This is a long review, so if you want a brief summary of why I recommend Forced Unleashed skip to Results and read from there.
LucasArts offers a game that brings the force to modern-day systems; although, riddles with pitfalls in the design the Force Unleashed is still a fun and dynamic play-through. Story:
You play a young Sith warrior who was taken under Darth Vaders’ wing to become his apprentice. You sole purpose in life is to become a powerful Sith warrior and join Vader to take down the Emperor and control the galaxy. Yet, not everything is how it seems and as you are sent from planet to planet to slay the remaining Jedi a whole new tale unfolds. Campaign:
The campaign offers a decent length - depending on how you play it can take anywhere from five (5) to eight (8) hours. The story is divided up into approximately nine missions, which take you through a large variety of different environments. As you progress through the campaign you unlock new force powers, which change how you defeat your enemies. Each level has hidden Holocrons spread throughout it which offer you more experience, skill points, or customizable features. The enemies tend to repeat themselves fairly quickly and the combat dynamics become repetitive, but the bosses offer a nice twist which keeps you wanting more. Each boss fights differently, which causes you to constantly change up your strategy. Gameplay:
The main issue with this game is the poor design. Firstly the camera controls are awful, there are more times where you are fighting the camera than fighting enemies. Trying to grab objects with the force can be rather cumbersome and I noticed that I never really grabbed anything because the time it took to get the object to move in the correct direction would cause me to take tremendous damage from surrounding enemies. Another major issue was being pinned by enemies, who would knock you over suddenly turning you into an elderly person who required a warm up before being able to stand up. Hints:
>Don’t play on the hardest difficulty (Sith Master) as the bosses scale poorly - the particularly Kazdan Paratus who was damn near impossible to defeat especially when fighting against the poor game mechanics.
>Make sure to search the maps for the Holocrons they help you level up much quicker and afford you with more force powers.
>Remember to go in and look at your lightsaber, as you play through the campaign you unlock lightsaver powers which help boost your lightsaber. This can be really useful to change based on the mission you are playing. Results:
All and all if you’re a Star Wars fan this is a game for you - if not them you probably find the listed cons to ruin the game. I personally like the Star Wars series and found this to be a good addition to the story even though some parts were cheesy. The game offers a decent sized campaign and a relatively fun experience.
+Customized level structure which allows you to choose how you want your character to grow.
+Lots of combos, which can make fighting incredibly dynamic.
+Control over many aspects of the environment, which you can wield in battle to your advantage.
+Awesome boss fights, which force you to change your play style.
+Beautiful level design with many different environments.
+Nice addition to the Star Wars saga, and great new story elements.
+Prologue was just awesome, walking around as Vader and destroying everything.
-Not readily made for Keyboard and Mouse gameplay.
-Poor game design – difficult camera control, poor force power control, off targeting system.
-Limited to no description of objectives, can leave you standing around wondering what you’re supposed to do. I found myself shocking things with lighting, before realizing I had to grab them or slash it with a lightsaber.
-Repetitive enemies, typically finding myself fighting the same thing over and over. This wouldn’t be bad, but some of them were more annoying than difficult to kill.
-Limited game customization, there was no ability to control graphics levels. Resolution was controlled before starting the game.