Raycatcher is an innovative new game that syncs gameplay to your favorite mp3s. Load in your entire music library and watch as the game morphs itself to match. The gameplay itself is easy to pick up, yet compelling. Rotate a cluster of colorful shapes to catch matching rays of light cast onto your screen.
Análises de usuários: Negativas (9 análises)
Data de lançamento: 17/abr/2009
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Raycatcher is an innovative new game that syncs gameplay to your favorite mp3s. Load in your entire music library and watch as the game morphs itself to match. The gameplay itself is easy to pick up, yet compelling. Rotate a cluster of colorful shapes to catch matching rays of light cast onto your screen. As you match light to shape, your cluster will expand and evolve.

Raycatcher also comes with a selection of great music from the brilliant new artist Noobie Noobinson.

  • Load in your own music: Raycatcher will accept .mp3 and .wav formats
  • Beat detection technology: Changes gameplay to match your music in pleasant and creative ways
  • Make playlists of any length: Raycatcher is flexible and allows you to play for how ever long you want, and still feel like you've made progress
  • Original music by artist Noobie Noobinson: Music by a new up and coming band, some of which was created specifically for Raycatcher
  • 30 evolutionary stages: Complete with funny and enlightening descriptions. Raycatcher illustrates a cute and informative view of the kosmos
  • Range of difficulty: Easy to pick up, with 3 difficulty levels that range from easy-yet-challenging to insanely difficult

Requisitos de sistema

    • OS: Microsoft Windows XP / Vista (With Latest Service Pack)
    • Processor: 2.0 GHz
    • Memory: 1 GB
    • Graphics: nVidia or ATI 3D Video Card
    • Hard Drive: 140 MB Free Space
Análises úteis de usuários
14 de 15 pessoas (93%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.3 hrs registradas
Publicada: 17 de junho de 2014
Análise de pré-lançamento
Literally the only game out of my nearly 300 titles that I regret purchasing. Bought it at its release in 2009 and to this date I still rue that decision. The game does not syncronize to your music library at all, almost seemingly launching rays for you to catch at random. The developers swiftly abandoned the project after releasing it, so any and all hope of improvement was lost long, long ago. Take your $5 and spend it on a game that actually functions. Maybe 5 apps for your phone. Or a burrito. It's your call, but definitely heed my warning, friends.
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10 de 12 pessoas (83%) acharam esta análise útil
0.2 hrs registradas
Publicada: 28 de novembro de 2013
Análise de pré-lançamento
This game was my first mistake. I was caught up in the moment, having just enjoyed Audiosurf, one of the first indy games on steam. I thought this would be similar, I was wrong. This game is barebones, and the music doesn't really correspond to the gameplay at all.

This game was my first mistake on steam, don't make it one of yours.
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6 de 7 pessoas (86%) acharam esta análise útil
0.4 hrs registradas
Publicada: 28 de novembro de 2013
Don't get suckered in by the video provided.

This game is literally flawed on it's major selling point: using your library of music.

The game was deisgned at a point in time before new Windows 7 came to the market, so it was clearly designed when Vista came out. The menu system that is meant to search out you music is entirely and utterly flawed. You can get it to work, it is just difficult, and will not do expansive libraries/folders for whatever reasoning, there is the limitation in file formats, etc. Maybe it works on Vista flawlessly, but the Windows market is already mainly on Windows 7 or Windows 8 these days for the majority.

The rest of the game works for me just fine, however, being limited to the game's default tracks makes replayability horrid and as is the game doesn't have any 'jazz' to its visuals and you just rotate your sphere of spheres on an axis to match incoming rays. Shallow as could be.

As I stated back in January in the community discussion for this game, unless you are looking for ideas from a dev perspective and find this on sale for under $1, I wouldn't recommend this game.

It sits in my library as a reminder to me, review and find solid ground for each purchase before making the purchase.
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5 de 6 pessoas (83%) acharam esta análise útil
0.3 hrs registradas
Publicada: 27 de fevereiro de 2014
Quite a simple game, but I do not recommend this for the price it is offering. I'm not exactly sure how this game encorporates your own music into it because it seems to me the projectiles appear randomly and the music just acts as background. Either way, it's Atari inspired, the only purpose of this game is to score the highest score possible. It requires quite the flexibility. There's a glitch in the game though, when the flower hits a certain size, the projectiles vanish for no reason as if it hit an object. I do not recommend this game at the price it's offering, it's lacking in many areas and the mouse control gets tiring and not relaxing. There are better Atari-like games out there.
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5 de 6 pessoas (83%) acharam esta análise útil
0.1 hrs registradas
Publicada: 13 de março de 2014
Análise de pré-lançamento
This game does not work, and is not supported by the developer. Do not buy it.
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6 de 8 pessoas (75%) acharam esta análise útil
0.2 hrs registradas
Publicada: 25 de novembro de 2013
Análise de pré-lançamento
Terrible game, it does not work. DO NOT BUY IT!
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4 de 5 pessoas (80%) acharam esta análise útil
0.3 hrs registradas
Publicada: 2 de abril de 2012
Análise de pré-lançamento
Edit: Worse game then Barbie's Dreamhouse Party


This game is not good at all. Most boring music "based" game on steam so far. Plus it's plauged with problems and the guy's programmer left so promised patches never got released. This game is dead. I would not recommend it at all.
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4 de 5 pessoas (80%) acharam esta análise útil
0.7 hrs registradas
Publicada: 29 de agosto de 2011
Análise de pré-lançamento
DO NOT BUY THIS GAME. It's unsupported by devs, never really worked correctly to your music, and was just generally a waste of money.
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4 de 6 pessoas (67%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.3 hrs registradas
Publicada: 4 de julho de 2011
Análise de pré-lançamento
Raycatcher truly is the future of videogaming. With the Omega Point right around the bend, Raycatcher alone is threatening to topple the post-modern empire that large companies have built. It is also free from the restrictions of the general indie developer's black iron prison. Raycatcher has stolen the great arcanum from the gods, and like prometheus, is being punished for sharing this fire.
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