Five Nights at Freddy's
Review by: DeliciousHotSchmoes -Release date: August 8, 2014
-Genre: Survival horror, point-and-click
-Developers: Scott Cawthon
-Platforms: PC, iOS, Android
Five Nights at Freddy's is an Indie point-and-click horror game that literally bombed the Steam Store during its first days of purchase and is infamously known as a fresh breath of games that play along the lines of paranoia and sudden fear. It is also most known amongst fans of the game that famous internet stars such as Markiplier and PewDiePie who have made the sales of this game boost even higher than usual indie game sales. As a small synopsis related to this game, you'll be waddling through Freddy's little game of don't hide-but-seek, right to the very bitter end.
With only little power reserved for poor ol' Mike Schmidt in the Security Guard's Office of Freddy Fazbear's Pizza, a family restaurant complex, you'll be struggling to stay alive and out of danger on your six hour shift of work, starting from 12 AM to 6 AM for five days straight, hence the title of the game. With every night progressively getting worse in both psychological fear and paranoia. The animatronics movements become much more unpredictable, as well as unexpected jumpscares that will leave your heart to skip a beat and let yourself out a shriek of terror. You will be having to deal with Freddy and his fearsome buddies, Bonnie the Bunny, Chica the Chicken and Foxy the Pirate Fox. Rather cute names, but really ugly faces indeed.
Inspired by the beloved restaurant, Chuck E. Cheese, even as a kid, I could imagine American kids being totally creeped out by those eerie animatronics they had back in the 80's which I sincerely thank god I'm a British kid and not having to deal with any of that. Now, the deepest nightmares of those kids have come to life as these animatronics in game don't want to sing you no birthday song or throw you a party. They simply mistake you for a robot animatronic without a suit and initially plan to crush your body into a mascot costume, completely fracturing and probably suffocating you in the process. Pretty nice way to die, right?
What makes this game very intriguing is the community's efforts on theorizing the deeper meanings of the game's overall plot. Ranging from how the phone guy is the actual killer, to Foxy being a good animatronic rather than a bad one, which is all deeming down and shredding away parts of the story that makes us think in our own perception. And I love the community's reasons for that as it takes devotion and well-thought ingenuity to piece together the mysteries that still lingers on, even to this day.
The game honestly doesn't become as scary as you may think. If you have been playing for hours upon end, it becomes somewhat highly addictive in a sense. Not to spoil anything about the game, but after the main five nights, you have an optional 6th night and even after that, you can proceed to the insane 20/20/20/20 difficulty mode, where you're doomed from the very start. Unless you can manage to live through it that is.
This game actively toys around with your mind, as you will mindlessly switch the lights on and shut the doors in the much more frightening and perilous nights ahead. Things begin to get real hectic as odd noises protrude from various locations in the restaurant, from the animatronics humming, to random musical tune, to loud footsteps and of course, the demonic laughter. You never know if Bonnie and Chica are ganging up on you or even worse, if you can't turn the lights on or shut the doors, knowing you're doomed with an eventual jumpscare at the end. Even Foxy begins to act creepy, since he's the biggest reserved essence of paranoia for me; you never know his patterns directly and you're left shook up if or when you witness his hasteful, creepy run down the hall, leaving you only little precious seconds to slam the emergency door down, or else you'll be greeted with an expected jumpscare and a game over.
Definitely recommend this game, and the time I recommend to play this game perfectly fits at midnight, all alone in the dark. I bloody dare you and if you have completed this game, congratulations! Move onto the sequel, brave soul. It's about to get a whole lot more mental and nightmarish.