Crow is the critically acclaimed, story-driven action-adventure developed by Sunside. Combining unique exploration, combat, and game mechanics, Crow takes the player on an exciting journey to faraway lands where an ancient battle is unfolding. Your choices will forever alter the course of this world.
User reviews:
Mixed (69 reviews) - 69% of the 69 user reviews for this game are positive.
Release Date: Oct 6, 2014

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“Crow could be the greatest iPhone game I’ve ever played.”

“Crow is a game that beckons you to take a flight through the dark side in an adventure that lets you choose your own path.”
4/5 – PC Magazine

“Crow's world is definitely one of the most compelling I've visited”
4/5 – iFanzine

About This Game

Crow is the critically acclaimed, story-driven action-adventure developed by Sunside. Combining unique exploration, combat, and game mechanics, Crow takes the player on an exciting journey to faraway lands where an ancient battle is unfolding. Your choices will forever alter the course of this world. Will you Curse your foes or Spare them and risk the consequences?

Now available with new high resolution graphics and advanced rendering features tuned for the PC. Keyboard and mouse controls are tuned for the PC platform.

★★★Beautiful New Graphics Effects Designed For the PC
★★★Remastered Soundtrack
★★★Editors Choice (Game of the Week) on the Mac App Store

● Sweeping musical score - DRM free music tracks included with purchase!
● Immersive story line
● Meaningful player choice

Here's what reviewers have said about Crow
★ "It's rare to find such a compelling mix of 3D graphics, story and action-adventure gameplay" - Apple - Editor's Choice
★ "Crow is a game that beckons you to take a flight through the dark side in an adventure that lets you choose your own path." - PC Magazine
★ "Crow could be the greatest iPhone game I’ve ever played." - Kotaku - Gaming App of the Day
★ "Crow's world is definitely one of the most compelling I've visited" - iFanzine - 4/5

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System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Intel Core i3
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForfce 600 series, AMD Radeon HD 5000 Series
    • Storage: 1200 MB available space
    • OS: OSX 10.7
    • Processor: Intel Core i3
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForfce 600 series, AMD Radeon HD 5000 Series
    • Storage: 1200 MB available space
Customer reviews
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Mixed (69 reviews)
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47 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
54 of 65 people (83%) found this review helpful
2 people found this review funny
3.3 hrs on record
Posted: October 7, 2014
To start I think the soundtrack alone is worth it. Fantastic.

You play as a crow going through an interesting story: Firstly you fly over exploring open world areas discovering story points, objectives, challenges and 'trinkets' for upgrading your crow. While your at it enjoying the scenery because whilst the game may not be graphically amazing, great design and aesthetic result in a nice looking game. The open world areas are not big but there's a few, varied and they're large enough to explore.
Second aspect of the gameplay is the objectives. Completing tasks and challenging the 'guardians' take on a linear set flight path where you balance your energy for shields and attacks, dodging & blocking hazards & attacks while taking down the enemy. Again made a good effort to put in some variety here not to mention you're given choice to 'spare or curse' guardians so I'll be playing again to try the other path.

They've got the feel of the game perfect. Flying and gliding your crow around is a great sensation and doesn't at any time feel too slow or too jerky giving the game a great atmosphere and that brings me onto the music.
An awesome soundtrack masterfully tops off the good design and feel. It gives weight to the story, makes exploration sections feel open and relaxing and fights become epic encounters. In case you missed it, you get the remastered (9 tracks, 18½min runtime, 48KHz 256kbps mp3) soundtrack with the game.

Overall I really enjoy this game and certainly think it's worth a look. One thing could maybe add is oculus rift support when Oculus decide to make an end commercial product. Being an originally mobile developed game shouldn't put you off. It's still a well made game and seems to be a decent quality port running smooth with no glitches and looks like supports all resolutions.
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33 of 37 people (89%) found this review helpful
1 person found this review funny
17.9 hrs on record
Posted: July 12, 2015
The Dark Lord is close to resurrecting and is seeking power to absorb or usurp from others. As harbinger of his coming, it falls to you to aid the evil entity in his mad quest. Crow is set within a medieval backdrop that tells of magic and nature being in disarray, whereupon the Dark Lord will rise and take over. But in order for him to come into the world and exert his influence, he needs to leech off others. To achieve this, the Dark Lord has tapped into the mind of the titular crow, an actual bird given the power to cast spells. Crow takes off into the air and his objective is to curse his marks and mercilessly destroy them to feed his master’s growing taste for power.
You’re almost never on the ground, and when you are, it is only to take a break to read story sections that flesh out the plot of the game. These are presented from the dark tone of your master and a benevolent entity that asks Crow to reconsider his servitude. The game consists of flying over four different maps while using a mouse pointer to uncover secrets and click on points of interest to engage the story, collect trinkets to power Crow’s skills up, and initiate events and encounters. The maps are limited in design and discovery is usually done by spamming mouse clicks until you’re done finding everything. Missions involve Crow moving through a predetermined flight path while the player helps him by steering the bird towards loose trinkets, health and energy pick-ups and performing offensive and defensive maneuvers.
Crow is an easy game to jump into and exclusively played with the mouse. If you’ve ever played any game on the Nintendo DS or 3DS then you’re likely to figure out the controls by instinct. Even if you haven’t experienced a touch pad game before, Crow easily conveys maneuverability and actions. To attack successfully, you must wait until an enemy locks their eyes onto you before you can slow down time to cast spells. The claw spell is your main attack and the protection spell can be craftily used to defend yourself and launch a counterattack. It’s simple gameplay in the form of an obstacle gauntlet you must survive through while defeating numerous foes and bosses.
To influence gameplay and character progression, skills are unlocked by your actions during specific events. To channel power from the defeated bosses into your master, Crow must curse a weakened boss, thus killing them and receiving part of the power in the form of a new skill; but he can also choose to spare these creatures, forfeiting the latter and making the Dark Lord angry at Crow. As the story progresses, the master’s attitude towards Crow will change depending on what kind of servant the bird is and this will indubitably change how the player approaches subsequent challenges and encounters with or without additional skills.
Crow‘s flight sequences are similar to Spyro The Dragon‘s famous bonus flight levels. The only difference is that Crow follows a predetermined path. Collected trinkets can be used to enhance existing skills once enough have been acquired, and every challenge you find can be repeatedly played to beat your own high-score. I didn’t feel that this added a lot to the game honestly, mainly because the flight levels are very short experience and the challenges don’t offer anything memorable enough to warrant a replay.
Crow is a simple and short journey that doesn’t offer sizeable morsels to its plate, but players interested in story will find Crow’s tale of action and consequence to enough to keep them engaged during exploration and action downtime. For a title offered from the iOS store, the graphics did not really impress me, with its square-y textures and flat visuals; but the music is a different story. Perfectly soothing while in free roam and epic during showdowns. Crow manages to be good, but it’s not “hold-your-breath here it comes” good.
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36 of 45 people (80%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: October 11, 2015
Crow is an excellent example of an interesting game badly ported from mobile devices to pc. True: I've not gotten far into it, and only scratched the surface of the story after half an hour. And I'd love to know what the game is all about. But the horrible controls don't allow me to do that: I feel like I have barely control over the crow. To make matters a lot worse: this is probably the first game ever which got me motion-sick. I've played thousands upon thousands of hours in first-person shooters, some of them very fast moving ones, and never got this feeling before. But I can tell you: it's horrible to feel and it makes me really sick. I guess it's because of the fact that the entire screen wobbles while flying, looking upon the crow in third-person view from over the shoulder (and pretty far of). There's no fixed point left, no horizon, and apparently I can't have that.

So although the idea is interesting, I can't recommend this game because I can't play it. If better ported, maybe the motion sickness wouldn't kick in that bad, I don't know. Truth is: it never feels like a pc game at all.
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24 of 29 people (83%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: October 10, 2014
Having gotten a Desura copy of this in a Groupees bundle a while back, I've been waiting for this to come to Steam as that (sadly) often seems the trigger for 'the new and improved edition' of games to see if my impressions remain the same.

While I do like the actual game, it's 'freshness' if you will, the thin but decent plot and the relative freedom of movement and (though limited) free-roaming, I cannot help but feel that it could be better had it not just been an iOS port.

There's no settings to speak off, resolution support which seems aimed to the smaller screens of laptops at best, limited view angles in the game regardless of wide or close view, and controls which are awkward with mouse but likely great on touchscreens and the ever-present-in-mobile games social media links and 'buy now' buttons in the start screen.

I do not consider my gripes with this game to be a lot of work to correct, and if the investment is made, this game could get a second life on desktops and not be forgotten as 'another 1:1 port from iOS/Android'.

So far Achievement and controller support has been confirmed to be a work-in-progress so this is not a dead-in-the-water straight-from-mobile-port as so many are. May have benefited from being in 'Early Access' but for the price-point it's not a bad buy I would suggest.


While there's plenty to say 'steer clear' I'm going to go with a 'buy' recommendation though as the developer seems to be quite involved and willing to listen to the community.
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32 of 46 people (70%) found this review helpful
2 people found this review funny
Not Recommended
0.2 hrs on record
Posted: January 1, 2015
- Simplistic (e.g. bad) phone port
- I guess it would more fun on tablet as a casual game (20 min in and I am already bored)
- Sound issues (muted parts during "story-telling")
- MANY loading screens
- Loading screen freezing

...I was really hoping for something different...
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16 of 20 people (80%) found this review helpful
1.4 hrs on record
Posted: November 2, 2015
In Crow you play as the titular bird and, after a chance meeting with a dark spirit, you're imbued with special powers and set on a path of revenge: it's up to you wether you want to follow the dark spirit's voice or listen to a new one soon appearing in your head, a voice of forgiveness. You'll be exploring small maps flying around and trying to uncover hidden trinkets (to earn skill points) or point of interest: once you're done the actual fight starts and this section plays somewhat similarly to an on-rail shooter.
Crow is a mobile port and, despite an upgrade for the Steam release, it shows in its simple gameplay: the concept and story are intriguing though and are original enough to make it worth a shot if you're interested.


-the graphics are decent and pretty, considering it was originally a mobile game

-the soundtrack is quite nice and has a dark, epic feel to it

-while you can't expect the depth of an RPG the story is quite interesting and pretty original

-the fight section gameplay is nice and controls well

-good level and boss variety

-the fact you can choose to take revenge or spare bosses adds a nice touch and justifies a second playthrough for those interested in seeing what happens


-one of the two paths is noticeably easier, but you won't know that until you follow it


-some graphical elements stand up as noticeably simpler due to its mobile origin, some textures don't hold up well when you fly nearby and human enemy models are very simple both in looks and animations

-the exploration gameplay section feels a bit slow and dull as you fly around somewhat aimlessly trying to uncover what you need

-the ending is delivered through credits and feels quite lacking

-pretty short,expect about an hour and a half

Crow is a simple game with an equally simple gameplay, as long as you know that and are ok with it its story and narrative are good enough to keep you interested with their mix of dark magic, myths and nature spirits. It's a bit sad that said story is only told through text whenever you reach a point of interest, a few more cutscenes'd have been appreciated for sure.

The actual gameplay is ok,as mentioned above the world exploration is honestly "meh" at best and felt like filler while the on-rail fights were actually quite fun despite their simplicity: you'll also be able to unlock and upgrade a few skills whenever you gather enough points and this very light RPG element adds some depth to the game.

All things considered I think Crow was a satisfying experience and it'd be the same for you if you like this kind of game and/ or love crows: the price is honestly way too much for what it has to offer though. Thankfully Crow has been often put in bundles, or you can wait for a deep sale on it.
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42 of 75 people (56%) found this review helpful
5 people found this review funny
1.0 hrs on record
Pre-Release Review
Posted: October 6, 2014
Crow looked like a interesting game (the concept and art style), so I reached out to the devs to test it out. The game was a delightful experience! The story was awesome and the music score used in Crow just brings it all together. You can either breeze through the game quite fast or take your time doing side missions etc. When you defeat main bosses you can chose to either curse or spare them, which results in alternative endings. Crow has a lot of replay value for a very reasonable price.

I also did a more in depth video review here:
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7 of 9 people (78%) found this review helpful
1.5 hrs on record
Posted: May 26, 2015
Sweet, simple game. You fly. One area is an exploration area, the other is a pre-planned flight path with obstacles where you can cast offensive and defensive spells.

You have a choice to be forgiving or not at the end of each boss-battle. It kinda drives the story.

As of the writing of this review, I'm choosing all unforgiving choices.

Helps me with the story I'm writing.

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8 of 11 people (73%) found this review helpful
2.6 hrs on record
Posted: January 28
For a mobile port, its pretty good. Graphics arent bad, especially for a mobile port. Textures and animations are pretty simplistic though. Considering its origins, I think that is to be expected. Where this game shines however, is the audio. The sound track is amazing and perfectly fits the tone of the game.

Exploring is kind of fun. Its a relaxing break inbetween fights which allows you to collect gems (by clicking them) which unlocks the boss fight, challenges, story, as well as lets you upgrade your abilities, such as your shield or your energy regeneration. There is also a nice button to allow you to get the "birds eye view", which lets you see the entire map you are currently on which can help if you still need to collect your gems.

As far as abilities go, you can only claw and shield. Clawing only works when you can see your enemies eyes, and you use it by making a "slash" with your mouse. Shield works by drawing a circle. To use abilities though, you need to have the energy to do them. The controls are fairly responsive which was very nice to see from a mobile port.

The story is fairly simple as well (which you can sort of expect since you play as a bird). Basically, you are a crow that met a dark spirit that gave you some powers and wants you to use them to destroy things. While you are progressing, you start to have a second/good voice that encourages you to forgive instead of destroy. Which voice you follow determines which end path you get set on.

The only real downside to this game (for me) is the length and lack of depth. The game can easily be completed in an hour or two, which doesnt leave much room to expand on the world of the game. Id have loved to know more about the "ancients" and the baron in the third act. The game lets you have a quick peak into what could very easily be an immersive, fantasy world, but they dont have the time to expand on it, so you get to fight a couple ancients with little backstory (why do they exist? what do they do?), and fight a baron who was trying to enslave an ancient (we learn why in game and I dont want to spoil, but what gave him the idea to do it? what is the history behind him?).

Overall though, I do recommend this game, especially if you see it on sale. Even if the story is a bit shallow, its a nice quick little adventure with a very nice soundtrack, decent graphics, that plays pretty well.
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9 of 13 people (69%) found this review helpful
2.0 hrs on record
Posted: October 2, 2015
Simple, fun, and unusual sums this game up quite well. Though it has to be said that even getting it at half price I still felt I didn't get too much bang for my buck with the whole game being easily complete-able in well under 2 hours. But I still feel this is worth recommending.
The game consists of essentially 2 game modes. One where you are free to explore as you steer your crow around a small open area, finding collectables (or "trinkets") and unearthing further nuggets of story. And the story missions which functions quite like a semi-on-the-rails shooter (or slasher) as you fly about, collecting gems to allow upgrades, deploying shields to fend off incoming missles, and attacking enemies.
Deploying shields and issuing slash attacks is quite nicely implemented, as you have to press an action key and then draw the appropriate symbol onscreen with your mouse.
The game does not hide it's phone origins with its focus on drawing symbols and easy difficulty, but it offers a suitably unique experience that is worth having. It marginally increases its difficulty over the course of the two hours but it's still on the easy side, with the end boss being the only real challenge which resulted in a couple of repeats.

There is a choice element at the end of each chapter, a simple binary good/evil choice, which I assume has an effect on the ending cinematic, an assumption based on the ending I saw.

There are also some optional challenge missions that function very similarly to the scripted story missions only they are repeatable, but weren't enticing enough to have me coming back for any more.

I'm looking forward to seeing what else this developer puts out.
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Recently Posted
0.8 hrs
Posted: September 6
Crow is a top-down adventure game. You get to fly and be a crow! The graphics are ok-ish, music/sounds kind of meh and the controls are clunky, which is pretty bad considering you are using a mouse. It gets boring real fast, has an uninteresting story and has no replay value at all. I noticed several 2 games in account/2 reviews reviews and the reviews are positive and for both of the developers games...hmmm...interesting.
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Melted Crayon
1.5 hrs
Posted: July 1
Product received for free
this game was made with a very limited budget, I can understand it and I can close an eye about models repeated constantly and the bad textures, but this game is very boring.

The plot around the main theme of the game (the crow) could be fascinating, but only for the first 10 minutes.
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0.2 hrs
Posted: March 23
I played this originally on my iPhone, and didn't care for it then. I decided to try it on the PC, only because it was included in a bundle somewhere and I figured "Maybe it's better somehow"...It wasn't better somehow! In fact it's worse! The controls didn't feel right on this PC's just one of those games that play better on a mobile device. Something just should not be ported to other platforms. If the devs wanted to open the game up to more people, they should have just made an Android version. The story just didn't do it for me. I got bored with it fairly quickly.

I can see where some people might find it interesting...maybe? Unfortunately not me....The sound and graphics were excellent though! In fact, it's with games like this that I wish Steam had a scoring system insteay of just "Yay or nay"...because I wouldn't recommend it to people I know due to the uninteresting story, but would still rate it High on graphics and sound...and someone interested in only those would still want to get the game.
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1.2 hrs
Posted: March 9
This game was absolutely charming, ignore the spoiled haters.

It has a lot of problems....mediocre graphics, no sound controls, only resolution changing for graphics, bit awkward controls, and "meh" in terms of story.

But the music was cool and so was the flying around....even if it was a bit on rails it felt good playing it.

It earned its 5 bucks from me, I recommend checking it out or sending it to a friend as a stocking stuffer esque game.
If you have a young kid it would make a great game to play with them.

If you can't spend a couple dollars and enjoy the flight...then you are too young to appreciate unique experiences and oddball games. You would be better off handing EA 60 bucks for 4 maps. =P
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1.6 hrs
Posted: March 4
This game is too short 2/10
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v48e12 (Insane by culture)
22.4 hrs
Posted: February 21
uniqe type of game story seen from a crows view of the world
nice if you like games that arnt 12 in a dozen
this is a game i cant really say its like this or that game
very calming strangly while its a dark world
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0.5 hrs
Posted: February 5
This is a beautful flight game and very unusual.

It wasn't what I expected but I enjoyed the surprise of getting it on sale. The soundtrack is great. I understand its short, and I'm not at the end yet but I'm really enjoying what I see so far. Go devs add some DLC!

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0.4 hrs
Posted: February 4
This is a good game and a good port from iphone. Some complain about that but its a cut above, not a rush job or afterthought like many games are.
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Ryder17z \ Hexile
0.1 hrs
Posted: January 16
The initial trailer (which has been removed) showed gameplay that does not seem to exist in the game. Total crap.
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