The old gods have forgotten this land. No one could save our people when darkness started spreading and collecting human souls for its army. Odallus is a classic exploration/action game, inspired by Ghosts’n Goblins, Demon’s Crest and Castlevania.
User reviews:
Recent:
Very Positive (36 reviews) - 94% of the 36 user reviews in the last 30 days are positive.
Overall:
Very Positive (256 reviews) - 94% of the 256 user reviews for this game are positive.
Release Date: Jul 15, 2015

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Buy Odallus: The Dark Call

Packages that include this game

Buy JoyMasher Starter Pack: Odallus + Oniken

Includes 2 items: Odallus: The Dark Call, Oniken

 

Reviews

“The best Castlevania game in years.”
9/10 – Destructoid

“Just when I thought the game was winding down, it had only just begun to show itself to me, and with some solid challenge, pretty locations, and gruesome foes, I was happy to keep going.”
IndieGames

“Instead of just trying to mimic the appeal of games we miss, Odallus sits on the back of the giants it draws inspiration from and rethinks old ideas from a new angle.”
9/10 – IGN

About This Game

The old gods have forgotten this land. No one could save our people when darkness started spreading and collecting human souls for its army.
Odallus is a classic exploration/action game, inspired by Ghosts’n Goblins, Demon’s Crest and Castlevania. Player takes place of Haggis, a warrior tired of fight who must wield his sword once more to rescue his son from Darkness.

Original Sound Track: http://serenati.bandcamp.com/releases

Features
  • Eight levels open to exploration
  • Huge bosses
  • Sharp controls
  • Rad 8-bit graphics
  • Thrilling atmosphere
  • 8+ hours of gameplay
  • 50+ types of enemies
  • Veteran Mode

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 2.1ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: 256MB VRAM Dedicated Graphics Card
    • DirectX: Version 9.0
    • Storage: 100 MB available space
Customer reviews
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Recent:
Very Positive (36 reviews)
Overall:
Very Positive (256 reviews)
Recently Posted
Master Wizard of Ubersreich
8.9 hrs
Posted: August 25
it crashed once but it's pretty good; 10 hours of play
Helpful? Yes No Funny
Tockeshop
18.4 hrs
Posted: August 25
Odallus The Dark Call!!!
Nostalgia at its best
Great Soundtrack
Multiple paths and multiple upgrades
Enjoyable play-through
Entertaining Boss battles
Overall, Great Replay Value
Comparable with Steam Controller

Please contine to develop games like these!


Helpful? Yes No Funny
Zeor
5.5 hrs
Posted: August 24
Product received for free
Not Game of the Century, but I enjoyed it! I'm glad there are games like this carrying on the legacy of ye olde Nintendo games; this really holds true to oldschool design principles, usually for the better but even occasionally for the worse. Difficulty was pretty fair, and hunting the secrets for the good ending didn't take a crazy amount of time either. Music could've been more inspired, but the visuals were quite sharp throughout, and almost all of the bosses were spectacular, usually in a freaky eldtrich flesh horror way ( https://www.twitch.tv/zeor72/v/85191693 ). Basically it stayed compelling, and it was certainly a good enough trip to recommend.
Helpful? Yes No Funny
Voukras
15.6 hrs
Posted: August 24
This game felt like a 2D Dark Souls. It was punishing and difficult, but ultimately rewarding and very well balanced. The level design is top notch and I haven't had this kind of fun in quite a while. Because the level design is so well done, the game manages to be hard, using a limited lives system, without becoming repetitive. I highly recommend this to anyone who wants a bit more of a workout than the average game.
Helpful? Yes No Funny
Turch
6.2 hrs
Posted: August 24
A great example of retro done right. This game captures the essence of NES-Style Metroidvania games in gothic style with an Old Gods twist. Even though it isn't a perfect recreation of NES capabilties, with Row Effects and Parallax Backgrounds, these do nothing to take back from the experience. Where other games attempt to downscale characters via pixels, this game emulates the old trend of using negative space in pixels to help the player infer detail.

I very much enjoyed this game.
Helpful? Yes No Funny
C R O S E R
8.0 hrs
Posted: August 23
pls don't compare this game to castlevania or shovel knight
I beat all castlevania games and shovel knight and the quality is way better than this game,but is it bad?no it's cool game read below
this game although has inspired by castlevania but it's different,your caracter has ability,certain area require some of them and you need to figure it out,it 's not hard eaither not easy,it has some challenge,boss fight predictable and follow the same two or 3 pattern though it's enjoyable
the music feel ok but some sound track feels not fitting in certain level
Verdict
go and buy it it's cool game and has it's moment worth playing if you enjoy retro gaming
Helpful? Yes No Funny
Nuku
1.2 hrs
Posted: August 23
Odallus is an indie developed Castlevania clone, it's pretty light metroidvania / action-adventure.

The game's graphics are done in 8-bit style with some 16-styled effects, like light underwater effects and multiple layers of parallax scrolling.

Sound design however is all over the place, the music is ok though sometimes too simple for 8-bit.
As for soundeffects, they range from pre-8-bit to 16-bit all mixed together, it sounds off IMHO.

Controls are decent but can delay or even drop your inputs quite often, i had many times where i tried to swing at an enemy but my attack didn't come out, especially in the air, resulting in needlessly getting hit.

Puzzles are a mixed bag, some cause cheap deaths if you don't have the right items and some are not fully tested before release..;
a good example is where you'll come across this puzzle of 3 floors (2nd stage), if you drop the block in the wrong pit, it gets destroyed and re-spawns at the top floor, however this early in the game you have no way of destroying the stone blocks that are blocking your way back to the top floor, meaning you'll be stuck and have to restart...
Helpful? Yes No Funny
Dos Equis
10.9 hrs
Posted: August 22
I've been gaming very casually this year. Not in the Bejeweled/Farmville cell phone game way, but when I do make time to game I am usually pulling up a game on my PS4 or here on steam and playing for an hour or so.

Maybe it was the lack of stellar releases this year or the fact that we were in the summer dry spell. Regardless of the cause of my illness (let's call it Gamer Blues) Odallus: The Dark Call was for sure the cure.

Not only one of the best Metroidvania, not only one of the best reto games, Odallus is one of the best games I have played this year and that is including Dark Souls 3 and Uncharted 4. While this game is probably more comparable to the amazing Shovel Knight. I think this game is a step above even that indie gem.

This game is fun to play. It has excellent combat and looks like it belongs on the NES (in a good way). The developers must have really loved their NES growing up and the overall experience of playing a game in the early 90's late 80's era. So much so that there is a screen effect in the game that mimics the effects of an old CRTV. Soundtrack is solid. While not on the level of old Megaman games from the NES era still solid. Variety is great and the hunt for secrets is fueled by a desire to become stronger.

The 10.9 hours I played of this game was split in two sessions. I would beat it again but I read it is coming to the PS4, where I will buy and beat it again.

HIGHLY RECCOMEND!


Helpful? Yes No Funny
Macronaso
4.6 hrs
Posted: August 21
What a pleasant surprise this little game was. It managed to somehow slip under my radar for a long time but I grabbed it this weekend and beat it in one go. If you're looking for the closest to a classic castlevania game, with very light metroidvania elements and an authentic 8 bit design then you MUST play this.
Helpful? Yes No Funny
Agent Pothead
2.4 hrs
Posted: August 21
Buy the Red Gargoyle DLC skin and then realize this is the closest thing we will ever get to another Gargoyle's Quest game. Red Arremer for life.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 10 people (90%) found this review helpful
Recommended
4.9 hrs on record
Posted: August 5
The Good:
  • Graphically, the game has best picking of the 8-bit palette.
  • The Music has the proper helping of 8-bit deets and doots.
  • The dark atmosphere helps convey the overall desolation of the story.

The Neutral:
(See Below for reasons)
  • The Controls are decent, but at times feel way too rigid and sometimes unresponsive.

The Bad:
(See Below for reasons)
  • Final Boss. 'nuf said.

Comments:

I personally love me a good 8-bit Castlevania, even more so when it absorbed Metroid into its amorphous gelatinous mass. So I have no problem saying that "Odallus: The Dark Call" is a decent throwback to that entire genre. I won't spoil anything regarding the gameplay, as it's largely self-explanatory from the start if you've played Castlevania or Metroid (If not, why not?). However, there is one gripe I have with the game and that's the spike in difficulty right at the end.

So I've nearly beaten "Odallus" and have collected everything in the game, but that final hurdle is quite a doozy. Anyway, the fight begins with a largely equal opponent, being able to deflect attacks and special weapons is his main attraction. Basically, the player has to bait out his attacks to deal damage, which wasn't really needed in the entirety of the game up to this point but I guess that's the final bosses charm. However, his attacks are erratic and without a set pattern when they are baited out, sometimes he'll do a three-hit combo and other times just a single strike all of which throw you across the screen, go through any invincibility you may have, and take a heart each. All of this is manageable, but it's rather jarring since it hasn't come up until now.

Once that fight is done there's a little talking time, and then begins phase two which is step up the intensity scale. Your foe gets a slew of new attacks, in which he has more mobility, has projectiles, and an invincible super move along with his attacks in phase one. It's about here when I noticed that it was a lack of detail on the controls, sometimes I'd need to use the dash to get out of a situation and it wouldn't respond. Normally this wouldn't be an issue, but in the final fight it can result in some serious life complications (mostly with the life part).

I haven't even reached the third stage of the fight yet, but that's largely because the first two phases are a seriously long, drawn out affair. However, beyond that little spike near the end, the game is largely quite tame and can be played at a decent pace. "Odallus" is a decent challenge for those looking for an old school Castlevania-esque adventure, so I will recommend it even if it has that difficulty spike.
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25 of 44 people (57%) found this review helpful
1 person found this review funny
Not Recommended
1.3 hrs on record
Posted: August 16
Before you buy, please be aware that this is probably not the game that you think that it is. I see a lot of comparisons to CastleVania and Shovel Knight, but I struggle to see the similarities. Odallus is the type of game that looks better on paper (or in screen shots) than it performs in practice.

First and foremost, if you are expecting a metroidvania style game, this is not it. Yes, the game does have back tracking, but it is not connected in one large world, it is hard segmented into different specific levels. This game is more similar to Demon's Crest for the Super Nintendo, which is not a bad thing, but please be aware of what you are getting.

Perhaps the most critical weakness of Odallus lies within the core gameplay mechanics. It wants to be a tightly controlled NES style platformer, but it does not live up to this expectation. The controls are very responsive, and in fact feel great at first. As you progress you will however notice that the hit detection leaves something to be desired as your character is honestly, just too large. The scale of the game does not work for the type of tight manuevering and platforming that the game expects. It's certainly not the worst I have experienced, but it could be much much better.

Onto the 2nd downfall, the music. Just take a look at this game. It deserves an inspired, gritty, hard cut NES synth style soundtrack. Unfortuantely the developer had a different vision. Outside of perhaps the first level, the music really has more of a dull and moody vibe. The tracks generally fail to pop out and give that punchy memorable vibe you know so well from titles like CastleVania.

Luckily, despite other drawbacks, Odallus is beautiful. The art is wonderfully detailed and converys a very dark and sinistar overtone throughout the game. If Odallus has one strong point, this is it, hand down. Unfortunately, this is also what makes the game rather misleading when basing your purchasing decision solely from screen shots.

Overall, I'd say the issue with Odallus is simply that...it's boring. I never felt excited about the levels, the music never got me pumped, the gameplay isn't refined enough to keep me coming back. It's a dull muddy experience that is carried by some excellent art direction. If you are going to buy this game, I recommend that you watch some videos of the gameplay first. 15 dollars is too steep, but at about 5, I'd say it's right where it needs to be. Regardless, I am not going to recommend this game as it fell short of delivering a memorable and fun experience, time could be better spent discovering old NES classics you have never played, or replaying the good ones you already know.

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3 of 3 people (100%) found this review helpful
Recommended
6.5 hrs on record
Posted: August 17
Incredible game unfortunately plague with many small bugs. 7.5/10

This is one of the best hommage to the NES / SNES era I have played.
Controls are tight, level design is spot on with the plethora of rewarding secrets and hidden levels & relics. Large amount of content (there's over 10 boss and minibosses) so the game's satisfying both on quality and quantity.
Many subtle references to I believe megaman, wonderboy 3, demon's crest ( you can even play as an hommage to the red arremer with a dlc), tmnt (i think), castlevania, metroid... If you're from that game era, it's pretty fun to catch those.

Odallus has a great, dark mood and world reminding of Berserk & demon's crest (crossed with like Saint Seiya, haha for the armored characters).

The main problem of the game is that its riddled with small bugs which on rare occasion will force you to quit a level and restart it ( I had to redo that mine level 3 times...).
Other lower point of the game is the SFX, almost all are done straight up with the free software SFXR and it'll make your ears bleed after a while. SFXR's great but some more post sound editing work on those would have been great, those purple bats sound like ♥♥♥♥ing car alarms.
Two or three of the musics are memorable but the rest is fairly underwhelming unfortunately. Great first level & boss theme though, which are the most important tunes in a game IMO (the tune that gets you into the game, and the tune that you'll hear the most during high tension moments).

The difficulty in normal is very fair. It's challenging but searching is very rewarding and no parts of the game feels "impossible".

Favorite level: underground temple.
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2 of 2 people (100%) found this review helpful
Recommended
10.7 hrs on record
Posted: August 21
One of the best Castlevania games I ever played. This is one of the best indie games in years.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: August 21
Buy the Red Gargoyle DLC skin and then realize this is the closest thing we will ever get to another Gargoyle's Quest game. Red Arremer for life.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.9 hrs on record
Posted: August 18
It plays like a Castlevania. The CRT mode is a nice touch.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: August 23
Odallus is an indie developed Castlevania clone, it's pretty light metroidvania / action-adventure.

The game's graphics are done in 8-bit style with some 16-styled effects, like light underwater effects and multiple layers of parallax scrolling.

Sound design however is all over the place, the music is ok though sometimes too simple for 8-bit.
As for soundeffects, they range from pre-8-bit to 16-bit all mixed together, it sounds off IMHO.

Controls are decent but can delay or even drop your inputs quite often, i had many times where i tried to swing at an enemy but my attack didn't come out, especially in the air, resulting in needlessly getting hit.

Puzzles are a mixed bag, some cause cheap deaths if you don't have the right items and some are not fully tested before release..;
a good example is where you'll come across this puzzle of 3 floors (2nd stage), if you drop the block in the wrong pit, it gets destroyed and re-spawns at the top floor, however this early in the game you have no way of destroying the stone blocks that are blocking your way back to the top floor, meaning you'll be stuck and have to restart...
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
5.5 hrs on record
Posted: August 24
Product received for free
Not Game of the Century, but I enjoyed it! I'm glad there are games like this carrying on the legacy of ye olde Nintendo games; this really holds true to oldschool design principles, usually for the better but even occasionally for the worse. Difficulty was pretty fair, and hunting the secrets for the good ending didn't take a crazy amount of time either. Music could've been more inspired, but the visuals were quite sharp throughout, and almost all of the bosses were spectacular, usually in a freaky eldtrich flesh horror way ( https://www.twitch.tv/zeor72/v/85191693 ). Basically it stayed compelling, and it was certainly a good enough trip to recommend.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
15.6 hrs on record
Posted: August 24
This game felt like a 2D Dark Souls. It was punishing and difficult, but ultimately rewarding and very well balanced. The level design is top notch and I haven't had this kind of fun in quite a while. Because the level design is so well done, the game manages to be hard, using a limited lives system, without becoming repetitive. I highly recommend this to anyone who wants a bit more of a workout than the average game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
58 of 73 people (79%) found this review helpful
3 people found this review funny
Recommended
7.7 hrs on record
Posted: July 15, 2015
Two years in the making certainly made this game a true masterpiece, the best mix of 8bit/retro era feeling with swift modern takes on it that we could ask for.

While being as hard as any classic, it still is fair and forgiving, making all your effort worth the time. Controls are tight, mechanics are many and well applied, levels are fluid and progress is gold.

The super detailed and careful pixel art graphics, the compelling world, tales, bestiary and lore, and the mood-carried soundtrack delivers perfectly a unique dark and disturbing theme you hardly see in fiction nowadays. Darkness IS calling!
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