Europe, 1938: The lost Ark was just a warm-up! Now Adolf Hitler is after the most powerful talisman of all - the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones, and this time he has his dad with him. The bad guys are in your face all the way – mercenaries, traitors and spies.
Recensioni degli utenti: Perlopiù positiva (40 recensioni)
Data di rilascio: 1 lug 1989
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Acquista Indiana Jones® and the Last Crusade™

Pacchetti che includono questo gioco

Acquista LucasArts Adventure Pack

Include 4 oggetti: Indiana Jones® and the Fate of Atlantis™ , The Dig® , Indiana Jones® and the Last Crusade™, LOOM™

 

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Europe, 1938: The lost Ark was just a warm-up! Now Adolf Hitler is after the most powerful talisman of all - the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones, and this time he has his dad with him.

The bad guys are in your face all the way – mercenaries, traitors and spies. Not to mention everything the Luftwaffe can throw at you.... Can you handle the heat?

If you can, you just might earn a higher I.Q. (Indy Quotient) than the man with the whip and the hat.

  • Visit dozens of locations you never saw in the movie!
  • No typing to slow you down…. Just point 'n'click!
  • Outstanding high resolution 3d graphics.
  • Over 100 sound effects…. Plus movie theme music.

Requisiti di sistema

PC
Mac
    • OS: Windows XP or Vista
    • Processor: Any 2002 era PC or better
    • Memory: 32 MB RAM
    • Graphics: 2 MB - PCI Graphics Card
    • DirectX®: Required for sound
    • Hard Drive: 6 MB
    • Sound: 16-bit sound card

    Minimum:

    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space

    Recommended:

    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Recensioni utili dai clienti
1 persone su 1 (100%) hanno trovato questa recensione utile
1.6 ore in totale
è un classico, la versione e' adattata bene, certo va solo a una piccola risoluzione ma dopotutto ha piu di 20 anni no?
Pubblicata: 22 giugno
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
2.2 ore in totale
I bought this for the nostalgia and played through it, but I don't feel it aged quite as well as the other Lucasarts point and click adventure games. As a classic Lucasarts game from my childhood, it saddens me to give it a thumbs down, but I have to be honest here. I will tell why I didn't enjoy this game, and please keep in mind this is only my opinion. There are others who do enjoy the game.

The game starts off great, all the way through the catacombs. The puzzles are clever and well designed. I was really liking the game and it's quirky humor at this point. However, when you hit the castle section a couple of hours in, the game quickly starts to lose it's appeal.

A majority of the fun puzzles from the previous catacombs chapter are suddenly replaced with dialogue trees with the castle guards which follow no rhyme or reason. You'll have to keep playing through them over and over until you find the correct dialogue pattern to pass certain guards. You can die here (which ends the game) when you anger the guards and have to reload to a prior save just to try a different dialogue path. There's no clues whatsoever as to which dialogue you are supposed to be using with certain guards, it's literally just trial and error, which makes it a very frustrating, boring, and time-consuming effort.

I won't give away any spoilers, so I can only say that it continues to go downhill from here as the game becomes mostly just picking the right dialogue paths, giving the correct object to the correct person, and/or lots of clunky combat. I found myself not having much fun after the initial couple of hours of gameplay because it gets dull and repetitive.

You can also completely mess up your game and be unable to finish if you don't pay attention to a very minor inscription near the beginning of the game. I got to the end of the game and had to reload a prior save (lucky I had it!) just to read the inscription again. You will also need the original game manual in tandem with the aforementioned inscription to complete the game.

The Last Crusade leaves a lot to be desired and it really isn't as good as the other Lucasarts graphic adventure games. Spend an evening playing it for the nostalgia if you want, but that's about all I would recommend it for.

If you want your Indiana Jones fix, I would suggest trying out the superior and far better 'Fate of Atlantis' instead.
Pubblicata: 23 agosto
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
2.0 ore in totale
First, a word of warning: The default version on Steam is a steaming pile. Please do yourself a favor and download ScummVM and transfer the game's source files from the Steam directory into ScumVM so that you can play the game far more as it was meant to be played. Unfortunately, the DOS binary is not included here, so DOSBox isn't an option. It's a truly brain dead decision. Even more egregious is that there is no ability to change the game's settings. We are stuck playing the game in a tiny window with no full screen option. No up-scaling is permitted. Worst of all is the abysmal smoothing filter that has been applied. It turns the game's charming VGA graphics into a hideous smear of indistinct blobs. Please do not subject yourself to this. Get ScummVM.

Lucas Arts adventure games are spoken of today in hallowed terms as a golden age of adventure gaming. And indeed they are. Game after game from Maniac Mansion to their magnum opus, Grim Fandango, Lucas Arts hit it out of the park with funny, exciting, superbly designed adventures. Unfortunately, Indiana Jones and the Last Crusade is the worst of all the adventures produced by Lucas Arts.

Last Crusade isn't necessarily a bad game - indeed it has it's bright spots - but on the whole it is a poor experience. The game's fatal flaw is that it has a crisis of identity. Lucas Arts clearly sought to bring the thrilling action of Indiana Jones into adventure gaming. This is not, in principle, a terrible decision, but the result in Last Crusade is an unqualified mess. We are left with a terrible chimera of a game that is simultaneously very lite in the adventuring department and highly frustrating in the action department. The result is a game that leaves no one very happy. The game's immediate predecessor, Zak Mckracken and the Alien Mindbenders (why is this not on Steam?!) is a significantly better adventure game in nearly every way.

Last Crusade is one of the last of the Lucas Arts adventure games to allow dead ends where the player is unable to progress due to missing an item that is no longer available. This requires loading an earlier save, or worse restarting the game. It is also one of the few Lucas Arts adventure games that allows player death. If you are going to play the game, prepare yourself for plenty of saving and loading.

The game starts out on a very positive note. The interface has been improved to include a Look command, a welcome change from the much more primitive Read command used in Maniac Mansion and Zak McKracken. We are still confined to use of the What Is command to identify onscreen items to interact with, as this was not changed until The Secret of Monkey Island. As in Maniac Mansion and Zak McKracken, this will necessitate plenty of pixel hunting. Be prepared. The first two chapters of the game do not include any action sequences, and not surprisingly they are the best part of the game. There are a number of puzzles to be solved, and while not very difficult, they are enjoyable. The Grail Diary will be a useful tool in solving them, which is a very nice touch. We are also introduced to the game's best feature: branching. At many points in the game, we are given a number of ways to proceed and the choice made will affect future options and events in the game. It's a wonderful feature that would also be used in the superb Indiana Jones and the Fate of Atlantis. We do, however, encounter one of the frustrating features of the game: mazes. There are not an excessive number of them, but none of them are interesting and the result is mostly to waste the player's time. They add nothing of value to the game.

However, once the player reaches the third chapter, the game screeches to halt as the player is subjected to all the game's worst features. The absolute worst is the inclusion of a number of exceedingly poorly executed action sequences. The most numerous are the hand-to-hand fist fighting that Indy can (and almost certainly will) engage in. While the game can be beaten without combat, it will take a walkthrough or exhaustive trial and error to find the nonviolent path. Neither option is any fun. The fist fighting's primitive mechanics includes the player taking health damage for attacking once his stamina bar has been depleted. Unfortunately, this means the player is punished for staying on the attack - a very wise strategy in any fight. Indy has a series of blocks that he can use, but it is tedious and difficult to sustain no damage while Indy's stamina recovers. The near inevitable result is that Indy will lose health fight after fight until he is simply defeated by attrition - game over. It's frustrating and it isn't fun. There is also an airplane chase sequence that is maddening. As Indy's father is manning the machine guns, we are given no control over when we are able to shoot or where we shoot the numerous enemy planes that pursue Indy and his father. We are only able to wildly attempt to both avoid enemy fire and land a hit on enemy planes that have no such problem hitting our plane on the move. It's incredibly frustrating - sort of like playing Mario when you have no control over when Mario jumps. Fortunately, this sequence isn't required to progress, but failure will only necessitate further fist-to-first combat or more save-reloading to find the right dialog trees. None of this is fun in any way.

Overall, I give this game a thumbs down, and it is the only Lucas Arts adventure I can say that about. There are simply too many aggravating aspects to the game. Play the far superior Fate of Atlantis to be treating to some incredible Indiana Jones adventure gaming.
Pubblicata: 18 ottobre
Questa recensione ti è stata utile? No
2 persone su 4 (50%) hanno trovato questa recensione utile
0.1 ore in totale
The very first still approved game in my game list and a classic adventure title. RIP Lucasarts.
Pubblicata: 25 aprile
Questa recensione ti è stata utile? No
0 persone su 1 (0%) hanno trovato questa recensione utile
10.4 ore in totale
The classic leather jacket selling hero is here, with a goal of not fulfilling his academic responsabilities. And goes on a intercontinental hunt for his father and the grail who are threatened by the nasty nazis. A legendary point and click adventure game, from the genres golden age. Fairly dated controls, quite slow, but a good story (essentially the same as the movie), and great writing.
Pubblicata: 22 maggio
Questa recensione ti è stata utile? No