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Παιχνίδια
ΛΟΓΙΣΜΙΚΟ Demo ΠΡΟΤΕΙΝΟΜΕΝΑ ΝΕΑ
Experience one of the most beautiful, open-ended space simulation games for the PC. As a starship pilot, explore the universe with one of 14 unique and powerful ships. More than 2000 missions await you within 46 star systems in the Milky Way galaxy.
Ημερομηνία κυκλοφορίας: 5 Ιουν 2007
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Αγορά SpaceForce2 Rogue Universe

Σχετικά με το παιχνίδι

Experience one of the most beautiful, open-ended space simulation games for the PC. As a starship pilot, explore the universe with one of 14 unique and powerful ships. More than 2000 missions await you within 46 star systems in the Milky Way galaxy.

Discover, trade and fight your way through the galaxy - it is up to you to become one of the most famous or infamous pilots in the known universe. It's your life - get out there.

  • Intriguing and exciting gameplay: non-stop action awaits as you explore and battle your way through the constellations in a variety of star vessels.
  • An open-ended, beautiful, and innovative 3D space environment populated with stars, planets, moons, asteroids, comets, black holes, star bases, floating cities - all ready for exploration, development, trade, diplomacy, or conflict.
  • Explore the galaxy as a member of one of 10 civilizations placed on different starting locations across the universe.
  • Customize ships in your own creative style by upgrading speed, targeting systems, jammers, shields, armor, weaponry, afterburners, cargo space, and weight.
  • Stunning visuals powered by true 64-bit High Dynamic Range Rendering (HDDR) on supporting video cards for spectacular lighting and special effects.

Απαιτήσεις συστήματος

    Minimum: Windows 2000/XP/Vista, 2.0 GHz Intel Pentium 4 or equivalent/ faster processor, 768 MB of RAM, 3 GB of hard disk space, DirectX 9.0c or higher, DirectX 9 compatible video card (Radeon 9500, GeForce 5800), 16-bit sound card, mouse, keyboard, speakers

    Recommended: Windows 2000/XP/ Vista, 2.6 GHz Intel Pentium 4 or equivalent/faster, 1 GB RAM, 3 GB of hard drive space, DirectX 9 compatible video card (Radeon x800, GeForce 6800), DirectX 9.0c, 3D compatible sound card, mouse, keyboard, 5.1 speakers

Χρήσιμες κριτικές χρηστών
52 από 58 άτομα (90%) βρήκαν αυτή την κριτική χρήσιμη
226 προϊόντα στο λογαριασμό
1 κριτική
28.3 ώρες στο μητρώο
I think this game is not bad if you play it as a RPG.
If you're looking for a space simulation game, don't buy this.
This is NOT a good simulation game.
However, you can just play it like Mass Effect.
Doing quests, shooting bad guys, selling loots, and upgrading your ship.
You can feel totaly free to playing in this game (although some people are too free to understanding how to play it).

Pros:
Free style RPG
High C/P value (it's very cheap)
Easy controlable - it's not simulation game, you don't neet to press a lot of key for just a simple action (such as yaw or U turn)

Cons:
Bad trading design - I need to remember all item prices by myself?!
Bad documentation - and it cause some player hard to know how to play, and they may think this game is trash
No friendly quest list (for reminding)
Αναρτήθηκε: 31 Ιανουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
15 από 23 άτομα (65%) βρήκαν αυτή την κριτική χρήσιμη
659 προϊόντα στο λογαριασμό
20 κριτικές
1.7 ώρες στο μητρώο
Great Little game for what i played some indepth features i love the feel of exploring these space games. big fan of freelancer this comes close although combat feels little sluggish at times still a good game to play especially for less than a fiver!
Αναρτήθηκε: 28 Ιανουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
10 από 16 άτομα (63%) βρήκαν αυτή την κριτική χρήσιμη
69 προϊόντα στο λογαριασμό
6 κριτικές
1.9 ώρες στο μητρώο
GREAT GAME
you can free roam tru space,do whatever you want,acomplish quest to gain reputation with the different factions,customize your spaceship,buy parts,trade,be a space drug dealer,destroy things ,became a rogue factionless hated by everyone
great graphics
inmense universe with tons of star systems to explore
just great
the only bad things are the controls
Αναρτήθηκε: 2 Φεβρουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
7 από 11 άτομα (64%) βρήκαν αυτή την κριτική χρήσιμη
319 προϊόντα στο λογαριασμό
11 κριτικές
7.7 ώρες στο μητρώο
Very nice Space RPG. I do recommend SpaceForce with the use of a JoyStick ( I am using Cyborg Graphite on an Acer TravelMate Win7 64bit Laptop and did not have to calibrate. Manually change the keyboard control to Joy/keyboard.) If you like the X-Universe, but wanted it to be fun and not a job, this game is for you. Learn the Keyboard controls with the Joystick. Listen to the trainer at the beginning of the campaign mode and get lost. Experiment and try to make some cash,upgrade ship assets with mining, survive in Sol before moving on. You will have fun.
Αναρτήθηκε: 11 Μαρτίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
629 προϊόντα στο λογαριασμό
4 κριτικές
1.2 ώρες στο μητρώο
This game is deceptive. Looks good, seems to have some fair depth, but the reality is that it's straight-up awful.

Starting off, following the usual (cheesy) story introduction, you're dumped in the middle of a fight, with only the basic nav controls explained. No interactive tutorial, no chance to get used to the controls and UI. Just dumped in a fight and left to figure out every single relevant interaction in 5 seconds flat. Then, if you survive that ("if")... well, don't expect much else. There's a marker to pick up a mission, but that's it. You're on your own! I'm not one to advocate for games holding your hand every step of the way, but this is just masking poor design under the guise of "freedom". Honestly though, I couldn't stomach getting any further anyway, because...

...the UI is pretty much unforgivable. The basic information displays are largely ignored - absolute velocity for starters. When in space, with little visual reference, this is pretty much mandatory. I also noticed that the primary-fire lasers are limited by some kind of refilling capacitor (standard in games like these), but there is no indication of that on-screen; you're again left guessing. The few details that are visible are done so in a poor slap-dash manner, with irrelevant items instead given more prominent placement. For example, the comms screen, which shows static 98% of the time (and pre-animated heads on occasion), is given marked priority over more vital engine read-outs (the few that exist anyway)

It's not just visual interaction that suffers, but controls too. By default, primary-fire actually launches your secondary missiles as well, despite there being a separate missile-fire key. So, if you don't want every shot of your lasers to near-instantly waste your missile stocks, you have to... completely unmount your current missiles. Hope you don't want them in a hurry during a fight!

This game could have more depth than X3 and it wouldn't matter. The interaction is so poor that it doesn't take long before you're left mashing Alt-F4 in frustration.
Αναρτήθηκε: 23 Ιουλίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι