Set out on a cross-country journey to win back the love of your life and endure the hardship of making story-defining choices that affect your life and the lives of those around you.
User reviews: Mixed (27 reviews)
Release Date: Aug 13, 2014
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About This Game

Video game media from all over the world are converging on Dubstown to attend the Always Sometimes Monsters launch party hosted by independent game developer Vagabond Dog. The prestigious Daily News Times has tasked you with attending the event to play the game many are touting as an "introspective ethical role-playing game" and write a review for the paper. Can you endure the unenviable torment of interviewing game developers? Will you survive the all-you-can-eat assortment of appetizers and hors d'oeuvres? How much free alcohol will you drink?!

  • Mingle amongst your peers at the event to glean their thoughts about the game or down a cocktail before interviewing the developers.

  • Settle in at a demo kiosk and play a short slice of Always Sometimes Monsters to see what all the fuss is about.

  • Write your review of the game and assign a score which ultimately decides the fate of developer Vagabond Dog forever.

About Always Sometimes Monsters

Out of money and out of luck you find yourself heart broken and on the verge of collapse. Your landlord's taken the key back, you can't finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there is up to you. Can your life be salvaged, or are we always sometimes monsters?

A story-driven experience focusing on relationships and emotional bonds rather than traditional RPG combat and adventuring. Indecision is your enemy and empathy is your weapon in a quest to earn one last chance to win back the love of your life.

Choose from characters of different gender, race, and sexual preference and live through the common experiences and unique hardships of each based on your selection. NPCs may treat you differently based on your gender, race, or sexual preference opening and closing different paths along the way.

Each playthrough is filled with a staggering number of diverging paths that can be discovered through both overt actions and subtle choices in conversation. The journey you experience will be tailored to your personal ethical compass as your decisions both conscious and subconscious change your fate.


“Always Sometimes Monsters deals in chaos and quantum theories – in every second of our lives, we make choices that forever impact our timelines going forward, dictating whether we keep or lose friends, maintain a job or succeed in our goals. We are the masters of our destinies, Always Sometimes Monsters says – but we can't control other people's lives. That's where it gets tricky.”
4/5 – Joystiq

“It's an earnest look at life under tough economic pressure, at love when things don't go according to plan and at a creative career during its shittiest lows. It has a lot to say, and importantly, it speaks from the heart.”
8/10 – Polygon

“Always Sometimes Monsters isn't the first game to get clever with morality. It's not the first game that's had a few grey areas. It also isn't about either of those. It's about perspective. It's about empathy. It's about who we are and why we do what we do. That narrative is one of contradiction and hypocrisy, because that's what real people are about.”
9/10 – Eurogamer

System Requirements

    • OS: Windows XP, Vista, 7, or 8 (32-bit or 64-bit)
    • Processor: Intel Pentium 4, 2.0 Ghz or faster
    • Memory: 512 MB RAM
    • Graphics: 1024 x 768 desktop resolution or better
    • Hard Drive: 200 MB available space
Helpful customer reviews
1.2 hrs on record
Posted: November 2
This review is incomplete.

At this point, I have only played the demo. It has interested me enough to try the full game if it went on sale. I like how it is an RPG that gets to the core of what a real RPG is supposed to be: a role-playing game. You do not have stats, you do not slay (literal) monsters: you play a character/role.

However, I gotta' say, the character is really whiny. He was being paid $25 an hour to move boxes in a warehouse. That's pretty good. Stop complaining.
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0.4 hrs on record
Posted: November 20
From what I can tell, the reviewers here don't really understand what's going on with the Always Sometimes Monsters Demo. I'm not going to make a full review, because I'm not entirely sure that this is worthy of it anyway (no bonus for the devs here (it's an in-joke)), but I'll try my best to explain.

Basically, this is a free game where you play as a video game reporter going to the launch event of Always Sometimes Monsters, where a demo is available for everyone to try. After that, you have to return to your office and write a review for the game based on the demo.

If you're looking for a demo for Vagabond Dog's Always Sometimes Monsters, where you're supposed to look is inside the actual demo at the launch event in this game. It's an Inception thing; the demo for ASM is inside this game, and then you make a review afterward as part of an alternate experience that has little relation to ASM anyway.

Personally, I loved this. It was the most unique way I've experienced a demo for a game, and it definitely peaked my interest as to the style that Vagabond is going for with ASM. I'm definitely going to get the game now.
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26 of 34 people (76%) found this review helpful
1.4 hrs on record
Posted: August 14
The Always Sometimes Monsters Demo content is different from the main game, while it works on the same mechanics. In the ASMD you play as a game journalist who is tasked with demoing and reviewing an upcoming game. Overall I think that if Always Sometimes Monsters plays like this here demo, it is sure to be at least decent "adventure" game. I cant tell you how Always Sometimes Monsters is from playing the demo, it could have an amazing story or the story could be terrible. I can however tell you that this demo is a decent time killer, and will introduce you to the style of gameplay your in for when playing Always Sometimes Monsters.

I think if you are even a little interested in ASM you should play through this demo, its pretty short so its not a very big time investment. Overall the Always Sometimes Monsters Demo is a short and decent "adventure" style game that offers a lot more than what you would find from a point and click adventure game. One can Only Hope that the full product, Always Sometimes Monsters turns out just as good, or better yet, even better than the little bit of content you get to play here.
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3 of 4 people (75%) found this review helpful
0.7 hrs on record
Posted: August 19
Seems like a promising game. Definetely would rate it 10/10 :D
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1 of 1 people (100%) found this review helpful
2.1 hrs on record
Posted: October 20
The demo is really awesome, and it looks pretty cool to me. It is a beginning of what seems to be a big journey!
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1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: September 4
I love the original game but it cant let me well... play the demo so i really like the screenshots and all but cant play 9/10 on real game but 2/10 for demo sorry cant play! :(
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: August 28
i like it its good
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3 of 6 people (50%) found this review helpful
1.6 hrs on record
Posted: August 21
Unless you like doing the same thing over and over, maybe even over 100 times, I would not recommend this game. It also does not give much set up into the characters.
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0 of 1 people (0%) found this review helpful
1.2 hrs on record
Posted: August 30
interesting and enjoyable can definatly get addicted
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0 of 1 people (0%) found this review helpful
14.4 hrs on record
Posted: October 5
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0 of 2 people (0%) found this review helpful
1.0 hrs on record
Posted: October 3
I'm sure this is a good game. I really am. But this is the worst demo I have ever played in my life.

Look, I get it, it has a message. It's about choices. It's kinda artsy. I'm not a person that requires constant action-packed MLG pro gameplay. But demos are supposed to provide a hook. They grab the gamer's attention. Sometimes, a demo is the difference between profit and nothing.

If you are interested in this game, buy it. If you're still undecided, do the developers a favor: read the reviews, make an informed decision. Playing the demo will not change your mind for the better, that's for certain.
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8 of 20 people (40%) found this review helpful
0.8 hrs on record
Posted: August 15
Intense. Makes you think about life.
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4 of 12 people (33%) found this review helpful
0.3 hrs on record
Posted: August 20
First, I should apologize and explain some details about my text from couple days a go. I am sorry if you felt rude. I was little upset. and I am 'really' bad at writing and english.

This free-demo, in my guess, has narrative of frame unlikely priced main game has. It could be cool and respectable for making this demo more valuable, but I felt unilateral in many part. As I said before.

--Spoiler Alert--

This demo's many contents doesn't based on convincing player. From first choice, there isn't enough information. Player should choose a person boss talking about now. Dead person or a person who hired by player character. What should I choose? Too different and I don't know both person demo talks from first. Only this, isn't big problem. But dialogue without convincing is going on until demo end.

Next you move to a building to get information about a game for writing. There is many man scoring the game and staff characters. The character player controls made a contradiction unnaturally to a man criticize. Staff characters talks. explain random character creation differ from main game or something... I read all dialogues, I tried to play real demo content from main game.

Random created player character was a skinny black male. Lover character was a huge guy. Appearance is random, but you must make name of both character. No default names. What's this? I didn't imagine something like this. Maybe some male could falling in love with a giant guy, me and many male can't. If want to make people understand, explanation should be exist before.

I ended session as quickly as possible. and tried to restart character making session in demo, but unabled. Should I retry demo game from the first until made main characters I can immerse in? This is only demo that doesn't have reason to play many time. doesn't useful to enjoy main game. Why I should do? This isn't nitpicky at all.

At last part, the character player controls in demo scoring about the game. 1 to 4. Scored by player's choice.
First, graphic. I prefer 2D in many game but I felt this game's graphic is not so bad but not above average. I scored 2. If it was 1 to 5 system, I scored 3. Second, sound. I felt same like graphic, scored 2. I can't remmember what third is. I didn't understand at that time I played. Character also said like that. I scored 3 since I can't criticize I don't know. Third one was last one. of course this demo doesn't give any information what and how many entry exist before choice.

Last scene of this demo game is staff character's talk. Complain about consequence brought on by scoring 2. At that time I knew 1 to 4 scoring system was on purpose.

--Spoiler end--

I read some Steam reviews about priced main game before release of this demo. Some reviews said something like cameo staff character appears too much and not enough reason to chase former lover.

Many disapproval between player and staff exist around this game. I felt too. Not enough dialogue or something to sympathize player get immersed in a game. Even in a short play demo.

I played many dialogue focused games from 20th century. and I am not a person who feel pleasure from blame something or somebody. I don't like scoring games at least 1 to 10. But this game is too one-sided. I felt this demo game really was. Too unilateral in many part.

Maybe my words isn't useful enough for you. This demo is free, y'know. You can try it any time. But I don't think this demo is pretty well designed at least as an introduction of priced main game. My memory about this game will stay bad quite a while.
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1 of 11 people (9%) found this review helpful
0.2 hrs on record
Posted: September 6
SO MUCH TEXT!!!!!!!!!!!!!!!!!!!!!!!!!!
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3 of 19 people (16%) found this review helpful
0.2 hrs on record
Posted: August 16
Good game and very fanny arcad ( tp must by ).
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7 of 36 people (19%) found this review helpful
0.1 hrs on record
Posted: August 16
The demo is just misleading, boring and overall its just terrible.
0/10 for the demo, what were you guys thinking?
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18 of 66 people (27%) found this review helpful
0.2 hrs on record
Posted: August 12
Also known as Always Sometimes Monsters: Review Simulator 2014. A++++
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11 of 50 people (22%) found this review helpful
0.5 hrs on record
Posted: August 16
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7 of 49 people (14%) found this review helpful
2.0 hrs on record
Posted: August 14
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1 of 35 people (3%) found this review helpful
1.4 hrs on record
Posted: August 14
this make me madness just like stanley parable
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