Intro
The sharp, minimalist visuals of iO were the first thing that caught my attention when I checked out the Steam Store page. Having seen and played tons of puzzle platformer games I was asking myself if this game would introduce me to new gameplay mechanics I hadn’t witnessed or experienced before. And while we’ve certainly seen specific parts of it before in other games it does actually give us something new, and maybe even something to get excited about.
Gameplay
Having debuted on Ouya (a platform that everyone was excited about when it was first showcased, but once released the interest in it took a nosedive) iO never got the attention that it initially deserved. With the PC release it might still have a hard time getting any attention at all. So many games are released every week that it’s hard to get your game promoted, especially if you’re a small game developer. And it’s especially hard if it’s a fun game as well. Let there be no doubt: this
is a fun game and I hope it does well, both commercially and critically.
The setup is simple: get the ball to the end of the level, marked with a portal. The levels are made up of random platforms, these can be horizon and vertical, as well as diagonal. Then there are the platforms that have to be pushed out of the way and tricycles that can get you across fiery (red) platforms that will destroy your ball. Falling down or getting too high up will also destroy your ball. It’s your goal to keep the ball on or between the platforms as much as you can.
But it’s not as simple as getting from A to B. Like a wise man once said; it’s the journey that’s important. And that’s exactly right. That’s because the ball has to increase or decrease in size to get through specific parts of a level. And within a few minutes you’ll learn how to speed up your ball to get to higher parts of a level but you’ll also learn how to blast off so you can jump across a gap. Not only that, but you’ll also learn how to jump, which is actually quite easy once you know exactly what to do (which is usually the case with pretty much anything these days). The keyword is ‘momentum’ which means you have to time your actions. You’ll be repeating levels over and over again because 1) you didn’t know what to do, or 2) because your timing was off. It’s usually 2) that causes the retry.
There are 150 levels to complete and each one you complete can earn you a medal. Can, because taking too long won’t earn you anything but if can complete a level within several seconds or minutes (this, of course, depends on the level) you might be able to earn a bronze, silver or gold medal. The gold medal usually requires perfection. You might not notice this right from the start, but halfway through things can get hard and earning that gold medal might not be so easy anymore.
The controls are easy; a controller works best here but bringing up the menu while in-game can be troublesome. I frequently pushed B to bring up the menu, but because the game wasn’t as responsive in this area as it should be it usually took a little longer. By then I was already rotating the stick and eventually was returned to the main menu or the next level. A small nitpick but still a little flaw in my book.
Graphics & Audio
As I already mentioned in the first paragraph the game uses a minimalist look, meaning everything has a basic shape and there are no backgrounds or background colors. It also uses basic, neon-like, colors like red and blue. It looks pretty in motion and the core of the ball becomes fierier the faster it goes. A little detail that doesn’t add anything to the game itself, but it surely looks cool.
Audio-wise it’s also very minimalist with some decent background music and basic sounds.
Replayability
You can play this game just for the bronze medals or you can try to finish them all with gold. In any case it should take around 5-7 hours for a quick ‘playthrough’ and for a thorough playthrough it will take you probably double that amount. That’s plenty of gameplay for a game with this price.
Closing
iO (still) is a very fun, but sometimes extremely challenging, game that mixes up the genre a tiny bit. Its gameplay mechanics are solid, as are the controls, and its visuals are beautiful and relaxing. If you like to play puzzle platformers then iO is the perfect game for you. Even newcomers to the genre should have a bloody good time with it.
It was a small success on Ouya, but now is the time to make it an even bigger success. Click that ‘Buy’ button, people.
[Rating: 80/100]