STAR WARS™ - Knights of the Old Republic™
Choose Your Path. It is four thousand years before the Galactic Empire and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. You are the last hope of the Jedi Order. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side?
User reviews: Very Positive (5,373 reviews) - 90% of the 5,373 user reviews for this game are positive.
Release Date: Nov 19, 2003

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Packages that include this game

Buy Star Wars Collection

Includes 14 items: STAR WARS™ - Dark Forces, STAR WARS™ - Knights of the Old Republic™, STAR WARS™ - The Force Unleashed™ II, STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition, STAR WARS™ Battlefront™ II, STAR WARS™ Empire at War - Gold Pack, STAR WARS™ Jedi Knight - Dark Forces II, STAR WARS™ Jedi Knight - Jedi Academy™, STAR WARS™ Jedi Knight - Mysteries of the Sith™, STAR WARS™ Jedi Knight II - Jedi Outcast™, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™, STAR WARS™ Republic Commando™, STAR WARS™ Starfighter™, STAR WARS™ The Clone Wars™ - Republic Heroes™


Recommended By Curators

"A great RPG made by Bioware prior to Mass Effect this game is what inspired them to make the Mass Effects games to allow more creative liberty."

About This Game

Choose Your Path.
It is four thousand years before the Galactic Empire and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. You are the last hope of the Jedi Order. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side? Hero or villain, saviour or conqueror... you alone will determine the destiny of the entire galaxy!
  • A brand new Star Wars role-playing experience with unique characters, creatures, vehicles and planets.
  • Learn to use the Force with over 40 different powers and build your own lightsaber.
  • Adventure through some of the most popular Star Wars locations, including Tatooine and the Wookiee homeworld Kashyyyk.
  • Choose your party from nine customisable characters, including Twi'leks, droids and Wookiees.
  • Travel to eight enormous worlds in your own starship, the Ebon Hawk.

System Requirements

Mac OS X
    • OS: Windows XP and Windows Vista
    • Processor: Intel Pentium 3 1Ghz or AMD Athlon 1GHz
    • Memory: 256 RAM
    • Graphics: 32 MB with Hardware T&L
    • DirectX®: Directx 9.0b or better
    • Hard Drive: 3.5 GB
    • Sound: Directx 9.0b compatible
    • OS: Mac OS X 10.7.5 (Lion), 10.8.5 (Mountain Lion), 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processor: 1.8 GHZ Intel chipset or faster
    • Memory: 512 MB or higher
    • Hard Disk Space: 5 GB
    • Video Card: ATI Radeon X1600 / NVidia Geforce 7300 / Intel HD 3000 (128 MB VRAM or higher)
    • Languages: English

    • Additional: Intel integrated video chipsets are not supported (GMA 950/X3100). This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive).

Helpful customer reviews
126 of 137 people (92%) found this review helpful
1 person found this review funny
94.1 hrs on record
Posted: April 17
“A Long Time Ago, in a Galaxy Far, Far Away…”

A war rages between The Republic and The Sith. ‘Star Wars: Knights of the Old Republic’ throws you head first into a fantastic recreation of the Star Wars universe filled with lightsabers, Sith Lords, and political intrigue, in an immersive, gripping tale of Good vs. Evil which - more than a decade on - stands tall as one of the best RPG’s of its generation, and probably the finest gaming interpretation of the iconic Star Wars franchise.

Campaign: Released in 2003 by Bioware | Lucas Arts, and set 4000 years before the events in ‘Star War’s - Episode 1: The Phantom Menace’, ‘SW:KOTOR’ tells the tale of a relative unknown caught up in events of cosmic proportions. The opening credits thrust you into the midst of an inter-galactic battle between Republic forces and a Dark Sith Lord, which finds you crash landing onto an alien planet, trying to stay alive and escape an inter-planetary Sith blockade. An unusually strong connection with the Force catapults the player from by-stander to protagonist, as an engaging, story-fueled campaign takes you across the galaxy from the mysterious water-world of Manaan, to the desert planet of Tatooine among many others. A lovingly crafted universe is filled with lots of recognizable faces to include – the treacherous Hutt’s, Bounty Hunter’s, Sith, Jedi Knights, Wookies, Protocol Droids, Rancor’s, and Sand People - amongst a broader cast of nearly 300 distinctive alien races.

Gameplay | Graphics | Sound: A Third-Person RPG in the classic mold, gameplay in ‘SW:KOTOR’ is built around the 4 pillars of ‘Character Development and Customization’, ‘Inventory Management’, ‘Combat’, and ‘Dialogue-driven Story-Telling’. You choose to play as one of three character classes (Soldier, Scout or Scoundrel – with both male and female options available), and then as one of three Jedi sub-classes (Sentinel, Consular or Guardian). A deep inventory system allows you to customize and equip your character with a multitude of clothing, weapon and armor options as well as assign XP to level-up in a variety of areas from Attributes, Skills, Feats, and Force Powers. Combat is based around the ‘D20’ RPG rule-set popularized in ‘Dungeons and Dragons (D&D)’, and while round-based, players are able to queue up actions and run them simultaneously in real-time. Finally, Character interaction is via a dialogue menu that is rumored to contain over 2000 lines of text, clearly geared toward maximizing player choice across multiple playthrough’s. While the broad strokes are seemingly representative of standard RPG fare, three elements serve to distinguish this title from the rank and file – 1. The ability to switch to | customize | play as any character in your group provides for great overall variety 2. The campaign is well-paced with ‘Third Person’ gameplay broken up by ‘Rail-shooting’, ‘Stealth’, ‘Racing’, and ‘Gambling’ mini-games and 3. Deep customization options, lots of side-quests and the sheer glee of roaming the Star Wars universe adds great replayability to this title. Sound Design is also particularly noteworthy, with voice-acting, sound effects and background score composition all top-shelf. Well optimized K&M controls round out a well polished title.

Flaws: There is little to gripe about here, and perhaps the game’s biggest ‘flaw’ is its dated graphics - which have not aged particularly well - but it’s a testament to the overall strength of this title that it remains not only playable, but immensely engaging, despite this. Other minor issues include somewhat repetitive combat, and some minor character pathfinding issues.

Overall, ‘Star Wars: Knights of the Old Republic’ is an erstwhile classic from another time, rich in Star Wars lore, with a deep, engaging campaign, a fantastic background score, compelling combat mechanics, high replayability and filled with iconic characters, plot twists, and moral complexities. This is a title you could easily lose yourself in for 50-60 hours on a single-playthrough, and that’s even before player-choice dictates your ultimate path to the Light or Dark Side. The Force is all around you, Padawan. What is your Destiny? – Highly Recommended! – (Rating 9/10)

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106 of 132 people (80%) found this review helpful
3 people found this review funny
113.4 hrs on record
Posted: May 15
Pre-Release Review
marie antoinette said "qu'ils mangent de la brioche". If she'd said "qu'ils playent de la KOTOR" france would still be a monarchy
Was this review helpful? Yes No Funny
77 of 91 people (85%) found this review helpful
1 person found this review funny
62.8 hrs on record
Posted: July 15
Buy it, meatbags
Was this review helpful? Yes No Funny
49 of 55 people (89%) found this review helpful
1 person found this review funny
26.3 hrs on record
Posted: April 27
-Quick Review-
Knights of the Old Republic (Also known as: KOTOR) is an RPG that BioWare developed in 2003. KOTOR implements conversational dialogue where choices are made between different interactions the main character can make various ethical decisions, solve puzzles, provoke, chastise, forgive, extort, and more.

-Detailed breakdown review-
Story: You are a crew member of a republic ship named the "Endar Spire", after creating your character you awaken to find that your ship is under siege from the Sith forces, you need to use your class-specific-skills to slice, pew, or sneak your way past the Sith troops.
As you progress through the game there are probably HUNDREDS of sub-stories that you encounter, including 9 different characters with their own unique back stories. When it comes to story time, few do it as well as KOTOR.
For my fellow Star Wars Junkies, this game takes places during the "Old Republic" era, not long after the Sith wars (or Jedi Civil War). The lore on this game is very good, you get to visit Kashyyk, Korriban, Tatooine, Yavin, Manaan, Dantooine, and a few more KOTOR specific planets.

Game Play: This is the part where I stop praising the wonderful lore and story of the game... I have been replaying this game on steam, I had actually spend many hundreds of hours on this game when I was a kid... I had forgotten that the game is rather buggy, and your character gets stuck often.
There are ways to get around the flaws (teleport back to your ship, or switch characters and run as someone else), but the inconvenience is VERY obnoxious. Others may not encounter these problems, but my point is the game hasn't aged very well at all.
Bug's aside, the auto level up feature in the game is definitely suggested for beginners, however I was an idiot when I first played this game and would create characters who had skills they had no business in specking into. (For example; a soldier with high intelligence and focused on the persuasion skill)
The Game play really doesn't get rolling until after you've escaped the Endar Spire and Taris, then you get to chose between having Jedi, Droids, or range fighters by your side. The strategies in the game really start to shine once you get into situations you cannot win with default combat alone. (For example; trying to get off Taris without leveling up the main character... I had to heavily rely on grenades)
Something should be said for the detail and complexity of the combat system in the KOTOR series, if you don't want to learn how it works, just auto level up and you should be able to get through the story. (However, there are parts and fights that will elude you unless you get creative.)

Achievements: There are no Steam achievements for KOTOR, that doesn't mean there is no challenge or difficulty... Someday I'll need to try to speed run and/or try to see if I can beat it without my whole party wiping (game over).

Price: Knights of the Old Republic is priced at $9.99 that's a pretty fair price for most RPG's. Since this game is rather old, I would recommend waiting for a 50-75% off sale, I got my copy from a Humble Bundle. (Humble bundle was like "Heyyyy Atratzuuuuu, GiveUsYourMoney!" and I exclaimed "No! I'm trying to pay back college loans!" And Humble bundle retorted with "It's a Star Wars Bundle." And then I threw my wallet at my monitor...)

Conclusion: I cannot speak for everyone, but this has always been one of my most favorite Star Wars games, even with the various bugs while running the game, I still intend to play through the game at least once via steam.
The game should easily take about 25-40 hours... depends on how easily you're side tracked... if you're a completionist like me you'll probably be looking closer to 50 hours, and then if you want to replay to help/screw the NPC's you screwed/helped, you can easily double your time spent.

Let's put it in a simple pro's vs con's list:
Cons: graphics are old, characters get stuck, not much aesthetic customization, combat is more complicated than it needs to be, cheap tactics to get you to replay the game, screen resolution limitations, and lastly Bastila Shan and Carth Onasi as main characters.
Pros: HK-47 and Jolee Bindo... Trust me - they're awesome. Good story telling, skills/talents/stats are highly customizable, multiple endings and multiple endings to sub-stories, props for all the voice recording required for this game, and the appearance of familiar star wars themes/planets/factions.

------Edits and updates------
Edit/Update May 20, 2015:
I recently turned on V-Sync in my graphic settings, and that has removed all "getting stuck" after combat and interactions. Which has already improved the game 100% (it's a pain switching characters, or saving and reloading to move again).

Update September 17, 2015:
Added screenshots to review.
Here's the URL to see my review for Knights of the Old Republic II: The Sith Lords
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10 of 11 people (91%) found this review helpful
48.7 hrs on record
Posted: July 30
"Savior, conqueror, hero, villian. You are all of these things... and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."

(This review contains spoilers.)

The original KOTOR has what I believe is the quintessential "Star Wars experience" out of all the franchise games released to date. Mixing the gold-standard Bioware gameplay and character arcs before they became overused and predictable, a focus on exploration and discovery, respect to the SW lore and a strong attention to world-building and detail, it's a game that still stands the test of time and is recommended for any fan of RPGs.

As much as I'm a fan of KOTOR II's cerebral, relationship-driven, "take every trope and turn it on its head" gameplay, I still think the first game is the better of the two. The mystery of who you are, what your relationship is to the squadmates and enemies you meet in the world and how you grow to encompass that reputation again (whether for good or evil) still sticks out in the post-KOTOR world of cookie-cutter games like Bioware's own The Old Republic, which only has a superficial understanding of the choice and consequence that went into the former.

The plot is fairly straightforward. You are an amnesic man (or woman) who wakes up aboard a starship, having been out for several days and coming to just as it is being attacked by the Sith. Narrowly escaping with pilot Carth Onasi, your pod crashlands on the city-world of Taris, where you begin investigating the circumstances that led to your foggy memory. Along the way, you'll pick up a starship (the Ebon Hawk) and meet crew members like the murder-happy HK-47 assassin droid, Jedi Masters Bastila Shan, Juhani and Jolee Bindo, Mandalorian soldier Canderous Ordo and Wookie renegade Zaalbar, among others. All this comes to a head as you uncover the true identity of the Sith leader Revan and assault a space station called the Star Forge in order to stop Darth Malak, the man who took up Revan's job and threatens to destroy the galaxy.

This game has some of the most "pure" Star Wars moments I can think of. The moment when you first step out into the Dune Sea, and see that vista all around you and the smoldering Sandcrawler in the distance. The trek through to the lowest levels of Kashyykk and the civil war going on between the various Wookie factions. The underwater walks under Manaan. The reveal of Revan, backed by that epic score.

While the player being Darth Revan is a plot twist that is firmly in "It Was His Sled" territory as far as spoilers go, it didn't diminish my enjoyment of the game one bit despite knowing about it long beforehand. There's so much content to see and do that it really felt like an enjoyable and fulfilling role-playing experience. Whether it's doing some of the sidequests (like getting involved in ruling family squabbles or doing assassination contracts) or just running through some of the areas, there's a wealth of material here for fans.

It's true that the storyline wanes a bit by the end (not counting the potential Dark Side twists like convincing Zaalbar to kill Mission or the Bastila reveal), but it still didn't mar my enjoyment, mainly because I brought a pair of squadmates specced out for long-range combat (Canderous and Juhani) and went in guns-a-blazing in the Star Forge.

The morality system can also be exploited to great effect (you can get to full Light Side or Dark Side in less than half of one playthrough), including doing things like maxing out your LS points than choosing Bastila's Dark Side option at the end to still remain "neutral" but get her as a squadmate for the Star Forge finale.

If there's one thing I hated about the game, it's the inventory system. You WILL pick up a lot of vendor trash in this game, and I found it was far easier just to dump or never pick up most of the gear I found, sticking to one weapon until I found something significantly better.

It's also much better to spec your character manually, because the auto-level system is nigh-useless and will often result in your character gaining abilities that either aren't class-specific or generally have no benefit to you.

Regardless, KOTOR (and its sequel) still stand out among the best sci-fi RPG's in recent years, and the price point is a steal, regardless of whether it's on sale or not. If you haven't played it, you owe it to yourself to check this out.
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