Jump right into the abandoned mansion lying on the dead end of Pineview Drive. This Demo contains a more intense version of the first chilling day of the full version's 30 in-game days - packed with some of the creepiest effects and events that Pineview Drive has to offer.
User reviews: Mixed (81 reviews)
Release Date: Aug 19, 2014
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About This Game

Jump right into the abandoned mansion lying on the dead end of Pineview Drive. This Demo contains a more intense version of the first chilling day of the full version's 30 in-game days - packed with some of the creepiest effects and events that Pineview Drive has to offer.

A one-of-a-kind horror shocker – a game aware of your fear!


An old abandoned mansion lies at the dead end of Pineview Drive. A troubled man is standing at its gates, looking over the property. 20 years ago he had visited this estate with his wife Linda. During their stay his beloved vanished without a trace – her mysterious disappearance unresolved.

For 20 years no clues, for 20 years no peace, for 20 years this house on Pineview Drive has not relinquished its tormenting grip on him. Now, he returns in hopes of coming to terms with his nightmarish past.

The ominous legends haunting this seaside lodge have become renown. The stories abound that no one has been able to endure more than 30 days within the mansion since Linda’s disappearance. Facing a force greater than you ever imagined, you must cross the threshold and confront the evil that envelops this cryptic cottage. To solve the mystery of Linda’s disappearance and lift the veil on this troubling history, there is no time to spare.

Features


The game watches your every move and reaction - you will need steady nerves if you want to survive the game unscathed. In this extraordinary gaming experience, any trace of fear comes at a price – your life. Get ready for a ground-breaking spine-chiller.

  • 30 in-game days: Each one allows you to delve further into the secrets of the house on Pineview Drive
  • Every move and reaction is being watched: Do not get yourself worked up or you will lose precious health
  • Premium sound scenery and effects: Every tone will run your blood cold
  • Breathtaking horror atmosphere: Face your deepest fears within the house

System Requirements

    Minimum:
    • OS: Windows® Vista / 7 / 8
    • Processor: Intel® Core™ 2 Duo / AMD® Athlon™ X2, min. 2.8 GHZ
    • Memory: 4 GB RAM
    • Graphics: Nvidia® / AMD® with 512 MB memory
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® 10 compatible
    Recommended:
    • OS: Windows® Vista / 7 / 8
    • Processor: Intel® Core™ 2 Quad / AMD® Phenom™ X4, min. 3,4 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia® / AMD® with 1024 MB memory
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® 10 compatible
Helpful customer reviews
5 of 6 people (83%) found this review helpful
0.7 hrs on record
Posted: November 22, 2014
liked it but quit multiple times from fright
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61 of 82 people (74%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: August 19, 2014
I've just played the demo and I think this game has potential.

• The story portion of the game currently is extremely weak and could use greater clarification, detailing and enhancing.

• The graphics are mediocre, I get the feel of Source Engine as I walk around, speaking of walking, it’s annoying there isn’t a toggle to run/walk, I found myself holding shift down the entire time.

• The Sound is great! Really good job on setting the tone.

• Playability, I found very quickly my mind had changed the games goal of Find a clue to "Key Hunter!" You find yourself randomly going to rooms to see if they're locked or not, and if not, to check for a key to open another locked door, to check for a key to open another locked door, to check for a key to unlock another locked... you get the picture.

As you explore the rooms there isn’t a lot to do, there is nothing to interact with other than lighting candles or flicking a light switch. This to me made the fictional history of the building very 2D, thin and made the building lack character. I didn’t feel like I was learning anything as i progressed, I didn’t feel like the buildings history was collectively building. Some times as you leave a room, or enter an adjoining room you hear something move in the other room, when going back to can encounter paranormal activity such as stacked books / furniture. This was kind of neat, but can be easily missed.

• How to die, I found my character getting scared looking out a window, I think I saw a bird hit the glass once, and then something moving in the grass, ether way nothing touched me, yet my health was going down. I was confused as to what was going on until I decided to step away.

• Conclusion. I think this game has a cool concept that currently is under developed. I'd like to see the building more interactive and alive. I'd like a stronger back story and a stronger story line to follow, I'd like to learn or know who the enemy is and why they are tormented and finally I'd like to see the graphics taken up a notch because this is no better than Garry's Mod.
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18 of 25 people (72%) found this review helpful
1.3 hrs on record
Posted: August 19, 2014
A lot of potential here!
Amazing atmosphere, really feels like a proper scary old house. Well placed creeks, and rustling in the bushes outside really add a lot to the expirence.

Walking needs to be fixed. He moves too slowly for the ammount of footsteps being produced, either walking needs to be sped up, or the sounds need to have slightly more time between them. Additionaly the head bob effect and footstep sounds are not in snyc. Not saying its game breaking, but it its somthing that would be fairly easy to do and add somthing to immersion.
Running however seems to be fine.

The first key isnt even hidden lol might as well not even lock the gate.

I really enjoyed the game though and can't wait to see whats to come!

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22 of 35 people (63%) found this review helpful
0.5 hrs on record
Posted: August 19, 2014
Most times my characters freaked out, I had no idea why, and the rest of the time, it was not anything worth fussing over. A sudden flash of light (felt really random), candles being blowed out.

Graphically, it does not shine at all, it looks really outdated. That itself would not be a deal breaker, but details like lights only being visible when you are close enough really breaks immersion. It's not like a ghost turns the light off when you step away and turns it back on when you get closer, it just seems that even on high settings, the engine can't handle lights being visible from a long distance.

It does not help that the demo does not give you anything else to search for than keys. They don't want to give out too much of the scenario in the demo, I get it, but it means that all you are left with are cheap scares and graphics older than the house.

The few attempts at spooky events I got really felt weak. Like textbook horror event awkwardly implemented. Take footsteps for example: in Eternal Darkness, it was implemented in order to give you the impression that someone else was wandering around the mansion, you would hear them from above, places you could not immediately reach and yet very close. In this game though? What you heard were faraway footsteps on your floor, as if you were to expect someone to show up from the main hall or the corridor ahead of you. You don't feel threatened because the footsteps are so far away, and since you can quickly make sure that there is not actually anything, next time you hear it, you just brush it off.

TL;DR: weak engine, awkardly implemented cheap scares, non-immersive environment.
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19 of 31 people (61%) found this review helpful
0.4 hrs on record
Posted: August 20, 2014
Ok for a demo... I felt like the rustling in the woods was a little overdone. It had some nice jumpscares, but nothing that hasn't been done before. However, the reason I wouldn't recommend this game (at the moment) is due to the horrible optimization. My GTX 770 and FX-8350 couldn't keep above 30fps, and this isn't graphically demanding at all. I'd wait for better optimization before downloading. With that being said, I still do feel like this game has potential to have a great story, as long as the dev(s) don't go overboard on the jumpscares and stop paying attention to the atmosphere.
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3 of 4 people (75%) found this review helpful
4.9 hrs on record
Posted: October 21, 2014
Ok so i lowered the quality of video to med and it works fine now. So it's pretty scary and dark. I guess since it works now i would recommend it.
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3 of 4 people (75%) found this review helpful
0.2 hrs on record
Posted: August 24, 2014
I'm expecting this game to be quite a bit more terrifying when it's complete but it's not bad so, I'd give the demo 7/10.
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3 of 5 people (60%) found this review helpful
2 people found this review funny
0.3 hrs on record
Posted: August 20, 2014
Spooky atmosphere

Locked Door Simulator 10/10
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4 of 7 people (57%) found this review helpful
0.4 hrs on record
Posted: August 19, 2014
Considering this is a demo is pretty good. I can't speak for the whole game but this will show you what you're in for. I'm actually going to go buy it.
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3 of 6 people (50%) found this review helpful
1.2 hrs on record
Posted: August 21, 2014
The Demo f this game did not give this game any justice. Nothing was really "scary" and there didn't seem to be a great story behind it. Maybe the full version is better, but it did not instill the fear that I look for in a game and would never buy it.
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7 of 14 people (50%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: August 19, 2014
Meh - good for a free game, wouldnt pay much higher then 2 bucks for this. No idea why char takes dmg.
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3 of 6 people (50%) found this review helpful
0.3 hrs on record
Posted: August 20, 2014
I thought the demo has a lot of potential as long as a couple of nigly controls are corrected it should be an awesome game in my opinion. I did a run through of the demo on my channel I hope it was ok to do so if not please say and I will remove it. my channel is https://www.youtube.com/channel/UCLnKlGBa0TVvWI_K28AFVJA
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3 of 6 people (50%) found this review helpful
0.5 hrs on record
Posted: August 20, 2014
if you like scary games!! then this is for you. it seems to be unoptomised though, as the frame rate was erretic, between 20 - 50 frp. on high settings. iv got the latest drivers for my asus gtx 770 oc, and an i7 2600. !!!!!!!!!!!!
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3 of 7 people (43%) found this review helpful
0.7 hrs on record
Posted: October 6, 2014
tl:dr

Good god, do not pay for this game.

Immersion

The plot essentially centres around the protagonist re-visiting a building he visited with his wife 20 years ago, but from which she disappeared. Maybe my standards are too high, but I this immediately drew me out of the game: what has he been doing the last 20 years? Why has he waited so long to look for clues? Who's been watering all the plants inside the abandoned building? Why does it look so clean?

Gameplay

Aside from the fact that, at max settings, it looks like a 1990s Half Life mod, it's bland. Bland as all heck. PT was only a corridor, but there was so much going on the whole time, keeping you on edge. All this game has is darkness. Darkness and repetition. It's possible that the full game goes and takes a different tack, but in my 45 minutes of gameplay, there was nothing other than walking around in the dark, finding keys for ALL THE ROOMS IN THE ♥♥♥♥ING HOUSE. This is not fun, nor is it scary.

The creator totally copped out and included jump scares -- jump scares that weren't actually scary. The sound of smashing crockery outside? But no actual crockey? Quality.

Controls

Enjoy wading through invisible custard? Then this is the game for you. The movement is woefully slow, and while there's a run key, there's no way of activating it permanently short of holding the key down the entire sodding game.

Video review

Here's some footage of my experience over the 45 minutes. An altogether disappointing and incredibly frustrating experience.

https://www.youtube.com/watch?v=AqOb2CCLnBs
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3 of 8 people (38%) found this review helpful
0.1 hrs on record
Posted: August 24, 2014
Boring
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2 of 6 people (33%) found this review helpful
1.8 hrs on record
Posted: November 3, 2014
i do not reconment this game even when you clicked on the light switches you stall could not see it was too dark to see any thing i have to keep clicking on the walls to just find the door handles the game needs to be brighter for anyone to see it was so frustrating when you cannot see down the halls and the flash light wow it died out way to fast and the candles come on sorry this game stall needs some more work
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1 of 4 people (25%) found this review helpful
1.0 hrs on record
Posted: August 20, 2014
Haunted House simulator with potential, but not much substance. Like others pointed out, it feels too flat, just walking from room to room trying to find keys for locked doors and not being able to discover the haunted history of the manor. Some journals or newspaper articles lying around would help.
I really hope the final game has some more backstory regarding the entities of the mansion.

For example: What is the deal with the scarecrow? Is it cursed? It'd be cool if it had some twisted backstory, rather than just be relegated to being some animated prop in the background. Let's say some farmer walked in on his wife having an affair with the farmhand and he decided to kill them both. But instead of just killing the farmhand and being done with it, he decides to use the remains of the adulterous farmhand to fashion a make-shift scarecrow.

The story has to be strong in order for the game to have lasting appeal, otherwise it's just another Slender-type game relying on jump-scares to startle players, rather than actually scare them.
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1 of 4 people (25%) found this review helpful
0.1 hrs on record
Posted: October 12, 2014
did not like ... more work need to be done !!
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0 of 2 people (0%) found this review helpful
0.1 hrs on record
Posted: August 20, 2014
takes a lifetime to load and runs uber laggy
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0 of 2 people (0%) found this review helpful
0.1 hrs on record
Posted: November 1, 2014
Very creepy. Extremely laggy, though. Maybe it's because i have a bad computer? Whatever. Anyway, check your specs compared to the game's before buying
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