingly unplayable.
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2 of 2 people (100%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: October 8
OMG... this genre has well defined control mechanics...not sure why the game seems so foreign... just feels like it was developed by first developers who have never played the likes of turn-based games... frustrating is my number one word for early experiences
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Not Recommended
2.2 hrs on record
Posted: October 2
I got this on sale, intrigued by the game but concerned about the poor reviews. I played it for a couple of hours.

Turns out the negative reviews are pretty spot on. This was a failure on the part of the game designers. The art style and implementation are fine, but some of the mechanics and play balance need big adjustments.

Tip: if the narrator in the video tutorials sounds like he's winging it, that's a bad sign.
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Most Helpful Reviews  Overall
389 of 420 people (93%) found this review helpful
3 people found this review funny
Not Recommended
4.4 hrs on record
Posted: August 15, 2015
So close! What went wrong?

Game-breaking bugs, UI design flaws and annoyances. If it were still in Early Access, I'd definitely recommend it, with bells on, as it's clearly got *so* much potential. But apparently they're calling it finished now. I just spent a few frustrating hours confirming that it really, really isn't.

If the serious bugs are fixed, the UI is given a little touch-up, the flow of gameplay is better managed and some minor attention is paid to balance, then it's definitely worth purchasing particularly for fans of XCOM et al.

But if there's no significant post "release" attention then the developers have sadly left this potential classic to whither on the vine.

I'm sure they have their reasons.
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291 of 317 people (92%) found this review helpful
16 people found this review funny
Not Recommended
70.4 hrs on record
Posted: December 9, 2015

Short, unfinished, unbalanced, not well optimized, bugged and last but not least - abandoned (there are no more signs of life from devs at all since 2016-01-27) turn based tactic with very weak AI and a lot of weird stuff. Get it on sale for 5 bucks if you are really interested in such kind of games and don't mind to support a developer/publisher, who basically has thrown a "half baked" product out on market and disappeared after that.


Discovered this title while in early access and went for it in October 2015 after it was officially released and got a couple of patches/updates. Now after 70 hours spent I am pretty sure that I have seen and done everything possible within this game, so for all those of you who ask yourself "should I get it or not?" I got an answer. The answer is - no, unless there is a discount like -80% or better. Now some of you may ask "hmm, but what's wrong with it? Trailer looks promising, screens are looking good... okay-okay there were some bugs, but devs are fixing it, right?" and this question is legitimate for sure.

So let’s go deeper in detail:

1. The game itself is ridiculously short. It consists of ca. 12 main story missions, that’s all. Plus there are so called random encounter events, which are cycled through 4 or 5 predefined maps. Main story maps are predefined as well. The task is always the same - kill them all. In a couple of story missions you need to get to point X and pick up a data, but in order to get there you still need to kill them all. The complete walkthrough will take about 10 hours if you won't waste much time with random encounters.

2. The tactical phase is actually fun to play for a while. It plays pretty the same way like the new XCOM EU/EW. There is also a cover system, but the funny thing is that AI doesn't care about it at all - enemies are just rushing to you (no matter what weapons they have) or going in overwatch. It doesn't depend on difficulty you play - I've tested all possible difficulty settings - always the same behavior, no one takes cover. Furthermore enemies never retreat, never flank, never use medkits, never switch weapons (melee/ranged) and so on. Okay, they manage to use nades at least. But basically they are just dashing to you ignoring everything ready to die in the next turn.

3. The progressing is unbalanced. It is possible to get best available weaponry (gencorp rifles) right in the very beginning via random encounter. Once obtained you will literally r.a.p.e everyone.

4. Weapon setup is unbalanced. There are pretty many weapons and I've tried them all. Some (SMGs, flamethrowers, miniguns) are completely useless. Pistols, rifles and sniper rifles are OK. Shotguns and rocket launchers are too much overpowered.

5. The optimization is not good. The game runs not really smooth on my laptop (i7-4710HQ, 8GB RAM, GeForce GTX860M, Win7-64 Prof.) although it is far beyond the minimal requirements (2GHz Dual Core, 2 GB RAM, Intel HD 4000, Win7)

6. As for today (2015-12-05, v1.1.6) there are still minor bugs, glitches and other annoying things like steam achievements which are impossible to get. Check my reports - some of them are already solved, but latest were not even answered. I guess this game will be abandoned soon or maybe it is already.


7. I can just keep on going this way and mention tons of other stuff like:
a) Mercenaries, which you can hire but not fire - the only dismiss option is to vanish them in combat.
b) If you hire a merc his attributes will be spread in his skilltree randomly. However you can't see his skilltree before you hire him. If you got him and didn't like his perks selection for any reason - see 7a.
c). Nothing to explore on the game map at all.
d). Really confusing correlation between main and secondary stats.
e). A hit/miss algorithm which is most likely broken. I experienced just too many misses with high-percentage shots like 3-4-5 misses in a row!!! with 80% to hit. On the other hand grenades will never miss, no matter what % is displayed.
f). Caravan upgrades are pointless. There is no use for the most of those upgrades.
g). Sometimes in random encounter missions enemies wont move at all, they will just stand there doing permanent overwatch turn after turn.

Now in the conclusion I have to say that the primary idea/concept of the game isn't that bad at all. The visual art is ok, level design is ok, the story is ok, skill-tree is ok, weapon upgrade system is ok. But the whole rest construct around... it needs at least a massive polishing. It lacks some kind of deepness in this game as well. Something simple like a couple of side quests and explorable map would help a lot. I have a feeling that it was rushed in the very final stage of development. There was so much more potential inside this project, really sad to see what it became in the end.

As I already said in the beginning - I can not recommend this game in its actual shape. The full price of 20$/€ is honestly a joke for this kind of content. Hovewer if you are looking for a short and unbalanced XCOM-wannabe-clone with incredibly dumb AI, glitches and a lot of weird things - this game is for you.

Dislikes are supposed to be invalid unless there is a proof about any single point in this review which is incorrect. Be aware - there are indeed fanboys denying any criticism and instantly disliking every negative review, simply because they get so much b.u.t.t.hurt by facing obvious facts.

Read this thread for more information:
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171 of 186 people (92%) found this review helpful
2 people found this review funny
Not Recommended
23.3 hrs on record
Posted: August 16, 2015
Such a let down, this game needs an extreme polish and bug fix.

Why release something shoddy that could be great with another month or two of work?

I wouldn't buy this game yet, I'd recommend waiting to see what updates / fixes are posted for it.
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80 of 87 people (92%) found this review helpful
11 people found this review funny
Not Recommended
86.3 hrs on record
Posted: January 10
I watched the trailers, and the thought that went through my mind was "Awwww Yeaahhhh, post-Apocalyptic X-Com!!". I waited for a while until it was on sale, because I'm a miser like that, and I got at at 75% off. Whoooo boy, that was probably the best decision I made. Quickie run down, Do I reccomend it? No. Also Yes, but then more No.

Here is the thing. The mechanics work simlar to X-Com, maybe even slightly better because instead of 2 actions each round you may be able to run, shoot, and then run, or stab someone three times, or other options. Its actually a superior action point system in my mind. The graphics while not stunning are surpisingly good too.

Then come the problems. The most notable, glaring issues are all related to the characters. Whoever wrote the dialogue for this game should be imprisoned. It's seriously that bad. Most games where people complain about the quality of the story, or the quality of voice acting and writing, I look at them and go "Well, it's really not THAT bad". The only way I managed to finish this game was to stick my fingers in my ears, cover up the text on the bottom of the screen and go "LA LA LA LA I CANT HEAR YOU". The dialogue doesn't match the subtext, and both of them are not only gramatically awful, but uninteresting at best and confusing at worst. The voice actors might as well have been reading the back of a cereal box. Hell, they were probably hired on Craig's List, because their 'performance' (If i can even be allowed to refer to it as such) was flat and emotionless, not to mention the voices definitely not matching faces. And the overall story was... well 'lacking' doesn't even begin to sum it up. Possibly the worst excuse for a game in these categories that I have ever seen.

Gameplay you say? Well there were a bunch of different kinds of maps I guess.... but the game started out being atrociously hard, and ended up being laughably easy, and all because of the same weapon. Grenades. The single most important weapon in the game is grenades. If you do buy this game just remember that grenades are god. Your low HP characters will be blasted apart by them early game, but then late game when they barely scratch you, don't worry; the enemies will continue throwing them at you even when you are standing right next to them and they set themselves on fire. Oh, and they take up like no space and are the most valuable things in the game. Good news, pretty much every enemy carries two of them. Grab a sniper and just pick off your enemies and grab them for easy cash.

Probably don't buy this game. It was just okay enough that I finished it, but I almost always complete campaigns. You have been warned, I cannot express accurately how horrible the writing and voice acting are.
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112 of 141 people (79%) found this review helpful
4 people found this review funny
Not Recommended
0.4 hrs on record
Posted: August 15, 2015
The Current release is really deceiving.
I was kinda exiting about this game, expeting a new Xcom/Jagged alliance.
But during the second mission i was done.
Controls/interface are bad, like you can't cancel action with right clicks, you can't read your skills because you have the useless portrait of your character.
Some Graphics during the second mission are just too horrible.
I wont complain on ♥♥♥♥♥♥ voicing and the story it's not that important.
Skills that your characters get are too basic and seems like they were just threw to say "hey we have a skill tree in our game"
It would have been really better with a skill tree specialized for each character like in Xcom.

This game have a potentional but at this point, it's not being used correctly.
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82 of 105 people (78%) found this review helpful
2 people found this review funny
Not Recommended
0.7 hrs on record
Posted: August 15, 2015
As a big fan of XCOM and Shadowrun, I bought this in a hearbeat. It took almost as long as a heartbeat to find out this is pretty much a poor mashup of XCOM, Shadowrun, and Wasteland 2. In fact, it can be summed up as such: Navigating your team is a poor rip off of the XCOM gameplay, combat (melee and ranged) is a poor and odd rip off of Shadowrun mechanics, and the setting itself is a poor rip off of Wasteland 2.


Something sub par to play while you wait for XCOM 2 and Shadowrun: Hong Kong to be released?


Everything mentioned in the first paragraph

LOTS of bugs such as pausing can cause your mission to fail for no reason when you resume and only parts of a button are clickable

Graphics are... meh. No, no one plays these types of games for Crysis graphics, but the textures are still very bad for a 2015 game. Very low level of detail overall.

No saving during combat. Once you start a mission, it's finish it or fail if you quit.

Characters ripped off from other games? Your mutant companion Lee seems like super mutant Neil from Fallout 3?

REALLY bad dialogue... Laughable conversations with random curse words thrown in... Sounds like middle schoolers talking

Basic, confusing at first story *SPOILER************************* The first 30 seconds of the game is a conversation between you and another guy who you figure out is your brother and brought you to this raider camp to get you a present! Next 30 seconds is surprise! Your brother tricked you and is selling you into slavery to people you just met... Next 30 seconds is someone you don't know rescues you.... Yes, you literally are thrust into meeting your brother, your brother sells you to some dude you don't know, and some other dude you don't know rescues you... All in the span of 90 seconds... Zero back story or development of any part of those immediate plot twists...

If you buy this game, don't be surprised if you use Steam's refund process!

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70 of 88 people (80%) found this review helpful
1 person found this review funny
Not Recommended
4.8 hrs on record
Posted: August 22, 2015
This game makes me sad. It should not have been released from Early Access is the state it is in. While the Dev had made a lot of bug fixes and some UI improvements since launch, there is still a long way to go until it is a game worth spending your time and money on.

As for my 1.6 hours of playtime, it has given me enough experience with the game to know that it is not worth my time to keep playing it as it is. I am willing to give it another try if more improvements are made, but as it is they may be the second game I have ever used Steam Refund on.

My main problems with the game so far have been-

No customizing your character. You start with Herk, add some poorly defined stats, and you can choose from 4 different coats and add a face mask or glasses to your Character. That is it for Character Customization. You will always play the man named Herk.

The UI is terrible. This is still true even after the update that did make some improvements, but it is still ugly and requires more clicks than it should to get a simple task done. such as searching a location for items you know are there. Example. If I am next to an item on the ground, and I press the Hot Key to pick it up, there should be no need to confirm that yes, I really would like to pick up said item.

Combat UI needs a lot of improvement. When you chose to attack, a circle showing your attack range for the equipped weapon and % to hit for anything you move the cursor over. The main problem is trying to aim past somebody to fire a long range weapon, ignore the to hit % as it is a complete lie, and more than once I am unable to use a melee attack on somebody standing right next to be because of "reasons".

Caravan map needs improvement. The way to travel from location is through the map screen, and there are several problems with it. First is drilling for items. You can purchase "Rumors" of treasure buried out in the wasteland. The problems with this, is you have to find the exact pixel that contains the coordinates of the "rumored" treasure, so get ready to have fun as you click around the map looking for this pixel. Add to this the incredible problem of traffic in the Barren Wastelands, the game feels more like a trip to Walmart on Black Friday rather than a post-apocalyptic world. There are roving caravans everywhere.

This game has other problems, but I don't feel like listing them all and the Dev has been active in forums and has released 2 patches since release that have fixed many bugs and made some UI improvements.

This game has a lot of potential to be a really good turn-based game, but it just isn't there yet and the rushing of the game through Early Access is an act of desperation that makes me think that maybe this game will never receive the attention it needs to be a great game. I hope I am wrong about this, and the Dev continues to work on the game making the necessary improvements to make the game enjoyable.
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Recently Posted
25.1 hrs
Posted: August 17
It could have been so good.....waste of money
Helpful? Yes No Funny
25.8 hrs
Posted: July 30
What can i say about this game.
It's mix of indie, gorky 17 with poor tactical battles, bad scenario, poor graphics and huge amount of bugs.
This game has huge amount of bugs. 17 pathes fix not all of them.
There is no way to make 2 different characters - all chracters have similar skills.
There is no sense to upgrade your caravan - u can do it - but it will give no effect.
This game give you nothing interest. Avoid it.

Buy this game only if you have too much free time and with 50-80% discount.

Helpful? Yes No Funny
5.1 hrs
Posted: July 3
Game breaking bugs - not more to know or say about it
Helpful? Yes No Funny
24.3 hrs
Posted: June 5
overall i love it.
Helpful? Yes No Funny
Lord Reefer
2.4 hrs
Posted: May 26
This game does not offer nearly the amount of features expected from this genre. At its best, it's XCom, Silent Storm or Wasteland 2 at their worst.
Helpful? Yes No Funny
0.2 hrs
Posted: May 7
My family bought this game for me

i'll never see them ever again
Helpful? Yes No Funny
6.7 hrs
Posted: May 1
I'm a big fan of turn-based games like A2P, so buying this game was just a natural thing for me to do. In spite of my greatest efforts to enjoy the game, too much of it is poorly implemented. For example, while travelling on the world map you may likely come across encounters. After you beat an encounter, you'll be looking at your spoils from the combat while on the main map. This would be a non-issue if other enemies weren't speeding to you to attack you, giving you little time to look at your rewards. The cover system is almost non-functional, as well. Characters will regularly miss shots that have a 94% hit chance, but always seem to be struck by return fire... the list goes on.

All of this could be overlooked for the sake of enjoying the game, being a fan of the genre. That is, except for the tragic and uninspired voice acting. There seems to be one actor who cared about the game - the others sound like they've been sedated and have no interest in their job. What would be meant as a heated argument with vitriol and resentment instead comes out sounding like a group of school children performing The Iliad while reading from cue cards just barely beyond their sight. Unless you really have disposable income: Stay away from "Fallen: A2P Protocol".
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